I'm so sorry Paul... My posting the lyrics to "Uncle ****" was totally out of line.
What I should have said was you are a lying, two faced, **** sucking, mother ****, dog licking, **** kissing, **** sucking, piss drinking, **** guzzling, piece of ****.
Can you stop **** posting this? Its the 6th time in a row I've gotten this message, and he's never going to read it. If you feel so strongly get his number from corporate and call him yourself.
In the entire History i have played kixeye games there are 2 developers that are the soul responsibility of there games failing to attract people to contentiously play along with new players Paul and David Scott they both have to be the worst at taking players feedback and taking on criticism even if its constructive.
Since Paul and David have taken a step back from War Commander and Battle Pirates Both games have began to take a step in the right direction and players are feeling more satisfied in spending money because there having fun again Now that Paul has decided to come back we see a huge spike in people threatening to quit or leave i don't know when you and David are gonna get it people do not like your vision of how the games should be and until you start to actually Liston your gonna continue to lose people and your never gonna have a strong player base as for your reply Paul that in the short term its gonna cost you guys Money your so full of **** you have planned to out so you release the shield and repair update now so people coin refit there ships then at the end of the month your going to release dock 11 which again makes people inclined to coin refit again just to stay competitive.
I cant wait until The board at Kixeye decide to sideline you again you obviously never learn your lesson and are never going to so please continue to kill the game and make people leave so the board can see Its not the development team its just you who causes the problems.
What i also dont like is build times and refiting. Before it taked more time to build when it taked to repair. Weapons and specials. Now they dont any rep time and they should be instant refited on ships. Why i haveto refit ship 2 days that dont add any rep time? Thats so stupid!
You ruined the game. Specifically for new players. Why? Farming is a lot harder now. You do not make it easy for them. Remember: first farming, get tech, then fighting others. And you focus on the last part. Dissappointed.
Speaking for myself: one of my kids (7yrs) can not spawn intagens on planet level to fight some VEGA fleets any more. Bam! 30min repair! Now playing some Fb game. True he does not coin, and probably will never do on your account ;-)
Paul, from what I have heard over half of the things that you managed to toss into the void didn't event make any sense. As per you changes I can't help but say **** you. I loved this game and now all I do on it is build ships while I try other games to fill the void. No more coins but I'm sure clash of clans thanks you for my money.
@Housefly said:
What happened to all the reviews on the App Store? Earlier today there were more and more negative reviews telling people not to download because of what kixeye has done to the game. Might be just a glitch in my phone (doubt it because I have rebooted multiple times to the same thing). If this is true then Apple, who just made a huge deal about the ethics behind working with the government to access phones by known murderers is now allowing the deletion of some negative testimonies about people's experiences, to protect its devs?
No they finally released the Apple update to Vega Conflict last night. All the reviews were posted in the prior version update and so now we must post reviews again under the current version
Strange, on the apple store last night i saw no reviews until after i updated the game, but today there are only 2. I did notice the average rating has dropped from 4.5 to 2.5 in a very short time.
So the rebalance was geared for newer players? I am a newer player, only base lvl 36. I spent months building fleets to be able to compete with higher levels without waiting an eternity to repair my fleets. I got better things to do then to sit here all day waiting for my ships to repair. I sure as hell am not starting all over with refitting every ship I have. Refitting ships as the game evolves is one thing. Refitting because of a game overhaul is another and in my opinion, bad business.
I've got better things to do. I'll be looking for another game to play. Thanks for wasting months of my time.
The entire concept of a shield is to protect an object from PHYSICAL damage, i.e. hull and armor damage. Please explain to me how an invisible bubble of energy can take physical damage that would require a repair time? The only instance that would occur is if the shield generator was damaged in battle or completely destroyed with the ship. I could understand if repair time was tacked on for a complete destruction of the ship but certainly not at a 1:1 ratio with hull damage, 1:5 would be reasonable and 1:10 realistic. The new mass changes and energy outputs to shields are totally fine by me and I'm sure most other reasonable people would agree. However, allowing shields to cost the same in terms of physical damage to ships make absolutely no sense and defies everything everyone has ever come to know about the concept of what a shield is (in the scifi context). This is part of the reason (I think) that there is so much anger and resentment about the changes you have made. all the other changes regarding ship speeds, maneuverability, mass etc. I truly believe you are killing the dynamic of the game. If you want to make old ships relevant again make the game more dynamic, offer a variety of special tech upgrades that grant abilities to certain ships, allowing people to customize their ships and make them unique. an example of this would be part drops from destroyed fleets that offer unique buffs that could be integrated to existing ships.
High repair/build times are the greatest folly of this game, which if you cut the cost of your coins by a factor of 10 no one would even be complaining about. No doubt you have created a super enjoyable game, there are few in this category that are as engaging and fun to play for long periods of time. unfortunately, for some strange reason you fail understand that there are way more people out there willing to spend $5 a month to play this game than $100. I think if you gave MUCH more value to coins more people would pay to play. I really hope you folks at kixeye figure this out before it's too late, because I really like this game and would hate to see it go. I will not be spending more money on this game till I see the cost come down and more respect shown to the players, who have invested ridiculous amounts of time and money into the game, only to have everything they've worked so hard for devalued in a blink of an eye.
Finally I would just like to say, I have been reading a lot of the forum discussions and seen some really great ideas put forward. It seems to me that these ideas are not being taken seriously or even being responded to with reasonable explanations of why they would or would not work. All I have to say is that great products are created by listening to the feedback of users. the CEO's of Kixeye would by wise to start listening.
The problem with this game is the power curves. Just look at the graphs I made. Said no vega conflict player ever
No they finally released the Apple update to Vega Conflict last night. All the reviews were posted in the prior version update and so now we must post reviews again under the current version
this for real?
Yes, with each version of the game, it opens it up for comments, the lower the rating the less likely it is too really attract attentions. Sad to say that players don't like long wait times. I mean clash of clans is largely successful but when you examine this honest review of the game you see one common theme. No one likes to wait, the AI grind for BP/Crafting is frustrating and yet we are suppose to be a PvP game.
"Forged in the flames of the original 8k wars" "Participant in the Jova Crusades; the winning side" "I hate cargo fleets. What else do you want me to say" "I attacked you because you stole my piece of cheesecake with cherry toppings." "The government has ordered me to harvest this farm. Please be patient as your base is harvested." IGN: MasonD ~Condolences to all who share a similar name - there can only be one.
No they finally released the Apple update to Vega Conflict last night. All the reviews were posted in the prior version update and so now we must post reviews again under the current version
this for real?
Yes, with each version of the game, it opens it up for comments, the lower the rating the less likely it is too really attract attentions. Sad to say that players don't like long wait times. I mean clash of clans is largely successful but when you examine this honest review of the game you see one common theme. No one likes to wait, the AI grind for BP/Crafting is frustrating and yet we are suppose to be a PvP game.
Bla bla bla... More words. But this actualization is the worst. The
last actualization is totally unfair! Was dificult for a player less of
lvl 45 win the ship on riot. Now is impossible. Why reduce so much the
life of our ships????? Before the actualization i could beat an vsec 45
with a 33 fleet, and repair all with 5min. Now only survive two or three
ships and have 1h to repair. And i can't imagine the consecuences to events like conspirancy or shadow. You reduced the time of
repair, but is a useless thing if the fleets have much less life. Your
kind gesture of reduce the time repairs is only an illusion trick. I don't like NOTHING the last actiualization. This kind of things are the things than kill a game slowly, making the player lose the interest in the game.
My tip to you? Equip medium shields on venoms, up the armor, get higher range, high accuracy weapons. Substitute with higher armor, medium shield cruiser like the rev, arm it. Use the same strat that Manni told you to do. Just work it out, it's not difficult. Adaption is not complacency, accepting an old pattern and hoping it survives in the new paradigm is.
Regardless, best of luck to you. I'm assuming you wish to do the riot and have this tech.
Thanks for the tips. But is not only for this. I waste like months in make 6 fleets specially for Riot. And even with this, i only could beat lvl 45 max and needing 7 hours at day, all the 4 event days for win the ship. Now, not only have 6 garbage fleets, i have too 39 garbage cruzers (genesis and exodus) becouse are extremly fregile and cost a lot of time to repair, in other words are useless, even against fleets level 27 and having the best gear i can put in the ships. This makeme more angry. Suppose like a year of buidls wasted. If this soppose a problem to my been lvl 43 player, imagine a new player. Whit luky they now can take the first object on Riot using the same time of me to do it.
I understand this is a bussines. And they wanna make much money than is possible. I suppose they are making this things for kick a lot of "free old players" to make space for new "buyer players"... And prevent the join of new free players, of course. But they are having a big mistake: The "buyer players" play because exist much more "free players" who can't pay for superior items and upgrades. This way exist an equilibrium: A few powerfull "habitual buyer players" but much more normal "free players" and even in this "free players" are "ocassional buyers" or "micro buyers" Now more potential new "habitual and ocassional buyer players" don't gona stay much longer in game for see the madness dificult to make a good fleet in the begining. And of course, more new "free players" will do the same: bye bye game The final consecuency: the game will have less powerfull "buyer players" and less "free players" with any "ocassional buyers" With the time the free players will disapear for this desbalance. Only will stay a few "habitual buyer players", and with the time for boring even they will gone.
This is a logic consecuence. I don't know how they don't see that. I think they are not silly (i think...). I belive this "rebalance" is temporal for make a "free players cleaning". And with the time, they will make the game really balanced.
Thanks for the tips. But is not only for this. I waste like months in make 6 fleets specially for Riot. And even with this, I only could beat lvl 45 max and needing 7 hours at day, all the 4 event days for win the ship. Now, not only have 6 garbage fleets, i have too 39 garbage cruisers (genesis and exodus) because are extremely fragile and cost a lot of time to repair, in other words are useless, even against fleets level 27 and having the best gear i can put in the ships. This make me more angry. Suppose like a year of builds wasted. If this suppose a problem to my been lvl 43 player, imagine a new player. With luck they now can take the first object on Riot using the same time of me to do it.
I understand this is a business. And they wanna make much money than is possible. I suppose they are making this things for kick a lot of "free old players" to make space for new "buyer players"... And prevent the join of new free players, of course. But they are having a big mistake: The "consumers" play because there exists much more than "free players" who can't pay for superior items and upgrades. This way exist an equilibrium: A few powerful "habitual buyer players" but much more normal "free players" and even in this "free players" are "occasional buyers" or "micro buyers" Now more potential new "habitual and occasional buyer players" don't gonna stay much longer in game for see the madness difficult to make a good fleet in the beginning. And of course, more new "free players" will do the same: bye bye game The final consequence: the game will have less powerful "buyer players" and less "free players" with any "occasional buyers" With the time the free players will disappear for this re-balance. Only a few "habitual buyer players" will stay, and with the time, even they will gone due to boredom.
**** **cleaned it up at a basic level, not reformatting it all
I'll give you a bit of perspective. Ever play a game for a long time, quit, then come back? The paradigm changes, everything you knew has probably changed. The constants you were once aware of, possibly no longer exist. You simply don't notice this because you changed with it by the second, rather than by a year interval. For that same reason I pity the people in prison, but I digress. I came back in December in the middle of the largest series of event I've ever seen, with jack **** designed to deal with it. I still worked out a good deal of that tech, in fact I worked out well for every event I cared to participate in. And yes, those were lost weekends.
I can't agree entirely with what they did, I certainly can't agree with their handling of it. Unfortunately this is what I'm left to accept unless I simply leave. Of which, factually, a significant amount of the player-base is doing. What I will do is pick up the pieces and work out a sustainable solution by adapting. Furthermore I can also state I've been in your place because I had to in the period of 2 months pick up enough work left behind from over a year, using technology outdated probably by 2. Needless to say, I'd assume I was successful enough to make a place for myself assuming this re-balance didn't occur, and now I'm back on the hunt for ISC. So when I say it's possible, it's possible. lol
Now I'm going to explain what you were after. How much time someone puts into an event is relative to their need for technology, and furthermore their tech level giving the options they have to pursue. Kixeye as a company has a vested interest in withholding technology, however at the same time it must be available to be used by the community. That's simply fact. Essentially it's on you, not them. If they however make a system of which is designed to oppress you, which has only happened at one event to my knowledge, that's on them. Personally I would use the information and technology available to you and create working strategies to pursue. On my end, we've already done that, only the speed changes could impact this.
On a business end, this is completely true. For every major coiner there needs to be a series of non-coiners to distribute the load. Coiners don't hit coiners, it's simply not economical. On the same end, it's not possible for the system to be controlled that easily without significant limitations, the best option would be a subscription. It's also possible that the current system is actually more profitable as a free-to-play game has an incredible upper bound for revenue, but I don't have their finance reports. And yes, as more people leave, the more empty the game will feel, and without an infusion a vast amount of players will be lost to boredom. Kixeye probably has a month or 2 before this becomes an incredibly significant problem judging by the sectors around me.
Also, regardless of belief, this update was not about monetization. You'd have to be **** insane, or incredibly pissed off to believe that. It's about the corner they dug themselves into, and this was the best way to fix the problem and hopefully slow down any future power creep in the same direction. I may not like that, but that's how it is. Anything in the future is on Kix, and they have a lot of work to do.
Anyone who is thinking I changed sides on the whole debacle has to realize I've more or less accepted that they won't change the new system for a long time to come. I'm just hoping they stabilize this as soon as possible so the community can adapt and respond before it goes completely to ****. And considering how fast the internet operates in relation to business hours, they have a significant edge against them. And no: **** at them, shitposting them, or doing anything but constructive behavior is not going to help this process. They are WELL aware of the anger, we've made sure of that. What you do now is entirely on your end. I'm going to go back to blowing **** up now.
You cant say nerfing all our ships then buffing isc ships to be the best ships then making isc ships tier5 ships so it will be incredibly difficult to craft them unless you pay money for isc craft deals isnt specifically designed to make money.
You cant say nerfing all our ships then buffing isc ships to be the best ships then making isc ships tier5 ships so it will be incredibly difficult to craft them unless you pay money for isc craft deals isn't specifically designed to make money.
Never said I agreed with all of it. Frankly it's not logical to me to make ISC tier 5 as realistically, they are a direct competitor to VSEC and taking losses. If they were simply tier 4 that would be great, we are soon to get tier 5 anyways (this may just be the way for Kixeye to justify making a spec-ops version of Vega rather than the military branch). And once again, I'm the wrong guy to **** at about this. I'm simply saying do something about it.
well preece its all good your telling us what we see, your explaining what you think we want to know. great. BUT what is the hidden updates behind this rebalance, nothing is changing except increase in repair time, only reason its reduced is because we will drop shields. iu ask what the hidden features are because with previous smaller updates you always sneak **** in, maybe only small but you still sneak things in. now with such a big update theres going to be a fair bit you have not told us or dont want us knowing until you have released the updates. why could you not introduce refit bays extra build ques, stuff we actually wanted fromt he community if you are so up for the community you would listen to all of us but your adding new hulls which will be the end game hulls that takes days to repair and our current builds will be the noob fleets soon. tell us every little change you are making???
So, as you have now probably noticed, no one is able to complete riot events. So your logic of gaining new players is 100% backwards.. your changes are only going to make it possible for higher level players to even participate in your game. No one will start new on this game if there is absoltulty zero
methods or stragties to climb the ladder.
So, as you have now probably noticed, no one is able to complete riot events. So your logic of gaining new players is 100% backwards.. your changes are only going to make it possible for higher level players to even participate in your game. No one will start new on this game if there are absolutely zero methods or strategies to climb the ladder.
What it really did is up the level requirement to pull off the same tactics that newer players were doing with Tier 1 tech that someone told them to do. Secondly the guys who would otherwise care don't, because it's been out that many times. Newer players still need to adjust. We told them, they didn't care, it was essentially collateral. That unfortunately is the truth however, so do something about it.
For big players event is still easy to do. I did few hours a day and i get the ship. But new players cant do it. What this game should be is that u can complete event with many ways. First is big ships and hitting big fleets. Takes little time and little repair or nothing. Thats reward for playing so long. Oher way is using low lvl ships and hitting low lvl fleets. It takes alot of time but it is still possible. Using some coins here and there but u get some day big ships and get events done easy. Right now big players dont feel a thing. Low lvl players see that they cant do events and just quits the game. This event ofc have less activiti also because most players allready have everything so no need to do it. Haveto wait another event to see what happens then.
the current 35+ attack range of fleets doesnt allow anyone to build medior ships. whenever your build reaches 35+ there will come a mother cocker who has rag or valk with vigilantes soon.
so the real problem is that we need to build or glass cannons, or real high crap 2 days repair ime builds... so kix. i know u love to see us coining some zynth vigilantes, but the sad truth is im building glass cannons only and using my old setups for killing vegas for events
if you guys decide to make vega stringer in event due to plyers having OP fleets, then u guys really want us to quit the game.
either the repair times get drasticly adjusted or you give us free refits every month. in ways of happy hours.
or you think of a whole new update which gives more respect to the players
whatever just let your programmers do the work and not the managment work out new ideas..
@LXC just gimme the phone number from kix eye so i can call / sue them allready
It seems like you have done the opposite of your stated goal. Now low level players have no chance of earning tech in the events without coining the repairs. I guess your real goal could have been to encourage low level players to spend money earlier in the progression through the ranks. I will still give vega a chance because it's a fun concept, but I cannot see spending another dime. Also it's a little offensive, considering how much money I've spent and how many people I've recommended this game to that I'm just a band-aid that needed to be ripped off(pun intended).
I'm so sorry Paul... My posting the lyrics to "Uncle ****" was totally out of line.
What I should have said was you are a lying, two faced, **** sucking, mother ****, dog licking, **** kissing, **** sucking, piss drinking, **** guzzling, piece of ****.
My demand was enough to finish mt build in factory to make changes to ships.
https://youtu.be/_2hOm9LPfB8
yeah, our bad. Good Luck
Oh and no. I'm stuck for like 5 more days.
Since Paul and David have taken a step back from War Commander and Battle Pirates Both games have began to take a step in the right direction and players are feeling more satisfied in spending money because there having fun again Now that Paul has decided to come back we see a huge spike in people threatening to quit or leave i don't know when you and David are gonna get it people do not like your vision of how the games should be and until you start to actually Liston your gonna continue to lose people and your never gonna have a strong player base as for your reply Paul that in the short term its gonna cost you guys Money your so full of **** you have planned to out so you release the shield and repair update now so people coin refit there ships then at the end of the month your going to release dock 11 which again makes people inclined to coin refit again just to stay competitive.
I cant wait until The board at Kixeye decide to sideline you again you obviously never learn your lesson and are never going to so please continue to kill the game and make people leave so the board can see Its not the development team its just you who causes the problems.
Specifically for new players. Why? Farming is a lot harder now. You do not make it easy for them.
Remember: first farming, get tech, then fighting others. And you focus on the last part.
Dissappointed.
Speaking for myself: one of my kids (7yrs) can not spawn intagens on planet level to fight some VEGA fleets any more. Bam! 30min repair! Now playing some Fb game. True he does not coin, and probably will never do on your account ;-)
No they finally released the Apple update to Vega Conflict last night. All the reviews were posted in the prior version update and so now we must post reviews again under the current version
Strange, on the apple store last night i saw no reviews until after i updated the game, but today there are only 2. I did notice the average rating has dropped from 4.5 to 2.5 in a very short time.
I've got better things to do. I'll be looking for another game to play. Thanks for wasting months of my time.
The entire concept of a shield is to protect an object from PHYSICAL damage, i.e. hull and armor damage. Please explain to me how an invisible bubble of energy can take physical damage that would require a repair time? The only instance that would occur is if the shield generator was damaged in battle or completely destroyed with the ship. I could understand if repair time was tacked on for a complete destruction of the ship but certainly not at a 1:1 ratio with hull damage, 1:5 would be reasonable and 1:10 realistic. The new mass changes and energy outputs to shields are totally fine by me and I'm sure most other reasonable people would agree. However, allowing shields to cost the same in terms of physical damage to ships make absolutely no sense and defies everything everyone has ever come to know about the concept of what a shield is (in the scifi context). This is part of the reason (I think) that there is so much anger and resentment about the changes you have made. all the other changes regarding ship speeds, maneuverability, mass etc. I truly believe you are killing the dynamic of the game. If you want to make old ships relevant again make the game more dynamic, offer a variety of special tech upgrades that grant abilities to certain ships, allowing people to customize their ships and make them unique. an example of this would be part drops from destroyed fleets that offer unique buffs that could be integrated to existing ships.
High repair/build times are the greatest folly of this game, which if you cut the cost of your coins by a factor of 10 no one would even be complaining about. No doubt you have created a super enjoyable game, there are few in this category that are as engaging and fun to play for long periods of time. unfortunately, for some strange reason you fail understand that there are way more people out there willing to spend $5 a month to play this game than $100. I think if you gave MUCH more value to coins more people would pay to play. I really hope you folks at kixeye figure this out before it's too late, because I really like this game and would hate to see it go. I will not be spending more money on this game till I see the cost come down and more respect shown to the players, who have invested ridiculous amounts of time and money into the game, only to have everything they've worked so hard for devalued in a blink of an eye.
Finally I would just like to say, I have been reading a lot of the forum discussions and seen some really great ideas put forward. It seems to me that these ideas are not being taken seriously or even being responded to with reasonable explanations of why they would or would not work. All I have to say is that great products are created by listening to the feedback of users. the CEO's of Kixeye would by wise to start listening.
"Participant in the Jova Crusades; the winning side"
"I hate cargo fleets. What else do you want me to say"
"I attacked you because you stole my piece of cheesecake with cherry toppings."
"The government has ordered me to harvest this farm. Please be patient as your base is harvested."
IGN: MasonD
~Condolences to all who share a similar name - there can only be one.
Thanks for the tips. But is not only for this. I waste like months in make 6 fleets specially for Riot. And even with this, i only could beat lvl 45 max and needing 7 hours at day, all the 4 event days for win the ship. Now, not only have 6 garbage fleets, i have too 39 garbage cruzers (genesis and exodus) becouse are extremly fregile and cost a lot of time to repair, in other words are useless, even against fleets level 27 and having the best gear i can put in the ships. This makeme more angry. Suppose like a year of buidls wasted.
If this soppose a problem to my been lvl 43 player, imagine a new player. Whit luky they now can take the first object on Riot using the same time of me to do it.
I understand this is a bussines. And they wanna make much money than is possible. I suppose they are making this things for kick a lot of "free old players" to make space for new "buyer players"... And prevent the join of new free players, of course. But they are having a big mistake:
The "buyer players" play because exist much more "free players" who can't pay for superior items and upgrades. This way exist an equilibrium: A few powerfull "habitual buyer players" but much more normal "free players" and even in this "free players" are "ocassional buyers" or "micro buyers"
Now more potential new "habitual and ocassional buyer players" don't gona stay much longer in game for see the madness dificult to make a good fleet in the begining. And of course, more new "free players" will do the same: bye bye game
The final consecuency: the game will have less powerfull "buyer players" and less "free players" with any "ocassional buyers" With the time the free players will disapear for this desbalance. Only will stay a few "habitual buyer players", and with the time for boring even they will gone.
This is a logic consecuence. I don't know how they don't see that. I think they are not silly (i think...). I belive this "rebalance" is temporal for make a "free players cleaning". And with the time, they will make the game really balanced.
I wait...........
P.D:Sorry for my bad english.
I can't agree entirely with what they did, I certainly can't agree with their handling of it. Unfortunately this is what I'm left to accept unless I simply leave. Of which, factually, a significant amount of the player-base is doing. What I will do is pick up the pieces and work out a sustainable solution by adapting. Furthermore I can also state I've been in your place because I had to in the period of 2 months pick up enough work left behind from over a year, using technology outdated probably by 2. Needless to say, I'd assume I was successful enough to make a place for myself assuming this re-balance didn't occur, and now I'm back on the hunt for ISC. So when I say it's possible, it's possible. lol
Now I'm going to explain what you were after. How much time someone puts into an event is relative to their need for technology, and furthermore their tech level giving the options they have to pursue. Kixeye as a company has a vested interest in withholding technology, however at the same time it must be available to be used by the community. That's simply fact. Essentially it's on you, not them. If they however make a system of which is designed to oppress you, which has only happened at one event to my knowledge, that's on them. Personally I would use the information and technology available to you and create working strategies to pursue. On my end, we've already done that, only the speed changes could impact this.
On a business end, this is completely true. For every major coiner there needs to be a series of non-coiners to distribute the load. Coiners don't hit coiners, it's simply not economical. On the same end, it's not possible for the system to be controlled that easily without significant limitations, the best option would be a subscription. It's also possible that the current system is actually more profitable as a free-to-play game has an incredible upper bound for revenue, but I don't have their finance reports. And yes, as more people leave, the more empty the game will feel, and without an infusion a vast amount of players will be lost to boredom. Kixeye probably has a month or 2 before this becomes an incredibly significant problem judging by the sectors around me.
Also, regardless of belief, this update was not about monetization. You'd have to be **** insane, or incredibly pissed off to believe that. It's about the corner they dug themselves into, and this was the best way to fix the problem and hopefully slow down any future power creep in the same direction. I may not like that, but that's how it is. Anything in the future is on Kix, and they have a lot of work to do.
Anyone who is thinking I changed sides on the whole debacle has to realize I've more or less accepted that they won't change the new system for a long time to come. I'm just hoping they stabilize this as soon as possible so the community can adapt and respond before it goes completely to ****. And considering how fast the internet operates in relation to business hours, they have a significant edge against them. And no: **** at them, shitposting them, or doing anything but constructive behavior is not going to help this process. They are WELL aware of the anger, we've made sure of that. What you do now is entirely on your end. I'm going to go back to blowing **** up now.
You cant say nerfing all our ships then buffing isc ships to be the best ships then making isc ships tier5 ships so it will be incredibly difficult to craft them unless you pay money for isc craft deals isnt specifically designed to make money.
So, as you have now probably noticed, no one is able to complete riot events. So your logic of gaining new players is 100% backwards.. your changes are only going to make it possible for higher level players to even participate in your game. No one will start new on this game if there is absoltulty zero
methods or stragties to climb the ladder.
How to balance your game for player skill...
whenever your build reaches 35+ there will come a mother cocker who has rag or valk with vigilantes soon.
so the real problem is that we need to build or glass cannons, or real high crap 2 days repair ime builds... so kix. i know u love to see us coining some zynth vigilantes, but the sad truth is im building glass cannons only and using my old setups for killing vegas for events
if you guys decide to make vega stringer in event due to plyers having OP fleets, then u guys really want us to quit the game.
either the repair times get drasticly adjusted
or you give us free refits every month. in ways of happy hours.
or you think of a whole new update which gives more respect to the players
whatever just let your programmers do the work and not the managment work out new ideas..
@LXC just gimme the phone number from kix eye so i can call / sue them allready
It seems like you have done the opposite of your stated goal. Now low level players have no chance of earning tech in the events without coining the repairs. I guess your real goal could have been to encourage low level players to spend money earlier in the progression through the ranks. I will still give vega a chance because it's a fun concept, but I cannot see spending another dime. Also it's a little offensive, considering how much money I've spent and how many people I've recommended this game to that I'm just a band-aid that needed to be ripped off(pun intended).
They don't care..they obviously dont..this whole update is a sham thought up by the biggest asshat computer gaming has ever seen