All New OP5 Base Design: Concept X!

  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    Nice idea, but i guess you forgott one thing. I would just hit your wh's and op, that you don't get 25% damage to your base. Then i can do this up to 10 times a day without bubbling you, if you repair in between. So i would get res from you as fast as you can get res from salvaging. So you won't have enough res to build further upgrades or researches. Even more worse if they remove the 10 times attack bubble.

    I think you are forgetting the other obvious thing: If I'm online there is no way you're getting a base hit on me without my permission. I can leave out some mercs and a couple fleet killers and you'll never get through, heck you won't even try after your first fleet is killed. You'll wait until I'm offline. But between my no-res moment of logging in and my time logging out I will spend what I just salvaged on what I desire. No loss to me.
    so ur saying mines 4.022? and i need 4.51? i have yet to have it sniped and people have tryed u sure that ur counting in the area right if u really sure id like a little more info pointed to xact spot u think and ill have it fixed

    My math was generic there, obviously if your WH is not touching the corner it will situate a little back. But offhand I recall doing the math and seeing a need for a pretty large gap. I can check it later.
    I don't play much anymore =(
  • Ciaran-SBS
    Ciaran-SBS
    Unicorn Overlord
    Joined Jul 2011 Posts: 2,705
    I actually like this design.
    Ciaran level 71 - april 2011 to feb 2013 
  • Wiked Klown
    Wiked Klown
    Master Tactician
    Joined Sep 2011 Posts: 2,171
    I think you are forgetting the other obvious thing: If I'm online there is no way you're getting a base hit on me without my permission. I can leave out some mercs and a couple fleet killers and you'll never get through, heck you won't even try after your first fleet is killed. You'll wait until I'm offline. But between my no-res moment of logging in and my time logging out I will spend what I just salvaged on what I desire. No loss to me.



    My math was generic there, obviously if your WH is not touching the corner it will situate a little back. But offhand I recall doing the math and seeing a need for a pretty large gap. I can check it later.

    k id love more accurate info if u get time it already normal player proof i wanna try make it eliteish proofish(i know u cant stop 100% hit but i wanna try lol)
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  • jamtime
    jamtime
    Minor Nuisance
    Joined Sep 2011 Posts: 204
    lol... yay! free res!

    If your wh and OP are all wiped will that put you over 25% base damage? I think you know where I'm going with this :lol:
  • Wiked Klown
    Wiked Klown
    Master Tactician
    Joined Sep 2011 Posts: 2,171
    jamtime wrote: »
    lol... yay! free res!

    If your wh and OP are all wiped will that put you over 25% base damage? I think you know where I'm going with this :lol:

    i belive op is 25% alone or dam close
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  • jamtime
    jamtime
    Minor Nuisance
    Joined Sep 2011 Posts: 204
    i belive op is 25% alone or dam close

    No, it isn't. Haven't you ever put a wh out and given res to someone before?
  • John Goodluck
    John Goodluck
    Minor Nuisance
    Joined May 2011 Posts: 234
    I think you are forgetting the other obvious thing: If I'm online there is no way you're getting a base hit on me without my permission. I can leave out some mercs and a couple fleet killers and you'll never get through, heck you won't even try after your first fleet is killed. You'll wait until I'm offline. But between my no-res moment of logging in and my time logging out I will spend what I just salvaged on what I desire. No loss to me.

    So you really think you'r the only one with mercs and fleet killers, lol. Cmon Curtis, don't be stupid.
    John Goodluck - lvl 32
  • Wiked Klown
    Wiked Klown
    Master Tactician
    Joined Sep 2011 Posts: 2,171
    jamtime wrote: »
    No, it isn't. Haven't you ever put a wh out and given res to someone before?
    acually no i open a back door and thats a warehouse not op
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  • kaxx
    kaxx
    Skilled Warrior
    Joined Oct 2011 Posts: 566
    I totally agree with what u said Curtis, WH's and OP are becoming pointless. I have even considered a base design similar to this where the OP and WH's are out front so the rest of my buildings are left alone.

    But I also think that if someone gets wind of this that my OP and WH are sitting out front and easy to get with minimal damage, then I'd be a farm every day by level 26 players (I'm a 31), not to mention the laughing stock of my sector. I still think there should be some skill/damage involved to get my resources, that way I'm only farmed once a week or so. I got some evil dudes in my sector that would still take out my research buildings with their bad **** fleets.

    This is something to think about tho Curtis. I'm not disagreeing with you, just trying to decide what is the lesser of 2 evils....

    I am starting to think this game is becoming pointless now.....
  • BlaZe ProdiGy
    BlaZe ProdiGy
    Incursion Leader
    Joined Nov 2011 Posts: 1,091
    You've had some great designs in the past, but I think this one is dreadful! Like said earlier in the thread, if you are thinking about playing like this in the future, maybe it's time to quit!? :)
    Name: IDOLIZE [ENVY]
    Level: 57
    Sectors visited: 200,260,498,112,140,92,370,169,95,192,
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  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    k id love more accurate info if u get time it already normal player proof i wanna try make it eliteish proofish(i know u cant stop 100% hit but i wanna try lol)

    K I went back through the pictures to check things out. Sorry for my earlier math - that was related to a diagonal mishap a lot of people do. Yours is different, but still snipable. (reference to post 45)

    3 WHs on 4 blocks of land is 18/20 wall blocks of space. That means you are 2 wall blocks from the edge of a 3-wide. I CAN hit this and I do so frequently.

    Now the OP + WH on 4 land blocks is 13/20 wall blocks of space. That means you are 7 wall blocks from the edge of a 2-wide (same thing as 2 wall blocks from edge of 3-wide). So your OP can be hit too.
    jamtime wrote: »
    lol... yay! free res!

    If your wh and OP are all wiped will that put you over 25% base damage? I think you know where I'm going with this :lol:

    Doesn't matter, please read other posts. Other people have already mentioned this.
    So you really think you'r the only one with mercs and fleet killers, lol. Cmon Curtis, don't be stupid.

    Oh don't be a douche. If I'm online I get to pick which battles I participate in... duh. I see someone hit my mercs or a fleet killer there will obviously be a battle. But unless you bring your armada you won't get in after knocking my stuff out since I'll repair to 1 AP and stick them all back out. And if you DO bring your armada, I'll double team your fleets on purpose - aiming at those that are obviously not NOT base hitters (sorry for double negative - I mean I won't hit fleets with flagships that don't sail against bases).

    And last resort is calling on allies. Ultimately, if I'm online, you aren't getting in. I won't let you. The ships I use to salvage are NOT the same ones I use to fight PvP (since armorless SFB does really well against dracs but not so well against other SFB) so my fleet killers won't be tied up by drac hits.
    kaxx wrote: »
    But I also think that if someone gets wind of this that my OP and WH are sitting out front and easy to get with minimal damage, then I'd be a farm every day by level 26 players (I'm a 31), not to mention the laughing stock of my sector. I still think there should be some skill/damage involved to get my resources, that way I'm only farmed once a week or so. I got some evil dudes in my sector that would still take out my research buildings with their bad **** fleets.

    I have totally considered that. That is why this design is concept only so far. I get forum opinions before I make major changes to my base.

    But I think that as long as I didn't mind being cleaned out every time I log in then it wouldn't be an issue.
    You've had some great designs in the past, but I think this one is dreadful! Like said earlier in the thread, if you are thinking about playing like this in the future, maybe it's time to quit!? :)

    In case you haven't seen other posts of mine, I have already alluded to the possibility that I'm done with the game. This is one of many last ditch efforts to get the game interesting for me again.
    I don't play much anymore =(
  • TuTTy
    TuTTy
    Incursion Leader
    Joined Sep 2011 Posts: 1,098
    Attachment not found.

    Here we go Curtis, just a start, i still have to built, and place towers and walls ...

    I have the feeling that I just became the new farm in town........

    Any suggestion??
    BYM has downgraded my 2 Telsa, 1 Magma, 1 Sniper, my e.p. and I lost 150Ml Goo.
    Forum's wannabes YARDS GURU Interpretors are so confident in their own righteousness that when they fart they all claim CHANEL No.5!
  • TuTTy
    TuTTy
    Incursion Leader
    Joined Sep 2011 Posts: 1,098
    SmokinJoe wrote: »
    Really? I mean REALLY? its a sad day in battle pirates when someone would build a base like this.. when there are plenty of good designs out there that will keep 90% of the people out...

    I'd love you to pass on links about '''''good designs out there that will keep 90% of the people out''''''''
    <3
    BYM has downgraded my 2 Telsa, 1 Magma, 1 Sniper, my e.p. and I lost 150Ml Goo.
    Forum's wannabes YARDS GURU Interpretors are so confident in their own righteousness that when they fart they all claim CHANEL No.5!
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    Um... there isn't anything good about that base really... Your central area is snipeable so the gauntlet is useless except to protect the Dock and WHs. But the WHs are kinda weirdly placed...
    I don't play much anymore =(
  • TuTTy
    TuTTy
    Incursion Leader
    Joined Sep 2011 Posts: 1,098
    you are funny, this base is close to 98% of your own design that you said to be "one of the best"
    BYM has downgraded my 2 Telsa, 1 Magma, 1 Sniper, my e.p. and I lost 150Ml Goo.
    Forum's wannabes YARDS GURU Interpretors are so confident in their own righteousness that when they fart they all claim CHANEL No.5!
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    This base isn't even 50% of one of my bases in land layout. It's even worse in building placement. And your tower choices are miserable. So try again...
    I don't play much anymore =(
  • type-7
    type-7
    Skilled Warrior
    Joined Oct 2011 Posts: 358
    pub rand [tutty] VS curtis who gona win ??
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    It's not even a competition. He just posted a troll base. Waste of a post.
    I don't play much anymore =(
  • TuTTy
    TuTTy
    Incursion Leader
    Joined Sep 2011 Posts: 1,098
    OK- I didn't realize that what was on the top right corner was actually building placements... So yes my placements definitely do not match.
    As for the turret, I was pretty much asking for "help" - Now that I fully understand his design, I will improve.

    Speaking about -Curtis-
    Nobody would ever "win" against this guy; he has the biggest EGO I have ever witnessed on a www forum...
    BYM has downgraded my 2 Telsa, 1 Magma, 1 Sniper, my e.p. and I lost 150Ml Goo.
    Forum's wannabes YARDS GURU Interpretors are so confident in their own righteousness that when they fart they all claim CHANEL No.5!
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    Even if you got the building placements wrong, the land layout is unlike anything I'd ever do. I haven't made a 2-wide channel in any base for more than half a year at least. And I never mix WHs with towers...

    I honestly don't see how you think your picture even remotely resembles something I've done (or anyone else for that matter).
    I don't play much anymore =(
  • type-7
    type-7
    Skilled Warrior
    Joined Oct 2011 Posts: 358
    It's not even a competition. He just posted a troll base. Waste of a post.

    i disagree its a competition dont let him beat u
  • MasterCheef
    MasterCheef
    Skilled Warrior
    Joined Nov 2011 Posts: 389
    lolz i only see room on the island for an op and 2 whs. i think u should prolly fix that
    Y U MAD BRO is it cuz I r a battle pirates championz. Thought so If u r reading this then rest assured that i r a better battle piratez than u r Compared to m3, u r just a **** pirate I r so much better than Shivers I r soooooooooooo good at this gamez I r a lvl 33 and 1/2 battle pirates championz I even used up all 500 character making this signature cuz i win at everything lolz. http://forums.kixeye.com/threads/186445-new-female-officer
  • DAEMONICUS
    DAEMONICUS
    Incursion Leader
    Joined Sep 2011 Posts: 1,394
    It has occurred to me the following truths:

    (1) It is VERY easy to get resources as long as you can launch fleets. Salvages are everywhere and you can easily net millions with as little as subs, SWs and especially SFB. So the MOST important building in a base is the Dock.
    (2) In order to hit a base well you may require a Rocket. So the second most important building 'may' be the Launch Pad.
    (3) In order to research and upgrade you need a safe place for some buildings. So there should be a central area for the things you need to protect.

    Given these three game truths (as of this date and time) I propose the following base design as being one of the most well thought out designs in the game:

    74720_10150635217971572_579231571_9467052_493058814_n.jpg

    Features:

    (1) First and foremost is the resilience to Pinch Rockets due to the fact that although the towers are clustered there is more than one cluster.
    (2) The Dock is heavily protected by every living tower.
    (3) There is a central area for the safety of the Launch Pad and a couple Labs
    (4) To discourage the wasted effort (and repairs) of hitting your important stuff, the OP and WHs are placed closest to the entry point so that people who waste their time with worthlessness like stealing res from base can be content and not bother to hit your important stuff. After all, OPs and WHs are absolutely useless. You need only level them up and they no longer serve a purpose in the game. It's not like anyone can honestly protect these things...

    This base stands to be one of the wisest builds due to the reasonable gauntlet (may be possible to improve it) and the fact that most base hitters will stop after they've knocked out your OP + WHs. With this base design you can nearly gaurantee that you'll not have a destroyed Dock. You can always have a buddy bubble you with 25-50% damage to your base, giving you time to load up a quick 100M in salvaging if you need to begin any really high level researches. Also, with a functional Dock you can always waste the **** that took your loot =)

    Many may wish to disagree, but I believe that this game has changed to the extent that protecting WHs is no longer smart, but rather we should be guarding our Docks and any other important buildings necessary to OFFENSE and advancement only. After all, defense is absolutely impossible anyways, lol.

    Why on earth would you design a base that has the op and wh's right in the front? All an attacker would have to do would use booster 3 to snipe them out without even entering the gauntlet.
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    Why on earth would you design a base that has the op and wh's right in the front? All an attacker would have to do would use booster 3 to snipe them out without even entering the gauntlet.

    Did you read the post? OP + WHs are effectively useless endgame. Go ahead and steal free res, it ain't gunna bother me much. If I need any I'll just loot for a while.
    I don't play much anymore =(
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