Admiral_Wolfe85 wrote: »
That is true, but the grand prizes are given to the bullies that ruin the game for anyone that is trying to work up to become a higher level. That is the problem I'm mainly seeing. I am a lvl 29 but with the bullies that have bigger ships hitting bases makes it hard for anyone to level up. When some kill salvages to get there res, to fill there stocks, and then get hit by someone that has the better ships that some can't get cause the res they work on saving up gets taken away all the time making them farms for bullies that just hit bases of lower levels that can't defend themselves.
Admiral_Wolfe85 wrote: »
...bigger ships hitting bases makes it hard for anyone to level up. When some kill salvages to get there res, to fill there stocks, and then get hit by someone that has the better ships that some can't get cause the res they work on saving up gets taken away all the time making them farms...
KIXEYE CM Swag wrote: »
The mortars have always worked the way that their current descriptions depict. There has been no "nerf".
RichterFB wrote: »
I think there is a 'gap' of sorts that starts when a player hits 24 or 25 and continues until all of their defense platforms are level 4. These players are easier targets for players level 29 and up, and therefore find it harder to get enough resources for various upgrades. Addressing this 'gap' would be a good thing, but it is not something that will be easy to figure out, and it's not some thing related to this event.
Joshua Hemming wrote: »
dont do it if u are going to release this ship u need to bring out new and better stuff for bases or every base will be easy to get through in 1 fleet of this ship[/QUOT
thats what they said about the last ship so no this is not true
Joshua Hemming wrote: »
dont do it if u are going to release this ship u need to bring out new and better stuff for bases or every base will be easy to get through in 1 fleet of this ship
asavage01 wrote: »
It doesnt say how long the event actually is????
Kixeye CM Swag wrote: »
The very first Base Invaders event is starting soon! During this event the Draconians are stepping up their campaign to colonize and crush the sectors currently occupied by the Forsaken. Using the resources gathered during the last four Revenge Raids, the Dracs will start construction of their mighty war bases. Expect Draconian construction sites to arrive quickly and be very well guarded. Count on their best fleets and heaviest defense platforms to be deployed as they seek to delay and deter any Forsaken response. They are highly organized.
But in their hubris they have underestimated the Forsaken yet again. Incomplete Drac bases have only a tiny fraction of the power a fully operational base would have, which gives the Forsaken an opportunity to strike. In preparation for this very day the Forsaken Council has been training their Captains to join forces and work cooperatively. Up to four players can now join forces in a single battle to create huge armadas of Forsaken ships - an unstoppable force to overcome any immovable object. No, the Dracs will not see this coming...
So Captains, be cooperative, be brave, be victorious, and we will all prevail!
This event is primarily a multiplayer combat event. To succeed you will need to group up with other players and attack as a combined force. The more players you fight alongside, the less damage you will take and the faster you will achieve the event prizes.Quota and leaderboard points are awarded from the damage you do to Drac base platforms and ships.
Looted resources no longer count toward quota and leaderboard points.
Draconian bases are numbered like player bases. They are also level locked like player bases. Which means that you can only attack Drac bases within +/- 5 levels of your level.
Loot is given equally to all players in the same battle whenever any single Drac platform or ship is destroyed. The more powerful the Drac base the more loot is given from destroying it. Players will be able to over-loot up to 5x just as when attacking player bases.
Up to four players can be in combat against a Draconian Outpost at one time.
Battles are 'rolling' which means that players can join while other players are already in combat.
A yellow glow around a Draconian Outpost means that it has less than 4 players attacking it, and you are able to join the battle if you so choose.
A red glow around a Draconian Outpost means that the maximum 4 players are already in combat and you cannot join.
Only Draconian Outposts support 4 player battles. Salvages, player bases, etc. are still single fleets, or a maximum of 2 players.
There is no Friendly Fire! You cannot attack or damage other players' ships while in combat against a Draconian Outpost.
Each player can only have 1 fleet in a multiplayer battle.
Due to the epicness of the event a suitably epic prize has been garnered. The blueprint to the largest Draconian ship to date, the mighty Dreadnought, has been found and will be given to the top 4 players in each sector. Not the best 4 player group but the best 4 players. Nevertheless, grouping up with 4 other players will lead to less damage to your ships and quicker progression in the event.
Please note, leaderboard/quota points are generated from the damage done to Drac platforms and defending ships. Looted resources no longer count toward leaderboard/quota points.Sector Prize: Draconian Dreadnought Hull for the top 4 players. 8 Weapons, 4 armors, 4 specials, 13000 total weight.Quota Prize: Draconian Compound Armor. Reduces damage taken from all surface weapons.Extra Information
Repairs time will be halved during the event and Salvage fleets will drop off in number as the Draconian channel more of their resources into constructing bases. Player relocation will also be off.
Good luck Captains! Cooperate with your Forsaken brethren and show the Draconians the righteous power of the Forsaken Alliance!
RichterFB wrote: »
Have you ever attacked a level 8 cargo fleet? Have you noticed how fast this thing moves? It will have to have Engine III in order to have any hope of making it to the end of the gauntlet in 5 minutes. Forget about actually shooting at the WH and OP.
Joshua Ruff wrote: »
i really cannot w8 for the battle (7hours) however this new dreadnought seems a bit too overkill... 8 weps, 4 amrour and 4 special slots!! and 4 players can have this hull.. im gonna get jealous of other players having them and all the cc's are gonna take full advantage and i wouldnt mind having a nice hull like dat and i know for an absolute definate dat im never gonna get a sector reward (im lvl 27), however i think each player who has this amazing hull should only have one per fleet because having a whole fleet of them would be rediculous and no base would be safe..
strife wrote: »
so pretty much an over the top ship that can destroy any base in its path
Barabbas wrote: »
One thing i am unsure about, how do you get 3 other people to help you when you have been attacking a sector all week?
Welcome to Friendly Pirates
AJtheImpaler wrote: »
If the battle is yellow and you join it, there isn't much they can do to stop you. You're now working together and they can't sink you.
jackfrost wrote: »
this is bigger than a lvl 8 drac ship srry to tell ya the last raid prize was a ship from a lvl9
Brandon Keeler wrote: »
Well i may win here,only prob is i believe there are 2 hackers here,Marcasm and God of War...they cant get by raid checks,or itll hurt my chances,i already had my friend report them
Lefter Tersom wrote: »
This event can only win the guy with the biggest gun: Hammerheads with Tier-3 weapons...no chance for low-lvl-player to win a hull.
It should be like the Tier-system: Quota 3 lvls...lvl 1: small hull; lvl 2: medium hull; lvl 3: big hull...and the best: the giantic Dreadnought.
If lower lvl-player could win a hull too, it would be more attractive to play on the event.