You were warned when it came out and multiple times aftewards that the change was being made so the boat would be in accordance wiht its design.. as a PVP player baser.. Don't come crying now that the hull is working as intended and you can't PvE with it..
the only reason they nerfed it was it worked to well against kixeye not because of what it was intended for get it right. Kixeye is not following fair game play and i am looking into filling a class action law suit
I hit two base , both over 85 and my three revenge, two zoey rhino fleet went through them easily, seven second repair from one base and zero damage to revenge hulls in the other. I think the changes made a great difference and will help a lot in bases. And who knows, maybe putting armor on them will help more.
Can we get a special that REDUCES combat speed so we can use the Revenge with a good engine system/heavy plating combo in a fleet with just about any other hull and not have it go twice as fast? I see many complaints but I don't think Kixeye is done with this hulls stats just yet; mine doesn't seem to be entirely useless yet.
Well, who knows anymore? My base used to get squashed easily now I kill everything without the need of a bandaid. The Revenge was spectacular i the last raid and now?
I have put one with launchers in my base guard. I hope it will do well.
WHAT A JOKE I WAS JUST HIT BY FIVE REVENGE HULLS ALL FULLY SKULLED SHE DID NOT NEED FIVE ONE DONE THE JOB ALL BY ITSELF . MY BASE GUARD WERE FIVE RHINOS EQUIPPED WITH FIVE D53Z , 8 TORRENT 2 . 1 PHALNX AND 1 JAILSTROM 3 . AND HER ONE REVENGE JUST WALKED IN WITHOUT TAKING ONE POINT OF DAMAGE WELL CCRAPEYE YOU HAVE OUTDONE YOURSELF YOU HAVE REALLY SCREWED THE GAME UP SO THAT PEOPLE CANT PLAY IT ANYMORE ....... ONE BLOODY SHIP WALKS THROUGH ABASE AND NOT ONE DAMAGE POINT DONE TO THE HULL ,,,,,, I CALL THAT BOLLOCKS , I CALL THAT TOTAL CRAP AS FAR AS I AM CONCERNED YOU CAN STICK YOUR POXY GAME WHERE THE SUN DONT SHINE ..........
Kixeye for a final change of The Revenge I suggest you change the hull name to The Revenue. Although it did reek its revenge on us it now appears it did much more in the revenue department for you.
OMG Kixeye announced like a month ago thatt the 3rd of MAY we add deflection bypass to ALL PVE targets!!! CANT PPL READ ANYMORE???????
Does adding to PvE mean changing the stat of the revenge?
No, but the changes to the hull are, at least on paper, an improvement and not a nerf. Stats changed have all been increase significantly for PVP(but yes it still has some weakness, so not a click in the back of the base baser).
The removal of both Siege and assault defelction only penalize it in PVE target which it not meant for.
Well I sniped a base from the outside with one Revenge. I was getting hit by executioners and javs and stuff the entire way around and did not take Any damage. Just wait until the GG gets nerfed. I know that is comin'.
I HAVE FIVE PYRO TURRETS RETROED TO R 8 I HAVE FIVE JAVELINS RETROED TO R11 I HAVE TWO METEOR MORTARS RETROED TO R 11 TWO ANTI MISSILE RETROED TO R 10 AND FOUR HALO TURRETS RETROED TO R 10 AND NOT A SINGLE DAMAGE POINT TAKEN TO HER ONE HULL
Well they are beasts now but the best part is the REPAIR TIME. There is gonna be a lot more base hitting happening I'm pretty sure, which is what the game has been lacking for the last month.
Siege Battery, Siege Targeting, Hydraulic Resistors, Agility System IV, Strike Warheads for the specials. Streamlined Cadmium Armor for the armor although I may end up switching for Evade since shockwaves are still a thing. Gatlings for weapons (duh).
Let me know what you end up building!
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So far OP, all the tech listed on your guard or base wouldnt stop most of the newest hull in the game(even after changes). Most of it is outdated to defend your base or even to attack with.
If folks really tired of getting screwed by kixeye, the best way to show this displeasure is to not play the raid. May 12th is next week and this will still be fresh in our minds. As long as players complain and continue playing, kixeye will never change. Do you think that they won't change the stats on any future ships that people build as monsters? Think about that when coining to get the new raid hull and building it before raid is complete. They took away siege and assault deflection, which is a PvP stat, and are making players have to earn the corrosive concussive and radioactive deflections back. The revenge has been weakened against bases, which is a problem.
I see two commenters that I at least read their comments have commented here. Besides the screaming the OP does have a point. I don't know what base weapons can even scratch a Revenge with these latest changes and the range of Gatling guns. Today everyone is complaining Revenge is useless, tomorrow everyone will be crying it is way to powerful; way to powerful. lol I built one and don't think I even need another.
I see two commenters that I at least read their comments have commented here. Besides the screaming the OP does have a point. I don't know what base weapons can even scratch a Revenge with these latest changes and the range of Gatling guns. Today everyone is complaining Revenge is useless, tomorrow everyone will be crying it is way to powerful; way to powerful. lol I built one and don't think I even need another.
Im sure the revenge will walk many base beisde what many fear. But i ntop end base, with proper defenses, the hull will struggle and not walk throught.
Yes they boosted some stats, but hull still got weaknesses, they didnt cover them all with the changes, so it can be killed.
But it will require more update tech then the OP uses.
There are no ship weapons that I can think of that should physically be hurting the revenge above the minimum, except maybe scatterguns, and with the new deflection not even that. As far as base turrets, a little damage from the scatterguns, and some damage from apocs and executioners if you have the right specials and offensive transformers on them. Thats by the number anyhow.
That's crazy... It's almost like I remember there being a million threads about a Revenge nerf.
They didnt read properly. I was one of the first ones all over this when it was announced because they were going to make immunity to shockwaves as well. Not sure what they were reading but I saw op and unstoppable all over that. But, again, by the numbers.
There are no ship weapons that I can think of that should physically be hurting the revenge above the minimum, except maybe scatterguns, and with the new deflection not even that. As far as base turrets, a little damage from the scatterguns, and some damage from apocs and executioners if you have the right specials and offensive transformers on them. Thats by the number anyhow.
An Enforcer full of antipodes gets them pretty good.
In fact all your weapons are dated and pretty much useless the last 2 years
to be fair I could walk your base with v2....
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The removal of both Siege and assault defelction only penalize it in PVE target which it not meant for.
This is what I'm running on mine:
Siege Battery, Siege Targeting, Hydraulic Resistors, Agility System IV, Strike Warheads for the specials. Streamlined Cadmium Armor for the armor although I may end up switching for Evade since shockwaves are still a thing. Gatlings for weapons (duh).
Let me know what you end up building!
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So far OP, all the tech listed on your guard or base wouldnt stop most of the newest hull in the game(even after changes). Most of it is outdated to defend your base or even to attack with.
So it no surprise a revenge walked easily.
They took away siege and assault deflection, which is a PvP stat, and are making players have to earn the corrosive concussive and radioactive deflections back. The revenge has been weakened against bases, which is a problem.
I could Walk his base. WITH MY HELLHOUNDS. also, JEEEEEEZUS LAY OFF THE CAPS.
This is also a Grammar Nazi thing but....:
"REVENGE HULLS FAR TOO OVER POWERFUL" is incorrect, "Overpowered" or "Too Powerful" is correct however.
Yes they boosted some stats, but hull still got weaknesses, they didnt cover them all with the changes, so it can be killed.
But it will require more update tech then the OP uses.
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