badbrad wrote: »
I have mixed feelings about the changes and to what their purpose was. I am seeing a trend though.
Black Water Day - Harder to find targets, etc...Imagine porting to a new sector every week full of black water.
Early BP Salvages - TOUGH for the fleet specials we had and of course the Pre-Sub days.
Subs & SFB3 - This put the game into High gear in comparison to what is was prior. You could advance so much quicker.
NOW & Recently - The game has seemingly turned into something I cant quite put my finger on but its not the game I started playing. Too many RAIDS way too often. Too many changes to the game that require players to coin if they want to be competitive and current with the trend of Battle Pirates.
So with a few of these changes I see the game going back to what it was when I started with respect to Resources being more difficult to get and not being able to Auto a fleet to 5M worth of Res. So Black Water could be next boys, we'll just have to wait and see I guess. That is if I decide to continue playing the game.
Just my $.02
neiloc wrote: »
Players Level 40 and above can be attacked by any player Level 40 and above.
Note, Levels 40-44 can still attack/be attacked by Levels 35-39 due to the +/- 5 rule still in effect for those lower Levels.
FYI, Current Level 29 will be Level 40 in the new system
Great idea as an old lvl 30....KIXEYE can you just post a neon sign over my base saying "FARM".
I've spent mills on salv to upgrade my base, and it stands up pretty well, but I wont be able to bring in enough salv now to even keep it repaired. Also with the new 'bubble' rule I wont even have a chance to hit thier fleets back while I'm repairing.FAIL
JoseVilla wrote: »
Hello, im still in disagreement with this new level rule. It makes it alot better for higher level players , but like you mention , it targets the middle levels(29). How can you tell us that a new level 40 has a chance to survive in this game when they are opened to be attacked by anyone from 35 and up?
The old system was bad enough where a level 34 could hit a 29. Look at the experience point difference between this 2 levels. I think there should be a 5+/- throughout the level system.