January 2016 Raid (Confirmed Jan14th Start)

  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    fulks2 said:
    Doom is there any chance we can get a preview of the new weapon(not art and fuction but type)? I do know with the last raid you were able to tell us it was a new uav/ carrier and while I do understand its a few weeks away I was just hoping to know the type such as mort or rocket. It would seem to me,with the new weapons we are due for a new mort or rocket but was hoping for a sneak peek to find out if I should pen in a little extra time off.



    Railgun D-110:  Draconian line-of-damage ballistic weapon that fires at medium range, deals moderate damage, and has nearly instant projectile speed. Think of it as a Draconian Arbalest. 

    Punisher hull: Draconian Ballistic hull with boosts to Ballistic dmg and range. 

    Thx,

    Medium Range, does it mean the new railgun will have shorter range then the arbalest or equal ?

    50 range could be consider mid range. Or will it have slighty longer range to come close to the 98-100 range with special ?
  • Jason Ensinger
    Jason Ensinger
    Unicorn Overlord
    Joined Sep 2012 Posts: 4,353
                

  • Jason Ensinger
    Jason Ensinger
    Unicorn Overlord
    Joined Sep 2012 Posts: 4,353
                

    I foresee a huge bypass buff. Either way Omega stays.
  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    Not sure if it about who wrong or whos right. It about perception of whom your communicating too.

    The statement last month was unclear and brought lots on interpretation. At least this month you are clearer that target will be changed.

    Your job is to communicated to us the information your allowed to give, not to give us half confusing statement and arguing over them.

    Let call it a learning curve.
    What I said, as quoted, was correct. It was an almost identical set up as before: A, B, C sets and boss targets with Scourge vanguards. This is a true statement. I cannot account for someone else thinking that "almost identical" somehow means I'm not communicating. 

    I posted a true and accurate statement. There was no implication to the contrary. The problem comes from when the interpretation is assigned inference when there is none. Basically, believing when a person hears what they want to hear, even when nothing is said. For clear communication to occur between parties, there needs to be as much work receiving the message as there is sending it. When the receiver misinterprets the message, despite when the context and accuracy of the statement is verifiable (as noted in the quotes I provided which cite my actual statements), then the fault lies with the receiver, not the sender. That's how communication works. Consider this a lesson. 
    Actually here is where i disagree with you Doom. The only statement you posted was that there would be "almost identical" with no additionnal information.

    Message would have been clearer if you would have said. Raid format will be identical but some target will be changed.

    The clarity is always in the details, and your talking to a specialist in communication here. If you were right id say, true, but in this cae you are wrong, your the one who should learn a lesson here.
  • TallGiraffe
    TallGiraffe
    Unicorn Overlord
    Joined May 2012 Posts: 4,743
    I STILL WANT THE NEPTUNE!!!!!!! But yea new ballistics look fun.
    Don't use Level. Use Tech when describing players. Level means nothing, its all about tech.
    image
  • Snocky
    Snocky
    Master Tactician
    Joined Aug 2015 Posts: 2,145
    it would be nice that the raid tournaments would be every 2 months to give us ample time to build the hull won on the prior raid and for our pockets to stabilize!!??
    unfortunately only one type of player can keep up...and it aint coiners

  • Snocky
    Snocky
    Master Tactician
    Joined Aug 2015 Posts: 2,145
    Drinks said:
    mstary1 said:
    Hi Trogar.
    I know it's early days yet, but can we get a hint on the makeup of RR3. Now we were told by Doom that there would not be a video 
    for RR2 and it would be virtually unchanged from RR. This turned out to be not quite true. Noting the fact that Jan 14 is the date, this gives players plenty of time to prepare fleets. I think it's great that the 14th is confirmed date.

    Cheers. 


    Howdy,

    Revenge Raid III will start January 14th. It will feature the same format as the previous raids, with some changes:

    The A-set will be made up of 5 targets (instead of 3) in order to spread the difficulty out a little more so each target is not as punishing as previous raids. 

    B & C-set targets will have layout changes, but difficulty is intended to stay the same as previous (read as: "recent") Revenge Raids. 

    The boss target is the Draconian Mega-Hull, with some changes. The Mega-Hull is now equipped with a Mega-weapon that has a cooldown timer that counts down before it fires. The Mega is surrounded by support ships (like last time) but also by defense platforms that have priority buildings. If you destroy the Power Structures, it adds time to the cooldown bar, meaning the Mega-Hull fires less frequently. Destroying the buildings and slowing the fire rate of the Mega-Weapon is a good thing: it hits very, very hard.

    No tokens available so far as I can see. This may change as we get closer to the event, but nothing planned as of yet. Sorry.

    No news on prizes or new prizes as of yet. Stay tuned, true believers!

     
    It would figure that the raid would be held during a time that students can't play much. November raid was held during finals, December raid the week before Christmas, and now the week after we start again... your timing really sucks
    so sorry you are the only person globally they should cater to?

    please send them your calendar so the whole game can revolve around you ;)
  • Snocky
    Snocky
    Master Tactician
    Joined Aug 2015 Posts: 2,145
    It's amazing seeing Kixeye trying to bring new players in but keep screwing them over in raids, which is one thing older players used to look forward to when we were new to the game.
    lol i have never liked raids

  • Snocky
    Snocky
    Master Tactician
    Joined Aug 2015 Posts: 2,145
    fulks2 said:
    mstary1 said:
    Hi Trogar.
    I know it's early days yet, but can we get a hint on the makeup of RR3. Now we were told by Doom that there would not be a video 
    for RR2 and it would be virtually unchanged from RR. This turned out to be not quite true. Noting the fact that Jan 14 is the date, this gives players plenty of time to prepare fleets. I think it's great that the 14th is confirmed date.

    Cheers. 


    Howdy,

    Revenge Raid III will start January 14th. It will feature the same format as the previous raids, with some changes:

    The A-set will be made up of 5 targets (instead of 3) in order to spread the difficulty out a little more so each target is not as punishing as previous raids. 

    B & C-set targets will have layout changes, but difficulty is intended to stay the same as previous (read as: "recent") Revenge Raids. 

    The boss target is the Draconian Mega-Hull, with some changes. The Mega-Hull is now equipped with a Mega-weapon that has a cooldown timer that counts down before it fires. The Mega is surrounded by support ships (like last time) but also by defense platforms that have priority buildings. If you destroy the Power Structures, it adds time to the cooldown bar, meaning the Mega-Hull fires less frequently. Destroying the buildings and slowing the fire rate of the Mega-Weapon is a good thing: it hits very, very hard.

    No tokens available so far as I can see. This may change as we get closer to the event, but nothing planned as of yet. Sorry.

    No news on prizes or new prizes as of yet. Stay tuned, true believers!

     
    Doom is there any chance we can get a preview of the new weapon(not art and fuction but type)? I do know with the last raid you were able to tell us it was a new uav/ carrier and while I do understand its a few weeks away I was just hoping to know the type such as mort or rocket. It would seem to me,with the new weapons we are due for a new mort or rocket but was hoping for a sneak peek to find out if I should pen in a little extra time off.


    hmmmmmm....drac coax ring any bells? ...what would be the point of giving any stats?
  • TallGiraffe
    TallGiraffe
    Unicorn Overlord
    Joined May 2012 Posts: 4,743
        
    What happened to Brennus?
    Don't use Level. Use Tech when describing players. Level means nothing, its all about tech.
    image
  • crazyjr2
    crazyjr2
    Incursion Leader
    Joined Jun 2014 Posts: 1,039
    The A-set will be made up of 5 targets (instead of 3) in order to spread the difficulty out a little more so each target is not as punishing as previous raids. 
    Anyone that believes that statement, I have a bridge for sale.
    over a desert valley
  • Thunder8412
    Thunder8412
    Master Tactician
    Joined Jun 2013 Posts: 2,078

    then we are going to have to agree to split hairs over this because your definition of "almost identical set up" and mine vary greatly
    Fine. We can split hairs. My hair is correct. Your hair is not. 
    Don't you understand that people already feel you are flippant, argumentative and if I'm honest, not with a great grasp of the game?


    Then we get that type of statement. 
  • Drinks
    Drinks
    Skilled Warrior
    Joined Sep 2012 Posts: 427
    edited 30 Dec 2015, 2:10AM
      ...
    image
  • War_StalkeR
    War_StalkeR
    Incursion Leader
    Joined Sep 2014 Posts: 1,244
    I really hope that +50% ballistic range will be left only as defensive bonus on Gamma or new defensive hulls - just as only Enforcer gets +10% radioactive range. Also, giving ballistics range of 52, already will bring crusaders to the range of 98.8 (just like missiles).
    Without a face, a single word, the flames of war unify
    Sundered clouds, a blooody rain, seas that fill the sky
    Capture the gods, advance the troops, fire consumes the towers
    Forge all spirits and bloodlines into the nine killing powers!
  • bort
    bort
    Unicorn Overlord
    Joined Oct 2011 Posts: 8,257

    then we are going to have to agree to split hairs over this because your definition of "almost identical set up" and mine vary greatly
    Fine. We can split hairs. My hair is correct. Your hair is not. 
    Don't you understand that people already feel you are flippant, argumentative and if I'm honest, not with a great grasp of the game?


    Then we get that type of statement. 
    If you untwist those panties a little, you'll find that statement was actually pretty funny.
  • -ChickenHawk-
    -ChickenHawk-
    Skilled Warrior
    Joined Feb 2013 Posts: 337
    all i can say is this



  • Jimmothy
    Jimmothy
    Potential Threat
    Joined Jun 2012 Posts: 61
    So much for slowing down content.  
  • RainMakerX
    RainMakerX
    Strike-force Captain
    Joined Sep 2011 Posts: 800
    Are Vanguards unchanged for event?
  • Serpents_Soul
    Serpents_Soul
    Force to be Reckoned With
    Joined May 2012 Posts: 1,749
    Can we get some base defensive Weapons put in that prize list? Esp Apoc Morts. Thanks

  • crazyjr2
    crazyjr2
    Incursion Leader
    Joined Jun 2014 Posts: 1,039
                
    Kind of looks like a drac hammerhead, I like it
  • Bobo of the High Seas
    Bobo of the High Seas
    Strike-force Captain
    Joined Jun 2013 Posts: 669
    edited 30 Dec 2015, 5:08AM
    The A-set will be made up of 5 targets (instead of 3) in order to spread the difficulty out a little more so each target is not as punishing as previous raids. 
    Anyone that believes that statement, I have a bridge for sale.
    IMO, it's probably to slow down point accumulation.  I somehow doubt that the targets are easier (willing to eat crow if wrong here) but rather that 5 targets simply will take longer to both clear and find than 3.

    Edit - just saw DM's last post that there will be _3_ targets like last time.

    I don't know what this means for difficulty though.
  • Don Willis
    Don Willis
    Skilled Warrior
    Joined Apr 2012 Posts: 508
    Add Cobra Scatterguns to the January Raid please....lots of them!
  • Bobo of the High Seas
    Bobo of the High Seas
    Strike-force Captain
    Joined Jun 2013 Posts: 669
    edited 30 Dec 2015, 5:10AM
    The A-set will be made up of 5 targets (instead of 3) in order to spread the difficulty out a little more so each target is not as punishing as previous raids. 
    Anyone that believes that statement, I have a bridge for sale.
    I've just been told that A set will be 3 targets, not 5, just like last time. Sorry for the confusion, folks.
    No worries, I know stuff can change or easily be misunderstood.

    Do you expect the difficulty to be the same then as previous raids?  I believe you had said that Bs & Cs were going to be (about) the same.
  • One_Eyed_Zombie
    One_Eyed_Zombie
    Incursion Leader
    Joined Jul 2012 Posts: 1,053
    Will we be seeing any of the limited tech this time (i.e Gales, Hydraulic Resistors, D6-A)?
    If you don't see a point in it then just don't do it...... It really is that simple....
  • tee.fragall
    tee.fragall
    Skilled Warrior
    Joined Aug 2013 Posts: 357

    Howdy,

    Revenge Raid III will start January 14th. It will feature the same format as the previous raids, with some changes:


    A-set will be 3 targets, same as last time. Sorry folks, for any confusion. 


    B & C-set targets will have layout changes, but difficulty is intended to stay the same as previous (read as: "recent") Revenge Raids. 

    The boss target is the Draconian Mega-Hull, with some changes. The Mega-Hull is now equipped with a Mega-weapon that has a cooldown timer that counts down before it fires. The Mega is surrounded by support ships (like last time) but also by defense platforms that have priority buildings. If you destroy the Power Structures, it adds time to the cooldown bar, meaning the Mega-Hull fires less frequently. Destroying the buildings and slowing the fire rate of the Mega-Weapon is a good thing: it hits very, very hard.

    No tokens available so far as I can see. This may change as we get closer to the event, but nothing planned as of yet. Sorry.

    No news on prizes or new prizes as of yet. Stay tuned, true believers!

     
    DR, You guys do realize that there is another up-and-coming game out and is actively being enjoyed by a lot of BP players right?  By a lot I mean thousands (yes with an 's') 

    Fix the points to prize price ratio on the A sets please, I really don't want to have to grind out another few hundred of the same **** targets again. BTW, since you didn't get the memo, mega hulls aren't fun. When you say "hits very, very hard," I'm assuming anyone that hasn't coined a fleet of drac carriers with their 450 deflection should prolly sit them out and those of us that told you to shove them somewhere last raid should prolly not even peek into one. No changes to the difficulty of B & C targets for our little pirates as well... All of these things you typed, to the seasoned pirates mean the same thing: Punishing! Another lost memo. The only ones that enjoy punishing targets aren't using their own coin, or have way too much. 

    Tokens. Well, tokens put at least a drop in the bucket toward the broken build economy, and give us a fighting chance to keep up with the players that keep gaining and then losing that special banner under their base (On a side note, any way the friends for whom they endlessly prep targets for can get their toys taken away too? No, I can't find an equitable solution for that one either).


    Time to get rid of your Beverly Hills pricing boys. The competition is going to chew you up if you don't do more than throw a damage inducing lvl 100 elite salvage at the Uranium debacle and do some serious soul searching on build times and show some significant changes soon. As fast as that other place is having to add servers etc, they might be hiring soon though  ;)
  • Rock Jock
    Rock Jock
    Potential Threat
    Joined Feb 2013 Posts: 51
    STATE OF THE GAME ha? All you did again was dangle a carrot. Until you get serious with build time reductions you still have a problem considering the game is all work now and you STILL keep adding to it. Look at armadas, I liked that idea initially but now woith the introduction of different things that require uranium all it has done is add more work. Elite tier in the weekly, the FAT was gone but yet it still appears.  All that i see is substituting one thing for another. Maybe its time you really sit and think about how this all looks. Or do you already know? 
  • GUITARDTB
    GUITARDTB
    Minor Nuisance
    Joined Jul 2013 Posts: 238
    edited 30 Dec 2015, 7:20AM
                

    Railgun D-110:  Draconian line-of-damage ballistic weapon that fires at medium range, deals moderate damage, and has nearly instant projectile speed. Think of it as a Draconian Arbalest. 
    Punisher hull: Draconian Ballistic hull with boosts to Ballistic dmg and range. 

    haha , my Guess is correct 
    image
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