Damage Protection Rule Changes

  • Ironclad
    Ironclad
    Skilled Warrior
    Joined Dec 2011 Posts: 560
    If this proposed new rule against players utilizing the two day buddy bubbles is implemented by Kixeye, then how do current Kixeye Battle Pirates go about closing down their Kixeye accounts/ player numbers...?

    easy ........ Dont log in and play farmville instead
    So coining is cheating is it??  REMEMBER I coin so YOU can play for free noob!!!!

    EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES

  • PSYCHO_BPELITE
    PSYCHO_BPELITE
    Minor Nuisance
    Joined Sep 2012 Posts: 135
    dont like this they rim me like 3 times with differt fleets then they coming with final fleet an tak all down , an what 1 day 12 hour bubble after that they will come back an do it again an again , nice playing like this
  • chriss
    chriss
    Minor Nuisance
    Joined Nov 2010 Posts: 122
    Can we implement this now?
  • rdanie29
    rdanie29
    Potential Threat
    Joined Nov 2011 Posts: 31
    geeze, 88 pages of whining. lets make it simple: an 8 hour bubble with any damage over 25% beginning when the repair button is pressed. it drops when any base is hit. end of story. no body needs more than that for any reason.
  • Bloody Toes
    Bloody Toes
    Potential Threat
    Joined Oct 2011 Posts: 63
    rdanie29 wrote: »
    geeze, 88 pages of whining. lets make it simple: an 8 hour bubble with any damage over 25% beginning when the repair button is pressed. it drops when any base is hit. end of story. no body needs more than that for any reason.

    Why not just have the bubble time equal the repair time. this is fair and ensures no ones base will be vulnerable to attack until its properly repaired, keep the 25% damage to get a bubble.
    no complex formulas, no fuss no muss.
  • Bloody Toes
    Bloody Toes
    Potential Threat
    Joined Oct 2011 Posts: 63
    If your hit by a bigger player hit him back, dont take it laying down get a doz friends to help you!!!!
    earn respect and learn from your mistake, take the hits as a learning lesson on what works in your base and what doesnt.
  • YESIASKEDTHAT
    YESIASKEDTHAT
    Minor Nuisance
    Joined Jun 2012 Posts: 241
    Leaving Battle Pirates (Damage Protection Rules Changes)
    https://www.facebook.com/groups/435668966474752/

    The buddy bubbler's have a page with 4 members. LMAO!!!!
  • freestylepnk
    freestylepnk
    Strike-force Captain
    Joined Oct 2011 Posts: 783
    All I will say is +1. About time.
    Immortal_Kombat aka Freestylepunk - Retired Level 59 
    Sectors visited: 130, 235, 182, 183, 239, 312, 396, 404, 108
  • silly
    silly
    Skilled Warrior
    Joined Aug 2011 Posts: 406
    how about make it where if some one is hit by the same person more than 2 times in a row and little to no damage has happened. you start taking 2 mill of each resource for the rest of the attacks that are made to achieve the buddy bubble. in the past i had noticed that was happening on battle logs i would see res lost below what i had also taken from a base.
  • zaphod
    zaphod
    Minor Nuisance
    Joined Sep 2011 Posts: 128
    I approve of the modifications to the bubble system. However I think bubbles should last as long as repairs. seems kind of simple. no real damage, no real bubble. if someone rockets my dock or magic lab, I should get a bubble till its repaired.
  • Clint_Eastwood-TBH
    Clint_Eastwood-TBH
    Minor Nuisance
    Joined May 2012 Posts: 222
    Q: My Dock is going to get pummeled all the time; how will I be able to launch my fleets?
    A: If players are plotting against you, recruit some allies or join an existing group. Players will be much less likely to continuously attack your dock if they know that your allies will retaliate against them. There’s strength in numbers.

    So i only read the last question because that's whats on my mind about all this ...

    is it me or the answer is pretty much "You dont like, You **** off, And we don't care as long as we make more money"

    Also what will tell us when we get attacked by someone we dont know from different sector and they just rimmed our base, THAT it wasnt infact KIXEYE itself? just saying, seems easy to achieve.

    every online games have bots u just dont know which ones until you try to communicate with, but wait you cant communicate with others sectors.... how u wise **** u really thought like genius about this one, didn't chu?
  • Clint_Eastwood-TBH
    Clint_Eastwood-TBH
    Minor Nuisance
    Joined May 2012 Posts: 222
    If only you had a decent OR even a fair ALLIANCE SYSTEM for this game, then we could consider your proposal, what most people don't get is this thread is all about kixeye makin more money, nothing to help their players or make the game better for them in the end.

    UPDATE AND ADDON UR F***ING GAME KIXEYE STOP TRYIN TO JUST FIND WAYS TO MAKE MORE MONEY WITH LAMER AND LAMER EXCUSES, PEOPLE WILL MAKE A LEGIT CLONE OF THIS GAME AND PASS U OVER SOON


    edit. I'll relax and just tell myself the main designer of the game in kixeye team was probly fired and they screwed up big time, what else could lead such a good game into such pathetics situation one after the other?
  • Clint_Eastwood-TBH
    Clint_Eastwood-TBH
    Minor Nuisance
    Joined May 2012 Posts: 222
    zaphod wrote: »
    I approve of the modifications to the bubble system. However I think bubbles should last as long as repairs. seems kind of simple. no real damage, no real bubble. if someone rockets my dock or magic lab, I should get a bubble till its repaired.

    that make sense - kixeye has no senses.
  • Zirg
    Zirg
    Force to be Reckoned With
    Joined Jan 2012 Posts: 1,799
    Been a while since i could say this. GOOD!!! It's about time. But i notice this is COMEING SOON. So the next question is. How soon?
    Shhh!!!!! Be wery, wery quiet. I'm hunting wabbits.
  • Homeskool
    Homeskool
    Minor Nuisance
    Joined Apr 2012 Posts: 122
    zaphod wrote: »
    I approve of the modifications to the bubble system. However I think bubbles should last as long as repairs. seems kind of simple. no real damage, no real bubble. if someone rockets my dock or magic lab, I should get a bubble till its repaired.

    It would help the big players more. (they have launch pad 5 to take a day and a half repair/bubble)
    But I do agree with you. Players should get a bubble to the longest timed building is repaired after the 25% Damage to base minimum.
    As far as rocketing docks go ya u rocket thier dock a few times back and forth and it will eventually stop. (boring)
  • silly
    silly
    Skilled Warrior
    Joined Aug 2011 Posts: 406
    Screw that hit there launch pad then there dock
  • jaycee
    jaycee
    Minor Nuisance
    Joined Sep 2012 Posts: 130
    There should be a "no PVP" option for players that enjoy the game but aren't interested in PvP.
  • Torpex ICU
    Torpex ICU
    Minor Nuisance
    Joined Apr 2012 Posts: 151
    jaycee wrote: »
    There should be a "no PVP" option for players that enjoy the game but aren't interested in PvP.

    There is, its called "buying a Bubble"
  • silly
    silly
    Skilled Warrior
    Joined Aug 2011 Posts: 406
    the other option is "farmville" plant pretty tulips
  • RW Miller
    RW Miller
    Master Tactician
    Joined May 2012 Posts: 2,136
    well on bases that are higher level a one hour bubble is useless if someone hits 3 or 4 turrets each can take 6 hours to repair so what good does a one hour bubble do??
  • Torpex ICU
    Torpex ICU
    Minor Nuisance
    Joined Apr 2012 Posts: 151
    RW Miller wrote: »
    well on bases that are higher level a one hour bubble is useless if someone hits 3 or 4 turrets each can take 6 hours to repair so what good does a one hour bubble do??

    it protects you for 1 hr so you can log on and coin your base repairs
  • silly
    silly
    Skilled Warrior
    Joined Aug 2011 Posts: 406
    got a point lol
  • CapCrunch
    CapCrunch
    Greenhorn
    Joined Jul 2012 Posts: 5
    Is there an ETA on this? I'm sick of these high level players that hit your base and then bubble buddy. Makes the game very lame.
  • jaycee
    jaycee
    Minor Nuisance
    Joined Sep 2012 Posts: 130
    fezbat wrote: »
    There is, its called "buying a Bubble"

    I doubt they would release that info, but I would imagine people "buying a bubble" is a just a small fraction of their income in this game. It is WAY too expensive.

    I'm willing to spend some $$ during a raid, but not to bubble. If they make staying non-PvP too difficult, I'll just leave and spend my money elsewhere. I'm sure I'm not the only person out there that feels this way.
  • silly
    silly
    Skilled Warrior
    Joined Aug 2011 Posts: 406
    Build a base and not a farm. Pretty simple advice.
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    RW Miller wrote: »
    well on bases that are higher level a one hour bubble is useless if someone hits 3 or 4 turrets each can take 6 hours to repair so what good does a one hour bubble do??

    The way the games set up now I can kill 3-4 Du4 turrets and not give the person a bubble. So whats the difference if you get a 1 hour bubble or not?
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Nickolas Griffith
    Nickolas Griffith
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,405
    did you say if you hit some1s fleet you will lose bubble? so i hit a miner i lose my bubble?
  • Renegade_DGF
    Renegade_DGF
    Potential Threat
    Joined May 2012 Posts: 51
    When are you guys gonna implement the new DP rules? I'm gettin' tired of waitin' for them.....
    Username: Renegade_DGF (BP, VC, WC)
    BP Home Sector: 122
    BP Sectors Visited: 24, 79, 122, 123, 214, 448
    VC Home Planet: 213
    VC Planets Visited: 213, 214
  • jaycee
    jaycee
    Minor Nuisance
    Joined Sep 2012 Posts: 130
    silly wrote: »
    Build a base and not a farm. Pretty simple advice.

    If you want to spend your time "building a base", go play Sim City. I don't enjoy Sim City any more than I enjoy spending time worrying about building a base. I arranged a basic base defense but it wasn't FUN (which is why I play this game).

    While research/upgrades take time, it is to get more stuff for your fleets so you can attack easier or higher level stuff.
  • Rose Warrior
    Rose Warrior
    Potential Threat
    Joined Mar 2012 Posts: 50
    I'd like to know updates on the potentials here. What are you going to do about dock harassment issues, repair times, etc. Before you implement this new system, you should test a few scenarios out. You don't want a group of players attempting to keep one player locked in their base by repeatedly hitting it. You also don't want players to gang up on another player to constantly hit a dock and keep that player unable to play. Considering other players have no way of keeping attackers out of someone else's base, counting on friends has limited capabilities. Players who hit bases leave the base 10 seconds before timing out, hit the move button right as their ship exists battle, and goes right back in before the base being hit can launch or another player can capture. So friends cannot stop an attacker that way.

    Bubbles frustrate players who love base hitting, but they keep one person from being harassed to a certain extent. Minimum bubble time should be enough to at least repair the dock if damaged, and the counter should not begin until the player who was hit gets a chance to hit the repair button. No matter how you arrange this system, in one way or another it will be abused. You must consider the rules from all angles... and when you take away the ease of creating a bubble, base attackers should have something removed. Perhaps a delay time between attacks on bases... even a minute would even the odds somewhat. That idea, by the way, would keep the same player from attacking a base to block a hit as well.

    Some players like to hit bases. Other players like fleet verses fleet. Some like both. But a person will not enjoy the game if they cannot play it.
This discussion has been closed.