Zoe's Gamble - January Event Discussion

  • Jimbo073
    Jimbo073
    Strike-force Captain
    Joined Jul 2014 Posts: 600
    Jimbo073 said:
    Specialists aka Specs said the changes to the armor were made before we had a change to hit the target, but weren't we hitting the HQ targets before the change? I bet the buccs would take a huge hit on the health after the change to charged armor in the HQ targets.
    The 120 HQ targets required two different fleets. And they are not the raid targets.
    Wasn't the point of the comment, the comment is that the 120 HQ targets will do more damage to the Buccs with the reduced armor pull and the reduced deflection as they did before.
  • Shapu_the_farm
    Shapu_the_farm
    Master Tactician
    Joined Sep 2015 Posts: 2,045
    wolf123 said:
    Dazandren said:
    guess i'm an anomaly, i'm using my ironclads from a year ago with no charged armor, no countermeasures and no crew and am autoing the 60s.  i'm doing 3 full sets for 5-6 hrs repair for roughly 3 mil points using the build recommended on TFC a year ago for doing the raids then.  

    i do have some tokens saved so am going to instant refit them to include shielded tactical system and 1 each phalanx and trident to cut down on damage hopefully.  working on a buccaneer fleet but it's not ready yet.  maybe next month.
    Same here, using a fleet of ironclads with mauser cannons, and a Zelos fleet with quake cannons. can even throw in a Zelos into your ironclad fleet, that can offer some of the countermeasure defence that you clearly looking for  ;) I'm shocked at how many people here DON'T have a Zelos fleet built considering the ships do so well in FM, normal and uranium bases, and lower end scourge grid targets...or maybe they do but haven't decided to think outside the box?
    I'm betting you have Siege Battery 3 on them instead of Siege battery 4.  Evidence and a series of as-yet-unanswered complaints suggest that SB4 is glitched and isn't provding its turret defense bonus.
  • Shapu_the_farm
    Shapu_the_farm
    Master Tactician
    Joined Sep 2015 Posts: 2,045
    UF_g8or said:
    I'm curious as to the IC build by those auto'ing 60's and doing multiple sets.  I to have IC"s although I'm barely getting through 1 set with the Mauser build and I confirmed my build with an alliance mate.  Now my alliance mate admits he is using a demolotion crew to make it look so easy. 

    Additionally,  why isn't Bloodthirst being activated on the IC's.  The only blood i'm seeing is my health bar.  :)
    UF, I'm happy to share my build:

    https://www.dahippo.com/bp/ship#!C07M012121212342U6P2Y8OAKAK2M2M2M2M2M2M2M2M07J012121212342U6P2Y8OAKAK2M2M2M2M2M2M2M2M07J012121212342U6P2Y8OAKAK2M2M2M2M2M2M2M2M07J012121212342U6P2Y8OAKAK2M2M2M2M2M2M2M2M07J01212121234446P006AAKAK2C00F2001B001B00dE

    Note the fifth ship running countermeasures.  I can do a B set (with driving) for about 1.5 hours of damage.  If you don't have a Harlock's IC, then you can probably do the sets for 3 hours apiece.  I have been running with the Creeping Death crew.

    I do NOT use Siege Battery 4, although I have it.  I've heard rumors it's glitched so I didn't add it to my boats when I retooled them with Nuclear Accelerator 2.


  • Mick Connors
    Mick Connors
    Skilled Warrior
    Joined Jun 2012 Posts: 357
    WOW thanks kix for listing to us well the 16,000 that are playing the awful grind of a raid
  • Coulbauth
    Coulbauth
    Minor Nuisance
    Joined Jul 2016 Posts: 114
    dm vc said:
    Coulbauth said:
    I probably missed it but do I have to start a new build to get the 25% reduction on the Hydra? because it does not seem to be affecting the current build.
    its reduced in raid points from 20 mil down to 15 mil - imo - that is what the note meant - i dont think you should restart build

    yeah saw that for some reason I was thinking build cost probably because I was tired.
    Organized people are just to lazy to look for their stuff.
  • Mad Viking
    Mad Viking
    Minor Nuisance
    Joined Mar 2013 Posts: 186
    Sweet, now I can do the BUCC target for free with insta rep in base.. Only real bummer is that it takes 4 retreats to do so. I'd like to point out that this. is. not. fun.

    Having the first raid in a series be this punishing to the hull designed to it, and the luxury charged armors (yep, 1 on each) is sickening. Sure by the 3rd cycle you can punish those that didn't fully arm their boats, but on the first cycle? Come on. 

    And at 3m per target this is turning into a long. boring. chore.

  • ABE1
    ABE1
    Skilled Warrior
    Joined Jun 2012 Posts: 309
    mstary1 said:
    ABE1 said:
    This current raid has to be the worst of the charged armour raids so far.

    We should be able to clear a target in 1 hit  but the charge is being stripped a ridiculous rate, making the need for multiple retreats to complete a target.

    It wouldn't be so bad if the armour life decreased slowly after the charge was depleted, so you could chose between more damage or more time BUT unless you retreat when the charge is gone, your fleet is sunk.

    We need either more charge or the damage output to actually be balanced to the current tech.
    Naaa, it's a luxury item, remember?  And Kix said we wouldn't need Rad armour for this raid either. 
    I remember the 'luxury item' quote well but since when have we trusted a Kix statement of how something will work   ;)
     
  • Stormcatcher
    Stormcatcher
    Skilled Warrior
    Joined Oct 2012 Posts: 350
    We have also increased the set bonus for the following target sets: 
    Tier 6 from 400,000 to 600,000
    Tier 5 from 20,000 to 40,000
    You still CAN"T FINISH TIER 5 Level 41 WITHOUT GETTING YOUR FLEET DESTROYED!!!!

    You sank my Battleship!!
  • Randall Banks
    Randall Banks
    Minor Nuisance
    Joined May 2012 Posts: 115
    LAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGG IS BEYOND BAD.
  • xXMSE69Xx
    xXMSE69Xx
    Greenhorn
    Joined Feb 2014 Posts: 6
    cant even hit a 41 with cannoneers without huge damage what KIXEYE you catering to the big guy and **** the little guy my money spending on this game has stoped until you can inclide the little guy
  • TheJakester
    TheJakester
    Potential Threat
    Joined Feb 2014 Posts: 28
    With 49k points..... what does that tell you?






    Besides the "you suck" comments - tells me that nobody gives a royal crap about the raids anymore.  Time to fix the problem!
  • steshot
    steshot
    Skilled Warrior
    Joined Dec 2012 Posts: 564
    ignoring all the stuff we hate for a sec, i have 1 other issue with this raid and s target - ...
    We are getting almost no res from these targtes, so as i build ships, i'm running out of res.
    I'd rather not end up going back to old days of collecting res for hours. That is an insult to your experienced players, and easy for u to resolve, and little to no cost to you.
    Please UP the RES from S target!!!
  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,602
    edited 12 Jan 2018, 4:12PM
    With 49k points..... what does that tell you?






    Besides the "you suck" comments - tells me that nobody gives a royal crap about the raids anymore.  Time to fix the problem!
    Your sector isn't active then. I have roughly 3M and I'm 48th place lol (I'm not in world Alpha)
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

    Sectors Visited: 84, 285, 407.
  • kixeyeuser_1443870080853_102296660127872
    kixeyeuser_1443870080853_102296660127872
    Minor Nuisance
    Joined Dec 2015 Posts: 101
    game started better this morning BUT true to form went to do a 61 lost two flts when i was able to do for 2 coins repair this morning game over for me 
  • John Seymour
    John Seymour
    Strike-force Captain
    Joined Sep 2011 Posts: 848
    It really doesn't matter. Kixeye has never cared about issues like that. There's way too many big spenders for them to care about issues of the low to mid level spenders. Only big coiner issues matter to them.
    The existence of the sea means the existence of pirates

    Improvise, adapt, and overcome

    Learn from your mistake

    Accept nothing challenge everything


  • Gruzilak
    Gruzilak
    Potential Threat
    Joined Jan 2013 Posts: 72
    I have noticed that I have only gotten 1 vxp from the tier 6 targets for my bucc flt despite damage done and damage taken.  Is this intended?
  • The_Vengeful_One
    The_Vengeful_One
    Moderator
    Joined Jun 2012 Posts: 4,223
    You don't get vxp for killing buildings, so you are only getting vxp for damage received.
  • RedzComfortGear
    RedzComfortGear
    Skilled Warrior
    Joined Feb 2013 Posts: 394
    Sure you up the points in B sets (60s) but also the damage.  Was doing 2 complete sets last night on auto then repairing, now barley making it through one set.  Same crew and all legendary ranked.  
  • michael.west.750
    michael.west.750
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,598
    I was doing 65's, with two buccs, for one to one and a half hours damage. Then they posted they upped the point payouts for certain targets and then I barely survived a 65. Over three hours repair. I figured maybe I was just tired. This morning I tried another 65 and barely survived. Over three hours repair. My driving and pattern didn't change. Why the extra damage?

    If it's going to be three hours per 60s target, it will take all day to do one set. This raid is a wash.
    .
  • blackhawk4040
    blackhawk4040
    Force to be Reckoned With
    Joined Feb 2013 Posts: 1,817
    We have also increased the set bonus for the following target sets: 
    Tier 6 from 400,000 to 600,000
    Tier 5 from 20,000 to 40,000
    You still CAN"T FINISH TIER 5 Level 41 WITHOUT GETTING YOUR FLEET DESTROYED!!!!

    Please use the proper pronoun... That should read "*I* still CAN"T FINISH TIER 5 Level 41 WITHOUT GETTING *MY* FLEET DESTROYED!!!!"
  • jasebase
    jasebase
    Minor Nuisance
    Joined Mar 2017 Posts: 143
    edited 12 Jan 2018, 5:23PM
    Have to agree...and for this topic about upping damage I normally stay clear.

    But my fleet now takes 4x as much damage in the 41.

    I was autoing it yesterday and was getting around 15-20mins damage, now 1hr+

    Kix, I'm out hello weekend

    Edit: And for those of you that say there weren't https://www.kixeye.com/forum/discussion/723380/p1  the reversing changes thread....
  • follow.tiffers
    follow.tiffers
    Skilled Warrior
    Joined Jun 2013 Posts: 476
    41s now do 4.5 minutes damage to Ironclad. Was 3 minutes yesterday. There's been a tweak.
    "First, I want to make it clear that our users are the lifeblood of this game. Your happiness is our primary objective and everything that we do to improve the game is aimed at increasing it."  Will Harbin. CEO, Kixeye.
  • OneEyeWild
    OneEyeWild
    Potential Threat
    Joined Dec 2011 Posts: 73
    The chat forum is full of talk about Bucs, but I wonder how many players even have them? Most ppl out there trying to do raid with Ironclads......?
    Are you one of them?
  • orioles506
    orioles506
    Minor Nuisance
    Joined May 2012 Posts: 261
    these raids shouldn't be this tedious and boring, everyone should be able to participate in some reasonable fashion, ( i could when i started just like most older players). This perfect driving stuff is all but impossible with the game mechanics causing so many problems, which they admit but yet do nothing to alleviate the issue.  This constant jumping thru their hoops is out of control and surely they are not learning as they keep doing the same thing over and over. Thinking many players have had their fill of this crap, IT"S A GAME, IT'S SUPPOSED TO BE FUN. 
  • ali.parr
    ali.parr
    Skilled Warrior
    Joined Feb 2013 Posts: 506
    I have them but I didn't have the will to spend coin and make the needed adjustments so am doing 60's and the an 80 before slow repairing.

    Taking damage of hours in 80s so my build is not what is required, or it might have been until it changed. who knows.

     

  • michael.west.750
    michael.west.750
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,598
    I have 2 buccs. They were doing 60s targets for 1 to 1.5 hours repair each. Then late last night the 65s started doing over 3 hours damage. I have 3 irons but they're not built for this raid so they die quickly. Others are using irons for instant repair or 10mins or less on auto.
    .
  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,602
    jasebase said:
    Have to agree...and for this topic about upping damage I normally stay clear.

    But my fleet now takes 4x as much damage in the 41.

    I was autoing it yesterday and was getting around 15-20mins damage, now 1hr+

    Kix, I'm out hello weekend

    Edit: And for those of you that say there weren't https://www.kixeye.com/forum/discussion/723380/p1  the reversing changes thread....
    I use 1 skulled ironclad (ranked and built using the tokens from Iron Maiden) to get 6 minutes 4 seconds of repair in a 41 on auto.
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

    Sectors Visited: 84, 285, 407.
This discussion has been closed.