i have told it again.....but as the topic is about platoons......
how about the idea when is a fight platoon vs platoon to use only the units in the platoon in battle and no airforce???
make airforce enable only when a platoon go to atk a base or a deposit......and retire the airforce between platoons battles.....
this will make the game more fair....and the spam buggies and dogs thing will stop.....
** don;t start to tell put gattlings or hercs for air defence.....cause the skilled guys they can lure the megas with their dog even if you have gatling or hercs inside.....
it is not balance when we go to atk and we sacrifice our megas etc...and the enemy sacrifice only a dog or a buggie.....
if he wants to fight lets fight platoon vs platoons his tanks vs mine etc....with the units that platoons have inside....this is the right battle....
anyway....i am wondering how the rest guys accept this and they don;t ask to fix this.....
i have told it again.....but as the topic is about platoons......
how about the idea when is a fight platoon vs platoon to use only the units in the platoon in battle and no airforce???
make airforce enable only when a platoon go to atk a base or a deposit......and retire the airforce between platoons battles.....
this will make the game more fair....and the spam buggies and dogs thing will stop.....
** don;t start to tell put gattlings or hercs for air defence.....cause the skilled guys they can lure the megas with their dog even if you have gatling or hercs inside.....
it is not balance when we go to atk and we sacrifice our megas etc...and the enemy sacrifice only a dog or a buggie.....
if he wants to fight lets fight platoon vs platoons his tanks vs mine etc....with the units that platoons have inside....this is the right battle....
anyway....i am wondering how the rest guys accept this and they don;t ask to fix this.....
And seriously get to work on that update for queuing platoon repairs Kixeye, because otherwise. I think a lot of people will give up at that point otherwise.
In the absence of light, darkness prevails - Hellboy
Life is like a box of chocolates. you never know what your gonna get- Forrest Gump
Can we delete Destroyed Platoons and repair all the loose units, so that we can go to bed at night and not worry about waking up throughout the night and repairing each platoon?
forgive but I think the units like soldiers must die rather than be resuscitated, would practically zombies, but beyond that everything else is fine thanks, Very Very good Game
i am guessing u r a mod can u help me i am looking for a server were there r lot of giant yellow depos [ rogue res depos] i wana capture some megatanks and the different looking humvee s so plz tell me in which server there is lot of rogue giant depos i tried to private message u but it dint let me send
I'm not a mod, otherwise i would have a purple or red box. And i don't understand what you mean with 'capture mega tanks and gatlig trucks'. This is not Pokemon.
You can not 'capture' units except when you're exploiting an old glitch that was solved, but you will get banned for that.
And seriously get to work on that update for queuing platoon repairs Kixeye, because otherwise. I think a lot of Tank spammers will give up at that point otherwise.
"Repairing" infantry instead of them just being gone when they die will cut down on time spent replacing attack dogs to your staging area. I kill more in a day than Micheal Vick did in a decade.
Sure zombies make no sense but "retraining" infantry sounds like a great idea.
"Repairing" infantry instead of them just being gone when they die will cut down on time spent replacing attack dogs to your staging area. I kill more in a day than Micheal Vick did in a decade.
Sure zombies make no sense but "retraining" infantry sounds like a great idea.
The repair times will be the same as the build times.....David himself said so
If the cost of replacing the unit is the same as repairing it when it's 100% damaged then the only difference between infantry that die and infantry that persist is it saves you a load of clicks and hassle when you come to replace your lost platoon(s) of infantry with an identical platoon of infantry.
Right now:
1. You have to remember what the platoon had
2. Queue up those infantry in the barracks
3. Wait for them to all be produced
4. Move them into a platoon (remembering again which platoon had what)
5. Maybe repeat step 2 if the barracks queue was insufficient.
After:
1. Press "Repair"
2. Wait
PLUS, if you went to the effort of making a platoon of infantry and they all die then the platoon is lost, along with the cool name you gave it.
PLUS, if you have a platoon of infantry on a deposit and some are lost you would currently have to do the 5 steps above AND then move that platoon to the deposit.
Although a fun enjoyable game. It would be nice if Kixeye actually put an alliance button on the game too. So that a group can create a proper alliance instead of having to remember who is in the alliance and who was recently entered into the alliance.
is it posible make a tank that would have the same or almost the speed of a buggy cause it take so very long to go some where and attck evan a yellow rogue base please reply soon by the way guys i love this game thank u
I think most concerns are unified around the new repair system. All other improvements are mostly appreciated.
I don't think, like Kixeye said, that the new repair is a "time saver". I'll save some seconds and some clicks on the first repair, but on the other hand I'll lose hours when I cannot be around to repair the next platoon and then I'll have to come back to click on another platoon to repair - more clicks. Queueing is fun. Forcing the players to do a menial task frequently is not
What if we could queue platoons? Shouldn't be so big a change to the UI as to make it overly complicated.
But for the rest, great improvements.
i tottaly agree ceasar it wont be a saver at all unless you got a shed load of depo doin all the work at the same time but if you a low level player you wont have many if at all any depos and anyway repair a platoon in the depo then its gets destroyed and returned to base anyway it dosnt make sense to me but as always gotta be about money
once a certain lvl is reached can you go after any depot or the higher you go can you only get the large or giant? cuz the bigstrappers r hoggin the depots n the new guys cant get any even small or tiny ones and the ones in the middle of levels r working hard like myself to help them..... like there needs to be some sort of boundereies or something........like maybe ones after a certain lvl you cant claim an extra depot to just give to another.....keeps the game more fair
what i think would be nice is if we could make our bases larger without using credits we also need to be able to put more guns and walls on our bases i think if we have the supplys to build it we should be able to build it not be limited
what i think would be nice is if we could make our bases larger without using credits we also need to be able to put more guns and walls on our bases i think if we have the supplys to build it we should be able to build it not be limited
We don't need a larger base, also about the guns and walls part, this is most stupid idea ever, I don't even need to say why. also next time you have a idea make a new thread on the wishlist section, don't be off-topic.
Well if infantry can be brought back from the dead... they should have bone showing and flesh falling from them... an undead army what i would love to see though is a copy+paste option to the chat window ... i hate some nights well more lately, being the only english speaking person in the chat window.. a copy and paste would make translating so much easier to use on google translate for both parties.
how about the idea when is a fight platoon vs platoon to use only the units in the platoon in battle and no airforce???
make airforce enable only when a platoon go to atk a base or a deposit......and retire the airforce between platoons battles.....
this will make the game more fair....and the spam buggies and dogs thing will stop.....
** don;t start to tell put gattlings or hercs for air defence.....cause the skilled guys they can lure the megas with their dog even if you have gatling or hercs inside.....
it is not balance when we go to atk and we sacrifice our megas etc...and the enemy sacrifice only a dog or a buggie.....
if he wants to fight lets fight platoon vs platoons his tanks vs mine etc....with the units that platoons have inside....this is the right battle....
anyway....i am wondering how the rest guys accept this and they don;t ask to fix this.....
And seriously get to work on that update for queuing platoon repairs Kixeye, because otherwise. I think a lot of people will give up at that point otherwise.
Life is like a box of chocolates. you never know what your gonna get- Forrest Gump
LEVEL:32
SECTOR:136
BEST UNIT:MEGA TANK
NAME:Spartan117
JOIN US AT.http://www.facebook.com/groups/339091056170507/
I'm not a mod, otherwise i would have a purple or red box. And i don't understand what you mean with 'capture mega tanks and gatlig trucks'. This is not Pokemon.
You can not 'capture' units except when you're exploiting an old glitch that was solved, but you will get banned for that.
Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor
I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game
We want this ^^^
Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor
I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game
Sure zombies make no sense but "retraining" infantry sounds like a great idea.
The repair times will be the same as the build times.....David himself said so
Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor
I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game
Here did he say that:
Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor
I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game
i tottaly agree ceasar it wont be a saver at all unless you got a shed load of depo doin all the work at the same time but if you a low level player you wont have many if at all any depos and anyway repair a platoon in the depo then its gets destroyed and returned to base anyway it dosnt make sense to me but as always gotta be about money
how about the production of all units? it still have a limitation to produce?
because if still have a limit we got a prob