ANd btw, that fat ship took longer to kill than any other ship I have ever come up against in this game. Thankfully it didnt seem to do a terribly amount of damage, but still.
why the heck did the idiot morons called kixeye decide it was a smart idea to put fire javs in stike targets.... like 46s can fight that. Stike targets 1 and 2 give already double the damage the last target in stike gave last raid. i would say an increase of 400% of damage, and that with fleets thet have gotten better in a month..... really think they dont want us to do raid anymore....
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
Most small players wouldnt have them yet m8. They were a fm prize. Not many lower players have got to 3 enough let alone 4. I doubt level 1 module will do any good...maybe, but I doubt. Plus, the build time for those who got 2 or 3 would mean they dont have 4 arbs like that.
Most coins made in last raid were spent on the 90's.... from what i have seen so far noone is willing to coin the stupid **** redesigned map targets, Sectors are not going to get unlcked, so nooooo coining of 90's....... Seriously get new management that understand this crap
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
Doomrooster I see few problems with raid .. Please confirm they are as design. 1. Level 3 ,4 , 5 Of Siege finishes before all ships and/or Targets are killed .. 2. You get no bonus for rescue once Level is finishing early.
I haven't seen any problems for the first part, however, as stated in the Event brief, if you defeat the target before the Forsaken Missions leave the battle map, you will not earn the rescue points. That is intended, so be sure to hold off on defeating the target until the Forsaken ships leave the map.
The Forsaken ships are pathed to leave to a specific point over time.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
That build will take months to finish and who really wants to have 4 arbs with firebat drones in their dock anyway? these players need competent missile fleets to get going in this game, not months of wasted dock time on some f'n worthless drones.
oh, and also why are reaver torrent ships (the big black potato looking things) doing so much damage? is this another one fo those things where torrents suck for everyone but the enemy? i understand the potatoes havve the range boost thing like mastas. but even for torretn 3 the damage they do and theyre range (when all other ships are gone already so no booster) is to high. unless i missed a memo somehwere??
Doomrooster I see few problems with raid .. Please confirm they are as design. 1. Level 3 ,4 , 5 Of Siege finishes before all ships and/or Targets are killed .. 2. You get no bonus for rescue once Level is finishing early.
I haven't seen any problems for the first part, however, as stated in the Event brief, if you defeat the target before the Forsaken Missions leave the battle map, you will not earn the rescue points. That is intended, so be sure to hold off on defeating the target until the Forsaken ships leave the map.
The Forsaken ships are pathed to leave to a specific point over time.
I just did Strike for fun, and on the last level, I had 3 turrets, and all the buildings around the "Shroud" building left, when the level completed on me. I still had 1/4 health of the level left.
I like how everyone is an expert on telling kixeye how to make money. Obviously they know what they are doing or people would not be playing and spending money.
Aegis/Crusader fleet can do the 65 for me for about 90 to 105 minutes of dmg per 2. Subs can sub out most of the 65 no problem, big ones cannot hit you at all under water unless you get too close. Did 1 65 for no dmg with my subs, Took a long time though.
Siege just starting to see what that is like. At least with 65's you can grind on them with subs if you have them, or ballistic fleet with Aegis/Frosty.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
Most small players wouldnt have them yet m8. They were a fm prize. Not many lower players have got to 3 enough let alone 4. I doubt level 1 module will do any good...maybe, but I doubt. Plus, the build time for those who got 2 or 3 would mean they dont have 4 arbs like that.
150K in the FM is very achievable by even a beginner. Marauder with Thud 4 can get all points u need in weeklys with free repairs. The Arbitor can be researched in Naval Yard at a very low Level. Therefore not so hard to get. Some of these Alliances dont teach their players how to play this game. Put ur knowledge on the lils and they will grow and do same. Pay it forward !!!
my best fleet got ripped to shreds in strike campaign 1 so i guess nothings changed still overpowered to force massive coining of repairs which i for one cannot afford to do. thanks for nothing kix, sosdm. this months rating, is sooo low i cant even measure it any more. too many 0s after the -1 literally zillions upon zillions of em.
I like how everyone is an expert on telling kixeye how to make money. Obviously they know what they are doing or people would not be playing and spending money.
less people playing these days, and a lot of heavy coiners are not hitting the map targets this raid, those that were in the last raid!!! So yes as players we are fully equipped to understand what will make or stop people coining...
Well leaving aside that the last elites I could do with half a fleet and these ones are taking two! The elite is bugged- you get stuck in that corner (see attached) and nothing moves the fleet. So you have to do from the inside - more expensive. The siege is a complete waste of time. WTF is going on there. I got 48 points. Only 752 to go. I will not be doing that again. I was autoing world targets 43 and 45s to help the sector points along - they are not re-spawning. Don't get me started on sector points 1.6m! We jumped to this sector because no one was here. Half the world has now jumped in and so the sector points total has gone up 4 fold. They are not bothering with world targets.Freeloaders!! Last time we opened the RAPS in 2 hours.Not this time.
BUT the worse thing - the only thing I want from the sector store is another GRIM- I have two already but apparently I cannot have a third.
Can you tell I am friggin annoyed.Complete shambles of a raid. Luckily I have got the cruiser, weapon and tokens - so look like I am done. Would have liked a third Grim though to go with the cruisers
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
You small guys can build 4 Firebat drone arbs & build a tank hull to stick out in front to protect the Arbs. All the tools are in your hands you just have to think and be creative.
That build will take months to finish and who really wants to have 4 arbs with firebat drones in their dock anyway? these players need competent missile fleets to get going in this game, not months of wasted dock time on some f'n worthless drones.
Yes, I agree.. Besides, drones are time consuming to repair.. Cost quite a bit too! I haven't used my Pirahna drones in ages.. Now I got these foxbat (Ugly to say the least) drones that are taking up needless spots in my Blueprints lol. I must be smarter than Kixeye.. Aint wasting coins on repairs for drones.. Something else, sure..
Sector 12 is worse. 6940 on the counter so far. I think folks woke up, hit a couple of targets, realized Kixeye was drunk on stupid, and went back to bed.
oh, and also why are reaver torrent ships (the big black potato looking things) doing so much damage? is this another one fo those things where torrents suck for everyone but the enemy? i understand the potatoes havve the range boost thing like mastas. but even for torretn 3 the damage they do and theyre range (when all other ships are gone already so no booster) is to high. unless i missed a memo somehwere??
They're not torrents. At least, most of them aren't, haven't seen all the different flavours of targets yet. If you pay attention they're 'dumb fire' weapons, noticed it last raid when I had some insta ships to act as meat shields for initial volleys. The ships behind were still taking damage. Initially I thought they were horrible accuracy when I saw the spread of them, but no, they're just launching in your general direction.
I like my games like I like my poops; violent and illogical.
@kixeyeuser_1394661529447_100005375920790 said:
I like how everyone is an expert on telling kixeye how to make money. Obviously they know what they are doing or people would not be playing and spending money.
Kixeye has messed up a lot in terms of making money. There are countless times they change something because of our feed back. Give it a day and you will see. Although in regards to the sector store, grim is a outdated ship. So me personally I have no interest in the store let alone hitting map targets
Most coins made in last raid were spent on the 90's.... from what i have seen so far noone is willing to coin the stupid **** redesigned map targets, Sectors are not going to get unlcked, so nooooo coining of 90's....... Seriously get new management that understand this crap
not to forget all the coin spent on the 85s to get to the 90s,,the morale seems to be at a new low out here,,,i feel this weapon and hull are "must have",,if you dont get them,, prolly time to scrap ur chit and move on,,,cheers
oh, and also why are reaver torrent ships (the big black potato looking things) doing so much damage? is this another one fo those things where torrents suck for everyone but the enemy? i understand the potatoes havve the range boost thing like mastas. but even for torretn 3 the damage they do and theyre range (when all other ships are gone already so no booster) is to high. unless i missed a memo somehwere??
They're not torrents. At least, most of them aren't, haven't seen all the different flavours of targets yet. If you pay attention they're 'dumb fire' weapons, noticed it last raid when I had some insta ships to act as meat shields for initial volleys. The ships behind were still taking damage. Initially I thought they were horrible accuracy when I saw the spread of them, but no, they're just launching in your general direction.
they are a varient of torrents atleast. and yeah i realized they were dumbfire but still the damage they do is kinda much.
AND also...WTH KIX! battle 3 of strike. i free the forsaken fleet 1 enemy turret and one enemy ship left. then OUT OF NOWHERE here comes some huge Reaver ship with combat speed of 30 or 40 hauling **** across the map and mows us all over with rockets last second. what kind of BS is that? did i just not see it or did it really just enter battle at last moment
Kinda curious as to why the tower outside my base says strike is worth 700K yet im 3 targets in and at 90K. I guess the last two are gonna be worth a lot....smh
700K is the bonus you get when completed, then you get some as you do the targets. Right now, you are at 790K when completed, not counting the last two, might get 900K for each completion. Meaning you need 6 of them to get the weapon pretty much.
Absolutely not true. I just finished strike. 449K Total.
Yeah, guys! Why aren't you doing this? It'll only cost you two months!
Siege just starting to see what that is like. At least with 65's you can grind on them with subs if you have them, or ballistic fleet with Aegis/Frosty.
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Most players doing the campaigns just to get the new hull and weapon.
I'll continue banging out the 43's and 65's see what happens later today.
Very little gold being spent in sector 14, 400 Active, great job KE Management, just burnt your self again.
BUT the worse thing - the only thing I want from the sector store is another GRIM- I have two already but apparently I cannot have a third.
Can you tell I am friggin annoyed.Complete shambles of a raid. Luckily I have got the cruiser, weapon and tokens - so look like I am done. Would have liked a third Grim though to go with the cruisers
Kixeye has messed up a lot in terms of making money. There are countless times they change something because of our feed back. Give it a day and you will see. Although in regards to the sector store, grim is a outdated ship. So me personally I have no interest in the store let alone hitting map targets
AND also...WTH KIX! battle 3 of strike. i free the forsaken fleet 1 enemy turret and one enemy ship left. then OUT OF NOWHERE here comes some huge Reaver ship with combat speed of 30 or 40 hauling **** across the map and mows us all over with rockets last second. what kind of BS is that? did i just not see it or did it really just enter battle at last moment