Revenge discussion 5/3/16 (Merged Thread)

DarkMethod
DarkMethod
Strike-force Captain
Joined Oct 2012 Posts: 796
edited 3 May 2016, 7:26PM
Could of been streamlining code or making code more efficient over the years. Vs- finding ways to add unpolished- and still years of broken unfinished features. I have been a coder- Always find places and ways to lighten the code burden. Everybody's  comps are getting so loaded down. I have yet to be able to do a new sub sector base with out the game - mostly due to flash- crashing- or locking up on me.
So while the game needs to evolve- so does the code- and the burden it put out there.
  • jager xxx
    jager xxx
    Force to be Reckoned With
    Joined Dec 2014 Posts: 1,721
    edited 3 May 2016, 3:44PM
    Could of been streamlining code or making code more efficient over the years. Vs- finding ways to add unpolished- and still years of broken unfinished features. I have been a coder- Always find places and ways to lighten the code burden. Everybody's  comps are getting so loaded down. I have yet to be able to do a new sub sector base with out the game - mostly due to flash- crashing- or locking up on me.
    So while the game needs to evolve- so does the code- and the burden it put out there.
    just few things

    the core code was borrowed to start with,, not from scratch
    and flash itself is a mess, tho there is contractin companies to do the job of switchin flash to html5

    the above doesnt matter since it was stated many time they have 0 intention to invest in  such
  • BloodRavenFavian
    BloodRavenFavian
    Unicorn Overlord
    Joined Dec 2012 Posts: 8,217
    edited 3 May 2016, 4:16PM
    apharot2 said:
    Could of been streamlining code or making code more efficient over the years. Vs- finding ways to add unpolished- and still years of broken unfinished features. I have been a coder- Always find places and ways to lighten the code burden. Everybody's  comps are getting so loaded down. I have yet to be able to do a new sub sector base with out the game - mostly due to flash- crashing- or locking up on me.
    So while the game needs to evolve- so does the code- and the burden it put out there.
    This, right here.  Another company just revamped their entire code structure.  It required a lot of updating and downloading, but people are seeing game load time decreases of 25%-50%.  The game runs smoother, and less issues.  These are all things that Kixeye should have been focusing on. 
    That's like saying "Why cant McDonald's add a 4 for $4 like Carl's Jr does?! That would make them rich!" You have no real basis to say what will happen. You have no real knowledge of the coding in question, or even HOW to code it. Its very, VERY easy to say what can be done, but its an entirely different matter to get it done. Would it be good if it happens? Maybe. Is Kixeye the definition of incompetence for not doing so? Haha, HEEEEELL no. The game runs fine. FINE, not perfect. But its also not breaking for everyone. And IMO, that's A-OK. THere's always room for improvement, but there isnt room for demanding it.
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  • E_G_F_SAMBUCA_TAZ
    E_G_F_SAMBUCA_TAZ
    Greenhorn
    Joined Jan 2011 Posts: 18
    my revenge is now next to useless in a 60 base parts i now take a lot less damage on my punishes before the revenge only took 1min damage  
  • amorg005
    amorg005
    Minor Nuisance
    Joined Oct 2012 Posts: 206
    my revenge is now next to useless in a 60 base parts i now take a lot less damage on my punishes before the revenge only took 1min damage  
    really? I just did 3 lvl 60 mines for base parts and each one was about 4min 50sec to 4min 59sec repair so still instant repair on the world map. it is more damage than i was taking before but nothing like what I thought it was going to be. 

    Also did a lvl 60 armada and got 0 damage from that

    its just 2 revenge in my fleet, all gatling guns, no anti-s, no armor
  • Teddycuddlez
    Teddycuddlez
    Unicorn Overlord
    Joined Nov 2011 Posts: 5,076
    That's how it was supposed to be in the first place, they did say that before the Revenge was released.
  • xwolf1
    xwolf1
    Unicorn Overlord
    Joined Dec 2013 Posts: 11,055

    Revenge was supposed to be useless in pve targets. This has been said since it was released

    Officially retired 11/11/17


    Semi active as of 7-3-2019
  • David-Pirate
    David-Pirate
    Minor Nuisance
    Joined Oct 2014 Posts: 152
    i did 60 mines for 2 to 3 min dmg.  i now take 18min,   lol  thanks kix
  • ToyotaObsession
    ToyotaObsession
    Unicorn Overlord
    Joined Oct 2012 Posts: 5,983
    As it's been pointed out the Revenge is PvP hull. It's specifically for base hitting. It's not for PvE. 
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  • imortal_soul
    imortal_soul
    Potential Threat
    Joined Mar 2015 Posts: 40
    I have to say kix thank you. Im not one to complain but you realy messed up a great ship. I was hitting 60 armadas for the first time with this hull and was getting around 18min worth of damage. Now it dies so well played. I was realy happy with it now its like you just slapped me in the face.

  • tater_salad
    tater_salad
    Skilled Warrior
    Joined Feb 2013 Posts: 565
    its not supposed to be for PVE its a PVP baser  so  you're basically  using a screwdriver  as a hammer no wonder its not working well 
  • imortal_soul
    imortal_soul
    Potential Threat
    Joined Mar 2015 Posts: 40
    its not what im saying its a big step down from were it was.
  • bob.okker
    bob.okker
    Minor Nuisance
    Joined Feb 2013 Posts: 215
    PLS all stop using pvp, fvf,  pve crap a ship is a ship nothing gonna change that not even kix by saving their game with new story board as long as kix is commercial software company with a touch of the banking industry like toyota says it will keep changing the way it does.

    The question i need to answer for myself is how long will i sing this song and accept it!


  • craighe
    craighe
    Minor Nuisance
    Joined Nov 2011 Posts: 203
    its not what im saying its a big step down from were it was.
    it was never intended to do pve so you had an added bonus for 2 weeks, this information was freely available to everyone and still people are crying.
    I fart in your general direction
  • marky.mack.7
    marky.mack.7
    Potential Threat
    Joined Jul 2015 Posts: 56
    what is the revenge good for? 
    I tried it on an armada got more damage than i did before same on a 60 drac mine, they have knocked the stuffing out the ship its now useless massive waste of a build twice, time to delete maybe the res i get for it may be useful 
  • tokenruler
    tokenruler
    Greenhorn
    Joined Apr 2012 Posts: 9
    Just checked mine, same result - I knew they were going to change it, but I didn't think it was going to be this bad

  • Grimreaping1
    Grimreaping1
    Potential Threat
    Joined Apr 2014 Posts: 69
    well at worst I only did 2 and a few days left on the third hunk of scrap metal that's a revenge they might be useful in my base for defense when behind a wall so they have something between them and a target so they might have time to kill it nerfed lol more like squashed
  • marky.mack.7
    marky.mack.7
    Potential Threat
    Joined Jul 2015 Posts: 56
    its useless now, and didnt make any good changes it still cant do armadas actually i got more damage than before

  • Drax
    Drax
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,755
    mine is functioning just the same s it was before the update? I think mine must be bugged

    ...
  • marky.mack.7
    marky.mack.7
    Potential Threat
    Joined Jul 2015 Posts: 56
    Laredo said:

    IT'S FOR HITTING OTHER PLAYERS BASES, NOT PvE TARGETS.........

    its not the ship i got in raid its useless
  • Grimreaping1
    Grimreaping1
    Potential Threat
    Joined Apr 2014 Posts: 69
    it even sucks to hit a player base I watched them die in a level 85 player base so where is the advantage of having them so we can kill each others docks so kixeye gets more money and die in any map target kixeye get more repair time coin so what was the sense of purchasing this hunk of junk ?

  • Fractal
    Fractal
    Master Tactician
    Joined Mar 2012 Posts: 2,425
    You knew it was going to be weak against PvE targets before the raid even started. Kixeye warned us. Every facebook BP group has been discussing it. The community shows have been discussing it.
    Playing since Feb 2012.  Originally sector 304
  • cesar augusto jovel
    cesar augusto jovel
    Strike-force Captain
    Joined Nov 2011 Posts: 670

    If u read the description on it... the forums... the post
    s on the crib... forsaken council... bv.... and a few others as well as a few alliance pages... comms...
    U would have realized that the revenge was never intended to be so effective vs pve targets and it was meant to be solely used as a base hitter....
    (Pve targets are drac bases, armadas, fm, mines, dubs, tlc, salvs, urfs, monthly raid targets)
    They been saying this for the last 3 months.... if u kept up to date with the info plus read the promost they put on the game with the exclamation mark as well as above the game screen u would know about the changes.

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  • marky.mack.7
    marky.mack.7
    Potential Threat
    Joined Jul 2015 Posts: 56
    yeah we all knew but they took the guts out the ship now it another cash cow for kix 
  • Mark Dulik
    Mark Dulik
    Potential Threat
    Joined Aug 2012 Posts: 96
    Laredo said:

    IT'S FOR HITTING OTHER PLAYERS BASES, NOT PvE TARGETS.........

    I have 3 revenge hulls all skulled and hit a player base that is alot lower then my own, and i got my **** handed to me. i know they are for base hitting and i expected much more out of the then what i got. they suck. my mort punisher flt walks right through most bases , but this "base hitting" flt cant handle an easy base without taking serious damage. Im in no hurry to build the rest of the flt
  • Grimreaping1
    Grimreaping1
    Potential Threat
    Joined Apr 2014 Posts: 69
    I'm sure anyone who has built it will be totally disappointed in its performance in any map target today had I known it was going to perform as poorly as it does now lol me and half of the other players who did coin 1 or 2 of them would feel greatly different in spending that same $
  • RedzComfortGear
    RedzComfortGear
    Skilled Warrior
    Joined Feb 2013 Posts: 394
    Yes they are horrible, just tested my revenge and 4 punisher fleet in a drac base.  This fleet has done the base consistently for 1 hour damage, now revenge died as soon it entered on second turret cluster I targeted and punishers finished off only half of the rest of the base.  If this boat is designed to hit players bases, and players bases have turrets as well as ships, how the heck is it supposed to survive that when it cant clear 8 drac turrets.  Glad I only made 2 but I cant figure out why the punishers died so fast also.  Seems like their deflection stat is gone also.  
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