Huggy's ShipYard

  • GrandGouda
    GrandGouda
    Minor Nuisance
    Joined Jun 2013 Posts: 274

    Dave, if you need any help on the back end, let me know.  I'm a software engineer and would be happy to help with the formulas for weight, DPS, etc.

  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    Still missing Mako and Rampart hulls will get them done later, will also do basic range indicator while I'm fixing adding other stuff.


    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Ichabod
    Ichabod
    Incursion Leader
    Joined Jun 2012 Posts: 1,401

    other than weight reduction testing in vanguard, are there other stats you might need?

    [seen_range]=( ( [sonar range] * [ECM reduction factor] + [visible range] ) * ( 1 + ( 1.5 * [missile quantity] ) ) ) * ( (1- [cloak efficiency] )
    DPS = [damage] / ( [reload] * ( 1 - [rank%] ) ) / ( 1 + [hullbonus%] )
    *Yes, the protonemesis is still available.
    *Irradiated cutthroats works on drac bases, dredges, elite salvages and (level dependent) standard salvages. It does not work on campaigns, forsaken missions, events or other 'awarded' uranium.


  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    I have been testing most things on the fly with the help of a couple friends, if I find something wrong with the weight etc I will try and get it sorted ASAP, the formula being used is same as the other ship yards, but the adjustment may be different, from what I've checked so far it's spot on with game (after some fixes).

    I want to do a separate page with all the build info so will be easier to check and highlight/submit errors/ommissions, I also need to highlight in the build costs if data is missing so people know and also if the data has been highlighted as wrong.

    Was trying last night to get the build picture to share on fb, got it working as a feed but if don't show the picture good. Got another idea I want to try will look at that over the next few days.

    Currently have an issue with php gd image libary with the opacity of some of the combined images turning out white, if anybody can shed light on this that will be a big help.

    The image for sharing can be accessed by removing first 2 digits from hash in address bar and calling the script with the rest of the hash. eg

    http://www.dahippo.com/bp/ship/get.php?image=4O5140G140G1S1M093P3P3P3P3P3P

    Don't look too great on the moment with all that white overlay! :\

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Codespeed
    Codespeed
    Greenhorn
    Joined Aug 2013 Posts: 19

    Good work! Is the Range function broke? or not in effect? i didnt seem to be able to get it to work when i put on my weapons onto the golliath. Looks good though, maybe changing the background of the components to black? or a different color? personally i find the blue hard on my eyes. but thats just me! keep it up!

    Soldier of [BPCGS] 

    Backyard Monsters - Level 32
    Battle Pirates - Level 52  (From 219)
    Vega Conflict - Level 18
    War Commander - Level 19
  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    Hi Codespeed,

    Nope it wasn't broken just not got round to it yet as it wasn't that straight forward. Anyways all done and background changed!

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • aquarius
    aquarius
    Potential Threat
    Joined Dec 2012 Posts: 25

    Very good work! Thanks a lot for your hard work!

    You should take a look into the Truster II. Don't show the correct Turn Speed increase.


  • Bosun Yarg
    Bosun Yarg
    Skilled Warrior
    Joined Jun 2012 Posts: 387

    cluster rocket not increasing weapon weight

    Yarg - Sector 11
    Raid Junkie - Virtual Owner of Stuff
  • ian.kennedy.79274
    ian.kennedy.79274
    Potential Threat
    Joined Aug 2013 Posts: 74

    Siege B not increasing build time, looks like it could be handy tool.

    Well done on efforts so far.

  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    Hey, I think there was 12 items which had missing data, all been updated now.

    I'll add a new item even if I don't have the build costs then at least you can experiment with different builds.

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Cheesy_Shark_Tongue
    Cheesy_Shark_Tongue
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,914

    Nice shipyard.  The other shipyards create a shipyard code that can be posted/linked elsewhere.  Will yours generate a code?  I may have missed it.

    Quit Spring 2015 or so, returned Jan 2019.  
    QUOTE by John Stribling. - Who needs Jerry Springer, when u have forums. LMAO
  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    WaterLine said:

    Nice shipyard.  The other shipyards create a shipyard code that can be posted/linked elsewhere.  Will yours generate a code?  I may have missed it.

    Hi WaterLine the code is in the address bar, eg http://www.dahippo.com/bp/ship/#/002O510101010101010110604040304040404

    This will update each time the build changes, select the 'Fleet' view to get the whole hash code for the fleet.

    I'm also working on a 'Share' Button with a image of the build,got some bugs to figure out. Got to have a look at a different way of doing that.
    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Codespeed
    Codespeed
    Greenhorn
    Joined Aug 2013 Posts: 19

    Hey Again! looking good! Reaver Chaingun screw up the range.. does like ----     1000-0

    Soldier of [BPCGS] 

    Backyard Monsters - Level 32
    Battle Pirates - Level 52  (From 219)
    Vega Conflict - Level 18
    War Commander - Level 19
  • Codespeed
    Codespeed
    Greenhorn
    Joined Aug 2013 Posts: 19

    not sure what happened here, vanguard doesnt seem to like weapons



    Soldier of [BPCGS] 

    Backyard Monsters - Level 32
    Battle Pirates - Level 52  (From 219)
    Vega Conflict - Level 18
    War Commander - Level 19
  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281
    Codespeed said:

    not sure what happened here, vanguard doesnt seem to like weapons



    lol, will look at that now!

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    Vanguard fixed!

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • He says
    He says
    Minor Nuisance
    Joined Jul 2012 Posts: 150

    Is it me or the ship cannot be changed by clicking on the tile and has to be clicked remove then add ship. Also why is it also Dock 2? :) great job for another simulator 

  • Gomnadz
    Gomnadz
    Potential Threat
    Joined Nov 2012 Posts: 31

    is it me or is the guardian missing? just started a partial built today and wanted to plug some stuff in!!!


  • Ichabod
    Ichabod
    Incursion Leader
    Joined Jun 2012 Posts: 1,401
    edited 11 Jan 2014, 7:39AM

    Guardian is missing and hellstrikes showing 100% evade. 

    Also weights are screwy with vanguard as flag versus not flag. Not that it could be otherwise in-game.

    [seen_range]=( ( [sonar range] * [ECM reduction factor] + [visible range] ) * ( 1 + ( 1.5 * [missile quantity] ) ) ) * ( (1- [cloak efficiency] )
    DPS = [damage] / ( [reload] * ( 1 - [rank%] ) ) / ( 1 + [hullbonus%] )
    *Yes, the protonemesis is still available.
    *Irradiated cutthroats works on drac bases, dredges, elite salvages and (level dependent) standard salvages. It does not work on campaigns, forsaken missions, events or other 'awarded' uranium.


  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281
    edited 11 Jan 2014, 3:26PM
    He says said:

    Is it me or the ship cannot be changed by clicking on the tile and has to be clicked remove then add ship. Also why is it also Dock 2? :) great job for another simulator 

    There is a button next to retro select to select/reselect the ship, however I have realised this is not obvious!

    So I've added code to allow ship select by click on Title or on the ship itself in the current bay.

    The Dock indicates the "Required" level for the fleet build.

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281
    Ichabod said:

    Guardian is missing and hellstrikes showing 100% evade. 

    Also weights are screwy with vanguard as flag versus not flag. Not that it could be otherwise in-game.

    Guardian added, Hellstrike evade fixed.

    Can't find any weight diff between Bays, was a load bug when building from hash which I now fixed, that may have been the problem.

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • He says
    He says
    Minor Nuisance
    Joined Jul 2012 Posts: 150
    edited 11 Jan 2014, 5:49PM

    Range is showing 1000-0 , Copy function don't seem to work

  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281
    He says said:

    Range is showing 1000-0 , Copy function don't seem to work

    Fixed range, don't know why copy not working on yours, seems ok here. What browser you using?


    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • He says
    He says
    Minor Nuisance
    Joined Jul 2012 Posts: 150
    edited 11 Jan 2014, 8:49PM

    //Copy issue corrected, user-end problem


    Added

    *Graphics seem to have some problem, SeaScorp normal, SeaScorp A and Arby have some color issues

  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281
    He says said:

    //Copy issue corrected, user-end problem


    Added

    *Graphics seem to have some problem, SeaScorp normal, SeaScorp A and Arby have some color issues

    I think some of the colors must be adjusted in the game after load as I haven't edited the pictures.

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Paul Trueman
    Paul Trueman
    Greenhorn
    Joined Oct 2012 Posts: 2

    The JuggX is missing a weapon slot should have 5

  • DaveHuggy
    DaveHuggy
    Minor Nuisance
    Joined May 2013 Posts: 281

    The JuggX is missing a weapon slot should have 5

    Thanks, squeezed another one on! ;-)

    Creator of Huggy's Ship Builder
    www.dahippo.com/bp/ship/
  • Codespeed
    Codespeed
    Greenhorn
    Joined Aug 2013 Posts: 19

    Building Damage on the vanguard seems to be doubled

    Soldier of [BPCGS] 

    Backyard Monsters - Level 32
    Battle Pirates - Level 52  (From 219)
    Vega Conflict - Level 18
    War Commander - Level 19
  • He says
    He says
    Minor Nuisance
    Joined Jul 2012 Posts: 150
    edited 12 Jan 2014, 7:11AM


    Range acting up again, 0-0 <


  • Joop Veenbrink
    Joop Veenbrink
    Greenhorn
    Joined Sep 2012 Posts: 4

    He Dave. Nice page. I like it. Keep up the good work !!! Jopo The Popo

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