Commanders, we’ve pushed several balance changes to Rogue Assault that increase the power of three units and decrease the oil cost in Daily Raids. Details below:
Temporary Oil Production increase mentioned in the 11.15 Patch Notes has completed and been disabled. This ran for an extra week, and we hope you found it helpful!
The 1st Tier of the Daily Raid maps has been reduced to 100 Oil Cost.
M3 Balance Tuning: Increased survivability to explosives & mines; Increased damage output especially to platforms and helicopters.
Turret
Health Increased to 13,060
Autocannon
Damage type changed to Ballistic
DPS increased to 5,264
Damage vs Platforms: 300%
TOW
DPS increased to 1,400
Burst damage increased to 7,000
Damage vs Platforms: 220%
Stinger
DPS increased to 2,400
Burst damage increased to 9,600
2x damage vs Helicopters
Chassis
Mine Armor increased to 30,000
Explosive Armor +30,000
BMP Balance Tuning: Increased survivability to Armor Piercing; Increased damage output especially to barriers.
Turret
AP Armor increased to 47,550
Cannon
Barriers damage increased to 250%
AGS Squad
Health increased to 47,550
AGS Balance Tuning: Increased damage output to Platforms and Tanks
AGS Launcher
Damage Type changed from Ballistic to Armor Piercing
Attack Range +20
Damage vs Heavy Vehicles: 150%
Good luck out there!