How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.
>
It wasnt a bug it was intentionally designed to be this way by kix. It is the reason why only punishers were allowed to use disintegrator cannons. It is the reason kix had so little punisher craft available to be farmed and why kix kept selling punisher craft deals. Top Gear asked kix about this months ago and put it in vegashipcalc. Kix gets data from every event fleet hit, what ships hit it and how much damage they take. Kix has been buffing event fleets the whole season because of the punishers. Kix cant pretend they didnt know about it when they are the ones that did the programming. But even if you believe Chris that kix didnt know about it what does the "bug" matter now? Xeno is over. The only reason to nerf punishers now is to force the players to coin build a lot of 6.5 ships.
In a past post made by you, you said that the mass reduction of xeno disintegrators on mk punishers was working as intended.
Now you say it's a bug that has to be fixed...
Interesting...
Maybe your tests showed that a mk punisher always win against the new fancy AXIS cruiser and so you suddenly had to change a "feature" into a "bug" to make sure the new cruiser won't be a piece of crap when it will come out?
Or... they finally realized that the punisher is way too powerful. there was no point to building the other xeno ships, and now they are fixing that bug.
and yes, it would take this long to figure that out without playtesting, because they would have had to release every target, and see how the players react. this doesn't point to them wanting to screw with us, this points to them not testing anything they release, which is still not good, but you are also just being dicks about this. relax, its just a game.
There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.
Yes it is a shame. Chris promised they wouldnt nerf xeno and then they nerfed xeno punishers. Expect more "bugs" that cause the nerf of all the other xeno soon.
But most players were building their ships undermassed to fit 6 into a fleet. Refits are all going to fall on the player.
I have just MK-d my ships up and waiting ship build to finish to refit so my ships will all be for me to refit. exept one that i have refited like 3 months ago
But most players were building their ships undermassed to fit 6 into a fleet. Refits are all going to fall on the player.
I have just MK-d my ships up and waiting ship build to finish to refit so my ships will all be for me to refit. exept one that i have refited like 3 months ago
Yep. It's a total joke. I would have been better off skipping Xeno...what was the point?
I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.
I don't think reducing armor (by increasing mass) is gonna make the pun any less versatile/effective and have a significant impact in a short period in July?
Please see if this change can happen in the next down time.
It's already baked in to the release - we're ripping the bandaid off now. Better to get it out of the way and move forward rather than let this hang over the game for a month.
That is such utter bs chris. There is no reason but greed for kix to nerf punishers. If there was a mistake it was kix's. Why are we punished for your mistake? Clearly the way punishers are now is not game breaking as we have gone a full season with them like this. We have spent months building punishers. Many have spent hundreds of dollars building them. Then you do bait and switch nerf right before next tier is released. Shame on you chris and shame on kix. Dont you pretend that this punisher nerf was necessary and that you are doing us a favor by shafting all of the players. Why should anyone give kix one more penny? What incentive do we have when you time and time again do bait and switch on your customers? You dont even apologize for nerfing our ships with little warning, little recompense and even less reason.
How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.
@CM Chris I, for one, would actually love to know the reasons for it taking this long to find it. I think part of the reason is that nobody actually paid attention to how much mass the cannons were adding in testing.
"We had chalked it up to an unfortunate misstep when we first made
the Punisher but it turns out a big part of the situation had to do with
how powerful you could make the Punisher due to this bug. I could list
lots of reasons as to why it took so long for that bug to make it onto
our radar - but they'd all sound like excuses. Suffice to say - it just
did." chris's own words in this very post on page 2
@Milo_ja said:
I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.
That is definitely looking on the bright side...but only applies if you end up at over max mass
Reminds me of the Brimstone Torp ship weapon. "Oh, you don't like how it explodes at half its max range? No worries, we'll just cut off all that extra 2000m range for you! What do you mean it's even more useless than before since it still has a 2000m minimum range? You don't like weapons with a 1000m range area and negligible damage making them only really effective against squadrons which are almost always inside its minimum range arc?" >_> I mean seriously, the Brimstone Torp has literally the worst range of any weapon tied with the Brutal Hydra missile which has 500m less minimum range, 12 more dps, and is essentially homing (not counting energy weapons since they can have specials applied that boost their range by over 1000m). R.I.P. Brimstone Torp, you will forever be in my heart ;-;
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
@CM Chris Hey since you guys are gonna make the -% mass on punishers fixed for its weapons why not make it match the rest of xenos % at 50% at mk5/6 instead of 35% at mk5/6 so we don't get 100% **** because if you have xeno dis cannons you will have to refit your armor but hey if you have a free refit to fix it and use it wisely you could come out with a way better ship in the end
Erebus LVL 69
Kixeye give everyone 10 billion coins for sticking it out with you this far
@MPoitras said:
In my sector, there have been a total of 4 comments in sector chat in the last 6 hours. Pretty sure the numbers are way down.
Yep that's a sure sign and another is how long phases are taking to click over to the next one, ages as no one hardly flying and/or doing the event.
Kix are killing the game, they won't even admit their failings and tbh I don't think they care, they have siphon off enough money from the mega coiners who have quite frankly flushed their money down the toilet.
.
There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.
Yeah, but there are still enough players to rant and vent on the forums, so...
I don't think reducing armor (by increasing mass) is gonna make the pun any less versatile/effective and have a significant impact in a short period in July?
Please see if this change can happen in the next down time.
It's already baked in to the release - we're ripping the bandaid off now. Better to get it out of the way and move forward rather than let this hang over the game for a month.
That is such utter bs chris. There is no reason but greed for kix to nerf punishers. If there was a mistake it was kix's. Why are we punished for your mistake? Clearly the way punishers are now is not game breaking as we have gone a full season with them like this. We have spent months building punishers. Many have spent hundreds of dollars building them. Then you do bait and switch nerf right before next tier is released. Shame on you chris and shame on kix. Dont you pretend that this punisher nerf was necessary and that you are doing us a favor by shafting all of the players. Why should anyone give kix one more penny? What incentive do we have when you time and time again do bait and switch on your customers? You dont even apologize for nerfing our ships with little warning, little recompense and even less reason.
How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.
@CM Chris I, for one, would actually love to know the reasons for it taking this long to find it. I think part of the reason is that nobody actually paid attention to how much mass the cannons were adding in testing.
"We had chalked it up to an unfortunate misstep when we first made
the Punisher but it turns out a big part of the situation had to do with
how powerful you could make the Punisher due to this bug. I could list
lots of reasons as to why it took so long for that bug to make it onto
our radar - but they'd all sound like excuses. Suffice to say - it just
did." chris's own words in this very post on page 2
I know that, but I want to hear the "excuses". I am willing to give kix a chance to turn things around.
How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.
>
It wasnt a bug it was intentionally designed to be this way by kix. It is the reason why only punishers were allowed to use disintegrator cannons. It is the reason kix had so little punisher craft available to be farmed and why kix kept selling punisher craft deals. Top Gear asked kix about this months ago and put it in vegashipcalc. Kix gets data from every event fleet hit, what ships hit it and how much damage they take. Kix has been buffing event fleets the whole season because of the punishers. Kix cant pretend they didnt know about it when they are the ones that did the programming. But even if you believe Chris that kix didnt know about it what does the "bug" matter now? Xeno is over. The only reason to nerf punishers now is to force the players to coin build a lot of 6.5 ships.
In a past post made by you, you said that the mass reduction of xeno disintegrators on mk punishers was working as intended.
Now you say it's a bug that has to be fixed...
Interesting...
Maybe your tests showed that a mk punisher always win against the new fancy AXIS cruiser and so you suddenly had to change a "feature" into a "bug" to make sure the new cruiser won't be a piece of crap when it will come out?
Or... they finally realized that the punisher is way too powerful. there was no point to building the other xeno ships, and now they are fixing that bug.
and yes, it would take this long to figure that out without playtesting, because they would have had to release every target, and see how the players react. this doesn't point to them wanting to screw with us, this points to them not testing anything they release, which is still not good, but you are also just being dicks about this. relax, its just a game.
There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.
also, I have no idea what you are talking about. in the sector group I am in, there are plenty of active players
sector 3100 has 1593 bases, to give you a better understanding, these sectors used to easily have 4-5000 bases in them at any given time. never have i seen a planet with 19.
You only think there are a lot of active players because you did not see vega conflict as it used to be zpardis. Dozens of fleets in every sector at all times not just during events. Hundreds of fleets in sector during events. Always dozens on sector chat talking, joking, insulting and having fun. Routinely there were battles between sectors and huge wars every week that dozens of clans would port in for. Now there is just endless farming, few wars, little fun and less chatting.
All my attention in building and upgrading my Xeno ships was the punisher ...90% oft my Xenos are punishers on mk5/elite all with xdc2 and max armor ...and thats because the ship is like it is ...invested so much time and ufczhzdxutyjtjyjtxktxtkxktdjtstjyjtxjttkdmtxjrxtjtyjjtstjyktkzxkzckhcnlnobibkjvkbkhkhkbkbjgi
Why should the players always been forced for your mistakes........ if it is a mistake -> mabe ya planing **** linke this for ya own interrest ;-)
You only think there are a lot of active players because you did not see vega conflict as it used to be zpardis. Dozens of fleets in every sector at all times not just during events. Hundreds of fleets in sector during events. Always dozens on sector chat talking, joking, insulting and having fun. Routinely there were battles between sectors and huge wars every week that dozens of clans would port in for. Now there is just endless farming, few wars, little fun and less chatting.
is all that really because of what kix has done to the ships? I think it is more because of the even spam, with the players not realizing what it means.
and besides, I know that there were double the players even just a year ago. that says a lot. it could be the even spam, or it could be the OP **** that you can only get and use by coining.
I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.
That is definitely looking on the bright side...but only applies if you end up at over max mass
I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.
That is definitely looking on the bright side...but only applies if you end up at over max mass
So make sure it will happen with help of zynth 5.
Already did that to one with the use of Heavy Talonite, doing the same to another.
Well, many people will very pissed that their Punishers with XF DC will get a mass boost.
Agreed, and the game team is hyper aware of this. However, if there's a bug then we need to fix it. Hopefully the substantial refit discount period combined with getting free refits automatically for any ships that go overweight helps everyone get themselves sorted out.
calling this a BUG is total bullshit. this is a punisher nerf, plain and simple. kinda pissed off because i spent a lot of money on punishers, and i cannot get that back. i doubt i will be coining again, having seen yet another classic example of "pay us now for something that's awesome and in 6 months we'll nerf it so hard you will have to coin something else".
**** that. kix has lost me for good this time i think.
But why chris!?! Why is kix screwing all their players over? You set the build rules and we built our ships. Why are you months later saying you made a mistake and significantly nerfing our best ships!?!
Adding a pvp only faction will just make the gap between coiners and non coiners even worse. And restricting players from grinding out the tech that they want because it's not on a tier that they're supposed to have yet is a huge mistake.
Kixeye is basically removing any incentive for new players to pick up the game.
and there are alot less players that used to play this game
There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.
Yes it is a shame. Chris promised they wouldnt nerf xeno and then they nerfed xeno punishers. Expect more "bugs" that cause the nerf of all the other xeno soon.
The real kicker is, they say there will be free refits on ships that get over-massed from the ner...I mean, adjustment.
But most players were building their ships undermassed to fit 6 into a fleet. Refits are all going to fall on the player.
Well played.
I have just MK-d my ships up and waiting ship build to finish to refit so my ships will all be for me to refit. exept one that i have refited like 3 months ago
Yep. It's a total joke. I would have been better off skipping Xeno...what was the point?
"We had chalked it up to an unfortunate misstep when we first made
the Punisher but it turns out a big part of the situation had to do with
how powerful you could make the Punisher due to this bug. I could list
lots of reasons as to why it took so long for that bug to make it onto
our radar - but they'd all sound like excuses. Suffice to say - it just
did."
chris's own words in this very post on page 2
That is definitely looking on the bright side...but only applies if you end up at over max mass
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
Hey since you guys are gonna make the -% mass on punishers fixed for its weapons why not make it match the rest of xenos % at 50% at mk5/6 instead of 35% at mk5/6 so we don't get 100% **** because if you have xeno dis cannons you will have to refit your armor but hey if you have a free refit to fix it and use it wisely you could come out with a way better ship in the end
Yep that's a sure sign and another is how long phases are taking to click over to the next one, ages as no one hardly flying and/or doing the event.
Kix are killing the game, they won't even admit their failings and tbh I don't think they care, they have siphon off enough money from the mega coiners who have quite frankly flushed their money down the toilet.
.
Yeah, but there are still enough players to rant and vent on the forums, so...
I know that, but I want to hear the "excuses". I am willing to give kix a chance to turn things around.
also, I have no idea what you are talking about. in the sector group I am in, there are plenty of active players
If armor mass reduction should only affect armors then why did it take 6 months to fix it?
You only think there are a lot of active players because you did not see vega conflict as it used to be zpardis. Dozens of fleets in every sector at all times not just during events. Hundreds of fleets in sector during events. Always dozens on sector chat talking, joking, insulting and having fun. Routinely there were battles between sectors and huge wars every week that dozens of clans would port in for. Now there is just endless farming, few wars, little fun and less chatting.
All my attention in building and upgrading my Xeno ships was the punisher ...90% oft my Xenos are punishers on mk5/elite all with xdc2 and max armor ...and thats because the ship is like it is ...invested so much time and ufczhzdxutyjtjyjtxktxtkxktdjtstjyjtxjttkdmtxjrxtjtyjjtstjyktkzxkzckhcnlnobibkjvkbkhkhkbkbjgi
Why should the players always been forced for your mistakes........ if it is a mistake -> mabe ya planing **** linke this for ya own interrest ;-)
Brainless Company
is all that really because of what kix has done to the ships? I think it is more because of the even spam, with the players not realizing what it means.
and besides, I know that there were double the players even just a year ago. that says a lot. it could be the even spam, or it could be the OP **** that you can only get and use by coining.
So make sure it will happen with help of zynth 5.
Already did that to one with the use of Heavy Talonite, doing the same to another.
calling this a BUG is total bullshit. this is a punisher nerf, plain and simple. kinda pissed off because i spent a lot of money on punishers, and i cannot get that back. i doubt i will be coining again, having seen yet another classic example of "pay us now for something that's awesome and in 6 months we'll nerf it so hard you will have to coin something else".
**** that. kix has lost me for good this time i think.
THIS.
Adding a pvp only faction will just make the gap between coiners and non coiners even worse. And restricting players from grinding out the tech that they want because it's not on a tier that they're supposed to have yet is a huge mistake.
Kixeye is basically removing any incentive for new players to pick up the game.