hi,
hab grad bei der 3. quest für den pegasus die flotte saturn eingesetzt mit midnight marauders als kampfbonus.
leider hat sich immer eines meiner schiff beim speed immer hervor getan und fuhr den anderen vorraus.
das hatte den schnellen tod zur folge. aber auch dann bei 4 schiffen in der flotte setzte sich das nächste wieder ab mit zu viel speed.
das ging so lange biss die flotte ganz tod war. irgendwas stimmt mit dem speed nicht. der grundspeed mit den items ist bei allen gleich.
wenn das die folge von dem kampfbonus ist, stufe ich das als fehler ein.
mfg
Hi,
I just used the fleet saturn at the 3rd quest for pegasus with midnight marauders as a combat bonus.
unfortunately one of my ships has always stood out at speed and drove the other ahead.
this resulted in quick death. But even with 4 ships in the fleet, the next one set off again with too much speed.
that went on until the fleet was completely dead. something is wrong with the speed. the basic speed with the items is the same for everyone.
if that is the result of the combat bonus, I classify it as a mistake.
Kind regards
0
The crew applies bonus damage, speed and defense as a ship takes damage. The first ship to take damage will start to always be in front of the others making it take more damage, which makes it faster and faster and eventually it will just die. This process will then repeat on the next ship.
Sync drives are a special that helps prevent this. It forces faster ships to slow to match speed with the slowest ship in the fleet.
the first ship set sail before combat took place.
So the next thing would be to double check all of the builds and make sure they are the same.
all with the same speed and speed