Official Jan Pre-Raid Discussion (Merged Thread)

  • viraljoker
    viraljoker
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,686

    Also as I don't see it in base yet to preview ship builder what are the build times for the associated new hull and weapon.

  • piratepartisan
    piratepartisan
    Force to be Reckoned With
    Joined Sep 2015 Posts: 1,936
    what is the difference between wall damage and building damage?
  • Admiral_BloodHound
    Admiral_BloodHound
    Skilled Warrior
    Joined Feb 2013 Posts: 442
    I think the question on everyone's minds is...what happened to the ship build tokens?  Kix has done little to address build times overall...tokens were the only partial solution and now we are 2 months without them.

    What's up with that Doom?
    They have! they add more and more stuff to the elite tier so you dont get as many tokens, they have taken tokens out of raids and they have taken out the chore quest which used to give you a small hand. 

    Kixeye are addressing the build issues just not the way everyone hoped, its normal kixeye modus operandi :)
  • bob.okker
    bob.okker
    Minor Nuisance
    Joined Feb 2013 Posts: 215
    Hi Doom,

    If this is it you can tell KIX they r killing the game maybe next raid in 3 months with better prizes cause this is it not for me!

    What is missing:

    TOKENS

    SCATTERGUNS

    Whats Wrong in this raid

    A cannon without range

    and more hulls after an hull raid 


    And last but lost least an original Raid Name.


  • CM DOOMROOSTER
    CM DOOMROOSTER
    KIXEYE Community Manager
    Joined Jan 2014 Posts: 4,939
    What I don't see are the build times. The repair times look good.

    If you built five of them with 10 of the new rail guns each, you're looking at 2 hours repair for each ship, or 4 per hull, 20 for a fleet which would be a step in the right direction for repair times. However, when you start adding in the armor and specials, it's going to be another 30+ coin fleet to repair. 

    If Kixeye really wants to do something good that is long overdue, reduce the repair times on specials by 50% across the board.
    I added the times to the briefing just now.

    Punisher: 5d 11h 53m 25s
    Railgun: 10h 43m 25s
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  • TaRcIiPdS
    TaRcIiPdS
    Potential Threat
    Joined Feb 2013 Posts: 91
    i just wana see a prize list 
    Prize list is in the briefing 
    Once again Apoc morts what about Executioners???????????????? we have seen Apoc mort 4 times in the past raid since a year has passed but NOT once Executioners!!! AND I'M NOT REFFERING TO THE LIMINTED EXECUTIONER
  • Kalidor55
    Kalidor55
    Master Tactician
    Joined Jul 2012 Posts: 2,260
    bob.okker said:
    No Tokens? 
    No tokens. Sorry. 
    Thank you for the reply.
  • CM DOOMROOSTER
    CM DOOMROOSTER
    KIXEYE Community Manager
    Joined Jan 2014 Posts: 4,939
    bob.okker said:
    Hi Doom,

    If this is it you can tell KIX they r killing the game maybe next raid in 3 months with better prizes cause this is it not for me!

    What is missing:

    TOKENS

    SCATTERGUNS

    Whats Wrong in this raid

    A cannon without range

    and more hulls after an hull raid 


    And last but lost least an original Raid Name.


    Scatterguns are in the prize list. 

    Sorry about the tokens. 
    If you have technical questions, please submit a ticket here.

    Having trouble submitting a ticket? Try this link.

    Not sure about the rules

    I cannot discuss your account ban. Don't ask.
  • Michael51814
    Michael51814
    Skilled Warrior
    Joined Mar 2015 Posts: 320
    What I don't see are the build times. The repair times look good.

    If you built five of them with 10 of the new rail guns each, you're looking at 2 hours repair for each ship, or 4 per hull, 20 for a fleet which would be a step in the right direction for repair times. However, when you start adding in the armor and specials, it's going to be another 30+ coin fleet to repair. 

    If Kixeye really wants to do something good that is long overdue, reduce the repair times on specials by 50% across the board.
    I added the times to the briefing just now.

    Punisher: 5d 11h 53m 25s
    Railgun: 10h 43m 25s
    So basically just bare bones with 10 each of the new weapons you're looking at over a seven day build for each hull. Then add in armor and the specials you're looking at over a ten day build for each or roughly 450-500 coins per ship. I guess that's not terrible, but it's not the reduction in build times that were asked for and promised.
  • Admiral_BloodHound
    Admiral_BloodHound
    Skilled Warrior
    Joined Feb 2013 Posts: 442
    edited 12 Jan 2016, 6:05PM
    i just wana see a prize list 
    Prize list is in the briefing 
    Once again Apoc morts what about Executioners???????????????? we have seen Apoc mort 4 times in the past raid since a year has passed but NOT once Executioners!!! AND I'M NOT REFFERING TO THE LIMINTED EXECUTIONER
    Apoch mortars are pretty crap now and useless against the rush and uber range fleets, i would also like to see more of the missles turrets offered again (at reasonable prices), but I dont think it will happen.
  • Kim William Harnagel
    Kim William Harnagel
    Skilled Warrior
    Joined Oct 2011 Posts: 495
    hey doom - how bout the cost of this stuff,would be nice to see what were shooting for in cost- thx :)
  • Kalidor55
    Kalidor55
    Master Tactician
    Joined Jul 2012 Posts: 2,260
    what is the difference between wall damage and building damage?
    Building dammage is all your building and turrets.  Walls are all the little peice of wall you put in front.  Balistic will usually destroys the walls before destrying the building behind it.  The more wall dammage a weapon have the faster it will get to your building.  But with the peircing effect it doent really matter anyway.  Walls don't last very long.
  • ericcrew
    ericcrew
    Potential Threat
    Joined Dec 2013 Posts: 81
    Are the costs of the prizes secret or were they posted already?
  • Michal Zeus Kisty
    Michal Zeus Kisty
    Potential Threat
    Joined Dec 2012 Posts: 31
    screw up this raid
  • Sputnik001
    Sputnik001
    Master Tactician
    Joined Jun 2013 Posts: 2,418
    fulcrumer said:
    No tokens - dam it
    Sweet, I can sit this raid out :) Weekend free, may just get the uranium from the armadas then done 
  • Altonator
    Altonator
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,811
    Pawan_88 said:
    could we get the charon and styx torpedos added? it was the only thing i was looking forward to ??
    Yes  as the tigers and banshee were added late as prizes last raid  it would sure be nice to see scourge torps  
  • bob.okker
    bob.okker
    Minor Nuisance
    Joined Feb 2013 Posts: 215
    bob.okker said:
    Hi Doom,

    If this is it you can tell KIX they r killing the game maybe next raid in 3 months with better prizes cause this is it not for me!

    What is missing:

    TOKENS

    SCATTERGUNS

    Whats Wrong in this raid

    A cannon without range

    and more hulls after an hull raid 


    And last but lost least an original Raid Name.


    Scatterguns are in the prize list. 

    Sorry about the tokens. 
    Thx for the reply but 5 cobra scatterguns is not enough Doom. 
  • Altonator
    Altonator
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,811
    edited 12 Jan 2016, 6:17PM
    Was it just me or did i miss the accuracy stat on the new weapon   .No i double chekked how can a weapon not have an accurracy statistic  .   :neutral: 
  • kixeyeuser_1369063702733_4942_966712588
    kixeyeuser_1369063702733_4942_966712588
    Potential Threat
    Joined Aug 2013 Posts: 94
    Why not add cobra scatter guns as another prize in Scourge Vanguards like u did first raid.   PLEASE!!!!!!!!!!!!!!!
  • kixeyeuser_1369063702733_4942_966712588
    kixeyeuser_1369063702733_4942_966712588
    Potential Threat
    Joined Aug 2013 Posts: 94
    Want more than 5 is all

  • virego
    virego
    Strike-force Captain
    Joined Dec 2013 Posts: 727
    edited 12 Jan 2016, 6:41PM
    The new hull looks pretty amazing with it's base stats (dat pierce buff tho...), but I find the new weapon to be a touch underwhelming... It's kinda like the arb's little brother, while I do initially see some minor DPS improvements it has the same range as the arbs which means it's outranged by every other end game weapon, I think an extremely mild range buff is in order, and possibly a ballistic bypass to counter the ridiculous defenses most hulls have nowadays.

    EDIT: when I said "...I do initially see some minor DPS improvements..." I'm referring to DPS/100t on the punisher hull compared to the arb on a crusader.
    image
  • ballgagsforjesus
    ballgagsforjesus
    Strike-force Captain
    Joined Dec 2015 Posts: 766
    Pawan_88 said:
    could we get the charon and styx torpedos added? it was the only thing i was looking forward to ??
    This. So very much this.

    Please.
  • piratepartisan
    piratepartisan
    Force to be Reckoned With
    Joined Sep 2015 Posts: 1,936
    virego said:
    The new hull looks pretty amazing with it's base stats (dat pierce buff tho...), but I find the new weapon to be a touch underwhelming... It's kinda like the arb's little brother, while I do initially see some minor DPS improvements it has the same range as the arbs which means it's outranged by every other end game weapon, I think an extremely mild range buff is in order, and possibly a ballistic bypass to counter the ridiculous defenses most hulls have nowadays.
    do u know what is that pierce?
  • kixeyeuser_1384609903109_100003522404108
    kixeyeuser_1384609903109_100003522404108
    Force to be Reckoned With
    Joined Dec 2014 Posts: 1,570
    What I don't see are the build times. The repair times look good.

    If you built five of them with 10 of the new rail guns each, you're looking at 2 hours repair for each ship, or 4 per hull, 20 for a fleet which would be a step in the right direction for repair times. However, when you start adding in the armor and specials, it's going to be another 30+ coin fleet to repair. 

    If Kixeye really wants to do something good that is long overdue, reduce the repair times on specials by 50% across the board.
    I added the times to the briefing just now.

    Punisher: 5d 11h 53m 25s
    Railgun: 10h 43m 25s
    So basically just bare bones with 10 each of the new weapons you're looking at over a seven day build for each hull. Then add in armor and the specials you're looking at over a ten day build for each or roughly 450-500 coins per ship. I guess that's not terrible, but it's not the reduction in build times that were asked for and promised.
    your math is off ten weapons is 4 and a half days plus 5 and half for hull is 10 days without specials and ar so more likely 15 to 20 day build depending on what you use per hull 
  • Zech hall
    Zech hall
    Minor Nuisance
    Joined Jun 2013 Posts: 129
    Could we please get syx torpedoes added in
  • Pawan_88
    Pawan_88
    Minor Nuisance
    Joined Jul 2015 Posts: 120
    Altonator said:
    Pawan_88 said:
    could we get the charon and styx torpedos added? it was the only thing i was looking forward to ??
    Yes  as the tigers and banshee were added late as prizes last raid  it would sure be nice to see scourge torps  
    im a lvl 62 player and have spectras as subs bad torpedos, so badly want these so i can build tigers, please add this :)
This discussion has been closed.