Baser vs Base

BlueGangsta
BlueGangsta
Potential Threat
Joined Jun 2013 Posts: 64
Base Strength vs Fleet strength... That is how basing should be done and yes it should be mandatory.. You say well a base with no guard is going to be valued lower than 1 with a guard simple then your fleet choice has to change.. You should not be able to hit a weak base with top tier fleets. That more than Kixeye themselves is what drives players away from game. Or causes them to hit level 79 and then reset or start a alt base. FVF should be FVF. i can not stand interceptors vs Conqueror battles ( i get it that is how lowers get even ) But if my idea was taken into account maybe lowers wouldn't sink conqueror fleets as often and could enjoy the game.  And when an attacker fails in a base the defending base should get alliance points as well.. I know I know yadda yadda won't happen but its an idea that could change things and if not do what you usually do and change junk in your favor.
That was directed purely towards Kixeye.

  • DJJeckel65
    DJJeckel65
    Skilled Warrior
    Joined Mar 2013 Posts: 463
    Send a ticket/ a feed back ticket. I have been told by CS that the forums is not run by kixeye. you may have to write a paper letter to steelfront. Alot of post get over looked here. :(
  • James Leon
    James Leon
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,839
    KingMillo said:
    Base Strength vs Fleet strength... That is how basing should be done and yes it should be mandatory.. You say well a base with no guard is going to be valued lower than 1 with a guard simple then your fleet choice has to change.. You should not be able to hit a weak base with top tier fleets. That more than Kixeye themselves is what drives players away from game. Or causes them to hit level 79 and then reset or start a alt base. FVF should be FVF. i can not stand interceptors vs Conqueror battles ( i get it that is how lowers get even ) But if my idea was taken into account maybe lowers wouldn't sink conqueror fleets as often and could enjoy the game.  And when an attacker fails in a base the defending base should get alliance points as well.. I know I know yadda yadda won't happen but its an idea that could change things and if not do what you usually do and change junk in your favor.
    That was directed purely towards Kixeye.

    you are proposing changing the game so that people can purposely   their bases weak and never have  have to particpate in playing the game? . I like the way people sniped and thought it was fun. I like the fact that lower level people can  spend time sinking fleets of higher level players  just for the fun of it. I have always wondered why people get annoyed whn the ships are snagged,  I do not snipe but when my fleets are caught it is my fult and all I have to do is hit repair and wait.  Always considered it part of the game.

    ahava veshalom
  • BlueGangsta
    BlueGangsta
    Potential Threat
    Joined Jun 2013 Posts: 64
    Fair enough. good points... Guess we're just gonna have to see where this new era leads us.. Although i still think 5 u2 Howlers or heck any over matched baser in a sub par bases weakens the game, and drives more players away.. But i maybe should of thought about this in a lesser gamer manor.. Me i want bases that is challenging but i can't expect others not to want an easy game.. Thanks for the feed back

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