Ship classifications - NEW!

CM DOOMROOSTER
CM DOOMROOSTER
KIXEYE Community Manager
Joined Jan 2014 Posts: 4,939
edited 3 May 2016, 5:46PM
Hello Captains,

As requested, here is the list of current hulls and their new respective classes. 

These are the class names and a brief description of each:

  • Skirmish - This is the classic PvE Fleet vs. Fleet class. A hull of this category will be best suited for PvE FvF combat. Targets of this category will strictly contain enemy ships only. Hulls labeled as a Skirmisher will have some Assault Deflection but not Siege Deflection. Resistances will be tailored for current damage types being dealt in PvE FvF targets, and will generally have fluid maneuverability. Weapon types that are highly specialized for exclusively fighting enemy fleets will be the most effective for these kinds of hulls. Armadas and Drac Convoys are a good examples of Skirmisher targets.

  • Assault - Assault targets are PvE targets that contain patrolling ships as enemies but will also have some turret or building units as well. Hulls categorized under this class will contain both Assault and Siege deflection, with Assault having a higher numerical value compared to Siege Deflection. Resistances will be tailored for current damage types being dealt in PvE Assault targets, with average maneuverability, and emphasizing weapon specialization that can handle combat vs both PvE fleets and PvE turrets.

  • Siege - This is the standard PvE turret-only class. Targets categorized as a Siege target contain turrets and structures only (no ships). Similarly, hulls that are classified as Siege hulls will be designed to perform best against these types of targets. Siege hulls will have only Siege Deflection stats but no Assault Deflection stats. Resistances will be tailored for current damage types being dealt in PvE Siege targets. Weapon types that are highly specialized for fighting enemy structures or turrets exclusively will be the most effective against these targets. The Draconian Mining Base is a good example of a Siege target.

  • Garrison - This PvE target will contain enemy structures or turrets but will also have a small amount of enemy ship units as well. Unlike Skirmisher and Assault, these enemy ships will most likely be stationary or slow moving, providing support fire or countermeasures for nearby turrets. Garrison hulls will typically have both Assault and Siege Deflection stats but the Siege Deflection stat will be higher. Resistances will be tailored for current damage types being dealt in PvE Garrison targets, with sub-par maneuverability, and emphasizing weapon usage that can deal a decent amount of building damage with some damage being dealt to enemy fleets. Targets such as the current Draconian Strongholds in the most recent event cycle are good examples of a Garrison target.

  • Conqueror - This is the Player vs. Player (PvP) class. There will be no PvE targets that are labeled as a Conqueror target. Player bases and fleets will be the best “targets” for Conqueror hulls. These hulls will typically have very high deflection stats (Assault Deflection, Siege Deflection, Ballistic Deflection, etc.) with little to no resistances. We plan for this category to grow, having a wide variety of unique and interesting options, that includes both base hitters and PvP FvF hulls.

  • Defender - A Defender hull is the typical base defense fleet hull for your base (PvP). There will be no PvE targets that are labeled as a Defender target. We wanted to separate this category out away from Conqueror since we feel that there is a clear distinction between attacking and defending in PvP, both in play style and statistical needs. In the future, these hulls will typically have very high deflection (Assault Deflection, Ballistic Deflection, etc.) with little to no resistances. In order to avoid weapon damage from creeping in power further, weapons that are specifically designed to destroy PvP fleets will have a new statistic called “Deflection Bypass”. This will be calculated in the same way that the Resistance Bypass is currently calculated, but applied to Deflection instead. There will be different forms of this, such as Ballistic Deflection Bypass or Assault Deflection Bypass, but will all calculate in the same way.


Leviathan
Assault
Leviathan A
Assault
Sea Scorpion
Assault
Light Cruiser
Assault
Light Cruiser X
Assault
Missile Cruiser
Assault
Missile Cruiser X
Assault
Hammerhead Hull B
Assault
Sea Scorpion A
Assault
Mercury
Assault
Interceptor V2-H
Assault
Lightning Carrier
Assault
Triton
Assault
Atlas Carrier
Assault
Nash's Lightning Carrier
Assault
Reaper
Assault
Harlock's Atlas Carrier
Assault
Harlock's Triton
Assault
Warbird Carrier
Assault
Mastodon
Assault
Grimshine's Berserker
Assault
Kodiak
Assault
Savage Kodiak
Assault
Interceptor V2-C
Assault
Valkyrie Carrier
Assault
Aegis
Assault
Proto-Mastodon
Assault
Rhino
Assault
Grimshine's Wrath
Assault
Harlock's Aegis
Assault
Heavy Cruiser
Assault
Zoe's Rhino
Assault
Neptune
Assault
Revenge
Conqueror
Rampart
Defender
Guardian
Defender
Goliath
Defender
Behemoth
Defender
Enforcer
Defender
Omega Behemoth
Defender
Gamma Behemoth
Defender
Battle Barge
Garrison
Destroyer
Garrison
Destroyer X
Garrison
Battle Barge A
Garrison
Floating Fortress
Garrison
Floating Fortress A
Garrison
Super Fortress
Garrison
Strike Cruiser
Garrison
Arbiter
Garrison
Hammerhead Hull A
Garrison
Juggernaut
Garrison
Dreadnought X
Garrison
Hurricane
Garrison
Mako
Garrison
Mauler
Garrison
Thresher
Garrison
Novastorm
Garrison
Dante's Novastorm
Garrison
Spader's DNX
Garrison
Hellstrike
Garrison
Goresaber
Garrison
Berserker
Garrison
Monarch
Garrison
Borbas' Goresaber
Garrison
Draconian Carrier
Garrison
Citadel
Garrison
Hellstar
Garrison
Hammerhead
Siege
Dreadnought
Siege
Strike Cruiser X
Siege
Vindicator
Siege
Juggernaut X
Siege
Nuclear Cruiser
Siege
Greta's Nuclear Cruiser
Siege
Crusader
Siege
Avenger
Siege
Vanguard
Siege
Hellhound
Siege
Templar
Siege
Hellblazer
Siege
High-Lander's Nuclear Cruiser
Siege
Unshackled Hellhound
Siege
Fusion Cruiser
Siege
Centurion
Siege
Punisher
Siege
Gunboat
Skirmish
Skirmisher
Skirmish
Corvette
Skirmish
Frigate
Skirmish
Longship
Skirmish
Armored Marauder (Only available on Armor Games) 
Skirmish
Kong Marauder (Only available on Kongregate) 
Skirmish
Marauder
Skirmish
Predator Submarine
Skirmish
Sea Wolf
Skirmish
Stalker Submarine
Skirmish
Barracuda
Skirmish
Battlecruiser
Skirmish
Battlecruiser X
Skirmish
Destroyer ECM
Skirmish
Battleship
Skirmish
Sawfish
Skirmish
Spectre
Skirmish
Interdictor
Skirmish
Stingray
Skirmish
Viper Interdictor
Skirmish
Zoe's Stringray
Skirmish
Vassago's Interdictor
Skirmish
Nighthawk
Skirmish
Phantom Nighthawk
Skirmish
Banshee
Skirmish
Prototype Hunter
Skirmish
Frostburn Interceptor
Skirmish
Tiger Shark
Skirmish
Artemis
Skirmish
Phantom Tiger Shark
Skirmish
Vassago's Prototype Hunter
Skirmish
Ghostcrawler
Skirmish
Proto-Nemesis
Skirmish
Man-O-War
Skirmish


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