Rookie Question: Weapon Specials

StuffyEvil
StuffyEvil
Potential Threat
Joined Sep 2016 Posts: 45
So I have been playing VEGA Conflict for a while now and a thing that concerns me now are specials for weapons.




Which weapon specials are viable? I have been using Iridium Magnets/Arrays to get my hits, but are Phased Projectiles/Munitions much more better?

Are Ion Modulator/Recharger and Sweep Laucher/Maximizer useful at all?

Are their any event/blueprint weapon specials? (heck, is fusion thruster the only unresearchable special?)
  • Worthington3
    Worthington3
    Strike-force Captain
    Joined May 2016 Posts: 713
    edited 28 Sep 2016, 10:32PM
    Weapon specials are dependent on the weapon type. Never mix weapon types on a single hull.

    Focus > Ion
    AW > Scatter (Scatter is useless)
    Iridium > Phased (The 2 together are great, if you sacrifice thrusters)

    Most ship builds use 1 thruster and 1 weapon special.
  • TheHolyAsdf
    TheHolyAsdf
    Incursion Leader
    Joined Jun 2013 Posts: 1,389
    edited 29 Sep 2016, 4:53AM
    Focus optics -> Medium/Long range combat
    Ion Modulator -> Close range combat
    AM Warheads -> Good for grouped ships
    Sweep Launcher -> Never use this cancer
    Phase Projectiles -> Always leave a mark on your opponent in a fight. Unless you have DC ships, do not use projectiles in high level fights (level 50+)
    Iridium Magnets -> Makes projectiles harder to dodge. Unless you have DC ships, do not use projectiles in high level fights (level 50+)

  • PhantomRanger
    PhantomRanger
    Minor Nuisance
    Joined Dec 2015 Posts: 271
    When i was a beginner, i was told to use Scatter to hit targets....
    image
  • TheHolyAsdf
    TheHolyAsdf
    Incursion Leader
    Joined Jun 2013 Posts: 1,389
    Scatter missiles are pretty good at beginner levels. Don't confuse scatter missile with sweep launchers.
  • xcvxvx
    xcvxvx
    Incursion Leader
    Joined May 2014 Posts: 1,111
    It all depends on your play style.   What would be great is the tech labs had information on all weapons ships etc! it is so annoying to have to remove a ship from a flett to see what ships were still usable. or what weapon does what.
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