State of the Game

  • yknghf
    yknghf
    Greenhorn
    Joined Nov 2013 Posts: 5
    hahahahahahahahahahahahah
  • super Gerbil
    super Gerbil
    Potential Threat
    Joined Feb 2013 Posts: 33
    RossWood said:
    I think whatever they do it needs to be done immediately in order to retain many players after January 1st 
    I think a lot of players will use the Christmas period to look at other games if the feelings expressed don't get driven home and Kixeye won't be having a happy new year.
  • sir sinks alot
    sir sinks alot
    Strike-force Captain
    Joined Jan 2014 Posts: 610
    mean while we will have another over powered hull next raid and a must have weapon in tier 4 next month 
  • Dark666Water
    Dark666Water
    Minor Nuisance
    Joined Jul 2013 Posts: 128



    Well yes it would be the easy way to go, simple and fast. 

    Why doesnt kix do it simple ?

    Becasue of a simple word included in each and everyone of there Jobs description: Monetization.

    In order to give us a reduction in cost, they need to find a way to replace the money lost by created a way for players to play in money or time to get that reductions. Why VXP was created adn why tokens were created and why Rogue crew were made more expansive. You want to reduce your repair times (Grease Monkey crew or vxp specialist) or you builds/research(token), you ahve to work or pay for it. That at the center of everything they do, hence why everyhting they come up with is complicated that way, since they cant give us A without creating a B feature. Exec wont approve it otherwise.
    is it so hard for everyone to see? 

    simple business practice.  yes you loose $$ when you first drop the price. however the price drop causes a influx in sells bringing in more $$$ in the long run. why do you think business around the world have been doing sells and competing with prices for as long as they have? 

    now i do understand when you make over $52,000.00 in a single month that the thought of changing things so you make less in your eyes is scary.
    but at half cost double the players could afford to coin making it even out in the long run.

    yes they do make over $52,000.00 a month. sad but true

  • bort
    bort
    Unicorn Overlord
    Joined Oct 2011 Posts: 8,257

    yes they do make over $52,000.00 a month. sad but true

    lol. where's that facepalm pic when you need it
  • Terry_S448
    Terry_S448
    Minor Nuisance
    Joined Mar 2013 Posts: 229
    Love a good handjob! All you get from kixeye these days. This is crap known by players for years. Seems a bit late since most have moved on to better games. 3 months pretty close to being up. What kind of grade do you think you should get kixeye? My guess F as always. Maybe try and sell game to someone that seems interested in keeping players and finding new ways to bring in new players. Instead of multi accounts. 

  • Barry Bowers
    Barry Bowers
    Minor Nuisance
    Joined Dec 2012 Posts: 134
    edited 3 Dec 2015, 12:22PM
    Guess I will weigh in with my two cents worth. I read and reread the missive.   Seems we have been hearing a lot of this type stuff for years and it just never happens.  There is just 1 problem in this game and fixing that one problem will make all these other items go away . The one problem is repair time.   I got myself and my son a 25 dollar f/b game card during the recent vxp weekend to help us rank our ships. Since I live in Canada I only got 175 coins for my 25 dollars.  With the v2c's   kodiaks  and hellstrikes we were ranking the 175 coins lasted about half an hour .   So if I wanted to spend 2 hours playing it would had cost me 100 dollars each.   All fleets should take no more than 15 minutes to repair. People in thier right mind are not gonna spend that kind of money every week to play a game. Lets get real . If you had a 15 minute cap on repairs this game would be going crazy with activity and nobody gonna be worring about build times.  If you want the advantage you pay for your time to build.   Take a good look at your data!!!   compare how much time people are playing to how much time they spend repairing fleets.  With most fleets taking over 12 hours to repair I can assure you the average joe is not coming on to play because most of the time he is coming on to check repairs for the week long duration they take after just a couple hours of game play.  I understand your reluctance to make such a big change  , loss in revenue being your biggest fear , but I guarantee you if you did within six months you would see your revenue going up and up as more players start playing and stay because they can play and not just spend time waiting for repairs because they are not willing to spend the crazy amount of coin that repair of a decent fleet cost.   This one fix would solve so many other annoying problems that come to light because people cant play. If you cant get this repair thing fixed and fast then dont worry about the rest of it as you are just wasting your's and our time. We just want to be able to use the ships we spent months building and not have to spends days waiting for them to repair.  Personally as far as I see it  there is a very small percentage that actually pay for repairs any more as you have just priced it out of the average players range.
    If repairs were capped at 15 minutes for a fleet  the problem with high levels hitting low levels for alliance points would take care of itself as well.  The reason they hit low levels is to keep the repair time down.
    CaptainChaos
  • Altonator
    Altonator
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,811
    No changes by Dec 31st i am out, been a somewhat fun 4 years Kix.
    i will prolly do this next raid but no straight up repair reduc  and forget all ur baloney new coding attempts and delay tactics  it will be the last raid i coin ,   1/2   cut all repairs in 1/2   easy to do stop jakkin us  or   we ll all be gone soon kixeye  
  • smellsfishy
    smellsfishy
    Strike-force Captain
    Joined Jun 2015 Posts: 611



    Well yes it would be the easy way to go, simple and fast. 

    Why doesnt kix do it simple ?

    Becasue of a simple word included in each and everyone of there Jobs description: Monetization.

    In order to give us a reduction in cost, they need to find a way to replace the money lost by created a way for players to play in money or time to get that reductions. Why VXP was created adn why tokens were created and why Rogue crew were made more expansive. You want to reduce your repair times (Grease Monkey crew or vxp specialist) or you builds/research(token), you ahve to work or pay for it. That at the center of everything they do, hence why everyhting they come up with is complicated that way, since they cant give us A without creating a B feature. Exec wont approve it otherwise.
    is it so hard for everyone to see? 

    simple business practice.  yes you loose $$ when you first drop the price. however the price drop causes a influx in sells bringing in more $$$ in the long run. why do you think business around the world have been doing sells and competing with prices for as long as they have? 

    now i do understand when you make over $52,000.00 in a single month that the thought of changing things so you make less in your eyes is scary.
    but at half cost double the players could afford to coin making it even out in the long run.

    yes they do make over $52,000.00 a month. sad but true

    dude... they make way more than $52,000/month.   That is only $500K/year you could only have 2-3 employees plus pay for office plus all the money that goes into hosting a game for that.  They likely make 10-20x that/month to support 20-40 employees

    But I agree with your point on having a sale.  What a sale should be is 1/2 repairs and 1/2 build times permanently.  People would play and coin.
    Instead Kix thinks a a sale is offering gold at 20% off for a day 
  • Youngman300
    Youngman300
    Strike-force Captain
    Joined May 2012 Posts: 869
    edited 7 Dec 2015, 10:21PM
    I give up - It's not worth it. I hope they don't change a **** thing. ;
    Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma - which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition.

  • ohh NOO
    ohh NOO
    Strike-force Captain
    Joined May 2012 Posts: 720
    edited 3 Dec 2015, 2:41PM
    Another SMOKE SCREEN.   This message should of been posted months back, when they said give us 3 months.   Now 3 months are here and they come with this message.  All ive seen is some armor that really does nothing for us and a lot of words!  and 30 day build times on the new hulls.   
  • DoomsdayRebel_X
    DoomsdayRebel_X
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,970
    Dang I actually like this lead designer.   Sounds like well thought out plans and multiple approaches to achieving a better game.   That is what any good design strives for, better game play.    With better game play and more accessible game play I personally think this will be more profitable for the company than trying to squeeze the mega coiner.     By making tech more usable and accessible will give us the incentive to spend.   Or at least me anyway.   I've resisted spending for a long time do to the out of balance game play.    This game use to be about skill and I hope one day to see the balance of quality game play return.   Then we can separate the pirates from the swabbies.    
  • Blackllllll
    Blackllllll
    Incursion Leader
    Joined May 2012 Posts: 1,125
    Dang I actually like this lead designer.   Sounds like well thought out plans and multiple approaches to achieving a better game.   That is what any good design strives for, better game play.    With better game play and more accessible game play I personally think this will be more profitable for the company than trying to squeeze the mega coiner.     By making tech more usable and accessible will give us the incentive to spend.   Or at least me anyway.   I've resisted spending for a long time do to the out of balance game play.    This game use to be about skill and I hope one day to see the balance of quality game play return.   Then we can separate the pirates from the swabbies.    

    I bet you know him personality .
  • WilburWrightIII
    WilburWrightIII
    Strike-force Captain
    Joined Oct 2012 Posts: 855

    All I can say is the proof is in the puddin. Until we see what the new build times are it is to early to pan them, but given Kixeye's history its hard to get excited. I hope they realize that this is basically their last chance. That there has to be a significant reduction. That they need to avoid the infamous Kixeye carch that they always try to include. That whatever it is it needs to be implemented post haste. That a coming soon announcement in the January WIP won't cut it. I may keep my fingers crossed but definitely won't hold my breath. Blue doesn't look good on me.

  • Youngman300
    Youngman300
    Strike-force Captain
    Joined May 2012 Posts: 869
    edited 7 Dec 2015, 10:21PM
    I give up - It's not worth it. I hope they don't change a **** thing.
    Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma - which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition.

  • kixeyeuser_1365369523405_14232_1309869729
    kixeyeuser_1365369523405_14232_1309869729
    Force to be Reckoned With
    Joined Jan 2014 Posts: 1,984
    Perhaps it would help everyone's attitude to think of this game as an AUCTION. We have to stop complaining about repair times and build times as if the auctioneer (Kixeye) is being "greedy" and doesn't care about customers. It is not Kixeye that is "bidding up" the price of what we buy.

    Yes, there *are* a few things that can be done to restore balance without unduly hurting revenues. But don't expect the president of the auction house to tell their auctioneers to cut off bidding to keep prices from being so high. Just think about what you're asking. (smile)
  • Youngman300
    Youngman300
    Strike-force Captain
    Joined May 2012 Posts: 869
    edited 7 Dec 2015, 10:22PM
    I give up - It's not worth it. I hope they don't change a **** thing.
    Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma - which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition.

  • WilburWrightIII
    WilburWrightIII
    Strike-force Captain
    Joined Oct 2012 Posts: 855

    @kixeyeuser_1365369523405_14232_1309869729 said:
    Perhaps it would help everyone's attitude to think of this game as an AUCTION. We have to stop complaining about repair times and build times as if the auctioneer (Kixeye) is being "greedy" and doesn't care about customers. It is not Kixeye that is "bidding up" the price of what we buy.

    Yes, there are a few things that can be done to restore balance without unduly hurting revenues. But don't expect the president of the auction house to tell their auctioneers to cut off bidding to keep prices from being so high. Just think about what you're asking. (smile)

    Yes you can think of it as an Auction, and at Auctions Seller's can set a reserve price. Reserves are tricky things though. Set to high then no one bids, the item does not sell and the Seller goes home with Empty pockets. Kixeyes problem is that they have set the "Reserve" price to hi for many players. This has resulted in the drastic reduction of players in the last year. That needs to change for the game to have any real future

  • Reaper6210
    Reaper6210
    Greenhorn
    Joined Mar 2013 Posts: 24
    No changes by Dec 31st i am out, been a somewhat fun 4 years Kix.
    The next raid will make up my mind
  • carratea1
    carratea1
    Minor Nuisance
    Joined Jun 2013 Posts: 103
    think i'll come back in new year sometime, see if they have improved there crap, but i had enough now, a lvl 74 quitting, bye all

  • CJSII
    CJSII
    Strike-force Captain
    Joined Jul 2012 Posts: 651
    edited 3 Dec 2015, 5:44PM
    to address the leads statement that illegitimate fleets are now prevented from being used, (and I realise this is not in lines with forum rules but would like a response), can I please get an answer to this? How is this still possible if the servers & game code no longer accept this?

    https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xtl1/v/t35.0-12/12343234_511893002314166_454915140_o.jpg?oh=abcb1e95abe496ed85b642240b95c45d&oe=5661D62C

    Just a question regarding the real intent of the OP. Is this time buying or are we really going to see action and not empty promises in Dec January?

    Because if part of the statement is not true, then it brings question to the intent of the remaining part.
    They're calling in Greenpeace...to save the vanishing whales. Greenpeace showed up, looked around, shook their heads sadly, and said it's hopeless....

  • the zap
    the zap
    Skilled Warrior
    Joined Mar 2013 Posts: 327
    CJSII said:
    to address the leads statement that illegitimate fleets are now prevented from being used, (and I realise this is not in lines with forum rules but would like a response), can I please get an answer to this? How is this still possible if the servers & game code no longer accept this?

    https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xtl1/v/t35.0-12/12343234_511893002314166_454915140_o.jpg?oh=abcb1e95abe496ed85b642240b95c45d&oe=5661D62C

    Just a question regarding the real intent of the OP. Is this time buying or are we really going to see action and not empty promises in Dec January?

    Because if part of the statement is not true, then it brings question to the intent of the remaining part.
    thats one hell of a base
    lol
  • Bongo Mania
    Bongo Mania
    Potential Threat
    Joined Jan 2013 Posts: 54
    72k players online as an average....70k are just repairing lol
  • Captcookiemonster
    Captcookiemonster
    Potential Threat
    Joined Feb 2014 Posts: 35
    I like the idea of getting more for hitting a base then what we get now. But I dont know how many "dead" bases Ive hit, wasting a lot of my time trying to find a "live" base. Would like to see us getting something for those dead bases and the time spent hitting them
This discussion has been closed.