Kevin Kilfoil wrote: »
One way that might work:
1) Provide players with a way to enter map view or launch fleets to map while under attack to avoid 'denial-of-service' type attacks designed to lock them in
2) Require that slightly more damage than can be done with any missile is needed before a dock is inoperable.
3) Add a cooldown: If an attacker quits a base attack before the 5 min is up (but otherwise satisfies rule 4 below), THAT PLAYER is still locked out from attacking that base for the remainder of the five minutes.
4) Keep the 4 attack / hour= DP arrangement with the following proviso:
In order for any base attack to be counted as a DP-inducing attack, it must do AT LEAST 4% damage.
So those 4 attacks in an hour must result in a minimum of 16% base damage before the bubble is given.
This must be cumulative. If I fix the damage from attack 1, then the NEXT attack will be attack 1 for the next damage sequence.
The 10/day DP rule becomes moot, because 4% min x 10 attacks >= 40% damage (which is greater than 25%) will trigger the damage-based DP first.
Seems fair and balanced to me.
A buddy bubble would require a fair bit of damage.
Harassment cannot happen if I can just leave my base at any time.
BullPoo rocket attacks on docks will be more meaningless if I can still launch.
Yes, a concerted effort by multiple attacks/raids will still disable a base for a while, but don't you think that they should?
Imagine the RL equivalent.
Meanwhile, THEIR bases will be vulnerable.
The 5 min cooldown makes it much harder to buddy-bubble them, and they have to take SOME damage first.
Paul Preece wrote: »
Oh and we didn't do it for money.
drac2 wrote: »
i like it but some people constantly get hit and give up on the games so you need to have 1 way...
Hast at work wrote: »
MisterDog wrote: »
Again I tend to wonder who it is that complain about this? The bubble is a means of protection and at certain point if you don't have this then big people can and do go around farming(hitting people repeatedly). I think for some it is needed as they don't have the time to come one every 1-5 hrs and see if they have been attacked. When attacked then the bubble only stays for certain time, the repair does not start till they have clicked and so if they have been attacked from long time eg 12hrs then they have lost this time and the repairs are not done by the time the bubble is gone and this makes it easier for the abusers to go around abusing players. Eg: of this is I go to work 30 min after walken out the door joeblow comes and attacks me, I don't get home for 12 hrs and can't or will not be bothers at work with finding a computer and logging in to risk loosen my job over trying to fix my base. So then I come home have lost 14 hrs repair time and the OP or rocket pad take 12 hrs more then what I have, how do I protect my self from the abuser comen back and doing it all again. I can't can I ? I can't even play the game as they have smashed the dock and so I go to sleep to wake up and do it all again. How or even why would I play at this point ? I can not protect my self or even have friend protect me as my base would be wide open and every time they attack they do more and more damage.
BTW yes some people do abuse it and keep them self bubbled for long periods of time, usually this is done with alt accounts and if so then should be stopped or removed from same sector.
David La Bella wrote: »
but does it not make sense from a money making stand point to just release all the quota prizes to the public? ...
KIXEYE CM Rich wrote: »
they will be released for others later on, date to be confirmed.
KIXEYE CM Swag wrote: »
There are currently several ways that a player’s base can get temporary Damage Protection (a bubble over the base). Two of the ways that you can get Damage Protection is if your base is attacked 4 times in one hour, or 10 times within 24 hours. Unfortunately, players repeatedly “bubbling” each other are abusing this system.
We will be removing the rules of Damage Protection for when a base is attacked 4 times in one hour, or 10 times within 24 hours. Bases will only receive Damage Protection if it has received a certain percentage of damage to the buildings within a certain period of time.
This change will take effect in conjunction with the new Base Patrol Fleet Feature, which should help to prevent any of the possible negative effects of removing these damage protection rules.
Phule wrote: »
Don't do it, it will destroy play balance in this game and ruin it. Even if a fleet is put inside a base it simply cannot patrol the entire area and attack every fleet that enters the base. Therefore, alliances can harass a base by "stacking" outside of it and hitting it repeatedly in an area where there is no fleet. U don't have to damage anything, just park under the base and wack it with a gb every 30 sec. Even if a player is not tied to watching his base when its attacked, its going to be hard to do anything with an alliance hiding under your base and wacking you every time u move. Removing bubbles will surely lead to bullying and harassment. KIXEYE is just giving in to the base hit bullies on this one and should not.
I've said it b4, if you really want to eliminate the problem of "bubble buddies' simply reduce and randomize the bubble times. If a base is attacked ten times, don't give out a regular, predictable 48 hour bubble time, have it reduced and randomized. This ensures that the players cannot come back at the same time of day, every other day, and bubble themselves. It means they would have to seriously rearrange their schedules. Reducing and randomizing the time also reduces the enthusiasm for doing a 10 hit "bubble dance". Reducing/randomizing the bubble time makes it not as "worth it" to waste time bubbling each other.
For example, one time make the bubble time 9 hours and 38 min, at another time at the same base or at another base, 28 hours and 15 min, so on and so forth with a new time every time a new bubble is gained. This way bubble buddy schedules would be seriously trashed. This would make it more difficult to schedule times to bubble each other. Imagine trying to get your bubble buddy to wake up at 3 am just to bubble you! Imagine a cheater needing to get up at the 3am to do both his bases! Not knowing the return time also discomforts the harassers , which was the intent of the bubble system anyway. Knowing it'll be some time b4 you can come back (and not knowing how long) is enough to get harassers off of ppl's backs.
KIXEYE just has to remember to put a min and a max time on the 10 hit bubble and keep it secret.
jdejulah wrote: »
you want to get rid of buddy bubbles, that's fine.here is a solution.
allow other people to defend as well as attack a base.
This will up fvf battling, and kixeye makes its money on fleet repairs. It also puts your base in the hands of your alliance, sector, and friends instead of kixeye.
Koc has an option to join alliances, this should be introduced in battle pirates as well.
The biggest problem i see with removing bubbles is this, it takes forever to fix a base after being hit. I get home from work at 6 pm, and it takes well over 6 hours to repair my base. People have now got it down where they hit your base, and only give a 24 hr bubble, meanwhile taking out the vital buildings. I will not pay to play the game, i spend money on fleet repairs and speeding up build times.
Anyway, just a suggestion.
Phule wrote: »
stfu Dog of Snore. YOU don't know me nor have we had combat. You don't know what I do idiot, so stop projecting. I don't bubble my base. I do however see the need to have it after ten hits and no damage. If u and all your ilk weren't such morons you'd understand that the ability to hit a base repeatedly is by definition harassment and ppl WILL quit the game if it isn't fun.
Phule wrote: »
Call it like you see it? Then may I project on you? You're getting pwned by "bubble buddies" and can't hit back. WAAAAAAAAAA!!!!!! So What? Build a better base. I did and now I don't have to hide in a bubble. I can trash ppl right from my base, and, usually, hit them anyway, there are ways to mess with bubble buddies if you just watch them and know how to play the game.
But rest assured, if KIXEYE does change the bubble system I WILL use it to bully and harass morons like you. Why? Because I AM A BULLY.
I just think the game will be short lived once the changes are made and I'll have to go somewhere else to pwn ppl. I like the game and don't want to leave, I finally have a challenging game where I can't own ppl all the time. Please come to sector 207 so I can bully YOU. As you have assured everyone you won't run and hide from me and my friends. You have to be at least lvl 27 so we can hit you however. Just calling it like I see it.
Phule wrote: »
I disagree Joshua, your own alliance can be as tyrannical as any enemy. Why force ppl to enter an alliance just to protect their base? Who wants to play a game to be told what to do by some loser in RL but the big fish in sector (insert sector here) just because he's the leader of some alliance in that sector? You'll never be able to relocate enough to get away from that kind of tyranny once the need for a formal alliance system is established.
Spack wrote: »
Jesus H, it's like trying to edumacate pork.....
Chris_Wolfe wrote: »
If playing Battle Pirates taught me anything, it's:
You can please some people most of the time, and you can please most people some of the time, but you will never, ever be able to keep those bitchy little whiners who inhabit yours forums from having a cry about every single thing you ever do (or don't do).