Damage Protection Rules Change

  • Ninefingers
    Ninefingers
    Skilled Warrior
    Joined Sep 2011 Posts: 359
    Great change....better than the fleets in the base.
  • GOTHGHOST-f-g
    GOTHGHOST-f-g
    Greenhorn
    Joined Feb 2012 Posts: 15
    to many ppl are going to quit playing because of this way to go kikeye you care more about ppl that use their credit card than anything else
  • slim_pirate
    slim_pirate
    Greenhorn
    Joined Oct 2011 Posts: 17
    at least players were not accused of cheating for bubbling each other and started over :)
  • Countryrazorback
    Countryrazorback
    Minor Nuisance
    Joined Dec 2011 Posts: 188
    I can see this leading to a lot of lower level players giving up on the game. For some the only defense they have is the buddy bubble. A level 25 player cannot stand against a skilled level 30 player no matter how great their base is. And as far as guarding fleets, yea a level 25 with best ships Leviathans with maybe titanium 4 armor against a fully loaded fleet of hammerheads or ffs with du4, sfb3, siege mortars or whatever a level 30 might have accrued doesn't stand a chance.
    For that reason you'll see a lot of people play up to about level 25 or so and then just give up because they don't stand much chance of being able to defend against the higher levels.
  • tingstromjon
    tingstromjon
    Minor Nuisance
    Joined Sep 2011 Posts: 111
    There are currently several ways that a player’s base can get temporary Damage Protection (a bubble over the base). Two of the ways that you can get Damage Protection is if your base is attacked 4 times in one hour, or 10 times within 24 hours. Unfortunately, players repeatedly “bubbling” each other are abusing this system.

    We will be removing the rules of Damage Protection for when a base is attacked 4 times in one hour, or 10 times within 24 hours. Bases will only receive Damage Protection if it has received a certain percentage of damage to the buildings within a certain period of time.

    This change will take effect in conjunction with the new Base Patrol Fleet Feature, which should help to prevent any of the possible negative effects of removing these damage protection rules.

    WHAT % in WHAT period of time?

    And what do I do when I want to re-design my base? I'm sorry, but it takes me a few hours to finish...I'm busy, so I do part, do some work, come back to it later....I can't sit there for 2 hours straight or even one hour if I hurry....So I usually got a "2-day" when I changed base designs...which I have done from time to time, sometimes after my previous design got beat, and sometimes just because I saw a design I liked better.... I ENJOY changing my base around...but I need time to do it...will I be able to MOVE damaged buildings? Will I be able to CHOOSE to repair a building or not? Right now I am FORCED to repair before I am allowed to do anything else.

    And what about labs that are being upgraded? Spare me the "that's what base design is for" crap. You can't move a lab that's being upgraded (you really need to change that--I should be able to move anything, regardless of research or upgrade going on).

    This is a HORRIBLE idea. I agree folks "sometimes" abuse the bubble system, but it seems to me that all the crap and insults they get in comms usually takes care of that--they get shamed into not living in a bubble. That seems to work pretty good (unless of course, this is NOT about abuse, but about $$$ ---after all, they can't have folks getting a FREE 2-day bubble when they have bubbles FOR SALE!!!).
  • -Khaos-
    -Khaos-
    Minor Nuisance
    Joined Aug 2011 Posts: 122
    Thank you very much!!! Not sure how I will like the inside fleet guard but preventing people from **** BUBBLING will be greatly appreciated!!!! I was about to start a forum post to ask for the 10 hit bubble rule to be removed!
    PurePain-Khaos-
    Level - 58
    ID - 1003922
    Alliance - PUREPAIN
    Rank - Council Member / Base Crusher
  • tingstromjon
    tingstromjon
    Minor Nuisance
    Joined Sep 2011 Posts: 111
    I can see this leading to a lot of lower level players giving up on the game. For some the only defense they have is the buddy bubble. A level 25 player cannot stand against a skilled level 30 player no matter how great their base is. And as far as guarding fleets, yea a level 25 with best ships Leviathans with maybe titanium 4 armor against a fully loaded fleet of hammerheads or ffs with du4, sfb3, siege mortars or whatever a level 30 might have accrued doesn't stand a chance.
    For that reason you'll see a lot of people play up to about level 25 or so and then just give up because they don't stand much chance of being able to defend against the higher levels.

    Amen brother. They just cut off their nose to spite their faces...when all the level 25--28 quit, they will be left with 30+ and noobs who don't yet realize they can't defend themselves against a high-level player. The first time a level 30 with du4, sfb3 HHs w/seige missiles hits a level 25 with tit4 levis/BBs, they will just quit, and Kixeye won't get any more of their money. Serves em right...this is a HORRIBLE idea.
  • tingstromjon
    tingstromjon
    Minor Nuisance
    Joined Sep 2011 Posts: 111
    usmcja wrote: »
    wont change a thing, they will just put unimportant buildings outside and let them be destroyed until 25 % is done or whatever. bottom percentage needs to be raised to make it require some important buildings be hit to get one. i will believe it when i see it!

    Awesome IDEA! Yep, I can just put out the collectors, that stupid "store" and other crap I'm not using ATM. Maybe walls count too? bust up a few walls...wow, for a minute there I was worried I would have to quit. Thanks!
  • Edward_Teach
    Edward_Teach
    Minor Nuisance
    Joined Aug 2011 Posts: 166
    There are currently several ways that a player’s base can get temporary Damage Protection (a bubble over the base). Two of the ways that you can get Damage Protection is if your base is attacked 4 times in one hour, or 10 times within 24 hours. Unfortunately, players repeatedly “bubbling” each other are abusing this system.

    We will be removing the rules of Damage Protection for when a base is attacked 4 times in one hour, or 10 times within 24 hours. Bases will only receive Damage Protection if it has received a certain percentage of damage to the buildings within a certain period of time.

    This change will take effect in conjunction with the new Base Patrol Fleet Feature, which should help to prevent any of the possible negative effects of removing these damage protection rules.
    You can set your patrol fleet to guard those buildings: http://forums.kixeye.com/threads/185192-Base-Patrol-Fleet


    Swag, have they decided how they are going to implement this % system just a few simple questions if you don't mind.
    a) Is it going to be cumulative like it was before so that you actually had to be skilled to get in to a base and not just pick off less than 25% at a time?
    b) Are they also going to keep or change the current ratio's, 25-50% 18 hour and what not, or are they going to also modify that?
    c) Is there going to be a defined building health or damage% that doesn't seem to be completely arbitrary per building and level? Also are they willing to actually state some thing to this effect like building health so that these things can be useful?

    Also how is a patrol fleet going to be help full if they can stack the whole fleet and have some one use a bunker buster to kill it all even though its supposed to be a single target rocket?

    I'm indifferent to the idea either way, yes its annoying to not be able to hit some one back for a friend because they have the balls of a 3 year old and get a friend to bubble them after words, but its also i'm sure equally annoying when some one comes in right when you are about to hit a base an taps it 4 times just to keep you out for an hour. probably won't stop much of either but it will sure cut down on it i'm sure.
  • Zirg
    Zirg
    Force to be Reckoned With
    Joined Jan 2012 Posts: 1,799
    Glad to see the buddie bubbles will stop. /cheer
    Shhh!!!!! Be wery, wery quiet. I'm hunting wabbits.
  • Jack_M
    Jack_M
    Minor Nuisance
    Joined Aug 2011 Posts: 228
    Finally no more bubble buddies
    Jack
    Level 52
  • Soren9288
    Soren9288
    Skilled Warrior
    Joined Oct 2011 Posts: 310
    bubble buddy system gone. should be nice i think to just be able to nail the bases that were constantly afraid to get hit.
  • Barabbas
    Barabbas
    Strike-force Captain
    Joined Mar 2011 Posts: 841
    There are currently several ways that a player’s base can get temporary Damage Protection (a bubble over the base). Two of the ways that you can get Damage Protection is if your base is attacked 4 times in one hour, or 10 times within 24 hours. Unfortunately, players repeatedly “bubbling” each other are abusing this system.

    We will be removing the rules of Damage Protection for when a base is attacked 4 times in one hour, or 10 times within 24 hours. Bases will only receive Damage Protection if it has received a certain percentage of damage to the buildings within a certain period of time.

    This change will take effect in conjunction with the new Base Patrol Fleet Feature, which should help to prevent any of the possible negative effects of removing these damage protection rules.

    This is great news, please make it sooner rather than later. Sick and tired of multi account self bubbling ****.

    It should also stop one fleet base hits with no prep and make it a challenge again.
    Barabbas 
    48159
  • Barabbas
    Barabbas
    Strike-force Captain
    Joined Mar 2011 Posts: 841
    And A Lot Less Players IMHO

    And who will miss the self bubbling muppets?

    Good riddance if they all quit.
    Barabbas 
    48159
  • Montecristo
    Montecristo
    Incursion Leader
    Joined Mar 2012 Posts: 1,432
    i agree with toy jun yes people abuse the buble sistem but check this lets say u wanna research op5 it takes a lot of rez right ur a lvl 24 a lvl 29 comes along with full hh fleet and takes everything uve been working on... eventually ul get tired and stop playing.

    theres an option in the antena that lets u know when somebodys buble is down then u go a retaliate if thats ur problem

    the problem is cc player they hit and hit then buy a buble for a week after a week im sure ur over it and wont even remenber who hit u (unless bookmarked ofcourse)
    image
  • Kickass BDS
    Kickass BDS
    Incursion Leader
    Joined May 2011 Posts: 1,426
    FINALLY a change that will benefit the game.
     Kickass (BDS)  
    Sector: CURRENTLY PLAYING "another game" (name redacted because of a forum mod's threat of a ban)............... because Battle Pirates Devs DO NOT LISTEN and REFUSE to do what is NEEDED  to put Battle Pirates back on track.
     ------------------------------------------------------------------- 
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  • Barabbas
    Barabbas
    Strike-force Captain
    Joined Mar 2011 Posts: 841
    Have fun when you only have a couple of ACTIVE bases left in each sector

    Coming up to 5 million registered players, and you predict only 1000 will be still playing, uummmmm. ^^

    This topic annoys so many players as it has been abused for far too long, not only by buddy bubbles but by alt accounts self bubbling their main. I believe the feature will improve the game, if you do not like it you are always free to play another app, or adapt and continue in this.

    http://forums.kixeye.com/threads/185341-Self-inflicted-2-day-bubbles?referrerid=41678
    Barabbas 
    48159
  • Toy Jun Kie 1
    Toy Jun Kie 1
    Incursion Leader
    Joined Dec 2011 Posts: 1,269
    Barabbas wrote: »
    Coming up to 5 million registered players, and you predict only 1000 will be still playing, uummmmm. ^^

    This topic annoys so many players as it has been abused for far too long, not only by buddy bubbles but by alt accounts self bubbling their main. I believe the feature will improve the game, if you do not like it you are always free to play another app, or adapt and continue in this.

    http://forums.kixeye.com/threads/185341-Self-inflicted-2-day-bubbles?referrerid=41678
    Not gonna affect me at this point as I Don't need to live in a bubble BUT IT WILL AFFECT THOSE THAT ARE TRYING TO GET UPGRADES/RESEARCHES DONE.YOU DO KNOW THAT I CAN GO ROCKET DOCKS/RESEARCH/UPGRADES CONSTANTLY NOW AFTER THIS GETS IMPLEMENTED AND THAT"S WHAT"S GOING TO MAKE PEOPLE WANT TO QUIT
  • Zirg
    Zirg
    Force to be Reckoned With
    Joined Jan 2012 Posts: 1,799
    randy b wrote: »
    nice way to force those who hit lvl 25 to coin up to 31......do you see more $$$$$$$ in your future kixeye?....i see more dead lvl 25-29s in the future...way to kill the fun for mid level players...


    you still get the 1 and a half day bubble for getting lved. Stop crying. Just don't be hitting bases if you want to keep your bubble. Ppl abuse the way it is now, and it needs to change. This way here, is how i played from day one. I never use the bubble buddie. Made it to 30 just fine that way. Man up and play like a pirate. This isn't farmvile.
    Shhh!!!!! Be wery, wery quiet. I'm hunting wabbits.
  • [Deleted User]
    [Deleted User]
    Strike-force Captain
    Joined Jan 1970 Posts: 0
    Its a great idea but say i wanted a bubble I would say hey buddy your going to bed soon right? meh how about you plow your fleet into my towers and fix fleet while you work/sleep? he will say sure see you in 18 hours oh wait... lets do it to each other at the same time! :D....

    you need to make it soo you cant attack people on your friends list of been on friends list with in 24 hours.
  • danarchy
    danarchy
    Potential Threat
    Joined Jan 2012 Posts: 41
    There are currently several ways that a player’s base can get temporary Damage Protection (a bubble over the base). Two of the ways that you can get Damage Protection is if your base is attacked 4 times in one hour, or 10 times within 24 hours. Unfortunately, players repeatedly “bubbling” each other are abusing this system.

    We will be removing the rules of Damage Protection for when a base is attacked 4 times in one hour, or 10 times within 24 hours. Bases will only receive Damage Protection if it has received a certain percentage of damage to the buildings within a certain period of time.

    This change will take effect in conjunction with the new Base Patrol Fleet Feature, which should help to prevent any of the possible negative effects of removing these damage protection rules.

    Well that is the most fantastic thing I've heard in awhile. I hate bubble ****. But the only thing you guys should please take into account is shorten launch pad repair time. It's not fair for someone to never get to use it because of a repeat hitter. But on a personal note: I"m gonna pay old MVS a visit. :)
  • CaribianPirat
    CaribianPirat
    Skilled Warrior
    Joined Sep 2011 Posts: 575
    Do I love this? Ohh yessssss. There will be opportunities for a bubble, but it will hurt a lot. This is just great kixeye <3
  • Toy Jun Kie 1
    Toy Jun Kie 1
    Incursion Leader
    Joined Dec 2011 Posts: 1,269
    Do I love this? Ohh yessssss. There will be opportunities for a bubble, but it will hurt a lot. This is just great kixeye <3

    And even more chances for a BULLY to constantly halt any advancement of players
  • tmmgem
    tmmgem
    Potential Threat
    Joined Jan 2012 Posts: 56
    I can't wait to constantly attack some players and make the game unplayable for them. *Sigh* unintended consequences.
  • ANGRY-VENOM
    ANGRY-VENOM
    Potential Threat
    Joined Mar 2012 Posts: 27
    cola18 wrote: »
    Swag i really like this change of rules but we need to have a way to protect our research and upgrades, it would be too easy to a player to hit us many times killing our research, upgrade, and shipyard, set back 8 hours, come back after a while and keep on doing it. Maybe it's also time for a change of the time setback rule on research and upgrades?

    Ah yes, VERY good point!!! hate that! hope it's figured out! :)
    COBRA alliance rocks!
    -:mad:
  • bpm
    bpm
    Minor Nuisance
    Joined May 2011 Posts: 243
    Kixeye, you need to remove the destroyed building penalty for upgrading/researching/repairing buildings and labs; i.e. if you are upgrading/researching/repairing a building or lab and its destroyed 8 or more hours is added to that upgrade; plus the repair time.
    User ID is: 331423
  • AlphaOmega187
    AlphaOmega187
    Potential Threat
    Joined Jun 2011 Posts: 45
    wesker wrote: »
    what about people who want to change their base?

    Buy a bubble. Why is there so much crying in this game.:crying::crying::crying:
    WAR_LORD_ALPHA187 Founder of the WAR_LORDS in 256.
  • ANGRY-VENOM
    ANGRY-VENOM
    Potential Threat
    Joined Mar 2012 Posts: 27
    xball187 wrote: »
    Buy a bubble. Why is there so much crying in this game.:crying::crying::crying:

    NOT fair to those who CAN'T just buy a bub...DUH! I agree with dmg'g a base for bub tho! the way I thought it was when I 1st started...several months ago
    COBRA alliance rocks!
    -:mad:
  • redneck69
    redneck69
    Minor Nuisance
    Joined Jan 2012 Posts: 117
    I like the idea of no bubbles but the patrol fleet is a horrible idea.........let's give those select few players with dread fleets yet another advantage when I come in with a mort fleet.
  • Phoenix_LPD
    Phoenix_LPD
    Greenhorn
    Joined Nov 2011 Posts: 10
    Hi Kixeye,

    With you bringing in the new rules on damage protection, which i agree with by the way, would it be possible after your base as been badly damage ie: OP taken out, once you start your repairs, for the time to start from scratch, sometimes i have logged on some 8-9 hrs after an attack, it will then give you a bit more time to repair, also if you need to redesign your base this would be much more possible with a decent time to do it.
This discussion has been closed.