April WIP Official Discussion

  • CJSII
    CJSII
    Strike-force Captain
    Joined Jul 2012 Posts: 651
    CJSII said:

    Though I'm hanging on to the keg of rum............

    Useful in starting fires B)
    useful in starting hangovers too ;)


    They're calling in Greenpeace...to save the vanishing whales. Greenpeace showed up, looked around, shook their heads sadly, and said it's hopeless....

  • travis.johnston.5
    travis.johnston.5
    Potential Threat
    Joined Apr 2013 Posts: 44

    Your going to add more uslesd crap and keep other usless crap in weeklys but pull useful things like bukhead and earthshaker

  • UberFoX360
    UberFoX360
    Strike-force Captain
    Joined Oct 2011 Posts: 712
    edited 3 Apr 2015, 1:09AM
    Build & Repair Tokens
    A new feature enters the game that will help alleviate some of the burden of Repair, Research, Ship building/refitting and Building build/upgrade times. Our first introduction of this new feature will be on April 25th as part of a time-limited campaign that will allow players an opportunity to earn these tokens. I will post a New Feature Briefing as part of the introduction of this new system, so keep an eye out!
     
    Are you saying we are going to have to spend money every time to alleviate the burden of repair for new hulls? why can this not be done for free for your most loyal who coin each event for the hulls and build them early with more coin? im not upto that level yet but its the next stop so its a big concern to me
  • P_K 2
    P_K 2
    Minor Nuisance
    Joined Feb 2013 Posts: 248
    Unless my memory is playing tricks on me, this may be the first time (or at least one of very very few) that the raid start date was confirmed by Kixeye, officially and in writing, a full two weeks before the event start.

    (And no, I don't count unofficial release of the information through non-Kixeye channels, nor do I count anything said on something like "BV live" where you have to sit through the entire video in exchange for an unknown chance of getting valuable information.)

    That is a very welcome change for planning - thanks Kixeye.
  • SHOGUNJAPAN
    SHOGUNJAPAN
    Force to be Reckoned With
    Joined Dec 2013 Posts: 1,530
    Add me to the list of the ticked off about the ever increasing pace of adding content to the weeklies where we are not able to choose our prizes.  I have never, ever missed tier4 since it was introduced.  Yet, I still haven't gotten Bypass CG3 or the Locust - and since I have both Crusader and Warbird prints, I'd really like both of them.  Instead, I got MCX this week, which was originally released before I started playing and which I passed over many times because I had/wanted better hulls in the raids.  Now I have a print I will never build and my other hulls await content which I probably won't even be able to win in the monthly raid, or if I can, will have to bypass other new prizes due to the 2 prize per tier limit.

    I get that you want some variety in the game, but from what I was able to see in the arena, the Locust is a must have print if you have UAV carriers.  Making such a print random and possibly unobtainable (due to randomness) even to someone who has never missed Tier4 is just silly, and, dare I say, not good if you wanted to encourage coining.
  • LtlAngryMeanDude
    LtlAngryMeanDude
    Skilled Warrior
    Joined Dec 2012 Posts: 459
    It was said by Kixeye employees that the tokens would "not be another chore". Seems like it is another chore if it is given to us via limited campaigns.  How much is this new chore going to cost?  Is everyone going to be able to participate, or is the cost of this new chore going to alienate everyone but the whales? Why is it taking so long to add more hulls to the vxp repair?  Not long ago it was said that no more hulls were expected to go to r10 yet here we go again, how much is that going to cost us?  Would it be possible to tell us how much money you exptect us to spend a month so we can choose to do so willingly instead of railroaded into it?
  • TANKER
    TANKER
    Greenhorn
    Joined Jan 2012 Posts: 6
    edited 3 Apr 2015, 3:31AM
    you were told something and you shared it.   Just to find out your boss changed his mind.   Happens all the time, give DOOMROOSTER a break.  would you rather he not share what he knows.
  • Kimmy Jongy
    Kimmy Jongy
    Minor Nuisance
    Joined Feb 2015 Posts: 109
    So by your logic, if you buy a crappy car from a car dealer you have to complain to the car company and not the guy selling it to you?

  • Davef
    Davef
    Skilled Warrior
    Joined Oct 2012 Posts: 365
    LOL, another lie from the Glitcheye Propaganda Ministry. How utterly surprising. The game has sucked for a long time, but, at least the forums are still entertaining!

  • Toruk
    Toruk
    Unicorn Overlord
    Joined May 2012 Posts: 2,824
    Trogar said:
    Honestly I don't give a flying **** about the skins. :) I'm POed that they basically made the FAT a 2nd monthly event more or less :P 
    I share your PO'dness... Also not impressed the Tokens will go live with a Campaign, rather than being added to the already in game "chores" as was advertised.

    The thing about Tokens being introduced in a TLC is that this is a brand new feature and we are introducing the reward of them in a way that utilizes a system we already have in the game. As we develop the feature, we'll be able to create new systems of rewarding the tokens. As with all new features we introduce, the first iteration rarely stays the standard. For now, using the resources we have available to us in order to implement a new feature, this is the way we're doing it. Chances are high that this will change as the tokens become more integrated into the game.
    so put them in the fm like uranium give em out for almost nothing like the 35k u
  • Jahova Witness
    Jahova Witness
    Skilled Warrior
    Joined May 2013 Posts: 443
    Trogar said:
    Honestly I don't give a flying **** about the skins. :) I'm POed that they basically made the FAT a 2nd monthly event more or less :P 
    I share your PO'dness... Also not impressed the Tokens will go live with a Campaign, rather than being added to the already in game "chores" as was advertised.
    woah, a Mod is upset with kix? does this mean they'll listen a bit more???
  • Staffy_Man
    Staffy_Man
    Potential Threat
    Joined Mar 2012 Posts: 85
    edited 3 Apr 2015, 4:42AM
    Retro pack 17 - BIG DEAL - ANOTHER LOST CHANCE - WHEN ARE THE SPECTRES GOING TO GO TO R10 to make them useable again - too slow and need a 3rd specials slot badly and some extra speed to be even close to being able to come close to as useful as the Nighthawk's and Cuda's and being useful for something other than autoing salvages
  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    Trogar said:
    Honestly I don't give a flying **** about the skins. :) I'm POed that they basically made the FAT a 2nd monthly event more or less :P 
    I share your PO'dness... Also not impressed the Tokens will go live with a Campaign, rather than being added to the already in game "chores" as was advertised.
    woah, a Mod is upset with kix? does this mean they'll listen a bit more???
    Nope this means if he gets too vocal he lose his moderating rights. Kixeye dont listen to anyone but the mighy American Dollar.
  • Jahova Witness
    Jahova Witness
    Skilled Warrior
    Joined May 2013 Posts: 443
    edited 3 Apr 2015, 4:48AM
    the tokens shouldn't be in their own selected campaign that is time limited, plain and simple. the way a successful token system would work would be where you can get the longest hours (I.E. 24 hours off, if they'll go that high) by simply redoing a final tier on a campaign, and create like a 2 day cooldown so everyone isn't farming money away from kix with the methods for doing campaigns that they have, because let's be honest, anyone who gets the limited hulls has their method. then make it to where each successive tier in weeklies also give a small token, like tier 1 gives a small 2 hours off, tier 2 maybe 3 hours, tier 3 5 hours, and tier 4 8 hours. then make it like uranium for raids, where after a certain amount of points, you get a token or few. then finally, make it to where with a massive amount of resources, and lets say 10k uranium, a player can actually give up these res (200 mill plus, just because these are pretty valuable) and uranium and get some nice 6 hour repair tokens. then MAYBE when time limited campaigns go up, offer the smaller maybe 4 hour ones as a SIDE PRIZE that is awarded WITH the original prize.

    i get that what i am saying basically states "make them abundant" but the purpose of tokens is to fix the massive build and repair issue on turrets and ships. if you make something that is hard to get and only does a little good, it doesn't fix the issue, rather it does what the randomization of weekly does, bring false hope that you can get something good only to be smacked by the discipline stick and told to get back in line.

    however, if this TLC is doable multiple times AND is fairly simple for just about everyone (i'm talking my fleets are fighting mauler level hulls and shockwave level tech) then maybe i'll see past this chore and play your game of cat and mouse kix. but dear lord let this be hard, and i'm talking siege campaign level hard or spend about 20 plus coin hard, and you will probably have the worst backlash you could ever see, remember, whales can benefit a lot from this too, and i'm pretty sure they wouldn't mind saving a few dollar or 10 sometimes. and if this goes off without a hitch, you might lose profit for a month or two, but when i tell my friends who quit because of long build times that there are these new things that are easy to get and affect build time pretty well, they'll probably come back, and a few of them will probably start spending again. broaden your markets to make more money, gotta spend some to earn some, two businessing tactics that you can see in just about every successful business, i hope kix can become one.

    *none of my times are the real times of the tokens, they were pure estimates, and i do not expect them to be so high/low, and neither should you. nor do i expect these to be the areas where we can get tokens, i'm just going off pure what would work best for majority players in the game. 

  • BlackFirePheonix
    BlackFirePheonix
    Skilled Warrior
    Joined Feb 2013 Posts: 572
    ok cool dnx and nuc to r10 both hulls i use and need some love, event info would be nice as well as tourney prize, i do find it interesting your making a campaign for tokens rather then twisting it in with fms/chores we already do, but as long as the campaign isnt over powered or dumb im fine with this. the hull skins im not really interested in (for tourney) maybe the feature in general. unless they changed going rogue campaign to make slightly easier might do for not sure. well all in all good wip
    DREADNOUGHT not the dreadnought x
    Image result for shy girls mario
  • jrackem
    jrackem
    Potential Threat
    Joined Nov 2011 Posts: 80
    Kix trolling for coin and baiting the hook for whatever sucker will bite. You spend coin you get some repair/ build tokins. LMAO NO COIN FOR YOU!!!!!!!!!!!!!!!!!!!!!!            Or as the soup Nazi said it...........................
  • Midnightride_01
    Midnightride_01
    Minor Nuisance
    Joined Apr 2013 Posts: 239
    in the end it probbly cost more to get tokens then  if you just pay for the repair with real coin for what u want to hit in the game at that time
  • chihau
    chihau
    Skilled Warrior
    Joined Nov 2012 Posts: 486
    re: tokens.  so a new chore, another undoubtedly high damage/over-powered campaign. to save a small amount of build/research time. kixeye would make great politicians. promises,promises and deliver nothing. really disappointed. what happened to 'too many chores, they will be part of existing features'
This discussion has been closed.