KIXEYE CM Swag wrote: »
You can currently deploy a fleet outside of your base to defend it. While this can be helpful in defending your base, we feel that players should also have the ability to have a fleet to defend inside of the base as well.
We will be implementing a feature that allows players to deploy a single fleet within their base that will attack invading fleets. Players will be able to set an attack radius of the fleet to customize how far away a fleet will travel to engage enemy ships. This gives players the ability to prevent the patrolling fleet from being kited (lured) away from the base.
If a player is present when their base is being attacked by an enemy fleet, the player will be free to control the patrolling ships how they see fit.
dragyn wrote: »
I love the idea. I think it would make a prep fleet much more important, and the game as a whole much more realistic. I do believe though that the defending fleet must not add to the hit points of the base. In other words, destroying a base fleet should not bubble a base, nor even take it to 1% damaged.
robocop wrote: »
omg really kixeye...wtf is that...bases are already hard enough to crack...and your gonna let us put a fleet in on top of it...wow i can see it now everyone will put seawolfs with thuds and HB3s then put in a bunch of victorys and howies and bam noone gets in with anything...that has got to be the worst idea yet...c'mon think this thru b4 u put this in here....i can garantee you ppl will quit playing this game....and i mean alot.....so i am asking you to plz reconsider.....thanx
lysan wrote: »
I don't like this idea much. The people my level are hard enough to get into, this will make it not worth the effort. I guess I'll have to go back to hitting bases that have no chance of keeping me out.
bakla wrote: »
ill have my sfb3 ff patrolling. nice. then it would be uneconomical to hit me anymore
jayem8ch wrote: »
And how is this really any different than putting a fleet outside? Base hitters will just send in a prep fleet to clear the fleet inside then retreat, just like they do now with clearing outside defenders. Even if you put them in the center of the base, they can easily be kited from the outside.
seadansr wrote: »
about time, but instead of just being online, make it where we can have it off line too. have it where we can position the ships around inside the base to help hit those that are kiting our WHs and resources.
tmmgem wrote: »
Yes, and with no bubble any more they can take 15 hits to do it.
Scott Tuxworth wrote: »
there will be a bubble the length of time is counted as to how much damage is done!
Travis Johnson wrote: »
Will damage to the patrolling fleet be included in base damage %.... damage towards a bubble?
jayem8ch wrote: »
Put it this way to make it clear!
This will not make things more even, it will make the balance of power greater! Why?
The stronger players bases will be even harder to hit for lower level players or even same level players, and the stronger players will drop down a level or 2 to make sure they hit a base they can take. So for example you 'll see even less lvl 30's hitting each other, almost no lvl 28's hitting a lvl 30, and more of a lvl 30 hitting lvl 25 and 26's.
How is that better?