**** a clan , or any player by your self

John Dow
John Dow
Greenhorn
Joined May 2012 Posts: 4
edited 29 May 2012, 3:25PM
I going to offer a lot of info here . It might not be best peiced toghter work you every seen . But what it will do is allow you to become a one man army . After applying these tactics you will be able to defend your self and win againest any single player . And even groups . Levels will no long matter .

Tactics are the key to winning any war . Making every thing a enemy can do , or say as an advantage is key to winning .

I normaly use fully upgraded riflemen as my hard core unit . They , and air support are a unbeatable force , and can kill any thing . My airforce is all most complety for killing units . A full unit of riflemen can whip out any anti air units the game has as of to date . With 100 of them you can draw the anti air away from tanks . And kill them . then just use your air to whip out the tanks .

You can spilt a few off the group to pull the tanks away from your main force and then use your main group to kill the anti air as well. You only have to get to the edge of the screen to make the enemy units turn back if you went to deep . Even a full unit of gats can be killedwith riflemen . But if you dont care to take that much time 12 is about what you get with 100 riflemen .

Well you got some of the basics for once your inside the battle . Youll need to know some of the basics to allow you to get the frist strike . The one that attacks frist is normaly the winner in any battle . So I going help you make sure you are the frist to attack every time just about .

A unit standing still has less chance of making the frist attack . Then one that is moving into making the frist attack . There are a few reason for this . One a moving unit cant not have the pop up all ready up where as the moving unit can for the one thats standing still. Two you can get a spilt second earlyer attack on the standing still unit by attacking just before your unit full spots . Three they dont know where you are going to stop . Rember that when you got into the screen where the butten is to start the attack . That its int he same place every time rember where it is that speed you up greatly .


Once in the battle and the battle is won . Getting away becomes a problom . This is where they have you . Or so they think they have you . At this time your at your weakest . There mouse is all ready above your unit just waiting to give pay back to your unit . A really fast player can get away by moving a step . But a even better way is to hit the return to base button . And allow you unit to move to safety and come back in to attack as i told you above.

Ill be making more post here soon . So please hold off from making any post till after i say ok . ty
  • Gentleman
    Gentleman
    Minor Nuisance
    Joined May 2012 Posts: 221
    Riflemen are only good because of their training speed and cost. You seem to overrate it. Also, your tactics only applies to platoons even if it's not the main aspect of the World Map.
    Go there to become a forum formatting ninja: http://forums.kixeye.com/misc.php?do=bbcode
    Spoilerception |Want to know some formatting tips?|
    Spoiler -> [ spoiler ]Text[ / spoiler ]
    Strike -> [ s ]Text[ / s ]
    [highlight]Highlight[/highlight] -> [ highlight ] highlight [ highlight ]
    Red -> [ color=value ]Text[ / color ]
    *no space*
    Use the link above to know all cool formatting tricks
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    you obviously never attacked a player of lvl 20 or above.... riflemen are not gonna work then. And FYI, there is something called stand-ground and it will prevent units getting baited ;)
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • Tommy Gunn
    Tommy Gunn
    Strike-force Captain
    Joined Dec 2011 Posts: 631
    LarsB wrote: »
    you obviously never attacked a player of lvl 20 or above.... riflemen are not gonna work then. And FYI, there is something called stand-ground and it will prevent units getting baited ;)

    Stand ground doesn't work in platoon battles.
    WC Level: 30
    User ID: 302068 

     [QUOTE=David Scott;1844448]I never stopped loving you my child ;)[/QUOTE]
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    Tommy Gunn wrote: »
    Stand ground doesn't work in platoon battles.

    But in platoons you use AA units... bye bye air support....
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • Tommy Gunn
    Tommy Gunn
    Strike-force Captain
    Joined Dec 2011 Posts: 631
    LarsB wrote: »
    But in platoons you use AA units... bye bye air support....

    Which is why you distract the AA with 100+ Riflemen and send in air while they are distracted.
    WC Level: 30
    User ID: 302068 

     [QUOTE=David Scott;1844448]I never stopped loving you my child ;)[/QUOTE]
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    Tommy Gunn wrote: »
    Which is why you distract the AA with 100+ Riflemen and send in air while they are distracted.

    that doesn't work.... they always prioritize air above ground....
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • stevemac
    stevemac
    Strike-force Captain
    Joined Apr 2012 Posts: 852
    not if the air is behind the ground that way your tanks can kill the AA while you air sits safely ready to move back in to kill the ground forces. AA will run strait at your tanks if they can see the air units. and tanks run strait at air if they can see tanks.
    i think you need to learn yourself, you dont get air support unless your attacking a base or refinery, so you reply isn't worth the brain matter you used to type it.

    Having trouble with deops? read this ---> Quick-guide-to-capturing-depos
    Sick of bully alliances who cant fight without a gang to back them up? Become part of the solution to bullies & cowards --->
    Now recruiting scouts & assault troops Overlords

    Lead from the front, not from a desk.
  • John Dow
    John Dow
    Greenhorn
    Joined May 2012 Posts: 4
    I fought my frist 26 at level 18 , And my frist 29 at 19 . Both where defeated rather easy . I normaly wont use my air till i bait the anti air out and killed them as posted . As i used thunderblts. Cobras can do the job but never needed them or any air force for a simple depo . As for units standing ground its ture it does not work in unit combat .Only in base and depos . Now i was able to hold my owen againest a clan of around 50 pretty well . But lets just say they went to tactic out side of the game . So i figured it be best to stop playing as it was i all ready was way passed 99.99 percent of the player base . The reason i offerd this info was to help people againest abusive players most in the clan i spoken of . That would just bull doz you . And in my case when they found they could not do that . They went out side of the game to win as they dispite there number where lossing to me .

    Rember the air is the most valued unit you have . You can use it with riflemen to kill thousands of units if you must . Which it will have a great effect on some cyber bullies . Even if there all ways watching for you they will lose there units if your watching for them .
  • John Dow
    John Dow
    Greenhorn
    Joined May 2012 Posts: 4
    I was not going bother to finish as i said because of waiting for the game to make there choice if this thread was a usefull guild . But ill give some fast tips on the depos and bases etc .

    Againest megas you really cant make a good enough defence . Bases are all most completely undefendable .As for depos the only thing you have to defend is the turrents them selfs. So a tight no spaced defence is best . As with any defend there is a weakness . Let just look at the rogue . Most rogues have moving units . Id normaly use riflemen and buggys to draw out the units to kill them . With mega tanks cost like a doz riflemen id have spread out before hand . Send one riflemen in to draw the tank out . And once out side of the range of the turrent attack with the riflemen and buggys . Letting my riflemen take the hits as the buggys made the kill .

    After that every defence no matter how good it may be . Has a linch pin . A weakness that once that set of turrents is destroyed . The next set of defences become easy to destroy . I normaly use razbacks and riflemen . Riflemen to take the hit of morter fire and razbacks to do the kill. What you have to find balance on is the club , and the skill area . Finding the balance to max time with the least amount of loses or at least what your willing to pay . I all so use the riflemen as mine sweepers . Sending them out to in a line to clear the mines . Before moving razbacks into play . And would group my razbacks and send one or two out just a little ahead of the others in the group just incase i missed one mine some where . That the extrea step i did to lower losses . As it takes way to long for a razback to travel . All so a helpfull tip unlike tanks and other units razbacks , and bugys are not meant for a toe to toe fight and are lightly armoured . So if they are destroyed they only need a few second of repaird to have the full effect of them returned.
  • John Dow
    John Dow
    Greenhorn
    Joined May 2012 Posts: 4
    Simple things to rember dont call out where your going to attack why give them warning stalk them and destroy them . A lot like to use cords in chats to be able to move there troops . Its not needed . And the only reason you would post in the chat is to show other how baddly there being beaten . It all depends how many you are fighting , and what your fighting with . If they have allies letting them know it just not them thats being beat like a red headed step child is very effective . And who know they might see it as bragging at the start . And they may just be dumb enough to send help out so you can kill more units . That as i said lowers there ability to fight and play the game . And will break them in time . You can make every thing you do a win if you think about it . Turn it you your advantage . Even lossing can be a win if you do it right .
Sign In or Register to comment.