GRIND?

  • nametagg0
    nametagg0
    Unicorn Overlord
    Joined Jan 2016 Posts: 5,855
    Yes - the game is a grind

    You forgot that the higher skill/level players often have to open bases for allies below level 35.

    Image result for free to play vs pay to win gif

    "the optimist looks up and loses his footing.
      the pessimist looks down and loses the path
      the strategist looks forward and adjusts accordingly" 
  • BUSH69
    BUSH69
    Potential Threat
    Joined Apr 2013 Posts: 60
    Yes - the game is a grind
    Agree 100% ! It takes way to much time to stay relevant in this game anymore. I cant spend 8 hours a day in a game to stay some what competitive. Once i get so far behind i guess ill just hang it up.
  • WrongThinker
    WrongThinker
    BP Game Team
    Joined Mar 2013 Posts: 1,706
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    Design Director
    KIXEYE
  • MF Gothmog
    MF Gothmog
    Minor Nuisance
    Joined Apr 2013 Posts: 152
    edited 11 Oct 2017, 2:09AM
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.


    While I give you credit for even replying to this post your response does beg the question ... why keep adding stuff as you have done if you admit its a grind and if now you say you are about to streamline? Why does it sound as if you are going to drop the easy stuff and keep the **** grind fest stuff? 

    Seriously.

    And no, its not any less of a grind now, LMAO
  • Meg_Y
    Meg_Y
    Greenhorn
    Joined Nov 2013 Posts: 21
    Yes - the game is a grind
    What peeves me off is the constant grind then you see idiots in a public forum asking others to send them new codes for the diamond tech.....why do we even bother?????

  • Bobby _C
    Bobby _C
    Potential Threat
    Joined May 2017 Posts: 63
    edited 11 Oct 2017, 2:02AM
    Yes - the game is a grind
    There are a lot that we as players do not need or want and your still not understanding your player base WT. If by chance you stop with all these ungodly 8 mil health units and bring this game back from the 26 century to the 21 century this game would be so much better. The smaller players are leaving as you just totally forgot about them.
    Here is something we do not really need or want: 

    Most of these old bases serves no purpose, but you still bringing them out. 
  • MX36
    MX36
    Unicorn Overlord
    Joined May 2012 Posts: 3,261
    Yes - the game is a grind
    IronCorps said:
    There are several ways to reduce the grind.
    Change "last chance" items in Gear Store to "permanent" items (looking at you Heroic Tech)Remove the lottery system (as SilentBeast mentioned above).Put Diamond Tech in the Gear Store.Increase the medal payout of the HZ 90 Challenge Bases to 100,000 medals.Get rid of 90% of the "Optional" activities.
    I agree with most of what you said, IronCorps, especially the Gear store point.
    I missed some of Oren's tech and haven't got any of Ardra or Roland's tech yet! this is the first time EVER that I feel I'm left behind and can't get the items I need due to the huge amount of released content and the limited time we have between events.

    On the other hand, the Diamond tech should stay only in Raids.. of all the current items we have, this tech is a one-time unlock that meant to be rare and hard to get. the real problem is that the 10% looks good when isolated, but its value suddenly drops when you look at the bigger picture and how all the other bonuses stack. KIXEYE should add some special bonuses relevant to the unit equipped not just 10%.

    -Medal payouts should definitely get increased. I like how they keep saying in the update notes "XX bases have been updated to stay relevant to the power curve" lol is the base's difficulty the only thing that needs updating?!!!
    If you're going to increase the difficulty and keep payouts the same (i.e. more grind for us) why not make the process itself more rewarding? for that, I would suggest the following:
    If you attack (grind) 5 bases of the same type in a row, you get a bonus. when you hit another 5 (now 10 total) you get a larger bonus,,, and so on.
    if you break that chain i.e. attack a base of another type, the bonus progress resets.
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000 + 30,000 bonus
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000
    HZ90 = 15,000 + 45,000 bonus
    HZ90 = 15,000
    .
    .
    etc.

    what do you think?
    P Sherman, 42 Wallaby Way, Sydney.
  • Red_Handed
    Red_Handed
    Master Tactician
    Joined Aug 2015 Posts: 2,204
    Yes - the game is a grind
    IronCorps said:
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    If I may, I would like to say a few things:
    1. It doesn't feel like a grind, it is a grind.
    2. Your two categories are, and I say this with the utmost respect, eloquent garbage. You just restated what I said in the original post but with a positive spin. The "Essential" category is what we players refer to as simply "playing the game". The second category or "Optional" category, is THE SOURCE OF THE GRIND. Apparently my post did not hit home for you so allow me to reiterate. IF PLAYERS DO NOT DO THE OPTIONAL ACTIVITIES, THEY WILL FALL BEHIND. IN ORDER TO REMAIN COMPETITIVE, PLAYERS MUST DO THE OPTIONAL ACTIVITIES. THE OPTIONAL ACTIVITIES ARE A GRIND. REDUCE THE GRIND. 
    3. There are several ways to reduce the grind.
    • Change "last chance" items in Gear Store to "permanent" items (looking at you Heroic Tech)
    • Remove the lottery system (as SilentBeast mentioned above).
    • Put Diamond Tech in the Gear Store.
    • Increase the medal payout of the HZ 90 Challenge Bases to 100,000 medals.
    • Get rid of 90% of the "Optional" activities.
    If you do this, you will find that players will play more, do more damage to each other, spend more money, and ultimately enjoy the game (because that is the goal right?).


    I agree with everything but the HZ90 payout being 100k medals. If they ever made the bases pay out that many medals, the prices in the Gear Store would skyrocket. I think it a bit more reasonable to ask they modestly increase the payout. They could also lower the prices on some of the stuff. Heroes should still be 600k medals. The HZ90s have steadily increased in difficulty and there's no justification for the price hike. The basic faction units and their tech are INSANELY OVERPRICED, considering they can be had for free in the monthly event's faction track. It may also be a good idea to have the medal bases pay double once a month. With the HZ55s everyone uses Raining Blood or Mavs but I bet plenty of people would take damage doing HZ90s and coin it if they were getting double payout but had limited time to take advantage of it.

    Another suggestion that's off topic: Stop selling BS deals and more people might buy them. They always sell near obsolete units or current, coveted units at INSANE PRICES! A better approach would be to sell deals that are actually A DEAL. For instance you offer units with training tokens, but the number of training tokens is 5 which is only enough for 2 upgrades and then there are left over tokens. Sell 6 tokens to make them level 13 or 10 to make them level 14. Lower levels have no hope of defeating big bases for Omega parts, so an offer for half the parts you need is useless to half the people who need them. You should offer whole units like the oPhantom unlock, not parts, the actual unit. You'll probably even get lucky and have some of the lows coin the build if they can't hold the resources to produce it. Bottom line: your deals are BS and you know it. Stop being stingy and you may just make a couple extra bucks.
    .
  • Gyryth
    Gyryth
    Minor Nuisance
    Joined Apr 2012 Posts: 255
    Yes - the game is a grind
    I stopped playing/grinding about 8 months ago at level 42. Recently I logged in to my old base to see if the game had changed for the better. All my units are now almost useless and my once-tough base can now be leveled without losses. There are a load of hard-to-understand new features and time-wastes and there is nothing useful I can do that won't take hours of input. You have to run in this game just to stay still. It used to be a fun game many years ago but now it's just a total time-waste. I also see that the number of online players has more than halved.
  • nametagg0
    nametagg0
    Unicorn Overlord
    Joined Jan 2016 Posts: 5,855
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.

    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.


    Workshop tech without upgrades nobody wanted

    Level 10 as a level cap until a unit absolutely needs 10 more levels.
    (Unit cannot be used in any base without being munched) 

    Make irostrikes 20 and 25s produce 40s and 45s instead. 

    Reduce the Xp required to obtain things in events. ( old tech doesn't need its old prices and new units don't need 300k+ price tags)

    There you go first steps to less grind  while keeping most the current format in play
    Image result for free to play vs pay to win gif

    "the optimist looks up and loses his footing.
      the pessimist looks down and loses the path
      the strategist looks forward and adjusts accordingly" 
  • BASE-EATER-01
    BASE-EATER-01
    Potential Threat
    Joined Oct 2017 Posts: 46
    No - the game is not a grind
    Lets see what WT says when 99% say its a grind
    99% but thats only 135 people  voted at this time there is  27,738 people online at kixeye site, its only a grind if you try to do everythink when you dont need to do everythink , thats you're choice 
  • WrongThinker
    WrongThinker
    BP Game Team
    Joined Mar 2013 Posts: 1,706
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.


    While I give you credit for even replying to this post your response does beg the question ... why keep adding stuff as you have done if you admit its a grind and if now you say you are about to streamline? Why does it sound as if you are going to drop the easy stuff and keep the **** grind fest stuff? 

    Seriously.
    Good question.  To some degree, we add stuff in to try and make sure the right systems and options are in the game.  Sometimes we can't remove or adjust old systems until the new ones are in place or we end up with people not being able to get the content they need to progress.  This does result in stuff bloating out a bit before we can bring it things back in to focus (with that focus being on what is most successful).
    Design Director
    KIXEYE
  • codyp616
    codyp616
    Greenhorn
    Joined Oct 2016 Posts: 17
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.


    While I give you credit for even replying to this post your response does beg the question ... why keep adding stuff as you have done if you admit its a grind and if now you say you are about to streamline? Why does it sound as if you are going to drop the easy stuff and keep the **** grind fest stuff? 

    Seriously.
    Good question.  To some degree, we add stuff in to try and make sure the right systems and options are in the game.  Sometimes we can't remove or adjust old systems until the new ones are in place or we end up with people not being able to get the content they need to progress.  This does result in stuff bloating out a bit before we can bring it things back in to focus (with that focus being on what is most successful).
    So how about we do this thing called slowing down?  Why no wait every 2 months so people can actually upgrade and use the units that they won the last event.   And how about not putting 4 million XP worth of new stuff in each event store.   Some of us are away from out computers sometime..
  • Nation-of-1
    Nation-of-1
    Minor Nuisance
    Joined Aug 2013 Posts: 262
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    What needs to be done is there needs to be harder bases for better rewards, Id say most hard coiners are spending that much to stay at the top of the game, they should have the option to spend more to gain more its simple, Myself i spend alot on coining but dont have the time to farm everything up im always asking my team for help during events or in the other grinding aspects across the month, Id much rather just spend a bit extra and get stuff done in a shorter time. Medal bases for example, they're a joke i want harder bases with a nice 50k payout or something along those lines, if im taking 3-4x repair and get 3-4x the payout but spend 1/4 the time on it im alot happier with that. Obviously this doesnt work for everyone but no harm would come by doing this, except for a few people moaning about bases being too hard. 
  • USMC NO MAN'S GHOST
    USMC NO MAN'S GHOST
    Strike-force Captain
    Joined May 2012 Posts: 644
    edited 12 Oct 2017, 1:04AM
    Yes - the game is a grind
    Welcome to the world of the never ending grind....






  • Storm Devil
    Storm Devil
    Skilled Warrior
    Joined Aug 2014 Posts: 389
    Yes - the game is a grind
    @WrongThinker

    I prefered a time in this game when getting a unique unit was doing some event bases and get enough XP to buy it (e.g. Ronin). Although to be honest I like the 8 parts shadow ops. Getting a part each week is reasonable to me.

    What I don't like is the infinite number of parts to upgrade to Elite and especially Omega. The issue is not the parts themselves, but doing the same base 80 times is so boring. Why can't we just do the base 10 times and earn the upgrade (each base will award 1 part and no lotteries) ? if I can do the base 10 times, I can do it 80 times. The positive side is that it would not be that boring. 

    What I really hate is the tokens for the regular units. Please man, scrap those and just let us upgrade with thorium. Alternatively if you want the tokens system, i suggest that we collect 10 tokens for each unit (as it is). Upon collecting those, it will unlock level 11 to 20. Less tokens = less grind.

    Special bases such as the Ryu Kai bases - Very nice idea to collect tech, but not very nice to collect the "ultra rare" ones. There should be a limit, e.g. if you take 20, the techs are awarded and players can continue PVPing.

    The gear store - I like the gear store, but it should only serve o get any tech (or unit) that you may have missed in an event or something else. Having exclusive items in the gear store is not a correct approach in my opinion. Automatically this will reduce the medal grinding. Tech like the fire tech and heroic tech should be awarded through special events, such as onslaught and invasion (and of course through the event stores).

    I know I missed a lot of things, but these are the main grinding of the game and what upsets me most.
  • xxCroftYxx
    xxCroftYxx
    Incursion Leader
    Joined Mar 2017 Posts: 1,143
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.


    While I give you credit for even replying to this post your response does beg the question ... why keep adding stuff as you have done if you admit its a grind and if now you say you are about to streamline? Why does it sound as if you are going to drop the easy stuff and keep the **** grind fest stuff? 

    Seriously.
    Good question.  To some degree, we add stuff in to try and make sure the right systems and options are in the game.  Sometimes we can't remove or adjust old systems until the new ones are in place or we end up with people not being able to get the content they need to progress.  This does result in stuff bloating out a bit before we can bring it things back in to focus (with that focus being on what is most successful).
    As a high level player I need to do everything listed to stay current in the game, why not at least make these extra bases contain large amounts of res and some thor to reduce the daily grind ?   
  • blade.e
    blade.e
    Skilled Warrior
    Joined Oct 2014 Posts: 364
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    wrong thinker what you dont understand is we can not do pve AND pvp its either one or the other we used to be able to go to war for a week at a time now most dont last a day because we have to do all the bullshit bases to stay  in the pvp battle . your drowning us with all the different bases and content  . if you really want to help quadruple all reso , thor and medal payouts and stop with all the OP pve bases
  • blade.e
    blade.e
    Skilled Warrior
    Joined Oct 2014 Posts: 364
    edited 12 Oct 2017, 2:54PM
    Yes - the game is a grind
    XjjjjjjjX said:
    What is scary is how few people have voted on this hot topic 161 at the time of making this post.  I think that should make Kixeye sit up and take notice.

    It is a grind.  The grind is how much we do for so little reward.
    Medals are a simple example a hero unit is 800k and for me that would mean 8 weeks to get it at 100k a week, but that means I can only get ONE thing every 8 weeks, REALLY!!!!! I just don't start the grind, come on I need tech from the gear store on a weekly bases so will never get a hero unit!!!!

    It is this sort of thing we mean about grind, it is the reward and lottery system that is making people so angry.  I don't do any type of challenge base some of them I don't even know what they give (and I'm a level 43 player of 5 yrs)  I cannot be bothered to learn about all the new stuff you introduce for us to grind.  We are on our 3rd version of upgrading units 1) using metal / oil / thorium 2) then xp 3) Now tokens.  Why the constant need to keep reinventing the wheel??????

    This game is a hobby and  a hobby is something you are so familiar with you can do it with your eyes shut.  I groan out loud every time you introduce something new to make the game "more interesting for us the players", what a load of b.s. you are introducing things so as people coin more, but you get the reverse I stopped coining, because to keep up I need to coin thousands of pounds.
    kixeye think that making repair times longer and the game more grindy people will think fk it ill coin repairs or coin my reso but it has gone too far past what is exceptable  . ill give it until xmas like so many of my friends are and if there is no change ill dust off my xbox and remember that games are fun too play

    p.s i have hundreds of friends playing the game which i visited the other day these are long time vets and 90% have zero infamy and zero honor that in its self tells a story
  • War_Angel007
    War_Angel007
    Minor Nuisance
    Joined Jan 2017 Posts: 162
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    I will give just one example where you can reduce the grind. Medal bases to get heroes or hero techs. the 90 medal bases take around 15 mins to do one base for an average player and it gives 15k medals which is a real bad payout when your goal to get all 3 hero techs for 1 unit is 1.2 mill medals. If you can make bases bit harder but give like 50k medals instead of 15k that would save a lot of time of people and it wont look so much grind. Thats just one example there are solutions to them all though.
  • JamesHowlett
    JamesHowlett
    Unicorn Overlord
    Joined Feb 2013 Posts: 5,005
    Yes - the game is a grind
    Such a grind that I've all but stopped playing.  Entirely too much content that requires entirely too much grinding and as you've so eloquently put if you don't grind EVERY single thing you will fall hopelessly behind on the power curve.  I didn't play the last event, I didn't play this past Shadow ops.

    The grind is grinding me right out of the game.
    Daisy's!  I'm pushing up Daisy's!  Cause everyone loves Daisy's!  Everything is perfect in this game and I love Daisy's
  • SmokinNevilsHze
    SmokinNevilsHze
    Skilled Warrior
    Joined Mar 2013 Posts: 478
    edited 12 Oct 2017, 3:53PM
    Yes - the game is a grind
    Lets see what WT says when 99% say its a grind
    What I say: I agree that it feels like too much of a grind at the moment and I don't think that's good.

    However, part of the problem is that, while there may be alignment in the experience is grindy, not everyone is going to 100% agree about what we should cut.  That is: if the solution is to have less stuff to do, we would need to agree on what to remove before taking more action.

    Some of the activities you list provide alternate means of getting the same thing, so that if you don't want to do it one way, you can do it another way.  Training Tokens, for example, can be earned in 4 ways (Faction Bases, Bonus Bases, Event, Invasion), so you don't have to do all of them, instead you can do just one or two, depending on your tastes.

    I would break activities in to two categories.
    • Essential: Needed to Keep Progressing in the Game
      • Monthly Event
        • Lastest Standard Units and Tons of Catch-Up Content
        • Completion Earns Training 
      • Shadow Ops
        • Latest Unique and Latest Tech
      • Metal/Oil Bases
        • Upgrade Your Base
      • Thor Bases
        • Build Current Units
    • Optional
      • Gear Store: Medals
        • Earn Medals to purchase Heroic Tech and to flesh out your platoons with units and tech by doing 1 or more of the following...
          • Challenge Bases
          • Invasion
          • PvP
      • Advanced Unit Progression
        • Earn Tokens to push your units past the competition by doing 1 or more of the following...
          • Faction Bases
          • Monthly Bonus Base
          • Invasion
          • Alliance Raids (for Legendary Units)
        • Earn Diamond Tech to boost the power of your favorite unit types by gathering Intel and completing Raids with your Alliance.
      • Boss Base
        • Get ahead on the next power tier of the most powerful units.
      • Unique Bases
        • Catch up with Uniques you might have missed (obviously not needed if you don't need or want that Unique).
      • Weapons Lab Resources
        • Temporarily bolster your defense, if you feel you it (not needed if you feel your defenses are good enough).
      • Special Events
        • Sometimes we do special stuff, like the Fire Tech Bases or Warpath to help mix things up.  The amount in which you participate in these activities is largely up to you.
    Is this a lot of things?  Yes.  But you can easily opt out of about 60% of it if you feel over burdened.  If you want to get ahead, you can still opt out of maybe 25% of it.  If you want to be the absolute most powerful player in the whole world, then yes... you have to do all of it.  But not everyone can or SHOULD be that.

    For what it's worth, we are going to try to streamline and consolidate some things over the next few months, which should be a step in the direction you want, but the game is less of a grind even now... if you don't try to do everything.  If you just want to stay current, you can get away with less.
    Hey WT, different options/paths to earn the same things is a good thing, some ways may suite some and other ways suite others, I also think variety is a good thing and I like there being such variety and having different or new things to do so personally don't like the idea of taking activities out but I do think you can alleviate the grind in much more simple ways.

    - Boost the value/worth of Rogues for res (the extra time we now need to spend now we have lost our 7 day economy war effort is noticeable, it's now +30% more time consuming than what we got used to with it)

    - Reduce the number of Elite/Omega parts needed (30 & 60 maybe?)

    - Increase the drop rates of Tech items (Doesn't need to be big, enough to allow us to spend a little less time on each Unit Base and considering we now have Tech bases for almost all current and relevant units, i'm sure if we can spend 5%-10% less time on each then we will notice)

    - Give us some medals base days that are worth x2 from time to time

    - Don't overprice novelty tech that will only be useful for a month (especially at a time when Gear store has had lots of new and expensive techs added)

    It's true that we have many activities, alot, that's a good thing imho, Kudos to the team for that part WT (y)

    How much time is needed for each activity is the true grind, please please do focus on that and don't cut our variety.



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