since this twatwafle theme is opened wuld like to give my thought on it a bit ...... how long it takes for fairplay team to check somones base (in terms of days please) from the moment i report till he gets banned?????
lately i had this situation that i reported a cheater with a video and the point was he came thorugh 3+weeks,and then he got banned in some other sector in some other war...so the deffinition of your team checking the bases is it 3+ weeks of les or more??????whats the answer!!!!!
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
All levels of standard or common components had their capacity costs adjusted to 500. And every standard schematic has a Capacity limit of 500 x Number of Slots.
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
we not on about slots, we on about the tech in them if one is lvl 2 and the other lvl 6 and we want to add a different part at another lvl but it will take it over that cap we want to reduce one part in lvls to fit the new part
Again all levels of a component have the same capacity cost so lowering the level will not lower the amount of capacity you have used.
you still dont get it if the cap is 500 you cant fit 3 parts in 3 slots with 200 units of lvl, we want to reduce one parts lvl to 100 so all fit
As an example the Hercules Schematic has 4 slots so its total Capacity is 2,000.
Each component used has a Capacity cost of 500 NO MATTER the level
There is nothing to adjust .. . the schematic can hold 1 component in each slot no matter if all the components levels are 1 or level 6.
my only question is why are the prices so high on everything? i mean i get it, you want the game to last forever and forever but at least make to where if i choose to upgrade by coining that it's affordable. The prices you guys have set are outrageous. If anything need to look into i would suggest this, that is as important to the state of the game as all.
The only thing you need to know about life is that nothing is free, everything comes with a price.
How about the reduced building upgrades and building times on units that some saw last week. Would be great to get that back for all the community. While repair reduction helps with pvp, the enormous amount of upgrades and resources it takes to do those upgrades, that cuts into pvp as well. If you don't keep up with your upgrades, you fall behind. If you war all the time, your upgrades fall behind. Its a no win situation for right now in that regard. That small window we saw last week with our buildings and units building and upgrading faster was a move in the right direction to help us have fun in the game again. Please seriously consider doing this and doing it very soon. Thank you.
If you remember right it was the whiners moaners and **** that stop that reduced repair time so you can partly thank them for that.But what i read in this Post is awesome for me its the Roaches thats going to get it and hope never to come back.Well done for that Kixeye fingers crossed it will work
If you got nothing nice to say...say nothing at all
i just checked again and it is correct in what you say, but that has not always been like that as i have seen it before say i cant add the next lvl due to not enough space
How about the reduced building upgrades and building times on units that some saw last week. Would be great to get that back for all the community. While repair reduction helps with pvp, the enormous amount of upgrades and resources it takes to do those upgrades, that cuts into pvp as well. If you don't keep up with your upgrades, you fall behind. If you war all the time, your upgrades fall behind. Its a no win situation for right now in that regard. That small window we saw last week with our buildings and units building and upgrading faster was a move in the right direction to help us have fun in the game again. Please seriously consider doing this and doing it very soon. Thank you.
So instead of you removing a players base who has been banned your gonna just reduce the amount of sectors you have and pile us up on top of banned players bases in sectors. Why are these players bases not just removed from the game and sector as soon as they are banned???. Why even advertise them as banned when know one really cares. This is why sectors do not have room in them.
Why has this took years to figure out away to fix it??? I personally could careless about what you do to the game. It will never be fun and exciting like it was years ago no matter what you do to it now. To many years have passed with to many things being ignored or not fixed. You have sectors that are locked now regardless if it is full or not. Well they do not lock them selves you lock them. So what is the point.
Your statement says I’m not going to say the road has always been perfectly smooth (it hasn’t been), but we’re nearly to that point. No Sir you are years behind no where near a point. But if you want all to except that statement please know all will not. You cant change years with just a few months. I guess know one understands this except some players. Its the same princibel as giving you feed back what good does it do. Thank You
i just checked again and it is correct in what you say, but that has not always been like that as i have seen it before say i cant add the next lvl due to not enough space
The system was changed in the game update of March 24, 2016.
This was the Workshop overhaul that changed a lot of stuff.. including how the Schematic Capacity was calculated ( it used to be based on the level of unit but now its just 500 x the number of slots ), it also made te capacity cost for all levels the same based on whether its a Legacy or Common ( Set to 500 ), a Uncommon ( set to 1,000 ) or a Rare ( Set to 1,500 ). A few Tactic Components are set to 2,000 also. And it unified the equipping cost of the components.
This was one of the best changes to the game in recent memory. It made the workshop much easier to use.
P.S. Alliance Raids and War Efforts will be coming to the Preview Servers very soon. That’s right: Preview Servers! We are going to be using Preview Servers again, so be on the look-out on the forums for your opportunity to check out Raids, War Efforts, and more before everyone else!
WrongThinker here is my 2 cents: These changes would be truly welcome as of right now you know we where told a few times that some of these would be taking effect some time back, but tackling the major issues with the other team is always welcome. There is 1 thing that you need to do or what you are planning to do would be just a waste of time on your part.
All this can be done with gold.
Free Unit Upgrades
Free Building and Turret Upgrades
Repair Cheating
If you do not handle the free gold issue that the other team is getting, then none of this would matter nothing will change but a few things, eliminate the Free Gold 95% of what you are currently working on will work.
What about sheer accountabilities? Can we improve on owning up as well as paying up on disasters like the latest WS issues. I literally received 10% of what the issue caused me and we are not even talking about time to refit and get thor. Every player I know was treated in this matter. It was all math. Given 100 gold and 1 single unit cost 157 to redo. Using gold would have been an estimated 1300. IMO The ball was badly dropped in the CS dept,
What about sheer accountabilities? Can we improve on owning up as well as paying up on disasters like the latest WS issues. I literally received 10% of what the issue caused me and we are not even talking about time to refit and get thor. Every player I know was treated in this matter. It was all math. Given 100 gold and 1 single unit cost 157 to redo. Using gold would have been an estimated 1300. IMO The ball was badly dropped in the CS dept,
If i read Wrongthinker post correctly this was suppose to be a topic of the future of WC and not a complaint topic, i have read thru 5 pages of complaining other than tips on WrongThinker post. P.S. I was affected by the last screw up, and as of now i have not even started grinding to get back to where i was on units tech.
I gave up trying to get into the preview servers! Is there some way that someone who has never gotten into one has a spot in say in 2 years of trying once this go into effect again
Hey all!!! It all sounds great. I was hoping to see one other thing. Please consider this!!!!!! As a 43, hitting a lvl 30 base is a bit OP to say the least. Have you guys considered adding 30-34 as an additional bracket for hitting? Or even add a 35-39 as well. Just something to think about especially with new walls and new levels on platforms many more players are leveling up above 34. Frank
many have posted about this but nothing has been done, i think its just stupid a 44 hitting a lvl 30 for infamy points because they easy targets, the lvl cap should be brought back on all levels
Bu oyunu siz kixeye berbat yaptı,eskiden savaş olur **** eğlenir ama şimdi hep upragede ve yıldız basmak için oyuna giriyor çok sıkıcı. size tavsiyem oyunu eskisi gibi herkez oynaya bilecek şekilde yapmanız ve bizde zevk almak istiyor. şunuda belirteyim benim 49 gold siz haksız yere almak,titan elit bende var ama omega titan resmi vardı ekranın sağ tarafına bastiğimda ve 49 gold verip bende bastim yalniz omega titan gelmedi ve gold gitdi
First thing I'd like to say is I like the name of this thread, it's just really official sounding..kudos. I like the fact you'll be doing the preview servers, I think it really helped the Kix team see what would happen and give them a chance to fix it before actually putting it in game. I must say I'm not too keen on the PVP thing no matter what you do to it. But that's just me.
Ok, just a wee bit of clarification needed here,
Question 1 - Is the raid thing for any other sectors or is it the "Rogues" home sectors we will be fighting in?
Question 2 - Aren't the events we have "wave" events? They're made up of waves in a tier. Or is it the old style "make it as far as you can make it" wave event?
Awesome ideas and plans, keeping my fingers crossed and hoping it all works.
1.) You will be Raiding the sectors that are actually the home of Rogue Factions. This will have a special UI and unique flow to it that is different than anything else in the game (because we did not want to require relocation for players to engage in raids).
2.) I can see what you're saying, but the current system (the "Tier" system) had A, B, and C Tiers. These Tiers were ranked based on difficulty. Under the Track System (which is an improved version of the wave system), you can bounce back and forth between the challenge type you want by switching between the Attack Track and Defense Track. Each track has a ramping difficulty. As you reach certain milestones, you'll unlock Master Track Missions, which have some of the best rewards.
How about the reduced building upgrades and building times on units that some saw last week. Would be great to get that back for all the community. While repair reduction helps with pvp, the enormous amount of upgrades and resources it takes to do those upgrades, that cuts into pvp as well. If you don't keep up with your upgrades, you fall behind. If you war all the time, your upgrades fall behind. Its a no win situation for right now in that regard. That small window we saw last week with our buildings and units building and upgrading faster was a move in the right direction to help us have fun in the game again. Please seriously consider doing this and doing it very soon. Thank you.
I like this post .Good job. This is exactly where i am stuck falling behind in upgrades in all areas . I do coin but only repairs from dust ups . One thing as far as pvp goes repair times need more tweeking and PLEASE lol get rid of that stupid retreat button . This is costing you( kixeye) money . some call it sniping but i prefer to be called an ambush specialist . In an ambush you either hold off your ambush or you die , Your only hope is to escape getting caught ,but once you do get caught lol YOU DIE lol and kixeye makes money and my stats against all players move up . So kixeye think about this and lol hopefully the retreat button will fall out of the game . Sorry kinda off discussion lol but i had to plug this . it is nice to get some kind of communication from kixeye
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
I would like to have a lower level component at times to adjust speed or rate of fire (no sense in having all my cyclones firing at the same last stand defender)
how long it takes for fairplay team to check somones base (in terms of days please) from the moment i report till he gets banned?????
lately i had this situation that i reported a cheater with a video and the point was he came thorugh 3+weeks,and then he got banned in some other sector in some other war...so the deffinition of your team checking the bases is it 3+ weeks of les or more??????whats the answer!!!!!
no change dead
Each component used has a Capacity cost of 500 NO MATTER the level
There is nothing to adjust .. . the schematic can hold 1 component in each slot no matter if all the components levels are 1 or level 6.
WAR COMMANDER WIKIA
Lead Administratorhope this is making sence now lol
Why has this took years to figure out away to fix it??? I personally could careless about what you do to the game. It will never be fun and exciting like it was years ago no matter what you do to it now. To many years have passed with to many things being ignored or not fixed. You have sectors that are locked now regardless if it is full or not. Well they do not lock them selves you lock them. So what is the point.
Your statement says I’m not going to say the road has always been perfectly smooth (it hasn’t been), but we’re nearly to that point. No Sir you are years behind no where near a point. But if you want all to except that statement please know all will not. You cant change years with just a few months. I guess know one understands this except some players. Its the same princibel as giving you feed back what good does it do. Thank You
This was the Workshop overhaul that changed a lot of stuff.. including how the Schematic Capacity was calculated ( it used to be based on the level of unit but now its just 500 x the number of slots ), it also made te capacity cost for all levels the same based on whether its a Legacy or Common ( Set to 500 ), a Uncommon ( set to 1,000 ) or a Rare ( Set to 1,500 ). A few Tactic Components are set to 2,000 also. And it unified the equipping cost of the components.
This was one of the best changes to the game in recent memory. It made the workshop much easier to use.
WAR COMMANDER WIKIA
Lead AdministratorThese changes would be truly welcome as of right now you know we where told a few times that some of these would be taking effect some time back, but tackling the major issues with the other team is always welcome.
There is 1 thing that you need to do or what you are planning to do would be just a waste of time on your part.
All this can be done with gold.
Free Unit Upgrades
Free Building and Turret Upgrades
Repair Cheating
If you do not handle the free gold issue that the other team is getting, then none of this would matter nothing will change but a few things, eliminate the Free Gold 95% of what you are currently working on will work.
P.S. I was affected by the last screw up, and as of now i have not even started grinding to get back to where i was on units tech.
Well this sounds all nice and dandy, but remember people this is Kixeye. Chances are their going to **** something up.
2.) I can see what you're saying, but the current system (the "Tier" system) had A, B, and C Tiers. These Tiers were ranked based on difficulty. Under the Track System (which is an improved version of the wave system), you can bounce back and forth between the challenge type you want by switching between the Attack Track and Defense Track. Each track has a ramping difficulty. As you reach certain milestones, you'll unlock Master Track Missions, which have some of the best rewards.