(Personal Prediction) What Vega Conflict will be like!

Bionicleboy101
Bionicleboy101
Unicorn Overlord
Joined Jun 2010 Posts: 7,676
This is my own prediction.  I wish I was playing in the beta right now, idk if people are yet already and I'm excluded or if Kixeye isn't doing a private beta session at all.  I would still like in and I'd contribute a lot to it because I'm basically obsessed with space-like science fiction stuff anyway.  The fact Kixeye is making a space-oriented game is extraordinary.  

Resources

There will be 2 resources (just like WC) and a power-like type of resource as well.  The power buildings would be called something like "solar stations".  

It's impossible to tell what resource it would be called.  
  • (mineral) Resource 1
  • (mineral) Resource 2
  • Power (energy/electricity)
  • Coins
Base Setup
(The names here aren't exact)

I'd assume you would have your basic buildings:  town hall/CC, 2 types of resource producers, power stations, research (offensive, giving upgrades to ships) is certain.  You might have 2 offensive type of research and that depends on exactly how ship construction works.  Most likely you'd research different ship hulls, different weapons, and different armors.  

(Offensive) Ships
My guess is that ship construction will largely be similar to BP.  Research a new ship, and fit it with certain weapons and armors.  

-weapons

It's hard to guess exactly what they will be called, but I can say that weapons have basically always been like this:

1. High damage, low range
2. Low damage, high range
3. Splash damage

There will probably be weapons in between and there will always be weapons added in the future, but since it's in beta weapons probably are going to follow that type of setup.  

Armor
This is relatively simple, armor will be stronger as you level up.  

Specials
This space game may or may not have specials at first (like greater speed, power, armor, etc.) but they may be added later.  

Overall
I have a few things to say here, because right now it sounds a lot like BP.  

Differences:
  • It's in space.  (hahah ik)
  • Ship Construction will most likely happen quickly, and the goal will be to have lots of ships.  Same amount of time I guess, but this will also separate the patient from the people who have to wait.  In BP, you have to wait.  In VC, you can wait for a full army and succeed or attack with a half army and fail... because you were impatient.  
  • (This might be outrageous) but I am going to say that ships might not be controlled.  I'm predicting a large number of ships and attacking with a large number of moving ships and controlling them is impossible.  Instead they would be pre-programmed to go after resources, towers, closest, strongest, or weakest (strongest and weakest would need a pre-programmed range, so maybe not for those two).  Instead, attacks would work like this: 

Scenario:  I want 10 ships to go straight at the power stations and knock them out.  I'm going to send 20 ships to draw fire from any towers near the power stations.  The other 20 ships I will send once the power is knocked out to kill the remaining towers and kill the base.  


Defensive
Defense will be unique in this game like it hasn't been before.  I'm predicting VC will be much like the old CCs version of TSG (TSG is an all defensive game)

A few things:
  • Just like in WC, hitting the power will slow down the towers.  
  • The way towers are built will be somewhat similar, somewhat different.  

How towers will work: (this is an example)

(turret is like a machine gun.  Quickly kills off ships with little or no armor, fails against armor)
(laser is like a sniper-type of thing.  Kills off ships, regardless of armor (though armor helps) 1 at a time)
(missile is a high level thing.  Expensive and would launch, kill what it hits, and give splash damage.  In effect the same as laser and turret with a longer range, but a very slow rate of fire.  So speed would need to be used against these)

Level 1:  Basic tower/turret
Level 2:  Choice between turret, laser, or missile
Level 3:  Turret upgrades 
  • Long range turret
  • High health turret
  • Higher damage turret
Laser Upgrades:
  • Long range laser
  • High health laser
  • High damage laser
Missile Upgrades:
  • Long range missile
  • High health missile
  • High damage missile
Level 4:  You would pick again off of whatever your tower is what to upgrade
Level 5:  You would pick again off of whatever your tower is what to upgrade

In reality you could have a missile with 3 range upgrades, or a missile with 1 of each upgrade, whatever suits your defensive interests.  










Galactic Gangsters

David Scott:  Made me smile :)

"Games like BYM and VC are never truly won; rather, the winner is who has the most fun." 
  • Bionicleboy101
    Bionicleboy101
    Unicorn Overlord
    Joined Jun 2010 Posts: 7,676
    Buggy forums won't let me edit the image in correctly.  image


    Galactic Gangsters

    David Scott:  Made me smile :)

    "Games like BYM and VC are never truly won; rather, the winner is who has the most fun." 
  • MiniPokler
    MiniPokler
    Skilled Warrior
    Joined May 2012 Posts: 526
    This does seem like something they would do. Nice prediction :)
    Love me, Dammit... LOVE ME!!!
  • PalTheCow
    PalTheCow
    Unicorn Overlord
    Joined Mar 2011 Posts: 2,988
    I agree with you Bionicleboy,also I haven't seen you post in a long time.
    Moo
  • Tommy_D08
    Tommy_D08
    Potential Threat
    Joined Feb 2013 Posts: 59
    I think it would be cool if they made 2 different battle types. 

    The first would be similar to BP but in space, you would have to destroy the enemy fleet guarding the planet/ asteroid mine or whatever.

    The second would be more like WC, your troops have landed and you have to ransack the enemy base.

    Anyway that's just what i think would be cool, no doubt they will do something completely different.
  • HAWKEYES33
    HAWKEYES33
    Master Tactician
    Joined Jan 2013 Posts: 2,191
    Tommy_D08 said:
    I think it would be cool if they made 2 different battle types. 

    The first would be similar to BP but in space, you would have to destroy the enemy fleet guarding the planet/ asteroid mine or whatever.

    The second would be more like WC, your troops have landed and you have to ransack the enemy base.

    Anyway that's just what i think would be cool, no doubt they will do something completely different.
    that would be the best ever a cross between the two games but its a whole diffrent expierence.
    image
  • VEGA Conflict
    VEGA Conflict
    Force to be Reckoned With
    Joined Jun 2012 Posts: 1,536
    thi is cool
    Vega Conflict: Level 29
    IGN: VegaConflict

  • RealNightFury
    RealNightFury
    Force to be Reckoned With
    Joined Feb 2012 Posts: 1,663
    i think i just disagreed? 
    War Commander:  34 ID: 741119 :D
    TOME Immortal Arena : Level?:1 ID: 4057 (Region support needed :D )
    Retired from all the other games of Kixeye.To report a Player or report a Bug/Glitch : Kixeye Support
    image
  • Bionicleboy101
    Bionicleboy101
    Unicorn Overlord
    Joined Jun 2010 Posts: 7,676
    Any thoughts on how asteroid mining will work?  

    BTW who likes my new mask?  Got the Vega mask over the mouth too :)

    Galactic Gangsters

    David Scott:  Made me smile :)

    "Games like BYM and VC are never truly won; rather, the winner is who has the most fun." 
  • al244098
    al244098
    Unicorn Overlord
    Joined Oct 2011 Posts: 4,162
    nice prediction, but seeing the 2 weird creatures in the preview for the new games make me doubt that they are ships

    who knows, this might be the RPG thingy they were talking about.

    (btw, like the new mask, Bionicle is actualy something that inspired me to draw when i was a kid)
  • Bionicleboy101
    Bionicleboy101
    Unicorn Overlord
    Joined Jun 2010 Posts: 7,676
    Do you think asteroids might be like BP outpost mining?  You go to one and just mine there until your ship/ships are full and return?  Or maybe they'll bring back the concept of "outposts" like in MR2.  

    Ohh the excitement!!

    Galactic Gangsters

    David Scott:  Made me smile :)

    "Games like BYM and VC are never truly won; rather, the winner is who has the most fun." 
  • Bionicleboy101
    Bionicleboy101
    Unicorn Overlord
    Joined Jun 2010 Posts: 7,676
    edited 13 Mar 2013, 4:27AM
    I feel I was pretty much right except for the concept of power.  All the rest right on.  (you can close it)

    Galactic Gangsters

    David Scott:  Made me smile :)

    "Games like BYM and VC are never truly won; rather, the winner is who has the most fun." 
  • Modest Elitist
    Modest Elitist
    Force to be Reckoned With
    Joined May 2012 Posts: 1,928
    image

    I found this picture of the new game, looks awesome!
    Level:100
    Played Originally in Nov 2011.
  • HAWKEYES33
    HAWKEYES33
    Master Tactician
    Joined Jan 2013 Posts: 2,191
    image

    I found this picture of the new game, looks awesome!
    THE GAME IS AWESOME BETTER THAN BP AND WC AND IT HAS NO LAG AND RUNS VERY SMOOTH.
    image
  • D.A.V.E.machine
    D.A.V.E.machine
    Unicorn Overlord
    Joined Mar 2011 Posts: 5,810
    There is a low quality video on YouTube(Not mine)that shows gameplay. It looks alright.
  • SlackerPR0
    SlackerPR0
    Minor Nuisance
    Joined Feb 2013 Posts: 133

    THE GAME IS AWESOME BETTER THAN BP AND WC AND IT HAS NO LAG AND RUNS VERY SMOOTH.

    It could be because there is only a couple thousand people in there.... (unfortunately i'm not one of them)

    looks cool though.. can't wait
  • SKYFALL SFC
    SKYFALL SFC
    Skilled Warrior
    Joined Jul 2012 Posts: 307
    good i think thats what we want to hear a no lag and glitchy game design for people who like kixeye games welll done for testing and giving the right info we ask for.....



    SKYFALL SFC


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