scotty110980 wrote: »
So i set my 1 platoon to repair ..........3 and a half hours stated repair time.
Get pissed off after an hour and a half waiting.
Go to bed for 7 hours.
Log on again
1 hour 55 mins repair time remaining on same platoon!!!
Got 8 hrs work in 20 mins.!!
I make that around 18 hours to repair 1 platoon!!!!!!
WHAT IS THE POINT IN PLAYING ANYMORE!!!????!!!! ANYBODY KNOW!!!!????
TemperNe wrote: »
Enough Whining Already, LOL
Having only 1 platoon repair at a time means that you must PLAY to have troops. I like it. I mean before someone with 108 megas can log in once a week and decimate the area then go away.
I mean if you want to have a complaint, here are some:Why doesn't the map show green with people in groups. The Facebook API clearly supports getting a list of Groups the user is a member of. Do I need to write the code for ya? Being forced to friend someone sucks as friends might have access to phone numbers and crap.
OMG Move to the new Facebook Fluid canvas. Go to developer tab and select it. This way we can use the whole screen for the game. Even better, allow the **** thing to be resized. See http://docs.jquery.com/UI/API/1.8/Resizable .
DP. Players that port on each other should not be able to DP each other.
Phantoms - I see many dead platoons on the map.
Liar - The reason you can only repair one platoon at a time is to try to get more money. The prices will be cheaper and the incentive is now greater.
Bookmarks, We get 50 out of a map size of 250,000. Plus a way to rename bookmarks and organize them would be key. Just look at the bookmarks for ANY browser as a guide.
Static platoon - Worthless. Each situation requires different units. It is unlikely this will save time.
Alliances - Wow, No support for this concept? Yeah I know I put it twice.
DRINKING COFFEE - The we are UNDER ATTACK message has to go. Why can't you get to the map at least?
Multiple Bases - Duh. This would solve the repair complaint too maybe. Maybe you can only have 1 base per sector.. maybe.
Spies - I think it sucks that i don't have gun trucks just because your marketing sucked. A spy would allow you to steal other people's special units. I was thinking maybe you would have 1 in 100 chance if you got a spy into their command center while DP'in their base. Maybe you could increase this by using more spies.
Auto breakout - If your toon is surrounded while moving, instead of stopping it just automatically hits the first unit in its way and attacks with rubi. It is annoying that 12 challenger tanks can be killed just by surrounding it with toons of buggies and taken out with air.
Do you want more, I have many more.
Plus, I know what I am talking about. I have been a developer for years. Can program .NET, php, java, c[++], etc. Have interfaced with almost every RDBS. To keep track of how many times a unit has died is 1 SQL statement. But i disagree with the concept of units permanently dieing after so many deaths. As far as the support, you guys don't answer tickets anyways do ya? I have had a ticket for like a week, it's still unanswered.
Ryan Evans wrote: »
I spent £24 gbp on Credits last week, and loved the game.
Update has ruined it. Repairs are insane. I only have 80 Paladins. 80 Got damaged yesterday morning, thats over 24 hours ago. I set Platoons, click repair, it says 4hrs 20 mins to repair 13 tanks.
I come back online last night, it said 4hrs 3 mins remaining, came online this morning, only 1 tank out of 80 has repaired, in 24 hours.
How come we still have repair tab for Aircraft, but not tanks?
Please can we get the old repair tabs back.
If not, please refund me my credits, as its no longer the game I paid for.