New Level Structure (Part 2)

  • Radarcivi
    Radarcivi
    Minor Nuisance
    Joined Jun 2011 Posts: 281
    Louiekix wrote: »
    If this comes in I will likely quit... I would only be able to hit what are currently level 32 and 34.... This will not be any fun as I will have much more difficulty breaking into bases that are such a high level.... I have been playing for about 18 months and have been hit by much higher players all the way along... it makes you stronger!! I don't have a heavy prep fleet to take out the boats on higher level bases as I have been focused on building base boats and my Int fleet for FvF. I know that for the most part FvF is dead as most higher level players have a missile SFB3 HH fleet which will destroy my wolves far too easily.... My int fleet could be a game changer (for me).... I also open up my resources for my lower level allies to take an easy 500% (put a warehouse on the perimeter) which will no longer be an option if you change the rankings as posted above. Already I have very few people try to crack my base and I don't generally try level 32s as they will likely have a good defending fleet.... I think the current player levels make sense.... The high level players are generally Kixeyes bread and butter as we are also the coiners.... and giving us this many less targets will make the game less desirable for most of us!!!
    For the love of god...Please reread the OP that swag made on this thread. We actually gain things to hit if you are over 35. The way it is being proposed is that anyone level 29 and up can get it on free for all style.
    Darkness
    LEVEL 90Originally posted by Xandemere
    So, what's fun about this thread is the admission of hacking on an alternate account, but unfortunately you neglected to realize that this forum account has the same registered email address as your primary Facebook & Battle Pirates account.
    Whoops.........
  • Moo Rock
    Moo Rock
    Greenhorn
    Joined Jun 2012 Posts: 8
    ............ nm
  • Busterking
    Busterking
    Strike-force Captain
    Joined Jun 2012 Posts: 651
    Ivan Bull wrote: »
    A level 87 can attack a level 40??? o.O That's a little bit extreme!
    You've increased the map range which is great, so how about a gradual climb in Attackable-Level-Range from Level 40 and up, so it's not too harsh at the lower end?


    Exactly. It doesn't make sense that a level 40 is subject to such abuse.

    KEEP THE +/- 5 FOR ALL RANKS. MAKE IT FAIR FOR EVERYONE.
  • Teararectal
    Teararectal
    Potential Threat
    Joined Aug 2012 Posts: 58
    i would be ok with players only hitting 3 levels down or 5 levels up.... there is a huge gap now between level 28 and level 33 with the new ships in play now most level 33's are to much to bother attacking.
  • Capt Scrubsy
    Capt Scrubsy
    Greenhorn
    Joined Feb 2012 Posts: 20
    What is the point of balancing the level structure if it is not applied to every level player? If anything it seems that you just made the game even more imbalanced for players that are currently lvl 29. It would have made more sense if you would have kept the first level structure that was proposed and then add the addtl range of sectors to cater those whining about being too high a lvl to find a target.
  • mfbabb2
    mfbabb2
    Greenhorn
    Joined Apr 2012 Posts: 17
    If you really want to be fair, allow attacking up to 3 below and any above for all levels. The really big players must then pick on someone their own size, and smaller players could get freely given res from high level players. Smaller players could do token hits on really big players, but would probably not do all that much damage. Smaller players would no longer be picked on by much bigger players.
  • Crusher Sec 1
    Crusher Sec 1
    Minor Nuisance
    Joined Feb 2012 Posts: 114
    mfbabb2 wrote: »
    If you really want to be fair, allow attacking up to 3 below and any above for all levels. The really big players must then pick on someone their own size, and smaller players could get freely given res from high level players. Smaller players could do token hits on really big players, but would probably not do all that much damage. Smaller players would no longer be picked on by much bigger players.

    Are you serious?????

    When I became a lvl25 I lived in a bubble till I was lvl28. A lot of higher level players attacked my base, BUT I learned from that.... What I needed to change in my base, what type of guns I need to use for my base fleets, etc. etc. etc.
    And now I'm a lvl33 and you are asking me not to hit lower level players and on top of that all, I need to give lower level players free res??? Are you kidding me??

    This is a pirate game! So act like a pirate or go and play a non fighting game....
    [CENTER]Nunc aut nunquam
    Dutch Pirates never surrender

    Home sector: Sector 1 [SIZE=3][B][I]'Better lose a fair fight, then win a fight cheating'[/I][/B][/SIZE][/CENTER]
  • Bob Hutchinson
    Bob Hutchinson
    Greenhorn
    Joined Jul 2012 Posts: 16
    As a lvl 28 coming up to 29....this makes me so happy. Not only have I spent the last month constantly being attacked by high end 32/33 players...I soon have the joy of being tied down and abused by 47 levels above me. Thanks so much for making me soon to be THE farm of choice for the big dogs along with my fellow 29 soon to be 40' level players.
  • Busterking
    Busterking
    Strike-force Captain
    Joined Jun 2012 Posts: 651
    As a lvl 28 coming up to 29....this makes me so happy. Not only have I spent the last month constantly being attacked by high end 32/33 players...I soon have the joy of being tied down and abused by 47 levels above me. Thanks so much for making me soon to be THE farm of choice for the big dogs along with my fellow 29 soon to be 40' level players.


    They sure have their heads up their you know what. Obviously those kixeye dev don't play the game themselves AT THOSE LEVELS.

    Use your heads, make the game fair for everyone ffs!
  • spiritbear75
    spiritbear75
    Potential Threat
    Joined Sep 2011 Posts: 25
    if the people with the 5 +/- rule can attack use we should be able to attack them back
  • heidimouse
    heidimouse
    Greenhorn
    Joined Jul 2012 Posts: 20
    is the travling distance shortned then if we travel to 2 sectors away wont that like take nearly a 45 mins ?
  • justin81
    justin81
    Minor Nuisance
    Joined Jul 2012 Posts: 147
    heidimouse wrote: »
    is the travling distance shortned then if we travel to 2 sectors away wont that like take nearly a 45 mins ?

    Im sure they will make a fairy dust module that will magically fly you to the next sector
    EVO_FF
    Freedom Fighters
  • jay711
    jay711
    Minor Nuisance
    Joined Jul 2011 Posts: 281
    travelling across 1 sector takes approx. 20 mins, 2 sector is 40 mins. that's crazy... to me, those long-distance targets don't exists....
  • Tip6453
    Tip6453
    Potential Threat
    Joined Mar 2012 Posts: 77
    As a lvl 28 coming up to 29....this makes me so happy. Not only have I spent the last month constantly being attacked by high end 32/33 players...I soon have the joy of being tied down and abused by 47 levels above me. Thanks so much for making me soon to be THE farm of choice for the big dogs along with my fellow 29 soon to be 40' level players.

    Oh stop your **** whining.... All us that are lvl 30+ had to go through getting farmed all the time. I remember being farmed on a daily basis until i hit lvl -28-29 when i got du4 then people started to back off. Ive noticed over last year that the people that whine the most are the ones that worry more about build big fleets of FF's and HH's then worrying about their bases. If you dont have a good base of course your gonna be farmed. You should have du4 on all your defenses by lvl 29-30 tops... and if your base keeps failing ask where you can improve it instead of whining. Its a game where you attack each other..... your base is bound to get smashed sometimes. i know mine still does everyone once in awhile. not often but still happens.
  • Tip6453
    Tip6453
    Potential Threat
    Joined Mar 2012 Posts: 77
    jay711 wrote: »
    travelling across 1 sector takes approx. 20 mins, 2 sector is 40 mins. that's crazy... to me, those long-distance targets don't exists....

    All depends on your fleets. My SW's can make across a sector in about 15 mins.... base fleets take about 20-25 mins.
  • Tip6453
    Tip6453
    Potential Threat
    Joined Mar 2012 Posts: 77
    So this might have been asked and answered already but when is this going to be applied to the game???
  • Robert Stallins
    Robert Stallins
    Potential Threat
    Joined Aug 2012 Posts: 26
    Well ok am i the only one that is really still confused on the new lvl of attack thing, really it does not make scene to me at all can some one put it in ENGLISH or do i need to get go some guy from Japan to explain it to me. in words of English speaking what the daylights are you guy trying to do to this game really , wow EXPLAIN IT IN NORMAL WORDS if ur a level 33 what base can you attack or not attack???????
    Hello can some one tell me just what is going on with the game i have no comms or messages and also i am not able to use the gift or Battle report or Leader buttons when I click them nothing happens
  • Moo Rock
    Moo Rock
    Greenhorn
    Joined Jun 2012 Posts: 8
    As a lvl 28 coming up to 29....this makes me so happy. Not only have I spent the last month constantly being attacked by high end 32/33 players...I soon have the joy of being tied down and abused by 47 levels above me. Thanks so much for making me soon to be THE farm of choice for the big dogs along with my fellow 29 soon to be 40' level players.

    I agree with this statement

    i will be 30 in 2 weeks. i have du 4 and lvl 4 stands a lvl 33/34 just walks right in because i don't have the fleets to stop them.... lower ship build times or let us build a fleet at a time not one ship for 20 days . Nobody should be allowed to attack anybody with out being able to attack them back win or lose. Fix bugs in this game first,
  • caribbean girl
    caribbean girl
    Unicorn Overlord
    Joined Nov 2011 Posts: 5,964
    wow...means we really need another shipyard to start building ships to combat people our level....
    The only thing this changes for you, if you are a high level player, is hitting bases so low that you have no business hitting them. What's the phrase... try picking on someone your own size?
    not a normal gal...xoxo
  • Victor Vaz
    Victor Vaz
    Greenhorn
    Joined Aug 2012 Posts: 13
    it doesn't matter how many targets pvp there are, as long as players are forcing people into bubbles soon as they become unbubbled it's the players actions that are responsible for making players quit.

    PVE is the only thing that will stop people quitting but not if people are hitting other player's fleets right after they beat the drac

    The displayed conversion list is based on if the level has just been gained, if your points are between 1 level and the next you are gonna become a level in between the 2 new levels in the chart, all they are doing is changing how many points get what levels. It would be too much info to post how many total points get what level in the new proposed level system right now Until the change goes live.

    BTW if you want people to stay then put in a toggle between PVP and PVE, pvp means you can hit both pvp and pve targets while pve only means you can only attack and be attacked by PVE - Drac attacking player bases would be sweet.

    There would be a 24 hour Cool Down timer to switching to PVE which starts over anytime you attack a player and will not start over if someone attacks you in an attempt to prevent you going pve. Any Base Fleet hit you did on a player could make the Cool Down timer takes a week before you could switch to PVE.
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    If you are that weak at level 29 there is no one to blame but yourself. Get the tissues on standby.
    NightWarp wrote: »
    so once your (29)lv 40.........your cheap bait for any 40+ like oh say lv 50 (35) + .. i thought the idea was to REDUCE the power gab between min and max of the range? now your allowing the weaker to get pounded by the most strong player possible in the game.. hows that gonna help?
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    Busterking wrote: »
    Exactly. It doesn't make sense that a level 40 is subject to such abuse.

    KEEP THE +/- 5 FOR ALL RANKS. MAKE IT FAIR FOR EVERYONE.

    Really? Now you like the +/- rule? For months lower levels complained about getting hit by people 5 higher than them. Careful what you **** for, you just may not like the outcome.
    Well ok am i the only one that is really still confused on the new lvl of attack thing, really it does not make scene to me at all can some one put it in ENGLISH or do i need to get go some guy from Japan to explain it to me. in words of English speaking what the daylights are you guy trying to do to this game really , wow EXPLAIN IT IN NORMAL WORDS if ur a level 33 what base can you attack or not attack???????

    As a current level 33 you can attack anything currently level 29 and up. You only lose the ability to hit people who are currently level 28.
  • LUCKY-V
    LUCKY-V
    Incursion Leader
    Joined Dec 2011 Posts: 1,103
    kris1019 wrote: »
    If you are that weak at level 29 there is no one to blame but yourself. Get the tissues on standby.

    You are exactly correct. The level 29's were only a few days ago laughing at the original players saying that maybe it's time we move on. Now, the leveling concept has been revamped for a more fair system and now they all scream boo hoo. Go figure.
  • LUCKY-V
    LUCKY-V
    Incursion Leader
    Joined Dec 2011 Posts: 1,103
    gaspar1 wrote: »
    Well Tiny you are correct and the guys that have been so rude to you here aren't worth your time. I think it is funny that so many higher level players say they don't hit lower. In the last month I have only been hit by one player lower than myself( more power to them), and everyone else was 5 levels higher. In fact it took two players 5 levels higher 5 fleets to give me 81% damage. Compression is a fact of the game and we will have are day Tiny regardless of what Kixeye does. I suggest you consider reducing the % take for players when hitting lower levels. Many have suggested this and it still allows for retaliation, but removes the negative resource affects on the lower players.


    You might wanna go through the posts made by Tiny before you comment of how rude someone can be.
  • Tip6453
    Tip6453
    Potential Threat
    Joined Mar 2012 Posts: 77
    kris1019 wrote: »
    If you are that weak at level 29 there is no one to blame but yourself. Get the tissues on standby.

    Aint that the truth. By lvl 29 your should have DU4 on your whole base and you should have at least all lvl 3 turrets maybe some lvl 4's. If you dont have a base that can hold out lvl 36-39 fleet by time your lvl 29 then you got no1 but yourself to blame. I started off slow and didnt start getting on track till i was lvl 24 and i still had du4 on base lvl 29.
  • Tip6453
    Tip6453
    Potential Threat
    Joined Mar 2012 Posts: 77
    LUCKY-V wrote: »
    You are exactly correct. The level 29's were only a few days ago laughing at the original players saying that maybe it's time we move on. Now, the leveling concept has been revamped for a more fair system and now they all scream boo hoo. Go figure.

    Exactly....
  • Lordblah
    Lordblah
    Skilled Warrior
    Joined Jul 2012 Posts: 383
    I cant think that's the logic i still have atleast 3 months of research an upgrading to do if i want to just defend but lets not forget i'll need to hit sal or other bases to get resouces( at the new suggestion i would need to hit up) to hit other bases that are higher then 29 on up thats at least 68days to get what i need to research an upgrade then add the 4 to 15 day build time on each ship so I am hanging in the wind for a good 9 months before i can effectaivlly hit any base an or defend against anyone 33 an up. w8' lets add in the getting hit every 48 hours( going get bubbled from getting flattened) have resouces taken then go to refarm resouces heck lets add another month to that for the repairing buildings an getting the resouces back.
  • Lordblah
    Lordblah
    Skilled Warrior
    Joined Jul 2012 Posts: 383
    Tip6453 wrote: »
    Oh stop your **** whining.... All us that are lvl 30+ had to go through getting farmed all the time. I remember being farmed on a daily basis until i hit lvl -28-29 when i got du4 then people started to back off. Ive noticed over last year that the people that whine the most are the ones that worry more about build big fleets of FF's and HH's then worrying about their bases. If you dont have a good base of course your gonna be farmed. You should have du4 on all your defenses by lvl 29-30 tops... and if your base keeps failing ask where you can improve it instead of whining. Its a game where you attack each other..... your base is bound to get smashed sometimes. i know mine still does everyone once in awhile. not often but still happens.

    Figure it out the longer the game goes on the more higher lvl players there are, so Mr Tip an all the peeps that say we had to go thru this if u had 20 lvl 33 in a sector hitting 9 months ago chances are if no one went to a new sector there are now 35 plus lvl 30 so Mr Tip an ther higher lvl players afraid to hit players 1 lvl lower then them or any higher lvl's then themselves YOU DID NOT GO THRU THIS. the odds are stacked against the 29 -32 an getting worse everyday.
  • Billy Bewsher
    Billy Bewsher
    Potential Threat
    Joined Aug 2011 Posts: 83
    Glitcheye you gonna get around to providing a solution to the long ship build times before implementing new stuff or what? Reduced ship build/refit times are what the people want as a priority, not new levels, new modules, or even base planner and after that before you implement any of these you ought to implement the drac bases that have been promised since day 1.

    All in all the levels idea works for me but just think you have your priorities wrong.
    Sec 134, Coming To A Sector Near You Soon!
    Raid Hulls -Dreadnought X, Goliath, HH(A), BattleCruiser, Destroyer
    Part Time Coiner
    Hates It when Companies just do as they wish regardless of what the customers want, cough cough....
    Enjoy Your Game ;)
  • Steven Bennett
    Steven Bennett
    Minor Nuisance
    Joined Jul 2011 Posts: 254
    I am level 34 and I think the cap should be changed to level 31 this IS a good idea you have kixeye but i dont think at 29 they are ready for the big leagues. There are a lot of level 31's however that make you work to get in their bases. i dont think there are many 29's with all du4 base with level 3 specials. Its at the level this starts being the norm that the cap should be lifted which i think is level 31 but im sure you as kixeye could find out.
    Rogue_RDS (Rogue Death Squadron)
    CARNAGE is bliss , peace is HELL but WAR is everything
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