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First-Sin
First-Sin
Greenhorn
Joined Feb 2016 Posts: 2
I know its a game but , I thought it was Battle Pirates, Not Battle of the ships. Pirates don't care what kinda ships you have and will kill you regardless. I think its stupid how I have one fleet that I cant do anything with except hit bases like wtf 

STOP WITH THE SHIP CLASSES

it was fine how it was before. 

Passing lvl 40 should be able to attack anyone. not babying them 

I hate playing because i cant even attack fleets like how can you help out your fellow time player without being able to attack the enemy 

there is too many restrictions  
  • Da Finnish Pirate
    Da Finnish Pirate
    Greenhorn
    Joined Nov 2012 Posts: 13
    First-Sin said:
    I know its a game but , I thought it was Battle Pirates, Not Battle of the ships. Pirates don't care what kinda ships you have and will kill you regardless. I think its stupid how I have one fleet that I cant do anything with except hit bases like wtf 

    STOP WITH THE SHIP CLASSES

    it was fine how it was before. 

    Passing lvl 40 should be able to attack anyone. not babying them 

    I hate playing because i cant even attack fleets like how can you help out your fellow time player without being able to attack the enemy 

    there is too many restrictions  
    WELCOME To My World..WON'T YOU STEP RIGHT IN...
  • zeusIII
    zeusIII
    Skilled Warrior
    Joined May 2013 Posts: 402
    edited 17 Jun 2019, 12:28AM
    Yep - two fleets for the raid is a good thing but with all the ship classes,raid cycles and the build times & limited bp's I wont live loong enough to see that....
  • TomBrooklyn
    TomBrooklyn
    Unicorn Overlord
    Joined Oct 2012 Posts: 2,718
    That would be a big rollback.   I think it's too late for such a major reversal.

  • dear kix seance your finally porting the game away from flash how bout giving us a classic , say one that starts pre pun as that was when the game was way more fun and i know that coining was less sorry but there were alot more players to coin so maybe they balance it out some i'm not a rocket scientist but but what 400 sectors of players coining a little would add up to a lot of coin and i could happily sink fleets or my fleets in bases and have fun no matter the fleet i liked hitting with sawfish so they sank a lot just ment i coined them or waited but it was fun 
    as it is now its more like work witch i play to get away from 
      
  • zeusIII
    zeusIII
    Skilled Warrior
    Joined May 2013 Posts: 402
    Would be nice if there were more T8 baser ships.....
  • nope t0 would be better sorry

  • kixeyeuser_1385395552015_100002033136223
    kixeyeuser_1385395552015_100002033136223
    Potential Threat
    Joined Jul 2014 Posts: 29
    What most need to remember is that the ship class system came about a couple of years ago due to the fact the pve content and pvp content wasnt well aligned and that new tech released for pve purposes through pvp into utter inbalance, forcing kix to split pve and pvp content all together, because each time tech was release either pve became too easy or pvp become to one sided.

    PVE class separation came to better balance pve content (and ultimatly revenues) for kix. Creativety sadly lost kix money or made players angry when they used the wrong fleet type in the wrong target dying in seconds.

    Is the class system perfect, hell no. It prevent any kind of creative thinking and builds and force us to build a gazilion flts instead of a few. But aint it why they gave us a second shipyard ? Second shipyard wasnt a gift to lower build, it was to help player participate in both aspects of the game and revitalize pvp which was slowly dying out (and losing kix lots of coins).

    So when you compare now and then, it prefer how it is now even if it now perfect. Biggest issue remains build times and repairs times, but i dont see the day that will change either.
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