Release Notes Discussion Thread

  • RaniRahn
    RaniRahn
    Force to be Reckoned With
    Joined Sep 2015 Posts: 1,703
    I dont know what was it like year ago but currently there is 30% less players then half year ago. That is not small thing.
    52 45 38 67 54 6b 39 55 49 45 4a 56 57 53 42 44 54 30 6c 4f 55 79 45 3d
  • John Jones22
    John Jones22
    Unicorn Overlord
    Joined Feb 2015 Posts: 3,291

    Yes it is a shame. Chris promised they wouldnt nerf xeno and then they nerfed xeno punishers. Expect more "bugs" that cause the nerf of all the other xeno soon.

  • John the Savage
    John the Savage
    Strike-force Captain
    Joined Nov 2016 Posts: 956
    hahaha... did you expect anything less from this company?

    The real kicker is, they say there will be free refits on ships that get over-massed from the ner...I mean, adjustment.

    But most players were building their ships undermassed to fit 6 into a fleet.  Refits are all going to fall on the player.

    Well played.
  • jameis13
    jameis13
    Minor Nuisance
    Joined Sep 2014 Posts: 112
    i see a planet in 3k with a total of 19 bases on it lmao.
  • RaniRahn
    RaniRahn
    Force to be Reckoned With
    Joined Sep 2015 Posts: 1,703

    Stormer-M said:
    But most players were building their ships undermassed to fit 6 into a fleet.  Refits are all going to fall on the player.


    I have just MK-d my ships up and waiting ship build to finish to refit so my ships will all be for me to refit. exept one that i have refited like 3 months ago :tongue:
    52 45 38 67 54 6b 39 55 49 45 4a 56 57 53 42 44 54 30 6c 4f 55 79 45 3d
  • jm1978
    jm1978
    Strike-force Captain
    Joined Mar 2017 Posts: 706

    @RaniRahn said:
    Stormer-M said:

    But most players were building their ships undermassed to fit 6 into a fleet.  Refits are all going to fall on the player.

    I have just MK-d my ships up and waiting ship build to finish to refit so my ships will all be for me to refit. exept one that i have refited like 3 months ago :tongue:

    Yep. It's a total joke. I would have been better off skipping Xeno...what was the point?

  • Milo_ja
    Milo_ja
    Incursion Leader
    Joined Dec 2015 Posts: 1,180
    I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.
  • jameis13
    jameis13
    Minor Nuisance
    Joined Sep 2014 Posts: 112

    zparadis said:







    @CM Chris said:


    AngelOfVerdun said:





    I don't think reducing armor (by increasing mass) is gonna make the pun any less versatile/effective and have a significant impact in a short period in July?





    Please see if this change can happen in the next down time.









    It's already baked in to the release - we're ripping the bandaid off now. Better to get it out of the way and move forward rather than let this hang over the game for a month. 







    That is such utter bs chris. There is no reason but greed for kix to nerf punishers. If there was a mistake it was kix's. Why are we punished for your mistake? Clearly the way punishers are now is not game breaking as we have gone a full season with them like this. We have spent months building punishers. Many have spent hundreds of dollars building them. Then you do bait and switch nerf right before next tier is released. Shame on you chris and shame on kix. Dont you pretend that this punisher nerf was necessary and that you are doing us a favor by shafting all of the players. Why should anyone give kix one more penny? What incentive do we have when you time and time again do bait and switch on your customers? You dont even apologize for nerfing our ships with little warning, little recompense and even less reason.








    How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.


    @CM Chris I, for one, would actually love to know the reasons for it taking this long to find it. I think part of the reason is that nobody actually paid attention to how much mass the cannons were adding in testing.




    "We had chalked it up to an unfortunate misstep when we first made
    the Punisher but it turns out a big part of the situation had to do with
    how powerful you could make the Punisher due to this bug. I could list
    lots of reasons as to why it took so long for that bug to make it onto
    our radar - but they'd all sound like excuses. Suffice to say - it just
    did."
    chris's own words in this very post on page 2
  • jm1978
    jm1978
    Strike-force Captain
    Joined Mar 2017 Posts: 706

    @Milo_ja said:
    I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.

    That is definitely looking on the bright side...but only applies if you end up at over max mass

  • Daniel Rose
    Daniel Rose
    Strike-force Captain
    Joined Jul 2016 Posts: 957
    Reminds me of the Brimstone Torp ship weapon. "Oh, you don't like how it explodes at half its max range? No worries, we'll just cut off all that extra 2000m range for you! What do you mean it's even more useless than before since it still has a 2000m minimum range? You don't like weapons with a 1000m range area and negligible damage making them only really effective against squadrons which are almost always inside its minimum range arc?" >_> I mean seriously, the Brimstone Torp has literally the worst range of any weapon tied with the Brutal Hydra missile which has 500m less minimum range, 12 more dps, and is essentially homing (not counting energy weapons since they can have specials applied that boost their range by over 1000m). R.I.P. Brimstone Torp, you will forever be in my heart ;-;
    Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do
    not take anything I reply as an attack on you personally. I bear no ill will towards anyone.

  • LordErebus
    LordErebus
    Minor Nuisance
    Joined Jan 2014 Posts: 262
    edited 1 Jul 2017, 9:06PM
    @CM Chris
    Hey since you guys are gonna make  the -% mass on punishers fixed for its weapons why not make it match the rest of xenos % at 50% at mk5/6 instead of 35% at mk5/6 so we don't get 100% **** because if you have xeno dis cannons you will have to refit your armor but hey if you have a free refit to fix it and use it wisely you could come out with a way better ship in the end :D
    Erebus LVL 69
    Kixeye give everyone 10 billion coins for sticking it out with you this far
  • Gary P
    Gary P
    Incursion Leader
    Joined Oct 2016 Posts: 1,219

    @MPoitras said:
    In my sector, there have been a total of 4 comments in sector chat in the last 6 hours. Pretty sure the numbers are way down.

    Yep that's a sure sign and another is how long phases are taking to click over to the next one, ages as no one hardly flying and/or doing the event.

    Kix are killing the game, they won't even admit their failings and tbh I don't think they care, they have siphon off enough money from the mega coiners who have quite frankly flushed their money down the toilet.
    .

  • zparadis
    zparadis
    Strike-force Captain
    Joined Mar 2017 Posts: 801


    There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.





    Yeah, but there are still enough players to rant and vent on the forums, so...
  • zparadis
    zparadis
    Strike-force Captain
    Joined Mar 2017 Posts: 801

    jameis13 said:



    zparadis said:











    @CM Chris said:



    AngelOfVerdun said:







    I don't think reducing armor (by increasing mass) is gonna make the pun any less versatile/effective and have a significant impact in a short period in July?







    Please see if this change can happen in the next down time.













    It's already baked in to the release - we're ripping the bandaid off now. Better to get it out of the way and move forward rather than let this hang over the game for a month. 










    That is such utter bs chris. There is no reason but greed for kix to nerf punishers. If there was a mistake it was kix's. Why are we punished for your mistake? Clearly the way punishers are now is not game breaking as we have gone a full season with them like this. We have spent months building punishers. Many have spent hundreds of dollars building them. Then you do bait and switch nerf right before next tier is released. Shame on you chris and shame on kix. Dont you pretend that this punisher nerf was necessary and that you are doing us a favor by shafting all of the players. Why should anyone give kix one more penny? What incentive do we have when you time and time again do bait and switch on your customers? You dont even apologize for nerfing our ships with little warning, little recompense and even less reason.











    How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.


    @CM Chris I, for one, would actually love to know the reasons for it taking this long to find it. I think part of the reason is that nobody actually paid attention to how much mass the cannons were adding in testing.






    "We had chalked it up to an unfortunate misstep when we first made

    the Punisher but it turns out a big part of the situation had to do with

    how powerful you could make the Punisher due to this bug. I could list

    lots of reasons as to why it took so long for that bug to make it onto

    our radar - but they'd all sound like excuses. Suffice to say - it just

    did."
    chris's own words in this very post on page 2



    I know that, but I want to hear the "excuses". I am willing to give kix a chance to turn things around.
  • zparadis
    zparadis
    Strike-force Captain
    Joined Mar 2017 Posts: 801

    jameis13 said:



    zparadis said:











    @zparadis said:



    How are you so certain that they knew about this "bug" for months now? It was only recently that the XD getting the mass reduction was even mentioned on the forums. Players loved that about it, and thought it was a feature, so they didn't complain about it.










    >



    It wasnt a bug it was intentionally designed to be this way by kix. It is the reason why only punishers were allowed to use disintegrator cannons. It is the reason kix had so little punisher craft available to be farmed and why kix kept selling punisher craft deals. Top Gear asked kix about this months ago and put it in vegashipcalc. Kix gets data from every event fleet hit, what ships hit it and how much damage they take. Kix has been buffing event fleets the whole season because of the punishers. Kix cant pretend they didnt know about it when they are the ones that did the programming. But even if you believe Chris that kix didnt know about it what does the "bug" matter now? Xeno is over. The only reason to nerf punishers now is to force the players to coin build a lot of 6.5 ships.













    Norfildur said:



    @CM Chris



    In a past post made by you, you said that the mass reduction of xeno disintegrators on mk punishers was working as intended.



    Now you say it's a bug that has to be fixed...



    Interesting...



    Maybe your tests showed that a mk punisher always win against the new fancy AXIS cruiser and so you suddenly had to change a "feature" into a "bug" to make sure the new cruiser won't be a piece of crap when it will come out?










    Or... they finally realized that the punisher is way too powerful. there was no point to building the other xeno ships, and now they are fixing that bug.

    and yes, it would take this long to figure that out without playtesting, because they would have had to release every target, and see how the players react. this doesn't point to them wanting to screw with us, this points to them not testing anything they release, which is still not good, but you are also just being dicks about this. relax, its just a game.










    @zparadis said:



    I was one of those that was questioning it too, so I can actually believe that one.







    Seems a few others can't help but think that kix is just trying to screw them over










    Its been happening the whole time. That's what kix is all about.











    No, it hasn't. if it was, there would be a lot less players.




    and there are alot less players that used to play this game




    There are a lot less players zparadis. Sectors used to be full all the time and every month or two there were a million more people. Game has slowed way down and many long time players have quit. Many of the end gamers still playing were waiting to see if game would be less farm intensive after xeno and if game would get good again. Nerfing punishers and ramming more content down our throat suggests it will get worse not better. Shame too cause the game could be fun.





    also, I have no idea what you are talking about. in the sector group I am in, there are plenty of active players
  • jameis13
    jameis13
    Minor Nuisance
    Joined Sep 2014 Posts: 112
    sector 3100 has 1593 bases, to give you a better understanding, these sectors used to easily have 4-5000 bases in them at any given time. never have i seen a planet with 19.
  • bigblackyeti
    bigblackyeti
    Potential Threat
    Joined Jun 2017 Posts: 34

    If armor mass reduction should only affect armors then why did it take 6 months to fix it?

  • John Jones22
    John Jones22
    Unicorn Overlord
    Joined Feb 2015 Posts: 3,291

    You only think there are a lot of active players because you did not see vega conflict as it used to be zpardis. Dozens of fleets in every sector at all times not just during events. Hundreds of fleets in sector during events. Always dozens on sector chat talking, joking, insulting and having fun. Routinely there were battles between sectors and huge wars every week that dozens of clans would port in for. Now there is just endless farming, few wars, little fun and less chatting.

  • Daniel Jobst
    Daniel Jobst
    Greenhorn
    Joined Jun 2017 Posts: 6

    All my attention in building and upgrading my Xeno ships was the punisher ...90% oft my Xenos are punishers on mk5/elite all with xdc2 and max armor ...and thats because the ship is like it is ...invested so much time and ufczhzdxutyjtjyjtxktxtkxktdjtstjyjtxjttkdmtxjrxtjtyjjtstjyktkzxkzckhcnlnobibkjvkbkhkhkbkbjgi

    Why should the players always been forced for your mistakes........ if it is a mistake -> mabe ya planing **** linke this for ya own interrest ;-)

    Brainless Company

  • zparadis
    zparadis
    Strike-force Captain
    Joined Mar 2017 Posts: 801
    edited 2 Jul 2017, 4:27AM




    You only think there are a lot of active players because you did not see vega conflict as it used to be zpardis. Dozens of fleets in every sector at all times not just during events. Hundreds of fleets in sector during events. Always dozens on sector chat talking, joking, insulting and having fun. Routinely there were battles between sectors and huge wars every week that dozens of clans would port in for. Now there is just endless farming, few wars, little fun and less chatting.







    is all that really because of what kix has done to the ships? I think it is more because of the even spam, with the players not realizing what it means.


    and besides, I know that there were double the players even just a year ago. that says a lot. it could be the even spam, or it could be the OP **** that you can only get and use by coining.

  • Milo_ja
    Milo_ja
    Incursion Leader
    Joined Dec 2015 Posts: 1,180

    jm1978 said:


    @Milo_ja said:

    I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.




    That is definitely looking on the bright side...but only applies if you end up at over max mass




    So make sure it will happen with help of zynth 5. :)
  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,261

    Milo_ja said:



    jm1978 said:




    @Milo_ja said:


    I plan to take advantage of this and replace XD with XS for free. A nerf become a buff of some kind. It has it's disadvantages of course (much shorter range), but I'm going to try it out. More dps, more constant fire and good anti-squad defense. It will be free anyway.







    That is definitely looking on the bright side...but only applies if you end up at over max mass







    So make sure it will happen with help of zynth 5. :)


    Already did that to one with the use of Heavy Talonite, doing the same to another. 
    Don't screw with me, I'm an Engineer. | Read this if you're jailed/banned. | C-MOON
  • AirChronic
    AirChronic
    Skilled Warrior
    Joined Nov 2016 Posts: 324


    But why chris!?! Why is kix screwing all their players over? You set the build rules and we built our ships. Why are you months later saying you made a mistake and significantly nerfing our best ships!?!




    THIS.
    image
  • Spask Crondusk
    Spask Crondusk
    Master Tactician
    Joined Aug 2015 Posts: 2,289
    The Nerf on Punisher is to prevent End Game Players raiding bases using the Superior Punisher for every win it made for taking the most damage
  • Baculum
    Baculum
    Minor Nuisance
    Joined Aug 2015 Posts: 125

    Adding a pvp only faction will just make the gap between coiners and non coiners even worse. And restricting players from grinding out the tech that they want because it's not on a tier that they're supposed to have yet is a huge mistake.

    Kixeye is basically removing any incentive for new players to pick up the game.

This discussion has been closed.