Official Release Notes Discussion Thread

CM Chris
CM Chris
KIXEYE Community Manager
Joined Mar 2014 Posts: 3,734
Apologies for the late post on the release notes, we were making sure everything was in order and we could push forward as originally planned.

Please discuss the changes and updates posted in the release notes here. Thanks!
KIXEYE Director of Marketing
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  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,100
    edited 28 Sep 2017, 1:28AM
    In the past, you said the the coop Outposts will be in a fashion similar to Battle Pirates. Will they be Ancient or regular? 

    Also, has the coop issue regarding Harvesters been fixed? 
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  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,734
    In the past, you said the the coop Outposts will be in a fashion similar to Battle Pirates. Will they be Ancient or regular? 
    We do eventually want to fashion them in similar ways - but we built these based on our current model. No walls. They should also be Ancient, we aren't making non-Ancient Alien targets currently.
    KIXEYE Director of Marketing
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  • Spask Crondusk
    Spask Crondusk
    Master Tactician
    Joined Aug 2015 Posts: 2,287

    CM Chris when the alien + AXIS season at over, will the aliens be permenantly be part of the game, like Vega and VSec like stragglers in space for the aliens?


  • Tony Mai
    Tony Mai
    Potential Threat
    Joined Dec 2011 Posts: 95
    edited 28 Sep 2017, 1:34AM
    1)  Will we be getting an independent post about the new Marauder Faction or will that just be on the first new Civil War?
    1a)  Will Marauder Ships be pre-built or blueprints
    1b)  Will Marauder Tech be tokens, reusable items, or blueprints
    1c)  Will Marauder Tech require you to have the technology of their counterpart (Guardian Cruiser for Berserker Cruiser, etc...)

    2)  Will this fix profile pictures not showing?
    3)  Will this fix the social tab glitch?
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  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,734

    CM Chris when the alien + AXIS season at over, will the aliens be permenantly be part of the game, like Vega and VSec like stragglers in space for the aliens?

    We have not yet started planning that. The future could hold a lot of different things in terms of how these particular Aliens fit or what new Aliens/non-Aliens there might be.
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  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,734
    Tony Mai said:
    1)  Will we be getting an independent post about the new Marauder Faction or will that just be on the first new Civil War?
    1a)  Will Marauder Ships be pre-built or blueprints
    1b)  Will Marauder Tech be tokens, reusable items, or blueprints
    1c)  Will Marauder Tech require you to have the technology of their counterpart (Guardian Cruiser for Berserker Cruiser, etc...)

    2)  Will this fix profile pictures not showing?
    3)  Will this fix the community tab glitch?
    There will be a Marauder Faction rollout post, hopefully going up this week. Though I don't believe our first Civil War is for a while. We're still confirming the schedule.

    Profile Pictures not showing is not a bug that's entirely in our hands to fix. So I doubt it.

    Social and Friends will be able to get back up and running after the update, yeah.
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  • beta-testing L
    beta-testing L
    Minor Nuisance
    Joined Sep 2015 Posts: 137

    About tungsten armor's repair time reduced, are all of tungsten armor tech(including normal one)s' repair time reduced? Or resistance armor(like EXAL, EX) version only?

    Is fighting and dispair all you know?
  • Sequestor
    Sequestor
    Incursion Leader
    Joined Aug 2013 Posts: 1,263
    Will there be next month upcoming tech preview like before? Curious about drones and some other to plan things.
  • Spask Crondusk
    Spask Crondusk
    Master Tactician
    Joined Aug 2015 Posts: 2,287

    @CM Chris said:
    Spask Crondusk said:

    CM Chris when the alien + AXIS season at over, will the aliens be permenantly be part of the game, like Vega and VSec like stragglers in space for the aliens?

    We have not yet started planning that. The future could hold a lot of different things in terms of how these particular Aliens fit or what new Aliens/non-Aliens there might be.

    Guess I am glad that I am thinking ahead of time :p but seriously though can we get some insights of what will happen with the aliens once we are done with them? also when will Vega and VSec Combine power to alien tech?


  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,100
    Sequestor said:
    Will there be next month upcoming tech preview like before? Curious about drones and some other to plan things.
    Fury Drones will deal alien damage, it's basically a step up from the Hunter Swarm. 

    I think we should have a preview for the coop AOs. It'll help point out flaws, if there will be any. 
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  • Jim Bo
    Jim Bo
    Strike-force Captain
    Joined Jan 2016 Posts: 744
    EXAL/PRAL/ENAL Tungsten armour is a waste of time. If the repair time is reduced fine, but it's poor health for the mass. The Talonite version is still better.

    I don't understand how Kixeye is working this out, they would actually make more money out of it if they increased the health to match the existing repair time (and therefore increased health per mass) intsead of reducing the repair time to match the health.

    It's supposed to be better than the Talonite version isn't it? But it's not as good.
  • Uriah Kelly
    Uriah Kelly
    Potential Threat
    Joined Oct 2015 Posts: 35

    So are we not allowed to get the xeno division elite credits anymore?

  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,100
    @CM Chris

    Before I forget, can you please explain what issues the XF PC had that made it unavailable for a while? I'd like to continue collecting them for my Guardians. 
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  • Br0k3nL1m1ts
    Br0k3nL1m1ts
    Greenhorn
    Joined Oct 2016 Posts: 22
    I'm looking forward to these changes, they seem pretty cool! :smile:
  • Cyrus Leung
    Cyrus Leung
    VC Mod
    Joined Jan 2013 Posts: 3,628

    @SEAL Corps1 said:
    @CM Chris

    Before I forget, can you please explain what issues the XF PC had that made it unavailable for a while? I'd like to continue collecting them for my Guardians. 

    Exploits are not supposed to be made public...

  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,100

    @SEAL Corps1 said:
    @CM Chris

    Before I forget, can you please explain what issues the XF PC had that made it unavailable for a while? I'd like to continue collecting them for my Guardians. 

    Exploits are not supposed to be made public...

    My mistake. Still, this update should fix whatever issues the XF PC had. Soon, they'll be available again. 
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  • John the Savage
    John the Savage
    Strike-force Captain
    Joined Nov 2016 Posts: 956

    Why are you changing reapers again. Ancient Reapers are already tough and do devastating damage with their plasma reapers.

    Indeed.

    BLITZ reapers sound like they are going to be faster than the ones we have now.  And the ones we have now are already fast enough to cause a considerable number of misses from the pulse cannon.
  • GDIAX
    GDIAX
    Unicorn Overlord
    Joined Mar 2013 Posts: 3,262

    @Stormer-M said:
    John Jones22 said:

    Why are you changing reapers again. Ancient Reapers are already tough and do devastating damage with their plasma reapers.

    Indeed.

    BLITZ reapers sound like they are going to be faster than the ones we have now.  And the ones we have now are already fast enough to cause a considerable number of misses from the pulse cannon.

    Well, you dont have to use the pulse cannon, Xeno Rupture or Seeker is a good alternative for Reapers

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  • Andrea Nard1
    Andrea Nard1
    Unicorn Overlord
    Joined Nov 2015 Posts: 2,654
    We say slow down and they release 3 different factions in a year. go figure
    Go figure your ignorance, since was know long ago
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  • MechaGhidorah
    MechaGhidorah
    Minor Nuisance
    Joined Aug 2016 Posts: 154

    Regarding the Marauder faction: could you place a level cap of 64 on a full fleet of Marauder ships so that it doesn't completely wreck the balance of current axis and xeno tech?

    Either way, is there any info you could make available to us regarding marauder PvP gating?

  • joseph stone0
    joseph stone0
    Potential Threat
    Joined May 2015 Posts: 94
    We say slow down and they release 3 different factions in a year. go figure
    Go figure your ignorance, since was know long ago

    **** off feggit! i knew it was coming, but bit my tongue about it until now. go suck PPs  peepee some more.
  • Aletheides
    Aletheides
    Force to be Reckoned With
    Joined Dec 2015 Posts: 1,934
    edited 28 Sep 2017, 6:37AM

    Why are you changing reapers again. Ancient Reapers are already tough and do devastating damage with their plasma reapers.

    We knew these new reapers would come in October when the schedule was posted in June. November has new tougher outposts as well and December new tougher boss targets (guess that means harvesters). The schedule below also tells us all reapers will be ancient in some form in October. Same with outposts in nov.

    As for why? They need to make the AXIS Battleship "desirable". Meaning making it required for low rep on new reapers forcing people to replace annihilators/guardians in their AR fleets with an enforcer or two.

    Source: https://www.kixeye.com/forum/discussion/701004?

  • galderblake
    galderblake
    Potential Threat
    Joined Nov 2014 Posts: 63

    How we will get marauders?

  • Gary P
    Gary P
    Incursion Leader
    Joined Oct 2016 Posts: 1,219

    This marauder faction, ok it won’t help in pve so specifically for pvp but does that mean they will damage fleets other players are using ie anything non marauder?

  • Mabari
    Mabari
    Minor Nuisance
    Joined Aug 2015 Posts: 276
    Meaning will Marauders walk through farming sectors like no power creep has even been seen before? Probably lol

    My question relates to the Tungsten armour, just how much a drop in rep time has it been given? Is it the same as xeno now?
  • Aletheides
    Aletheides
    Force to be Reckoned With
    Joined Dec 2015 Posts: 1,934

    This marauder faction, ok it won’t help in pve so specifically for pvp but does that mean they will damage fleets other players are using ie anything non marauder?

    From what has been posted when they were announced, Yes. Void damagetype is also like a hot knife in butter vs other player ships who have no defences against it. Meaning AXIS ships will melt. We lifted the concern that this would mean that bored megacoiners who finish events in 1 hour will then use marauders to kill everyone elses event fleets preventing others from progressing.

    The response we got was to use marauders of our own to escort our event fleets. Something that i personaly believe will not work. Firstly escorting is currently different vs AI fleets compared to players. If i escort my event fleet with marauders outside of a solarsystem my escorting fleet can be pulled into combat by Aliens while my escorted event fleet is busy fighting aliens. Something that doesnt happen with escorting in PvP. Its an old remnant from a workaround that fixed an exploit for the old riots where people would AFK farm with escorts.

    Secondly getting enough marauders to be viable in a timely manner for most non megacoiners and get them geared out will be a tall order. So i fear the above scenario will be what we see in the end.

    Sources:
    First annoucement thread: https://www.kixeye.com/forum/discussion/701004?
    Discussion of first announcement thread where above questions were answered: https://community.kixeye.com/discussion/comment/5679507/#Comment_5679507


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