FM / Update Discussion 11/1

  • rrdata
    rrdata
    Potential Threat
    Joined Jan 2013 Posts: 82
    They should at least bring back some old targets into FM so ppl have time to adapt and build or refit a fleet this is a no go!. could do 113 for free now I need to repair same fleet on 115 twice ? no way. also could do 88 with a fleet for a small amount off repair.. now it can't do ****... really don't like it at all !
    Limburgia
  • This_Sux_now
    This_Sux_now
    Greenhorn
    Joined Sep 2015 Posts: 13
    You guys re balanced the 68 as well. Was that left out of update notes on accident?
  • nomen.nescio.33483
    nomen.nescio.33483
    Greenhorn
    Joined Nov 2014 Posts: 4
    Love the new update :-) if there isnt a challenge, whats the point in playing...
  • bob.okker
    bob.okker
    Minor Nuisance
    Joined Feb 2013 Posts: 211
    And the mods and all other Kix employees stay quiet
  • Ray_P
    Ray_P
    Unicorn Overlord
    Joined Aug 2012 Posts: 2,526
    Rampage to offer something constructive you could restore the old targets and basically collect the feedback on the new and then spend more time re configuring and having players preview and test the targets with a variety of fleets.   It might be an opportunity to **** victory from the jaws of defeat.  If you persist with this the only way is down.
    Ray_P   


    Winner of Hellhound, Grimshine, Nighthawk,  V2 C/H, JuggX, Mastedon, Interceptor, Atlas, Viper, Enforcer, Nash, Reaper, Spectre, Hellstrike, Vindicator, Triton, Stingray, Interdictor, Hurricane, MCX, Goliath, Barracuda, Strike Cruiser, Mercury, Mauler, Super Fortress, Battleship, Battle Cruiser,  HHA,  HHB 

    Remember at the end of the day it's a game,  it's not your life. 

    Sectors 138,  316,  248,  177,   315
  • Flipper13
    Flipper13
    Potential Threat
    Joined Jul 2012 Posts: 83
    beel78 said:
    TheHolsh said:
    Before I start I will at least wait for the release notes which will hopefully have some more esoteric info on the FM changes. I always wait for others to try new targets so I can get some scouting reports. I  am not even surprised anymore at all the people that rush into new targets and then complain. I think they have a word for that.
    The time requirement increase alone is too much....  not even counting the extra damage.
    What is this time requirement you are talking about? The only time requirement I know of was having 3 days to do the FM.  Really hope they get around to posting the release notes today.
    i know for the 115, (besides my fleet dying) I had to exit out once to recharge the armor.  The coldsnaps and rhinos are a copper plated ****.
    I sent in my phoenix to take out the rhinos only and i took an hour damage from 2 in the 115. It's this or do 24 103s for a prize i don't want and then another 24 for the chest, unless we can get the chest first without buying a prize in the pool. Anyone know these details? No way I have time (or desire) to sit and grind that many targets and then get a 3 day token only. No thanks. I do not coin, but my base sinks fleets of those that do (sometimes) so I bring in income to Kix. They often forget this, or do not care. If you are trying to kill the game, mission is about accomplished. Put the FM back to how it was and admit your error. Or watch many players leave in droves never to return.
  • Steve Rade
    Steve Rade
    Minor Nuisance
    Joined Oct 2012 Posts: 262
    before i go thru the TT system is there a issue with the free rep tokens?  I have none and have logged out/in and refreshed.. KIX???
  • alfie2000
    alfie2000
    Potential Threat
    Joined Feb 2016 Posts: 25
    Looks like I'll be playing with what I have from here on. Insane leap in difficulty!
  • Connorday
    Connorday
    Greenhorn
    Joined Jun 2014 Posts: 17
    anyone know if the locator is working again for the rnd i dont want to start researching if its still not working 
  • alfie2000
    alfie2000
    Potential Threat
    Joined Feb 2016 Posts: 25
    Looks like I'll be playing with what I have from here on. Insane leap in difficulty!
  • drizzit3rd
    drizzit3rd
    Minor Nuisance
    Joined Mar 2016 Posts: 260
    I don't even know what to say...  I'm speechless... 

    Geez, you guys just don't get it do you? 
  • John Richardson21
    John Richardson21
    Greenhorn
    Joined Aug 2017 Posts: 4
    so before i could do 3 x 113 and get 5hr repair now i try 115 and do one side for 14hr repair. No tokens for repair as promised. Way to go Kix killing game more

  • Yamato
    Yamato
    Potential Threat
    Joined Apr 2012 Posts: 34
    Kixeye have **** us yet again, absolutely crazy.....Kixeye's greed strikes yet again...no wonder so many are leaving. :(
  • ryan723
    ryan723
    Master Tactician
    Joined Jun 2011 Posts: 2,193
    First of all, gotta say that I love the change to the Bookmarks! Thank you!!!

    Second of all, I would like to point out the fact that there was a lot of negative feedback on the FM we are currently changing from, such as high damage to point ratio and the 350 mil target points. But We Overcame and Adapted!!! So please everyone, give some time to adjust to your new surroundings.

    But there are a few details that I do not like, such as the glowing on the bookmarks icon magnifying glass, not sure if that's temporary, but hope so.
    And the redemption clock on the chests in the FM, that is a little upsetting, especially, when we are still learning the new targets.

    Perhaps the redemption clock can be removed on the chests, all together, or added back in, if adamant, in a couple of FM rounds to get everyone time to adjust.

    Thank you.
    Lucky Luke wrote: »
    Our group has started to call them Zombie fleets....for obvious reasons.

    http://img32.imageshack.us/img32/7492/mynewsig.png
    I will be following this thread with interest. Please carry on.
  • Scott St
    Scott St
    Potential Threat
    Joined Feb 2013 Posts: 30
    New weakly is not to bad but needs work . Points from 115 is to low for the damage and damage from the fleet in 115 is to high when they come at You from front and back at same time . Kind of hard for tank to take the fire from them when it can be in two places at same time . Don't like that this looks like a weakly raid now ....
  • Dirty_Burn
    Dirty_Burn
    Potential Threat
    Joined Nov 2013 Posts: 49
    BRING BACK HACKERS  TO FUKK KIX LIKE THEY FUKKING US !!!!!!!!!!
  • Jnglwmn
    Jnglwmn
    Minor Nuisance
    Joined Apr 2012 Posts: 226
    Yes this is insanity.  I normally take damage on my mono's in the old target 113's but I don't mind coining a little if reasonable for the FM.  I just lost same mono fleet twice, TWICE and killed maybe 1//5 of the 115.  Thats 44 coins repair, HAVE NO REPAIR TOKENS GIVEN not that it would matter.  This is the final nail in the coffin for sure.  
  • RallySTX
    RallySTX
    Minor Nuisance
    Joined Jun 2013 Posts: 183
    15 hours repair, no tokens, and way too much damage, target too touch, you people are a bunch of lyiong ****, and you can shove this **** up your candy ****.
  • Mad Viking
    Mad Viking
    Minor Nuisance
    Joined Mar 2013 Posts: 186
    Great, the target you made the 115 is the one I was hoping you didn't (and if you did, tuned it way down) well you didn't. Its complete crap to introduce a target that causes this much damage to my top end garrison fleets. Both my icebreakers (2 charged M and X armors with Flag) and my Mono fleet got badly hurt in here - the cold snaps I can live with, the fleets not so much - the amount of damage they take before dying is crazy.
  • Coulbauth
    Coulbauth
    Minor Nuisance
    Joined Jul 2016 Posts: 114
    I had a long post ready to post and then realized it's not worth it you say you listen to us but only enough to to make it look like you do then you come out with the 115. you know what I have better thing to spend my money on
    Organized people are just to lazy to look for their stuff.
  • ikillyou44
    ikillyou44
    Greenhorn
    Joined Feb 2013 Posts: 8
    another step towards the end of this game, thanks for 6 years of glitches, thins k you have just got rid of another 20k players with this new move. Shame we cant get our cash back, no more off me and another dead base on the seas

  • Rpr Specialist Pls
    Rpr Specialist Pls
    Force to be Reckoned With
    Joined Jan 2015 Posts: 1,720
    What happen to the idea of changing targets AFTER the raid cycle for those targets? Also, they made the changes sound like it wouldn't be a major change. Why play the game when the chores are now a full fledged ordeal. Either they fix it soon or I walk. This is bull crap.
    Image result for i quit meme
  • mattheusD
    mattheusD
    Skilled Warrior
    Joined May 2014 Posts: 416
  • SSQUID
    SSQUID
    Incursion Leader
    Joined Mar 2014 Posts: 1,227
    Like, where are the repair tokens promised???? Dead fleet already and guess what, no tokens....
    Tokens are being processed now.  The volume of tokens is taking longer than expected.
    you can keep your tokens,they are like a band-aid for a severed hand,absolutely useless

    #pfffft
  • Pawan_88
    Pawan_88
    Minor Nuisance
    Joined Jul 2015 Posts: 118
    i also refresh many times and no tokens and FM started already! 
  • Praepolo
    Praepolo
    Potential Threat
    Joined Jul 2012 Posts: 31
    I hate to join the general kix sucks crowd but i have to admit with the dmg output in 115s that is way too high. Fully kitted out fleets shouldn't have to repair/swap out a tank to hit 1 farm target. I took about 4.5 hours repair, can prob get that down to 3 but the rhinos are hard hitting and can't shoot down all the missiles.

    On a more positive note i don't mind the changes to the points store variant, it'll help ppl catch up.....if they can hit 115.
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