Tokens a possible solution ?

DPR
DPR
Strike-force Captain
Joined Jul 2011 Posts: 723
I see lots of complaints about tokens and like many others i hate having to scroll through all my useless tokens to find the ones i need.

Its also a PITA trying to remember if i have build / upgrade tokens and then enough kits if i want to upgrade.

Here is my thought's 

Simplify the token menu by making tokens Tier based rather than ship based AND combine build/upgrade tokens 

KIx can still sell the tokens LTO's Event prizes etc. Players get a easier overview of their token inventory WIN / WIN in my eyes.

As for the upgrade kits just do away with them upgrades take long enough as it is :) 
  • danny.e.cox
    danny.e.cox
    Greenhorn
    Joined Jun 2016 Posts: 7
    I agree, the token list is in need of an update. At the very least let us delete unused tokens to make the list smaller.
  • kixeyeuser_1357338164275_18422_1753772136
    kixeyeuser_1357338164275_18422_1753772136
    Potential Threat
    Joined May 2014 Posts: 41
    Please! I have 57 Skyfire build token and 29 Punisher tokens I will never use. If nothing else let me delete them. As it is the game is unwieldy and cumberson to play plowing through lists of tokens that I can't use in order to find the ones I want.

    I also do not understand why Kixeye didn't redesrign the player interface for easier usage rather than using HTML to simply replace it. It should have been a prime time to rework stuff.
  • Red_Hunter
    Red_Hunter
    Potential Threat
    Joined Feb 2013 Posts: 85
    I don't see why the tokens can't be listed alphabetically.  Would make sorting through the tokens much easier.
  • Red_Dragon121
    Red_Dragon121
    Greenhorn
    Joined Aug 2016 Posts: 4
    Here's any idea, when your ship yard is empty why don't you build a Skyfire or Punisher using your build tokens and then scrap the ships, one quick way to get rid of unwanted tokens
  • tim.gelette
    tim.gelette
    Greenhorn
    Joined Feb 2013 Posts: 6
    Just add a filter and include build kits, let players find what they need.
  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    I built and scrap 99 punicher 99 icebreaker and 99 Citadel made a little dent in the kixeye useless crappy token hulls 
  • CleopatraOfTheSea
    CleopatraOfTheSea
    Strike-force Captain
    Joined Feb 2013 Posts: 740
    edited 21 Aug 2020, 8:30AM
    DPR said:
    I see lots of complaints about tokens and like many others i hate having to scroll through all my useless tokens to find the ones i need.

    Its also a PITA trying to remember if i have build / upgrade tokens and then enough kits if i want to upgrade.

    Here is my thought's 

    Simplify the token menu by making tokens Tier based rather than ship based AND combine build/upgrade tokens 

    KIx can still sell the tokens LTO's Event prizes etc. Players get a easier overview of their token inventory WIN / WIN in my eyes.

    As for the upgrade kits just do away with them upgrades take long enough as it is :) 
    even easier, scrap all this limited nonsense including how many we can hold and make all tokens generic.
  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    why not just put upgrade build and upgrade kits tokens in Token inventory under Special there is nothing there that would help players know what they have in upgrade kits. I have been asking this for months but kixeye seem to have dropped the ball and not did crap in game beside take our money. It's just like all these hulls kixeye gives us and we have no place to put them storage is over run and we can't move ship in or out i scrap hulls and a week later i get more free hulls from kixeye which i turn around and scrap seems like we should get a larger dock and storage to put hulls in 
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