well...ive basically suicided the entire population of earth in my adventures in vega......WHERE THE HELL ARE ALL THE REPLACEMENTS COMING FROM???????????????
We want to know what you're most curious about in the VEGA Conflict universe. What characters are you curious about? What fan theories do you want to know are true or not? Is there something you want to know about the past?
Ask all of your questions below, but no promises that we'll answer them right away
WHAT DOES THE SPACE FOX SAY????? YEP. i went there sir....
We want to know what you're most curious about in the VEGA Conflict universe. What characters are you curious about? What fan theories do you want to know are true or not? Is there something you want to know about the past?
Ask all of your questions below, but no promises that we'll answer them right away
Is the einstein theory of the black hole right???
How much is ur salary??
Hiw many hour u spend on working and how many hours u spend in playing vega?
Whats ur other fav game?
Since when kixeye started producing games?
How can someone be a mod?
R u going to make our fleets +50 like the vargos of the +50 ?we want that design
Whats ur fb cuz i wanna add u?
When r u going to get us out of this cage ?
And by cage i mean 12ks players can only relo on a friend between the 12ks can go to 13ks unlike sectors from 100-3600 u can relo on a friend freely
Hope u answer cuz i feel am lucky to answer me last time i was so lucky when eminem puished his new album 2013 he made on fb a Q and A And i was one of the peeps who answered me^__^
We want to know what you're most curious about in the VEGA Conflict universe. What characters are you curious about? What fan theories do you want to know are true or not? Is there something you want to know about the past?
Ask all of your questions below, but no promises that we'll answer them right away
Is the einstein theory of the black hole right???
How much is ur salary??
Hiw many hour u spend on working and how many hours u spend in playing vega?
Whats ur other fav game?
Since when kixeye started producing games?
How can someone be a mod?
R u going to make our fleets +50 like the vargos of the +50 ?we want that design
Whats ur fb cuz i wanna add u?
When r u going to get us out of this cage ?
And by cage i mean 12ks players can only relo on a friend between the 12ks can go to 13ks unlike sectors from 100-3600 u can relo on a friend freely
Hope u answer cuz i feel am lucky to answer me last time i was so lucky when eminem puished his new album 2013 he made on fb a Q and A And i was one of the peeps who answered me^__^
CALM DOWN......youre like the mods stan........
3:) am stan 3:) and i talk like mods cuz it iwll be my futrue job hahaha ur pic is aweosme miss ex
**** am i so famous that u want my signature so badly?
I think i would like to see some new characters to show up on the scene and then see some of the expansions the player base has been screaming for. for instance i would love to see a new military commander to show up on scene, one that brings a new breed of vega fleets and tactics and military bases, possible creating a complex in that wasted expanse in the middle of each sector, possibly these new fleets would be comprised of the best of the best builds the players have come up with like a fleet of glad pocs as an npc, etc etc. maybe these new sector patrols would not be miners with res as much as full on military fleets with minor amounts of res but high end tech drops. also these secto patrols might travel from central space station to each planet in patrol with the ai set to attack any rebel fleet within a predetermined range. thus adding a new level of vega threat for the rebels to watch for while farming res and bps.
ok so after a few minutes it dawned on me this post is prolly in the totaly wrong place but i blame it on my rewatching last weeks bv and as such it is all carters fault for getting me wee mind whirling about more story and content, yep its all carters fault!
So , is there any way to credit via Chashu ? or anything else ?
Buying coins should be available in your country. I'm not certain though so you may need to contact support. Please use the appropriate link in my signature to do so. Oh, and this thread really isn't the place for stuff like this. Make a thread in Community Support about it if you want to.
Forged from the flame of the original wars in the 8000s. VEGA Conflict: Sadistic Intent Original Sector: 8300
I have a good question i noticed that zynthium is used in the game as it is also used in battle pirates so would that mean that Vega federation spawned in the future sometime after in the battle pirates timeline?
Where did that Mr Burr guy go ( that black miner guy in the intro) when i first started playing he was the one who gave out the missions ( like research this and attack that missions ) and suddenly he is gone and in his place is this white women AI ( who people tell my is called Sybil)
As a gamer non stop starting with Halo when i was younger i have found that most games use small quantities of physics to give the game an edge for example in halo you can only jump so far or move so quickly. A suggestion from me would be to give Vega Conflict the same thing a little physics in the game would help in some areas for example, in the backgroud you will often see small rocks floating around why not have them smash into the bases not in key points obviously, but just a small amount of damage to miners, silo, storage that kind of thing and why not use physics to the advantage of the gamers too. For example give us antimatter weapons not just for high lvl players massive damage but easily destroyed projectiles that use up resources like a zynthium cannon that i don't know welds certain modules on the base together preventing movement that cannot be undone using coins and must have time to wear of in space say half an hour. You (Kixeye or whoever reads this) needs physics in this game to make it more real for instance we are in space correct on a space station that can move from planet to planet through relocation now why not show an animation/diagram/picture show of it moving through a warp tunnel or a wormhole to the next planet they relocate you to. Another thing Vega Conflict involves players finding bases and conquering the void, yes? so why not show the bases near you in the background when in base view and planet view. Another thing GO 3D you wouldn't need half as many planets if you actually had them all around a planet instead of just in one flat circle another thing that injecting a little physics could do. Enough of me ranting i am sure this long reply to a simple question is too much but that's the beauty of forums people can express views openly anyway if you (Kixeye) has any other questions or would like my help in designing these additions i have mentioned email me at [email protected] and with that i say adieu.
As a gamer non stop starting with Halo when i was younger i have found that most games use small quantities of physics to give the game an edge for example in halo you can only jump so far or move so quickly. A suggestion from me would be to give Vega Conflict the same thing a little physics in the game would help in some areas for example, in the backgroud you will often see small rocks floating around why not have them smash into the bases not in key points obviously, but just a small amount of damage to miners, silo, storage that kind of thing and why not use physics to the advantage of the gamers too. For example give us antimatter weapons not just for high lvl players massive damage but easily destroyed projectiles that use up resources like a zynthium cannon that i don't know welds certain modules on the base together preventing movement that cannot be undone using coins and must have time to wear of in space say half an hour. You (Kixeye or whoever reads this) needs physics in this game to make it more real for instance we are in space correct on a space station that can move from planet to planet through relocation now why not show an animation/diagram/picture show of it moving through a warp tunnel or a wormhole to the next planet they relocate you to. Another thing Vega Conflict involves players finding bases and conquering the void, yes? so why not show the bases near you in the background when in base view and planet view. Another thing GO 3D you wouldn't need half as many planets if you actually had them all around a planet instead of just in one flat circle another thing that injecting a little physics could do. Enough of me ranting i am sure this long reply to a simple question is too much but that's the beauty of forums people can express views openly anyway if you (Kixeye) has any other questions or would like my help in designing these additions i have mentioned email me at [email protected] and with that i say adieu.
Some interesting points but you posted this in the wrong section of the forums.
i would like to know about antimatter and where it came from and the ships it was on and why they are all crashed around on every planet. did vega go to war with an alien race and those are the remains and now we farm the radioactive material that comes out of it to make new technology
hey all ,
i wanna ask about credit but I'm in Egypt
So , is there any way to credit via Chashu ? or anything else ?
what id like to know?
well...ive basically suicided the entire population of earth in my adventures in vega......WHERE THE HELL ARE ALL THE REPLACEMENTS COMING FROM???????????????
WHAT DOES THE SPACE FOX SAY????? YEP. i went there sir....
CALM DOWN......youre like the mods stan........
exileowns said:
3:) am stan 3:) and i talk like mods cuz it iwll be my futrue job
hahaha ur pic is aweosme miss ex
I think i would like to see some new characters to show up on the scene and then see some of the expansions the player base has been screaming for. for instance i would love to see a new military commander to show up on scene, one that brings a new breed of vega fleets and tactics and military bases, possible creating a complex in that wasted expanse in the middle of each sector, possibly these new fleets would be comprised of the best of the best builds the players have come up with like a fleet of glad pocs as an npc, etc etc. maybe these new sector patrols would not be miners with res as much as full on military fleets with minor amounts of res but high end tech drops. also these secto patrols might travel from central space station to each planet in patrol with the ai set to attack any rebel fleet within a predetermined range. thus adding a new level of vega threat for the rebels to watch for while farming res and bps.
ok so after a few minutes it dawned on me this post is prolly in the totaly wrong place but i blame it on my rewatching last weeks bv and as such it is all carters fault for getting me wee mind whirling about more story and content, yep its all carters fault!
Buying coins should be available in your country. I'm not certain though so you may need to contact support. Please use the appropriate link in my signature to do so. Oh, and this thread really isn't the place for stuff like this. Make a thread in Community Support about it if you want to.
MMMMMMMMMM i want to see space turds working in my base
Naaah.. rather Grand Admiral of the VEGAs military force.
Is mystery voice an AI that adapts to its suroundings?
Grand Admiral and President...why not both?
MUST ANSWER
As a gamer non stop starting with Halo when i was younger i have found that most games use small quantities of physics to give the game an edge for example in halo you can only jump so far or move so quickly. A suggestion from me would be to give Vega Conflict the same thing a little physics in the game would help in some areas for example, in the backgroud you will often see small rocks floating around why not have them smash into the bases not in key points obviously, but just a small amount of damage to miners, silo, storage that kind of thing and why not use physics to the advantage of the gamers too. For example give us antimatter weapons not just for high lvl players massive damage but easily destroyed projectiles that use up resources like a zynthium cannon that i don't know welds certain modules on the base together preventing movement that cannot be undone using coins and must have time to wear of in space say half an hour. You (Kixeye or whoever reads this) needs physics in this game to make it more real for instance we are in space correct on a space station that can move from planet to planet through relocation now why not show an animation/diagram/picture show of it moving through a warp tunnel or a wormhole to the next planet they relocate you to. Another thing Vega Conflict involves players finding bases and conquering the void, yes? so why not show the bases near you in the background when in base view and planet view. Another thing GO 3D you wouldn't need half as many planets if you actually had them all around a planet instead of just in one flat circle another thing that injecting a little physics could do. Enough of me ranting i am sure this long reply to a simple question is too much but that's the beauty of forums people can express views openly anyway if you (Kixeye) has any other questions or would like my help in designing these additions i have mentioned email me at [email protected] and with that i say adieu.
Some interesting points but you posted this in the wrong section of the forums.
where do i post it then i am new to the forum thing?
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Create a new thread or comment on an existing thread that aligns with ur topici would like to know about antimatter and where it came from and the ships it was on and why they are all crashed around on every planet. did vega go to war with an alien race and those are the remains and now we farm the radioactive material that comes out of it to make new technology
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