New Level Structure (Part 2)

  • Kiwisinbad
    Kiwisinbad
    Minor Nuisance
    Joined Aug 2011 Posts: 198
    lol with childish protests like the above its no wonder that Kixeye ignore us all
    Masterchief-I-    Member of FAPT (Farms are People too) , 21 yr Naval Veteran   lvl 81  sector traveller 

     If Hit dont cry , hit repair button and move on, cause life's a **** !
  • rrabbit
    rrabbit
    Potential Threat
    Joined Apr 2012 Posts: 79
    all i have to say about the new levels is this KIXEYE I WOULD LIKE A REACH ******* next time i lost 3/4 of my farms and now i have to travel more then 20 min and even then i am luck to find a 40+ not bubbled already . so this is suppose to be better for who? more matched up for who?not me thats for sure bases i could hit yesterday i cant hit today cus there 2 or so lvls to low under the new system? really?
    i am getting sick of this crap you call update and game improvements
  • Darktoad
    Darktoad
    Potential Threat
    Joined May 2010 Posts: 79
    What the hell Kixeye? The level changes for players were understandable.

    Why would you change the range for the (now) cargo salvage levels? Changes to Drac fleets are an awful idea - its going to slow down the game dramatically. Adding rocket booster 3 or similar to the new level 55; 45; 37 salvages. You did not need to do this - there was plenty of scope to add these increased ranges for even higher fleets for higher level players that are starting to become more common. With these changes your repair bay will always be full and resource collection will plummet. This "feature" was not mentioned as far as I saw - you seemed to be sneaking it in with other changes. A greedy attempt to get more players to coin repairs constantly. I don't mind paying some money for the game - but not when you actually make it less fun to play. This WAS my favorite game. Very, very disapointed in you Kixeye.
    In Sector 7 you can flee but you can't hide
    Sector 7 Battle Pirates - An Open Facebook Group - for Sectors 6; 7; and 8 with area specific charts and information.
  • JinjaNinja
    JinjaNinja
    Greenhorn
    Joined Dec 2011 Posts: 12
    Well this is just ridonkulous.. loose a bubble for hitting another players fleets i don't think so, have to accrue x amount of damage to gain a bubble what is to stop spite full players continuously hitting docks etc to keep u out of the game? and increasing the range of weapons on the salvages, introducing sonar etc making it harder to gain resources for all player levels !!!! this isn't helping play time this is only lining kixeye's pockets!!!!!! Fix the **** glitches flash crashes, unable to connect, white screens, blue screens and black screens... you want to increase player satisfaction.. fix these issues not how bubbles are obtained or to increase fleet damage from salves !!!!! It's B A T T L E pirates not REPAIR Pirates !!!
  • badbrad
    badbrad
    Greenhorn
    Joined Apr 2012 Posts: 12
    I have mixed feelings about the changes and to what their purpose was. I am seeing a trend though.

    Black Water Day - Harder to find targets, etc...Imagine porting to a new sector every week full of black water.

    Early BP Salvages - TOUGH for the fleet specials we had and of course the Pre-Sub days.

    Subs & SFB3 - This put the game into High gear in comparison to what is was prior. You could advance so much quicker.

    NOW & Recently - The game has seemingly turned into something I cant quite put my finger on but its not the game I started playing. Too many RAIDS way too often. Too many changes to the game that require players to coin if they want to be competitive and current with the trend of Battle Pirates.

    So with a few of these changes I see the game going back to what it was when I started with respect to Resources being more difficult to get and not being able to Auto a fleet to 5M worth of Res. So Black Water could be next boys, we'll just have to wait and see I guess. That is if I decide to continue playing the game.

    Just my $.02

    Brad
  • kshields
    kshields
    Potential Threat
    Joined Dec 2011 Posts: 38
    badbrad wrote: »
    I have mixed feelings about the changes and to what their purpose was. I am seeing a trend though.

    Black Water Day - Harder to find targets, etc...Imagine porting to a new sector every week full of black water.

    Early BP Salvages - TOUGH for the fleet specials we had and of course the Pre-Sub days.

    Subs & SFB3 - This put the game into High gear in comparison to what is was prior. You could advance so much quicker.

    NOW & Recently - The game has seemingly turned into something I cant quite put my finger on but its not the game I started playing. Too many RAIDS way too often. Too many changes to the game that require players to coin if they want to be competitive and current with the trend of Battle Pirates.

    So with a few of these changes I see the game going back to what it was when I started with respect to Resources being more difficult to get and not being able to Auto a fleet to 5M worth of Res. So Black Water could be next boys, we'll just have to wait and see I guess. That is if I decide to continue playing the game.

    Just my $.02

    Brad

    i agree brad... i been wanting blackwater back forever we had to work for our res and farms
  • RedBud-L7
    RedBud-L7
    Greenhorn
    Joined Nov 2011 Posts: 6
    I think the majority of us agree this "update" sucks...i always thought an update was to improve the game...but hell what wud i know i just been playn the game 4 almost 2 years now...i myself will not b playn this game until it is more evenly balanced n doesnt require a cc 2 play...there r plenty of other games out there 2 play n im not talkn abt other kixeye games...sorry but kixeye left a bad taste n my mouth...u guys messed up the raids which use 2 b fun 2 play n to date still havnt fixd all the glitches this game has...i understand it costs money 2 make this game work...but **** you guys got greedy and i do believe u very likely killd the game...
  • johnthegaffer
    johnthegaffer
    Greenhorn
    Joined Dec 2011 Posts: 19
    Kixeye create a game out of personal interest i presume to attract players to play there game. Have a different type of game and play and so on. So they get everyone hooked on it. Let them build up gain levels and so on all the while gradually making it more geared for CC players but distracting us with nice hulls new buildings and so on when the bottom line is CC to get anywhere gradually. Dont want to hit us hard all at once now **** might lose all the players just poison the milk slowly. Well if you want it to be a CC game then why dont you just ask for a ****in credit card number right from the word go if you dont have one you dont play. Then youll get all the money you want since its what you care most about anyway. Make it so **** difficult in every aspect so the only way to possible play is by CCing. There right in sayin there pirates they just had to add battle to not give them selves away right away. Battle Pirates sounds good drop the Battle all you have is Kixeye left spelled Pirates.
  • Kevin Trappel
    Kevin Trappel
    Potential Threat
    Joined Nov 2011 Posts: 27
    how about returning salv's to the original state !!!! and stop trying to make people spend more money on a game you claim runs fine
  • Drax
    Drax
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,720
    Sorry I just do not get the new levels 46 and above?? can someone explain what use they are??

    the way i understand it when you reach level 45 you can attack down to level 40 and no lower and you can attack all the way to level 87. Now a level 46 can attack down to level 40 and all the way to level 87 so why have the extra number? a level 87 can attack all the way down to level 40 and all the way to level 87... So apart from the stuff they may have there is no difference they are all level 45's

    or am i missing something here? why have a ranking system that does not mean anything?
    ...
  • tony_wolf
    tony_wolf
    Greenhorn
    Joined Dec 2011 Posts: 2
    New Res Fleets, no mention of changing them, the ships and weapons have changed, OK to add higher level fleets with more resources, but changing the make up of original 29 and 33 etc is not liked by players. A boycott is being arranged for 8-9 Oct . As this changes the game substantially players should be given the option to leave the game and get any moneys returned to their accounts.
  • Paul William Holland
    Paul William Holland
    Greenhorn
    Joined Sep 2012 Posts: 15
    .just been attacked by a player a lot higher than me.i have no hope of retaliation and now there is no point to gettin res as i will just be attacked again and it taken from me.The game is now pointless so like a lot of others around me i will leave it a week and if it is not sorted then i am quitting the game for good.nice one dixeye you have sunk your own game
  • neiloc
    neiloc
    Minor Nuisance
    Joined Oct 2012 Posts: 106
    Players Level 40 and above can be attacked by any player Level 40 and above.
    Note, Levels 40-44 can still attack/be attacked by Levels 35-39 due to the +/- 5 rule still in effect for those lower Levels.
    FYI, Current Level 29 will be Level 40 in the new system

    Great idea as an old lvl 30....KIXEYE can you just post a neon sign over my base saying "FARM".
    I've spent mills on salv to upgrade my base, and it stands up pretty well, but I wont be able to bring in enough salv now to even keep it repaired. Also with the new 'bubble' rule I wont even have a chance to hit thier fleets back while I'm repairing.

    FAIL
  • CRoNiC_KTA
    CRoNiC_KTA
    Potential Threat
    Joined Aug 2012 Posts: 28
    neiloc wrote: »
    Players Level 40 and above can be attacked by any player Level 40 and above.
    Note, Levels 40-44 can still attack/be attacked by Levels 35-39 due to the +/- 5 rule still in effect for those lower Levels.
    FYI, Current Level 29 will be Level 40 in the new system

    Great idea as an old lvl 30....KIXEYE can you just post a neon sign over my base saying "FARM".
    I've spent mills on salv to upgrade my base, and it stands up pretty well, but I wont be able to bring in enough salv now to even keep it repaired. Also with the new 'bubble' rule I wont even have a chance to hit thier fleets back while I'm repairing.

    FAIL

    i totally agree with you and i am just about to lvl up to a 40 in the new system and like you I will just be farmed on a daily basis so i might aswell just collect res for the higher lvls so there is no point playing anymore WTF Kixeye sort it out this is an EPIC FAIL
  • Blackbeards_Ghost
    Blackbeards_Ghost
    Potential Threat
    Joined Jul 2012 Posts: 30
    Kixeye,

    After playing this game for a little over a year now I have to honestly say you took a good thing and destroyed it. Flat out without any beating around the bush. When you updated the game with the new hulls etc you listened to the players then. Whats changed? You went to change the game again this time and your getting the same response. When will you learn that the long time players dont want to deal with the complete and utter BS that you guys are dishing out. You say the game works fine yet there are glitches and other issues. You have people who are hacking the game which says a lot about your server security. Also you posted a poll asking the players if we wanted the levels to change. The majority vote was no and yet you still implemented the change? You say you listen to the players etc but yet even have a poll was done you changed the game. In my opinion this makes you liars. And I cant stand liars. So here is what I am going to do. I am going to open my base for other players to get res and then i am going to take my money elsewhere since its obvious you dont care about the people that matter the most. Your players.
    image
  • dgale
    dgale
    Greenhorn
    Joined Oct 2012 Posts: 14
    I think that if you wanted cargo's to cause more damage you should have just added new levels with more reward. More risk= more reward, the new more powerful cargo's only benefit KIXEYE! Unless i'm missing something. Am I?
  • mrbee
    mrbee
    Greenhorn
    Joined Aug 2012 Posts: 14
    Nice job kixeye....NOT

    Now where's the next game game to play......last person turn the lights out when you shut the door. Even the coiners must be pleased with this update....GREED is so obvious now.

    Less res from a Drac cargo than the repair costs to kill it, really what is the point, now even the basic game play is screwed...
  • KTULU-BPELI
    KTULU-BPELI
    Greenhorn
    Joined Oct 2012 Posts: 15
    well done you took the fone outta the game plane and simple change it bk i could go on but im sure u dont care the only thing u do care about is money and the fact is ur greed is ruining the game so if u level 29 or 30 son tto be level 40 ur screwed everyone above can hit u even a 36 and u can only hit two lower which are nearly impossable to find so u cant hit bases for res ooooh and wait u changed the salvs so u cant salv for res eather cuz ul get ur **** handed to u WELL DONE KIXEYE WHO SAID YEAH WHY NOT MAKE THE GAME TEN TIMES HARDER FOR NO REASON OTHERS MIGHTEN BE ABLE TO SEE WHY BUT I DO COINS CUZ ANOTHER SNEEKY WAY TO GET COINS
  • jjd76539
    jjd76539
    Skilled Warrior
    Joined Jul 2012 Posts: 318
    1133 people like this out of the 200k players that supposedly play this game hmmmmm someone did not learn math did they .. Not supporting this change in any way are they..
  • jfangst
    jfangst
    Potential Threat
    Joined Jun 2012 Posts: 84
    Sad truth is that Kixeye is not going to listen. I couldn't get anybody interested in playing because it took to long to do everything. Now they make it harder for new players so they really won't get a new base. GREED GREED GREED!
  • killblitz-warrior
    killblitz-warrior
    Potential Threat
    Joined Jul 2012 Posts: 25
    229454_466549116718719_1686323344_n.jpg
    stick your update up your **** i know of 1oo+ walking today
  • KP_Wrath
    KP_Wrath
    Skilled Warrior
    Joined Jan 2012 Posts: 406
    Matt, it's been a while, but I must agree. Kix had something awesome going and then they proceeded to trash it at every opportunity. I hope they liked how Gang Wars turned out, this will end the exact same way.
  • Mighty
    Mighty
    Greenhorn
    Joined Oct 2012 Posts: 3
    Change it back
  • Donny Knight
    Donny Knight
    Greenhorn
    Joined Oct 2012 Posts: 5
    I agree with you on this point.
  • Donny Knight
    Donny Knight
    Greenhorn
    Joined Oct 2012 Posts: 5
    I am not a big fan of the level changes i liked being the level i was easier for me to survive during game time i was a level 27 and was getting hit by level 31 player's must be nice to be such a threat to them. Now i went from an almost level 28 to a level 37 now i will be hit by level 42 players because of changes. So i am not a happy person and no before any body says it i am not crying about it just not happy.
  • Ronald J Norby
    Ronald J Norby
    Greenhorn
    Joined Oct 2012 Posts: 1
    Ok I understand thew new levels set up. But I have a question how can a player like Jollys Revenge lvl 56 attack players 10 levels below him??? It really don't seem fair to me cause cause when I was checking out a player levels above me you said that I could not attack them. Sometrhing seems real fishy about someone 10 level above someone can attack them hmmmmm???
  • JoseVilla
    JoseVilla
    Greenhorn
    Joined Sep 2012 Posts: 3
    Hello, im still in disagreement with this new level rule. It makes it alot better for higher level players , but like you mention , it targets the middle levels(29). How can you tell us that a new level 40 has a chance to survive in this game when they are opened to be attacked by anyone from 35 and up?
    The old system was bad enough where a level 34 could hit a 29. Look at the experience point difference between this 2 levels. I think there should be a 5+/- throughout the level system.
  • CRoNiC_KTA
    CRoNiC_KTA
    Potential Threat
    Joined Aug 2012 Posts: 28
    JoseVilla wrote: »
    Hello, im still in disagreement with this new level rule. It makes it alot better for higher level players , but like you mention , it targets the middle levels(29). How can you tell us that a new level 40 has a chance to survive in this game when they are opened to be attacked by anyone from 35 and up?
    The old system was bad enough where a level 34 could hit a 29. Look at the experience point difference between this 2 levels. I think there should be a 5+/- throughout the level system.


    totally agree with that statement if they put the + and - 5 level back game would be fine again
  • Joe Hudson II
    Joe Hudson II
    Greenhorn
    Joined Oct 2012 Posts: 11
    I appreciate the new level change. That thing that concerns me is the fact that a level 56 was able to flatten my base, which is 46. A 56 is too high level for me to attack. I was under the impression that we would still only be able to hit from 5 levels below - 5 levels above our level, not more, not less. Are we going to get it like that?
  • slevin-101
    slevin-101
    Greenhorn
    Joined Jan 2012 Posts: 4
    this isnt fair for the lower level players. now they cant hit salvage at all. and really what the point of changing it the game was great the way it was. change it back. now this game sucks bad move buy kixeye
This discussion has been closed.