Ben Chapman wrote: »
I think 50 would be a good easy number just like other games and then you can buy something or pay 100 coins or something to add another 5 or 10 members
KIXEYE CM MagicSarap wrote: »
The team is working on determining the initial size for Alliances when its released and they are looking for active player feedback on current Alliance sizing. Weve set up a poll so that the team can get a good gauge on average Alliance membership.
Admiral_Ackabar wrote: »
Thats called a sector not an alliance.
DarkAngyl wrote: »
Adding an alliance feature might just give the solo players a break? Especially if it is performed in new sectors especially for alliance against alliance wars ie: if an alliance calls another to war, the alliance can answer or call a truce (to schedule at a later date) we port into a certain sector for a week to play "wargames" and the solo players won't get caught in amongst the crossfire. I like the idea!
Proud winner of Hail A-B-Vortex torps T-A, Arc missile 1-2, Poseidon Depth Charge 1-2-3, Phalanx Anti-Missile 1 Compound Armor D5-X Cluster Warheads 1, Speed system 1, Strike System 2, Alloy Armor MX-1, Stealth Attack System 1, Seige drone 1-2.
Hulls: Battle Barge A, Corvette, Frigate, Destroyer, Destroyer X, Battle Cruiser
So Ben, you are already seeing this as Alliance coiner wars.
What a crock of ****, you didn't work hard you sat on your **** and played a facebook game to get them, people are only asking for a chance to do the same.
Cranberry: I use mine to just gather Res right now. I had plans to refit them with Shockwaves and use them as a prep fleet, but with the outrageously inane and absurdly uncalled for build times of ships nowadays it's not feasible to even contemplate trying to refit anything
This made me chuckle, then I looked at your sig about The R and roared out laughing
Sectors Visited 11, 14, 61, 95, 96, 102, 103, 105, 112, 125, 128 138, 139, 144, 151, 181, 190, 191, 192, 222, 223, 232, 240, 307, 310, 314, 367, 379, 381, 394, 437, 445, 467, 476
Started playing 21st October 2011
Youtube channel http://www.youtube.com/user/H4YDEN0503
You don't need drac hulls to be good at this game, you need a brain
I'm with the Admiral in 84! That is an alliance.....
The only way I would vote a 'yes' is if an alliance member could enter anothers base and actually defend while in the base. . .not as an outside guard fleet. Again, more memory useage, more code to debug, and more memory dump crashes to deal with. Many people have problems with memory spike useage already, this option would just exasperate the situation.
YOUR ALLIANCE IS YOUR SECTOR MAYBE?????
Just a point.
Alliance here nor there kix! you can not control it, The groups will just change their names accordingly IE: ME1, ME2 ME3 and so on.
If you guys try to regulate that your just plain mad, sorry but true!
The game is fairly mucked up as it is and I think you realy have to start listening more to your players or it will get to the point people stop playing and you loose revenue kixeye.....
This change is to formally recognise and cater to the groups that are already there so comments like the previous one is kinda redundant.
I don't think an alliance member limit is necessary as players in a group will change over time and alliances will disagree and split into new alliances.
With the travel restrictions removed I think you should leave nature to take its course.
I like the idea of the alliances all being on a different server. I prefer solo playing player to player, even though I have tons of allies and friends.