Damage Protection Rule Changes

  • Judy Cyr Heamstead
    Judy Cyr Heamstead
    Greenhorn
    Joined May 2012 Posts: 3
    Or they could just adjust the base to automatically repair as soon as a bubble is triggered, this would allow everyone to attack any base even the ones that currently have no active players. This would give a chance for people that are unable to log on because of work the time to repair and play can resume normal instead of waiting so long after hitting repair to play after the dock is destroyed. A pop up can still alert the player at log on that the base has been hit with name and coordinates of the attacker.
  • GODTERRORIST
    GODTERRORIST
    Strike-force Captain
    Joined May 2011 Posts: 711
    hmm 25 % and 12hr bubble...

    say goodbye to base hitting but then again its been 25% for first bubble all along. So maybe not.


    Lets Try it.

    And REMOVE THE 1 hr bubble it is Pointless to have. ppl want a bubble they can have a friend kill there turrets and buildings

    Sectors Visited, where i started --> 46,258,300,285,205,206,53,1,66,120,325,409,467,166,274,127, 268

  • deathgod25
    deathgod25
    Greenhorn
    Joined Aug 2012 Posts: 1
    This game is fun the way its use to be and adding some new rules taking the fun out of the game.
    Enough with the long time build and research etc.. You guys need to fix the glitches and bugs in this game before adding something new that makes people confuse.
  • John Burrill
    John Burrill
    Potential Threat
    Joined Aug 2011 Posts: 42
    Q: My Dock is going to get pummeled all the time; how will I be able to launch my fleets?
    A: If players are plotting against you, recruit some allies or join an existing group. Players will be much less likely to continuously attack your dock if they know that your allies will retaliate against them. There’s strength in numbers.


    Yeah right. what world you living on? People don't care who you know or what group you with. If you are smoking something please pass.
    JBKillYa Level 35?
  • bpm
    bpm
    Minor Nuisance
    Joined May 2011 Posts: 243
    +1 +1 +1
    User ID is: 331423
  • Judy Cyr Heamstead
    Judy Cyr Heamstead
    Greenhorn
    Joined May 2012 Posts: 3
    Or they could just adjust the base to automatically repair as soon as a bubble is triggered, this would allow everyone to attack any base even the ones that currently have no active players. This would give a chance for people that are unable to log on because of work the time to repair and play can resume normal instead of waiting so long after hitting repair to play after the dock is destroyed. A pop up can still alert the player at log on that the base has been hit with name and coordinates of the attacker.
    Fractal wrote: »
    If a player is attacked for enough damage to get 12 hours protection, they may not get online in time to begin repairs because of work, school, etc. They could then be vulnerable to another attack before having the opportunity to repair. I think damage over 25% should result in 17 hour protection as it is currently. The rest of the proposal looks great though.
  • ClownCollege
    ClownCollege
    Greenhorn
    Joined Oct 2011 Posts: 5
    I hope you are going to address the long repair time for launch pads. Really, making me wait 35hrs after it is destroyed. No help if I want to retaliate. Like the dock buble idea
  • Sea
    Sea
    Potential Threat
    Joined Mar 2012 Posts: 29
    Blame the griefers dude. too many buuble pirates that like to go out and hit miners/salv/afk fleets and run back to a buddy bubble. NOW there are consequences. Want to fight, you gotta do it in the open. end of story. I like it :)

    I like it too. If someone gets their base flattened and is restricted to salvaging until it is repaired then so be it. This is the best improvement kixeye has done yet. The only time you should be bubbled is when your base is repairing. Now we can go kick the **** **** too. Also when you hit a base that is bigger than you and cant get in they will have to wait for repair too. I like it a lot.
  • Roy Gill
    Roy Gill
    Minor Nuisance
    Joined Mar 2012 Posts: 262
    **** bubblers beware
     Doggy style + laptop on her back = sex and Battle pirates (disclaimers do try this it does end well, can result in causing allot of pleasure

    HEY YOU, YEAH YOU NOOBSAUCE
  • Pegleg the windy
    Pegleg the windy
    Potential Threat
    Joined May 2012 Posts: 44
    Don't like the idea of losing a bubble on a damaged base because of attacking a fleet , No longer being able to help a neighbor who is being hit or help defend against attackers randomly hitting guard fleets or miners in my sector....NOT GOOD..:(

    Everything else ALL GOOD :)

    End of the line for the frubblers awesome Kix and if that means losing bubble on attacking a fleet, then so be it, (Don't like it, but better than putting up with the cowards in the game)
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  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    You kill someones base they should be knocked out of commission for a bit anyways. Lvl 10 dock is what 4 hours? DU4 turrets 6 hours? at most the downtime is 2 hours. If you coin your dock thats your choice. Use the time to go rank up fleets. If you want to go around hitting other players while in a bubble to bad. Defending your neighbors from what anyways? Thought people cant catch people coming off bases anymore because of the removal of the attack button?
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • maxum
    maxum
    Minor Nuisance
    Joined Oct 2011 Posts: 94
    i also do not like the losing the bubble when helping a friend fend off attacking fleets
  • oleboy13
    oleboy13
    Incursion Leader
    Joined Dec 2011 Posts: 1,025
    Please remove bolded part and itd be a perfect plan i believe. i understand hitting a base should lose bubble... but not fleets
    For the last rule of Damage Protection, we feel it’s still necessary to allow players the one-hour of protection for those that are repeatedly getting their docks hit with rockets and/or snipers (SFB3). Also, if you attack another player’s fleets or base, the number of attacks made against you within the past four hours will be reset to zero and remove the bubble from your base (if already under Damage Protection).
    TrueTexan
    lvl 49
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  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    oleboy13 wrote: »
    Why would we lose our bubble for hitting people's fleets?
    i mean seriously we would want to retaliate with fleets if our dock isnt dead and that makes me wonder.
    If our fleet GETS attacked do we lost damage protection?

    He clearly said if you INITATE the attack you will lose your DP. And if you want to go battle other players you better be ready to defend yourself, no more running back to a bubble after ninjaing. Love it.
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • maxum
    maxum
    Minor Nuisance
    Joined Oct 2011 Posts: 94
    You kill someones base they should be knocked out of commission for a bit anyways. Lvl 10 dock is what 4 hours? DU4 turrets 6 hours? at most the downtime is 2 hours. If you coin your dock thats your choice. Use the time to go rank up fleets. If you want to go around hitting other players while in a bubble to bad. Defending your neighbors from what anyways? Thought people cant catch people coming off bases anymore because of the removal of the attack button?

    so what you are saying is this should not be a game were alliances should help if they are in a bubble not right
  • Rumseeker
    Rumseeker
    Unicorn Overlord
    Joined Jul 2011 Posts: 2,893
    drwall16 wrote: »
    I also don't think that attacking a fleet should remove a person’s bubble. There are many instances where a person will go help a friend who is under attack but are still waiting for their base to repair. If a fleet attack takes away a person’s bubble then this person is extremely vulnerable.

    It MOST DEFINATELY needs this. If this was not in place and as things are now, then it means that a player under a bubble (Either buddy or earned thru combat) could simply launch, attack, recover and repair against players fleets endlessly with no consequences. If they want to help friends, fine.. but helping comes with consequences. If you don't want to get hit, stay in your bubble and salvage or mine. Otherwise you have opened yourself up for reprisals. Game on. Outstanding new Proposal and much needed.
    Rumseeker
    Lvl 34
    Sector 361
    ID 1122925
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    "Kicking the crap out of RRs wherever they Frubble"
  • Myko
    Myko
    Strike-force Captain
    Joined Apr 2012 Posts: 755
    From what I read..it sounds like forced coining or dont play, especially if you have someone bigger and has better ships attacking you everyday...or when your bubble pops. I cant see to many people going to keep playing if coining is going to be mandatory to play. I cant see coiners wanting to pay more either just to keep playing...considering alot of coiners are mad about how much everything costs as it is..and alot only spend so much as their budget allows..For me, doesnt matter either way, if Im stuck in my base 24-7 then theres not much reason to play..also you say join a group, that does no good for smaller people..you cant catch an attacker in this game anymore..they attack you under your base and you cant click them..everyone knows that. Start alliances where we can defend, then start this new Bubble rules..or kill the game!!
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  • boady68
    boady68
    Greenhorn
    Joined Mar 2012 Posts: 2
    Rule 4 needs to be thrown out. Buddy Bubbling should be gone all together. If you're docks being hit like that, you pissed someone off. It's an action/reaction deal. This will make actually attacking a base a bigger part of the game. Peeps who focused on cool fleets before their base are gonna get hammered, but it is a Pirate game. My BP creed, don't steal it if ya can't protect it. And I'm still playin catch up on my base.
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Nope its a battle game, you want to sit in a bubble free from retalliation that isnt right. Noones saying you can not help your alliance, just pay the consequences if you do.
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Occams Razor
    Occams Razor
    Incursion Leader
    Joined Apr 2012 Posts: 1,228
    I agree with "M" This will not stop the bubbling. Since people love to complain about bubbling, how about next you remove the hiding under bases/drak outposts. Those fleets are essentially under a bubble as well, unable to be hit. In the spirit of the game, this need to be remedied as well.
    CM Magic Sarap:

     Lying isn't exactly a bannable offense
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Rumseeker wrote: »
    It MOST DEFINATELY needs this. If this was not in place and as things are now, then it means that a player under a bubble (Either buddy or earned thru combat) could simply launch, attack, recover and repair against players fleets endlessly with no consequences. If they want to help friends, fine.. but helping comes with consequences. If you don't want to get hit, stay in your bubble and salvage or mine. Otherwise you have opened yourself up for reprisals. Game on. Outstanding new Proposal and much needed.

    +1.........................
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Scott LaMay
    Scott LaMay
    Greenhorn
    Joined Jul 2012 Posts: 7
    what about all the plug in crashes and the SOS glitches we have been getting and when will this get fixed? when I first started I had no problems and now it is always a problem like losing your fleets when it crashes then I have to wait 3 to 4 hours b4 I use it again. It really getting annoying.
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Jim Waters wrote: »
    so how does this stop people from moving 25% of their base, which is easy to an outer rim, have a buddy level it for 12 hours of protection?? You just made it so they do it 12 hours now instead of 2 days. will be no change

    Well if they want to stay in that bubble they have to leave others alone, remember no FVF either or your bubble pops.
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Occams Razor
    Occams Razor
    Incursion Leader
    Joined Apr 2012 Posts: 1,228
    Well if they want to stay in that bubble they have to leave others alone, remember no FVF either or your bubble pops.

    well, it turns the game into Pirate-ville now.

    if you get leveled, and they are going after a friend, you cant help them without getting leveled yet again, while everything is repairing.
    CM Magic Sarap:

     Lying isn't exactly a bannable offense
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Jim Waters wrote: »
    well, it turns the game into Pirate-ville now.

    if you get leveled, and they are going after a friend, you cant help them without getting leveled yet again, while everything is repairing.

    Good, you attack people you should be faced with consequences.
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Occams Razor
    Occams Razor
    Incursion Leader
    Joined Apr 2012 Posts: 1,228
    Good, you attack people you should be faced with consequences.


    just cause you coin everything and are ready to go again, doesnt mean every one else can. All this is going to do is weed out the people not able to coin, and make this a coiners only game. For some people, lets face it. a bubble is the only thing they can do.


    When a base has suffered 25% - 49% damage at the end of an attack, the base will receive 12 hours of Damage Protection.
    When a base has suffered 50% - 74% damage at the end of an attack, the base will receive 24 hours of Damage Protection.
    When a base has suffered 75% - 100% damage at the end of an attack, the base will receive 36 hours of Damage Protection.
    When a base has been attacked 8 times in four hours (but suffered less than 25% damage), the base will receive 1 hour of Damage Protection.



    Does this mean, you can be hit to under 25% 8 times now, get a 1 hour bubble, and in an hour get hit for under 25%, hour later 25%.... you get the picture. It states "at the end of an attack" so in an hour, they whittle you down 24% at a time??
    CM Magic Sarap:

     Lying isn't exactly a bannable offense
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Jim Waters wrote: »
    just cause you coin everything and are ready to go again, doesnt mean every one else can. All this is going to do is weed out the people not able to coin, and make this a coiners only game. For some people, lets face it. a bubble is the only thing they can do.

    What does you wanting to ninja people with no consequences have to do with others coining? I never coin base repairs, I'm not spending that much money if someone levels my base.
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
  • Donaghy ICU
    Donaghy ICU
    Skilled Warrior
    Joined Sep 2011 Posts: 365

    Also, if you attack another player’s fleets or base, the number of attacks made against you within the past four hours will be reset to zero and remove the bubble from your base (if already under Damage Protection).


    OK just thought of something wrong with this, so you lose attack a players fleets u lose your bubble so what about if you get your defences destroyed while offline, then the attacker sees one of your fleets mining. How you going to make it that you dont lose your bubble if they hit the fleet thats mining?
  • Occams Razor
    Occams Razor
    Incursion Leader
    Joined Apr 2012 Posts: 1,228
    What does you wanting to ninja people with no consequences have to do with others coining? I never coin base repairs, I'm not spending that much money if someone levels my base.

    what does you outspending for a video game have to do with you being against damage protection?

    Like I said in my edited post. Lose the ability to hide under a base now. Since your fleet is now using a base as protection, which is exploiting an easter egg in the game, this now needs to be removed.
    CM Magic Sarap:

     Lying isn't exactly a bannable offense
  • Roland Bullock
    Roland Bullock
    Strike-force Captain
    Joined Nov 2011 Posts: 931
    Read what he said "if YOU attack another player's fleets. To Liam
    Desert_Warfare
    Level 67 Originated in 142
    Currently in 191
This discussion has been closed.