Future Tech Ideas

coolcat00
coolcat00
Minor Nuisance
Joined Jun 2014 Posts: 220
edited 18 Oct 2019, 3:43AM
This is me asking Kixeye for tech/speculating future tech [I have no inside info]
My Examples:

T8.5 Armor
Zinthium Isotope Armor ZEV-1 (+10 speed +10 turn +15 evade): This would be an upgraded version of D5-EV (+7 speed +7 turn +10 evade)
Problem: currently speed is difficult to mess with without using old tech like D5-EV and Interception system (except in siege class)
Specific uses: Nemesis X and speedy ships that benefit from evade

T8 or T9 Special
Frontline Countermeasure System II : Depending on tier this would have standard countermeasure buffs as well as 1800 building defense or 2700 (T9)
Problem: Galea acts as a defense boosting countermeasure system It is only usable by three classes 
Uses: Dragoon (also could find use on Assault ships if it beats Anti-missile proliferation system II)

Other Ideas
Assault:
    Multi-Form Antimissile II with Anti-missile Proliferation system III or Prometheus Missile System II  (I don't see this happening anytime soon)
Tier 8.5/9 Garrison:
    A garrison ship that uses splash missiles (Anything but rockets)similar to what is used by Monoliths in the new Icebreaker Pillage Target
    Problem: The past three Garrison ships Ice Breaker, Inferno Dragon, and Pretorian all use Rockets (Monolith used mortars) [give us something new]

Will add Ideas  Please Add your own thoughts below
  • ScattergunScott
    ScattergunScott
    Force to be Reckoned With
    Joined May 2017 Posts: 1,903
    SKIRMISH CounterMeasures Special like the Galea Defense System. 

    Kestrel Defense System
    Tech: Forsaken
    Hull Classes: Skirmish/Garrison
    Tier: 8
    Weapon Weight: +23%

    Attack: 

    Spread -10%
    Splash +50%
    Countermeasure Range: +62%
    Countermeasure Reload: +20%
    Anti-Mortar Range +77%
    Anti-Torpedo Range +77%
    Anti-Mortar Accuracy +35%
    Anti-Torpedo Accuracy +35%

    Defense:

    Explosive Survival 1800
    Concussive Survival 1800

    Skirmish is the next Cycle, after all. I know the Galea can be used on Assault and Skirmish Ships, but it is oriented more for Garrison Ships. Assault might have better options for CMs, but there is no current Special for Cormorants, to boost them like other CMs.

  • coolcat00
    coolcat00
    Minor Nuisance
    Joined Jun 2014 Posts: 220
    edited 22 Oct 2019, 4:35AM
    SKIRMISH CounterMeasures Special like the Galea Defense System. 

    When Referencing a Skirmish Countermeasure system, I would Relate it to the T7 Hydro-Atomizer Nozzle Limited Print as it was last seasons Skirmish countermeasure system and has better stats than galea (check it out). (Sub-aquatic propellant also boosts countermeasure reload for cormorant)

    I see that you are Directly  using Anti-Torpedo as the class of cormorant even though it does countermeasure damage
    There are three types of Anti-damage:  Anti-mortar, Anti-missile, and countermeasure
     
    Anyways, my critiques aside, good idea
    Thanks for sharing
  • ScattergunScott
    ScattergunScott
    Force to be Reckoned With
    Joined May 2017 Posts: 1,903
    coolcat00 said:
    SKIRMISH CounterMeasures Special like the Galea Defense System. 

    When Referencing a Skirmish Countermeasure system, I would Relate it to the T7 Hydro-Atomizer Nozzle Limited Print as it was last seasons Skirmish countermeasure system and has better stats than galea (check it out). (Sub-aquatic propellant also boosts countermeasure reload for cormorant)

    I see that you are Directly  using Anti-Torpedo as the class of cormorant even though it does countermeasure damage
    There are three types of Anti-damage:  Anti-mortar, Anti-missile, and countermeasure
     
    Anyways, my critiques aside, good idea
    Thanks for sharing
    Maybe look at the Stats I suggested, and look at the Stats for Galea. Might be similar, except I replaced the Anti-Missile specific Boosts with Anti-Torpedo. 
  • skyhawk30
    skyhawk30
    Greenhorn
    Joined Jan 2017 Posts: 5
    here is a idea some of the old hulls have it to ware they can be used to attack other bases or revenge like the knight crawler sub that right now can only be used to open cargo
Sign In or Register to comment.