seems all my other ships with deflection are getting bent over now. kix will claim they didnt change anything to the other hulls but if you make something convoluted then hiding things is much much easier. i am sure that is their end game with all this pve pvp fvf bvf xvy aba dvda deflection nonsense. like the revenge hull stats, my trust just fell into the negative numbers. sigh, only 105 gold left then thats prolly it for me.
I'm sure anyone who has built it will be totally disappointed in its performance in any map target today had I known it was going to perform as poorly as it does now lol me and half of the other players who did coin 1 or 2 of them would feel greatly different in spending that same $
Ok, I've been extremely hard on kix over this hull last couple weeks, because I understood it was supposed to be for player bases only why I wanted it, turned out it was terrible, and thats an understatement vs player bases and invulnerable vs map targets, I wanted a "baser" for hitting players because with the new turret changes punishers and the like couldnt crack a well thought out 80 lvl base and since im 100 i didnt want to be embarrased anymore lol. What we all got was a PVE monster and a PVP joke, now its changed the way it was advertised, i leveled a 106 two 80 lvl bases and a 60 of an ally that got lippy before i finally lost most of the 3 revenges. No i wont give u the build but 2 of the bases had glacials, also all but one of them had enforcers, and although one did trigger on me good, took out most of my flt so i timed out before i leveled op, IM GOOD WITH THAT, the developer talk of making em immune to enforcer should not happen. Something needs to be able to dent the thing after all and if u are a smart driver u can stop just a wee bit short and fire on enforcer about 50-50 without it firing on u. But the crying because it doesnt hit pve targets good anymore, I must say these people is the problem with this game, this game was fun when players fought players but all the current generation of new players want to do is hit outposts and such, if u have any good fleets u should have plenty of ships already built for those targets while noone for a few weeks now has had truly elite basers.
ok well these deflection only changes?? totally screwed the hull. Coldsnap resist sure for no loss of speed other wise they get LOTS of damage from them now SO wtf kix from what ive seen and tried o n base W/O a enforcer, i get MORE damage from EVERY type of turrnt OR maybe you gave all players by pass deflection for all base turrnts?? Dont think so .. so YOUR changes are NOT working as you stated. "It'll be a btter hull over all for PvP" BS !!
to add for all im not talking about PVE or enforcers IM saying that when a re hit a base from 2 days ago I took more damage from EVERY type of turrnt than i did 2 days ago
even me, cant believe what just happen. after all the discussion on the forum but still they NERFED the hull. its been a month they discuss this thing and yet no purpose because their objective always implemented in the end. infact they were saying that they will just gonna add the by pass deflection but it was to nerf the hull.
i hope we can some compensation or reimbursement for each we scrapping the Revenge hull, otherwise i should have just build more punisher. becuase punisher can be use in kind of target
It's like me selling $100 for $50 and people using them like cash for $100, and then the bank finds out and says it's only worth $50 cause you only paid $50....Make sense? Neither does what they did to this ship after the fact
Would love to meet the people who allegedly "tested" this in the so called preview server and justified the changes. It's worse in attacking players bases now too. Oh, and hopefully their real players not kixeye employees
they are excellent but do require skill and enfrcers eat mine fast . but meh just have to get better with them . And bring a pun to spot an take out frcer . addapt or fade away .
Ok now 75 armadas pretty much kill any fleet good luck getting uran now and revenge still sucks no better then punishers, now punishers die hitting 75 armadas after hitting 2 so does revenge and my other 13 fleets kixeye you better fix all this before you loose every player you have better hope weakly op is not going to be like this theres no way any one playing will still be playing 3 days from now with the changes you made today and if out post are like this you might want to apply for bankruptcy!! and so every one knows the revenge preview kix had i was there and only 3 people got to try it the rest got lev 1 bases no revenge so any input never happened
OK here goes again this is NOT about the revenge hitting PvE mines strongholds or any other thing but a players BASE!! ok?? so its not the same as all the stupid stuff of PvE armadas mines drac anythings!! Its this 2 days ago I hit a base with a full ranked fleet of revenge. I took very little damage from ANY turrnt. But did die from enforcer NO duh poor rad defense i KNOW. Went back today same base same turrets even same guard. And the turrnts that DID NOT damage me 2 days ago sunk me today AND for ms WA SCARLET its the same build that WAS NOT DAMAGED 2 days ago!! So im saying something appears wrong because NOT counting rad defense i received MORE damage for said turrets today than 2 days ago And NO they were NOT radiation type turrets! SO where would you like this posted because its NOT about the standard PvE, armada, mines or any other NON PvP issues just about hitting another players base!!!!!
Yes it is completely and utterly useless, **** YOU KIXEYE WHY YOU SCREW UP MY REVENGE!
Yes the target is prepped, but so what? do we not complain that the power creep is too much? Well here ya go, exactly how to do a level 85 stronghold for 0 damage.
ok well these deflection only changes?? totally screwed the hull. Coldsnap resist sure for no loss of speed other wise they get LOTS of damage from them now SO wtf kix from what ive seen and tried o n base W/O a enforcer, i get MORE damage from EVERY type of turrnt OR maybe you gave all players by pass deflection for all base turrnts?? Dont think so .. so YOUR changes are NOT working as you stated. "It'll be a btter hull over all for PvP" BS !!
ok what most people dont seem to realize is this was not a buff it was a nerf because they took away the seige deflection which was 600 base without bloodthirst and 960 with it so when drac scatter or baskilic turrets hit a large chunk of damge was stopped but now if your not in bloodthist then you take full damage from these turrets and if you are only 750 which is 260 less than before
No kidding revenge still sucks at hitting bases maby a lev 70 base but what i was pointing out is kix made other changes to in things i pointed out revenge is no better at hitting bases then a punisher fleet some bases revenge does well but if your hitting lev 90 and up with good bases no revenge sucks very much so
It's like me selling $100 for $50 and people using them like cash for $100, and then the bank finds out and says it's only worth $50 cause you only paid $50....Make sense? Neither does what they did to this ship after the fact. It's no where near as good at PVP as it once was. Something is clearly wrong or please feel free to send builds cause what worked a couple days ago doesn't work now
Ok,, for all you " Revenge was never meant for PVE,,
The Revenge was brought out, released, with the same stats,, They changed the Stats of Other PVE targets, They didn't change the Revenge,,,
So, it's not that players that spent actually money on the revenge are "stupid" for building it,,,
It is Kixeye who changed the way Revenge worked against PVE targets,,, Don't act as is Kixeye built a Hull ,, released it and said " Oh crap, we made a tank" ... because that is what they created,,,
Then those of us who grabbed the Hull to help in Raid, using it's Deflection, gave them the needed data to see it does too well ,,,
So,, they were quick in posting days into the long raid, that they would change the PVE with Deflection ByPass,,,
Any way you look at it,, Kixeye was less than informational about the direction of the game with its new weapons, Deflection and Bypass Deflection / Deflection Bypass,,,
No different than them creating a non-thermal ship to have a special with greater thermal / sonar range than a thermal hull, which would render the tiger deluge usless against Armada's,,, I'm sure thats coming as well,,,
Biggest problem is no test tank server,,, with players that know how to drive, and actually build a fleet,,, I want the big red button that blows an entire alliance up, lol,, sure, it's might cost a bit, lol,, but that would be nice,,
The End,,
Kixeye told us well enough in advance that the Revenge would be weak in PvE. They also told us that it would be abnormally strong in the last event, and in PvE targets until May 3. There were numerous postings on various forums, and discussion on community shows. Of the 4 years Ive been playing, this has to have been the most blatent, obvious attempts by Kixeye to give advance notice and get the information to us. Yet, players saw how extremely well they did in the last raid, and out of greed, coined the hulls, and probably wrong builds. Heck there was even a player 2 days ago asking in a group I watch, for a Revenge build for DUBs. Its been made very very clear to all of us well in advance, before anyone even won the hull.
Actually, no it was not put out in forums about the changes in PVE prior to me getting the Revenge,,, They did not change the Revenge , they changed the PVE which now makes it even tougher for non deflection fleets to do what they used to in PVE,,
So please,,, it doesn't matter what information kixeye gave and / or when,,, The point is not this issue, but the add Deflection / Deflection bypass, which as far as I'm concerned it is a new weapon and armor in play in the game,,,
It just so happens it falls the same time as Revenge release,,, If your not using tiger/ deluge on armada then the fleet you used to use take a lot more damage,, This is the issue making almost all hulls obsolete in Armada and Drac U bases ,,, creating the revenue for repair,,, which is in motion,,,,
All this has done is create less playing customers,,, These last few weeks I see many more upper 80+ bases not repaired,,, less lower level players playing,,, over all decrease in upper highlevel players attacking,,,
So, why would anyone attempt a defense for Kixeye's latest changes ? I love the game, but something I always say,,, " Without each other, we have no game",,, And I'm seeing less and less playing,,, Thats what bothers me,,, And I have a low enough ID, I've been an active player for 5 years,,,
The changes are over all, so we are all on the same playing field,,, I bet they question where they went wrong and how do they create a player base of 100k which used to be 20 times that,,,
But thanks for your input Fractal,,,
Rocker's Credit Union,,, ~ where we care about your Res as much as you do ~
I'm sure anyone who has built it will be totally disappointed in its performance in any map target today had I known it was going to perform as poorly as it does now lol me and half of the other players who did coin 1 or 2 of them would feel greatly different in spending that same $
Kinda makes me glad we slow built mine right. Yes, we knew it was for pvp...however, if that was its original intent, perhaps kix shoulda put it out w/ the proper stats in the 1st place---course like anything kIx does, it has to be put out and fixed instead of tested then put out accurately. Sry, but if this is the new "working as intended" what was the old? "working as we think it should?" **** kix and their "cant get right" (not just the 1st time, but usually not even the 3rd or 4th)
Ok,, for all you " Revenge was never meant for PVE,,
The Revenge was brought out, released, with the same stats,, They changed the Stats of Other PVE targets, They didn't change the Revenge,,,
So, it's not that players that spent actually money on the revenge are "stupid" for building it,,,
It is Kixeye who changed the way Revenge worked against PVE targets,,, Don't act as is Kixeye built a Hull ,, released it and said " Oh crap, we made a tank" ... because that is what they created,,,
Then those of us who grabbed the Hull to help in Raid, using it's Deflection, gave them the needed data to see it does too well ,,,
So,, they were quick in posting days into the long raid, that they would change the PVE with Deflection ByPass,,,
Any way you look at it,, Kixeye was less than informational about the direction of the game with its new weapons, Deflection and Bypass Deflection / Deflection Bypass,,,
No different than them creating a non-thermal ship to have a special with greater thermal / sonar range than a thermal hull, which would render the tiger deluge usless against Armada's,,, I'm sure thats coming as well,,,
Biggest problem is no test tank server,,, with players that know how to drive, and actually build a fleet,,, I want the big red button that blows an entire alliance up, lol,, sure, it's might cost a bit, lol,, but that would be nice,,
The End,,
Kixeye told us well enough in advance that the Revenge would be weak in PvE. They also told us that it would be abnormally strong in the last event, and in PvE targets until May 3. There were numerous postings on various forums, and discussion on community shows. Of the 4 years Ive been playing, this has to have been the most blatent, obvious attempts by Kixeye to give advance notice and get the information to us. Yet, players saw how extremely well they did in the last raid, and out of greed, coined the hulls, and probably wrong builds. Heck there was even a player 2 days ago asking in a group I watch, for a Revenge build for DUBs. Its been made very very clear to all of us well in advance, before anyone even won the hull.
Actually, no it was not put out in forums about the changes in PVE prior to me getting the Revenge,,, They did not change the Revenge , they changed the PVE which now makes it even tougher for non deflection fleets to do what they used to in PVE,,
So please,,, it doesn't matter what information kixeye gave and / or when,,, The point is not this issue, but the add Deflection / Deflection bypass, which as far as I'm concerned it is a new weapon and armor in play in the game,,,
It just so happens it falls the same time as Revenge release,,, If your not using tiger/ deluge on armada then the fleet you used to use take a lot more damage,, This is the issue making almost all hulls obsolete in Armada and Drac U bases ,,, creating the revenue for repair,,, which is in motion,,,,
All this has done is create less playing customers,,, These last few weeks I see many more upper 80+ bases not repaired,,, less lower level players playing,,, over all decrease in upper highlevel players attacking,,,
So, why would anyone attempt a defense for Kixeye's latest changes ? I love the game, but something I always say,,, " Without each other, we have no game",,, And I'm seeing less and less playing,,, Thats what bothers me,,, And I have a low enough ID, I've been an active player for 5 years,,,
The changes are over all, so we are all on the same playing field,,, I bet they question where they went wrong and how do they create a player base of 100k which used to be 20 times that,,,
But thanks for your input Fractal,,,
GOOD NEWS EVERYONE!
I just posted a video from an alliance mate using my Revenge build taking a 85 stronghold for 0 damage. The same build does Armada for 7 min of dmg, and it can auto level 60 mines for 6 min of damage.
This was all tested today after the update. you guys really need to think outside the box and no I will not share the build. I have shared it with my Alliance and I will share it with my group on Facebook that has shared with me and not whined about how awful the game is all the time.
I heard them say it was for Bases so no big deal, my priority has always been to build for raids, make earning prizes easy and get the other fleets done when you get chance! I don't quite understand where Kix is going with the ship classes thing, seems the game is overloaded with all the ships and tec as it is and we all know people are sick of building a fleet for another stronger one to come along before its complete! With 4-6 new classes does that mean were going to need a fleet for each, if so it just seems without drastic changes to fleet build times that we'll be getting even more frustrated. Been this way ever since the Hellstrike was released, think I got 3 built but never really used the fleet as it became useless given the repair times, Fusions and V2-H didn't last all that much longer. Now I will have 2 Revenge by tomorrow but will I build a 3rd and 4th? I'm not certain as to me Base hitting comes way after making a raid event achievable, I accept the odd raid is too difficult, If I think Kix got it wrong then I'll skip it but if I cannot achieve a decent top prize for 100 coins or so and that happens 2-3 raids in a row then thats my call to leave the game. They have to get realistic with the costs and build times in this game, my comparison will always be the price of top PS4 games, a PS4 game or a single ship a fleet or 5 full next gen games. Honestly I often wonder if they realise that getting a value element into the game would likely see more people pay and stay longer!
Extremely disappointed. LOL. what an understatement. i used to sorta look down my nose at others complaining about whatever. now I have a dog in the hunt and apologize to those of you that I mentally dissed. lol
Fast forward to about 11:30 if you want to skip the prep portion HE did not use my standard method of prepping or taking out Wendigo, but the result is still the same. 85 stronghold for free! they been doing this all day since the update.
If your Revenge cannot do that, then you built them pretty crappy.
Well I hope these whinny base hitters are happy now. thanks Kixeye for sending the game back to before the turret weapon defense bypass not only that but now all most all weapons turret or ship is now useless, way to go! Feel sorry for players 50 -60 who don't have anything that could scratch this hull before going to be rough on them to get an objective done without coining bubbles. As for me with what few choices that might make a dent in one of these I'll fight a good fight even if it's not a fair one
Well I hope these whinny base hitters are happy now. thanks Kixeye for sending the game back to before the turret weapon defense bypass not only that but now all most all weapons turret or ship is now useless, way to go! Feel sorry for players 50 -60 who don't have anything that could scratch this hull before going to be rough on them to get an objective done without coining bubbles. As for me with what few choices that might make a dent in one of these I'll fight a good fight even if it's not a fair one
let us be honest here your base was crushed before this hull
Id like all my money back ive been a big coiner but ripped off to many times and now games way to expensive to play at av 28 coins per hull to repair so 28 coins for 2 75 armadas 28 for 2 80 parts bases 60 coins for hitting 5 bases for points 28 coins for 3 85s after changes and i need 16 85s and any other playing like fleet geting sunk or dock repair so thats 30 to 50,00 a day 1400 a month think i can get a new corvette for less and have gas money or i could morgage a new house lev 96 is about to retire from game i think kix revenge hull not as good as you said it would be and the changes you made to armadas and parts bases were not needed in a day of playing even as things were is costly if you coin you got rid of hacking and thats a good thing most of them will have to coin now or stop playing but prob most have stopped playing base hitting has gone way down to what it was so perhaps you lost a bit of income but games getting old and like all games people play new stuff cheaper games or just live there life 500,000 for a coined revenge fleet or any fleet once a month is just crazy understand you need income to pay for upgrades and all the staff but you gone way over board on making this game just way to costly to play im prety sure you will see most coiners drop out over next week or so other then hit bases till your 18 fleets are dead and then 2 weeks of repairing them well you wait 28 days or more for one ship to build and by time fleets built its out dated its too bad your crew dont think about these things or maby its just bad ownership or management but good luck to you after you see im right maybe lesson learned on your next game
Id like all my money back ive been a big coiner but ripped off to many times and now games way to expensive to play at av 28 coins per hull to repair so 28 coins for 2 75 armadas 28 for 2 80 parts bases 60 coins for hitting 5 bases for points 28 coins for 3 85s after changes and i need 16 85s and any other playing like fleet geting sunk or dock repair so thats 30 to 50,00 a day 1400 a month think i can get a new corvette for less and have gas money or i could morgage a new house lev 96 is about to retire from game i think kix revenge hull not as good as you said it would be and the changes you made to armadas and parts bases were not needed in a day of playing even as things were is costly if you coin you got rid of hacking and thats a good thing most of them will have to coin now or stop playing but prob most have stopped playing base hitting has gone way down to what it was so perhaps you lost a bit of income but games getting old and like all games people play new stuff cheaper games or just live there life 500,000 for a coined revenge fleet or any fleet once a month is just crazy understand you need income to pay for upgrades and all the staff but you gone way over board on making this game just way to costly to play im prety sure you will see most coiners drop out over next week or so other then hit bases till your 18 fleets are dead and then 2 weeks of repairing them well you wait 28 days or more for one ship to build and by time fleets built its out dated its too bad your crew dont think about these things or maby its just bad ownership or management but good luck to you after you see im right maybe lesson learned on your next game
should have build only 2 for spotter
becuase punisher can be use in kind of target
Yes it is completely and utterly useless, **** YOU KIXEYE WHY YOU SCREW UP MY REVENGE!
Yes the target is prepped, but so what? do we not complain that the power creep is too much? Well here ya go, exactly how to do a level 85 stronghold for 0 damage.
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They did not change the Revenge , they changed the PVE which now makes it even tougher for non deflection fleets to do what they used to in PVE,,
So please,,, it doesn't matter what information kixeye gave and / or when,,,
The point is not this issue, but the add Deflection / Deflection bypass, which as far as I'm concerned it is a new weapon and armor in play in the game,,,
It just so happens it falls the same time as Revenge release,,,
If your not using tiger/ deluge on armada then the fleet you used to use take a lot more damage,,
This is the issue making almost all hulls obsolete in Armada and Drac U bases ,,, creating the revenue for repair,,, which is in motion,,,,
All this has done is create less playing customers,,,
These last few weeks I see many more upper 80+ bases not repaired,,, less lower level players playing,,, over all decrease in upper highlevel players attacking,,,
So, why would anyone attempt a defense for Kixeye's latest changes ? I love the game, but something I always say,,,
" Without each other, we have no game",,,
And I'm seeing less and less playing,,,
Thats what bothers me,,,
And I have a low enough ID, I've been an active player for 5 years,,,
The changes are over all, so we are all on the same playing field,,, I bet they question where they went wrong and how do they create a player base of 100k which used to be 20 times that,,,
But thanks for your input Fractal,,,
~ where we care about your Res as much as you do ~
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I just posted a video from an alliance mate using my Revenge build taking a 85 stronghold for 0 damage. The same build does Armada for 7 min of dmg, and it can auto level 60 mines for 6 min of damage.
This was all tested today after the update. you guys really need to think outside the box and no I will not share the build. I have shared it with my Alliance and I will share it with my group on Facebook that has shared with me and not whined about how awful the game is all the time.
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I don't quite understand where Kix is going with the ship classes thing, seems the game is overloaded with all the ships and tec as it is and we all know people are sick of building a fleet for another stronger one to come along before its complete! With 4-6 new classes does that mean were going to need a fleet for each, if so it just seems without drastic changes to fleet build times that we'll be getting even more frustrated. Been this way ever since the Hellstrike was released, think I got 3 built but never really used the fleet as it became useless given the repair times, Fusions and V2-H didn't last all that much longer.
Now I will have 2 Revenge by tomorrow but will I build a 3rd and 4th? I'm not certain as to me Base hitting comes way after making a raid event achievable, I accept the odd raid is too difficult, If I think Kix got it wrong then I'll skip it but if I cannot achieve a decent top prize for 100 coins or so and that happens 2-3 raids in a row then thats my call to leave the game. They have to get realistic with the costs and build times in this game, my comparison will always be the price of top PS4 games, a PS4 game or a single ship a fleet or 5 full next gen games.
Honestly I often wonder if they realise that getting a value element into the game would likely see more people pay and stay longer!
Fast forward to about 11:30 if you want to skip the prep portion
If your Revenge cannot do that, then you built them pretty crappy.
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work smarter not just toss money at the targets
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