attacking guide

Muhammad Faidhi
Muhammad Faidhi
Potential Threat
Joined Sep 2011 Posts: 78
edited 9 Apr 2012, 8:50AM
this is my first guide.so if i have any mistakes,please inform me.
[size=+2]1.taking down a Gun Turret[/size]
gunturretb.jpg
-use tanks(rhino,paladin,challenger and mega tank)
-razorback are useful if the gun turret has a shorter range then it.
-if you still not unlocked any tanks,you may use rocket launcher,flame thrower and suicide bomber,but first send any units and aim the gun turret,then send them in different side.
notes:jackrabbit,rocket buggy and humvees are not recommended because they give less amount of damage on buildings and can easily destroyed by gun turret..
[size=+2]2.taking down a Mortar Tower[/size]
mortartower.jpg
-mortar tower can be easily destroyed in 3 ways:-
a)units that have a high speed(rocket buggy)
rocket buggy can dodge the mortars
b)aircraft
mortar tower cant shoot air units
c)TMT(tanks with medics and techs)
tanks for destroyed the mortar tower,techs for repairing them and medics for healing the techs.lol(send in 2 or more medics so they can healing each other)
notes:the tanks must be in front and followed by the techs and medics(if there are anti infantries in that base)
[size=+2]3.taking down a Bunker[/size]
bunkerr.jpg
-tanks are good for taking down a bunker :p
[size=+2]4.watch out!landmines![/size]
landmines.jpg
-landmines can damaged all units in a small range but shaped charge gives a high damage
-send 1(the more the better)unit in front and followed by other units behind
EXAMPLE:
strategyonlandmines.jpg
[size=+2]5.infantry[/size]
-as in the tutorial you can see a tank in front and some infantries behind.do the same thing.
[size=+2]6.ground units(except humvees)[/size]
-send in some air units because they cant hit them.
-if they are protected by gun turret,first send in some infantries or ground units and run away.while they chasing your units,send some air units to defeat them.
notes:do not send infantries to defeat tanks,except flame thrower and rocket launcher.
[size=+1]BACKYARD MONSTERS:level 49,INFERNO:level 37[/size]
LOOKING FOR ALLIANCE ~ :)
  • Muhammad Faidhi
    Muhammad Faidhi
    Potential Threat
    Joined Sep 2011 Posts: 78
    [size=+2]7.ground units(humvees)[/size]
    humvees.jpg
    -tanks,rocket buggy,rocket launcher,flame thrower and suicide bomber are useful!
    [size=+2]8.taking down mortar tower and gun turret that placed together[/size]
    EXAMPLE:
    mortartowerandgunturret.jpg
    -be careful!if gun turret placed together with mortar tower,DO NOT USE RAZORBACK.the mortar tower has a longer range than the razorback though it is lvl 8(max)
    -you can bait them with some units then send in tanks(for gun turret) or aircrafts(for mortar tower)
    -you can also use TMT(tanks with medics and techs)(read number 2.(c))
    NOTES:more details about TMT here
    OK DONE,YOU CAN POST NOW :)
    [size=+1]BACKYARD MONSTERS:level 49,INFERNO:level 37[/size]
    LOOKING FOR ALLIANCE ~ :)
  • spacemanandrew
    spacemanandrew
    Skilled Warrior
    Joined May 2010 Posts: 565
    screw tanks, razorbacks outrange the gun turrent, once the razorback is lv3 it can outrange all gun turrent levels and lv1 can outrange up to lv6.
    [QUOTE=BLaCKoNi666;1607248] Remember you dont want hardcore gamers to protest cuz we have no life and thus can do it for months:p[/QUOTE] KIXEYE Q Rich said: we have roberts, but no robots.
  • desmondyeoh
    desmondyeoh
    Skilled Warrior
    Joined Oct 2011 Posts: 304
    Nice thing. Very detailed . Using this guide all the defense may be cleared.
  • Muhammad Faidhi
    Muhammad Faidhi
    Potential Threat
    Joined Sep 2011 Posts: 78
    Nice thing. Very detailed . Using this guide all the defense may be cleared.
    thank you :)
    [size=+1]BACKYARD MONSTERS:level 49,INFERNO:level 37[/size]
    LOOKING FOR ALLIANCE ~ :)
  • desmondyeoh
    desmondyeoh
    Skilled Warrior
    Joined Oct 2011 Posts: 304
    Umm, how about attacking 2 very close towers (mortar and turret)? Maybe you can make a guide on that.
  • Muhammad Faidhi
    Muhammad Faidhi
    Potential Threat
    Joined Sep 2011 Posts: 78
    Umm, how about attacking 2 very close towers (mortar and turret)? Maybe you can make a guide on that.
    done :) thanks for your suggestion.
    [size=+1]BACKYARD MONSTERS:level 49,INFERNO:level 37[/size]
    LOOKING FOR ALLIANCE ~ :)
  • Ormagöden
    Ormagöden
    Force to be Reckoned With
    Joined Feb 2011 Posts: 1,598
    [size=+2]6.ground units(except humvees)[/size]

    Why "Except Humvees" while you can destroy them with a few Rifleman? Also why don't include Hercules, they are an anti-air unit.
    .-- .... -.-- -..-. -.. --- -..-. -.-- --- ..- -..-. . ...- . -. -..-. -... --- - .... . .-. -..-. - .-. .- -. ... .-.. .- - .. -. --. -..-. - .... .. ... -..-.
    WTF?????????????????
    This is why i love the forums.
    I'm back, screw the games, I like forum.
  • Muhammad Faidhi
    Muhammad Faidhi
    Potential Threat
    Joined Sep 2011 Posts: 78
    Why "Except Humvees" while you can destroy them with a few Rifleman? Also why don't include Hercules, they are an anti-air unit.
    humvees i good in taking down infantry and air units,though humvees is the only ground units that can hit air units.thats why i separate ground units in 2 category.
    [size=+1]BACKYARD MONSTERS:level 49,INFERNO:level 37[/size]
    LOOKING FOR ALLIANCE ~ :)
  • Ormagöden
    Ormagöden
    Force to be Reckoned With
    Joined Feb 2011 Posts: 1,598
    humvees i good in taking down infantry and air units,though humvees is the only ground units that can hit air units.thats why i separate ground units in 2 category.

    Humvees can be killed very easily... Hercules have slower fire rate, but higher damage, range and health, and is "Best" for flying units...

    So i suggest you make another section for Hercules, because i have a problem with them :p ( They kill all of my Cobras instantly :/ )
    Oh, and btw if you can read this, where are you from?
    .-- .... -.-- -..-. -.. --- -..-. -.-- --- ..- -..-. . ...- . -. -..-. -... --- - .... . .-. -..-. - .-. .- -. ... .-.. .- - .. -. --. -..-. - .... .. ... -..-.
    WTF?????????????????
    This is why i love the forums.
    I'm back, screw the games, I like forum.
  • PizzaGod
    PizzaGod
    Minor Nuisance
    Joined Oct 2011 Posts: 112
    I have yet to find a yard (other than my own) that I can't take down with just 8 razers and copter drones. (My Turrets are well placed and too high a level to take out this way)

    I am about to unlock the Challenger tank, I may change my method after that. However I have defeated people who have them no problem.
    Backyard Monsters -Lvl 55  - Quit, new map section sucked

    Battle Pirates lvl 41 - Quit, liked WC better, and WC takes too much time

    War Commander - lvl 44 - game broke, can't play anymore
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    rhino's at lvl 6 have 339 range, enough to take out gun turrets up to lvl 7, and they're better in defending too and do more damage... so upgrade your rhinos and get rid off those razorbacks!!!
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • PizzaGod
    PizzaGod
    Minor Nuisance
    Joined Oct 2011 Posts: 112
    As my other players get better defenses, I am still finding Razorbacks
    very usefull, but find myself using my tanks more and more. One lvl 5 mine will take out my Razers, that is frustrating.
    Backyard Monsters -Lvl 55  - Quit, new map section sucked

    Battle Pirates lvl 41 - Quit, liked WC better, and WC takes too much time

    War Commander - lvl 44 - game broke, can't play anymore
  • desmondyeoh
    desmondyeoh
    Skilled Warrior
    Joined Oct 2011 Posts: 304
    LarsB wrote: »
    rhino's at lvl 6 have 339 range, enough to take out gun turrets up to lvl 7, and they're better in defending too and do more damage... so upgrade your rhinos and get rid off those razorbacks!!!

    What the hell, is this max range? i never upgrade this before. They are more accurate than razors and more health.
  • NuclearFallout
    NuclearFallout
    Unicorn Overlord
    Joined Aug 2011 Posts: 8,431
    very useful guide, I'll see how your tips work
    "Do not pray for easy lives. Pray to be stronger men."
    - John F Kennedy 

    "If you're explaining, you're losing"
    Ronald Reagan

    No I'm not a moderator
  • PizzaGod
    PizzaGod
    Minor Nuisance
    Joined Oct 2011 Posts: 112
    LarsB wrote: »
    rhino's at lvl 6 have 339 range, enough to take out gun turrets up to lvl 7, and they're better in defending too and do more damage... so upgrade your rhinos and get rid off those razorbacks!!!

    My Rhino's are maxed out, my Razers lob at 399, way out of the reach of most Mortar towers. However I have leveled up my Paladens and use them more often to take out Gun Turrets. they have an even greater range than my maxed Rhino's, but still not what my Maxed out Razers have.
    Backyard Monsters -Lvl 55  - Quit, new map section sucked

    Battle Pirates lvl 41 - Quit, liked WC better, and WC takes too much time

    War Commander - lvl 44 - game broke, can't play anymore
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    i don't use razors beacause they suck in defending, and i rather have an unit that defend well too... i don't use maxed out paladnis becuase taking them to the appropriate lvl just takes too much time and resources when my rhino's do the job too... and when my challengers will hit lvl 3, i will replace all my tanks by challengers...
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • Roger Williams
    Roger Williams
    Greenhorn
    Joined Dec 2011 Posts: 2
    defeating lvl 9 turrets
  • Naty Valderrey
    Naty Valderrey
    Potential Threat
    Joined Jan 2012 Posts: 52
    One doubt about TMT tactics, where do i get the tech and the medic??
  • Tom Borland
    Tom Borland
    Unicorn Overlord
    Joined May 2011 Posts: 6,413
    One doubt about TMT tactics, where do i get the tech and the medic??

    The tech and medic are no longer in the game, repairs are done automatically through the units tab at the bottom of the screen
    GNU Terry Pratchett

  • Danny Truong
    Danny Truong
    Minor Nuisance
    Joined Jan 2012 Posts: 144
    Any tips on attacking when Hercs are on bases? Cobras take so long to take out mortars that when Hercs start walking my way, it's time to leave.
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    Any tips on attacking when Hercs are on bases? Cobras take so long to take out mortars that when Hercs start walking my way, it's time to leave.

    bait the hercs and kil them with your tanks.
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

  • Danny Truong
    Danny Truong
    Minor Nuisance
    Joined Jan 2012 Posts: 144
    LarsB wrote: »
    bait the hercs and kil them with your tanks.

    I'll need to re order my attack then. The hercs were heading the way towards the Cobras so they couldnt be baited by the riflemen. Also i have only 5 riflemen cuz the bunker took a lot of space, gotta be careful with those. I used 4 for mine sweeping. Tough base for me to attack this time.
  • potatopizza1
    potatopizza1
    Minor Nuisance
    Joined Nov 2011 Posts: 127
    high level tanks have 350+ range
    My alliance is friendly and attack when necessary and members already know how to fight on their own if everyone else is offline. I know ganging on people and ruining the game for people is wrong because I was in that situation before. Being in an alliance takes commitment, and willing to do teamwork. Don't think of people in alliances as bullies or people who are "weak" because people are weak and just needs knowledge to be strong. That's why I chose to be in an alliance for an advantage.
  • Danny Truong
    Danny Truong
    Minor Nuisance
    Joined Jan 2012 Posts: 144
    high level tanks have 350+ range

    He had 21 Hercules ! i put 10 paladins on him and as far as I could, but the Herc's kept advancing forward. They were on bait, just like the Terminator. 10 tanks spread out couldn't destroy them. I had to put 2 rhinos behind them to finally take them out. What a crappy attack.
  • potatopizza1
    potatopizza1
    Minor Nuisance
    Joined Nov 2011 Posts: 127
    bait the hercs then spawn the tanks. 8 paladins will destroy a herc in 2 shots
    My alliance is friendly and attack when necessary and members already know how to fight on their own if everyone else is offline. I know ganging on people and ruining the game for people is wrong because I was in that situation before. Being in an alliance takes commitment, and willing to do teamwork. Don't think of people in alliances as bullies or people who are "weak" because people are weak and just needs knowledge to be strong. That's why I chose to be in an alliance for an advantage.
  • Danny Truong
    Danny Truong
    Minor Nuisance
    Joined Jan 2012 Posts: 144
    bait the hercs then spawn the tanks. 8 paladins will destroy a herc in 2 shots

    my tanks level 3 suck right now. But putting them behind the hercs when they are baited are my only chance, and thats what I did and eventually won. Still 21 hercs clustered took many shots to kill.
  • Kelvin Yuan
    Kelvin Yuan
    Greenhorn
    Joined Feb 2012 Posts: 4
    really? Hercules kill Cobras instantly? i see a group of hercules i dont care i just send in my coper drones and not one dies. same thing goes to humvees
  • LarsB
    LarsB
    Unicorn Overlord
    Joined Nov 2011 Posts: 15,313
    really? Hercules kill Cobras instantly? i see a group of hercules i dont care i just send in my coper drones and not one dies. same thing goes to humvees

    well, if you have lvl 6+ hercules you will lose at least 3 copter drones in order to kill it, and 1 for lvl 6 humvees.
    WC: Lvl: 35 User ID: 933725 Sector: 38
    Prizes won: Elite Rifleman, Elite Heavy Gunner, Attack Dog, Stinger, Shock Trooper, Colossus, Gladiator, Elite Humvee, Honey Badger, Elite Gatling Truck, Elite Shock Tank, Flak Tank, FAV, Elite Laser Tank + Schematic, Elite Hellfire+ Schematic, Elite Mega Tank, Behemoth, Reaper Drone, Elite Warhawk , Havoc, Hellstorm, Kondor, Heavy Ionized Armor

    I am not a moderator or developer and I do not work for ♞KIXEYE in any way, I'm just an Elder of the game

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