new attack base level limitation

  • piratepete67
    piratepete67
    Potential Threat
    Joined Oct 2012 Posts: 63
    Tiny **** wrote: »
    Some people will never understand, or just dont want to.

    The game mechanics allow for some degree of self defense.

    At a 30 level gap there is no chance of defending oneself.

    You really should try to get a clue........................you look silly defending this wide desperaity in attacking levels.

    The point is that once you get to a CERTAIN POINT BASE TECHNOLOGY IS EQUAL (DU IV/LVL IV GUNS/LVL 3 SPECIALS)THEREFORE THE ONLY DIFFERENCE BECOMES HOW LONG HAS SOMEONE BEEN PLAYING/WHAT KIND OF SKILLS/BASE DESIGN.

    No base can nor should it stop 100% however a well designed base should stop a good percentage .
  • Tiny Teets
    Tiny Teets
    Strike-force Captain
    Joined May 2012 Posts: 623
    The point is that once you get to a CERTAIN POINT BASE TECHNOLOGY IS EQUAL (DU IV/LVL IV GUNS/LVL 3 SPECIALS)THEREFORE THE ONLY DIFFERENCE BECOMES HOW LONG HAS SOMEONE BEEN PLAYING/WHAT KIND OF SKILLS/BASE DESIGN.

    No base can nor should it stop 100% however a well designed base should stop a good percentage .


    A level 40 is no where near the End Game tech or builds as a level 70.
    ROBNTHROB wrote: »
    First off I was talking about what I said..
  • Kaptain K
    Kaptain K
    Minor Nuisance
    Joined Jun 2012 Posts: 253
    Dee McLean wrote: »
    When you look at it from the perspective of how much of a thrashing the higher level can dish out, I would say it's exactly the same. By level 46, most players have some half decent fleets that can adequately smash someone 5 levels below. An old level 29 was already getting smashed by every decent level 33-34 who made a reasonable attempt on their base so now are able to be smashed by those who are even higher...there is no difference, a base cannot get any flatter than flat ;)

    The high end players are fewer than the mid range players therefore they had less targets under the previous system...this was changed to allow them more targets by widening the gap.

    An old level 34 had the same tech available to them as an old level 36+, the only difference being the time spent playing and experience gained. The higher level player cannot give your base more damage than the 100% damage that the old level 34 did.

    Let's break this down, shall we!!!!!!!......

    1. ***When you look at it from the perspective of how much of a thrashing the higher level can dish out, I would say it's exactly the same.***

    NO IT IS NOT!!!!! THE THRASHING AS YOU SAY, IS much worse and QUITE BIT easier, TO SAY THE LEAST. Your "old level player" doesn't allow for all the NEW ships kix has released to: That's right, the BIGGEST players. WHY just them? Because they have the larger fleets necessary to win the new ships, that's why!! Have you ever seen on old level 28 to 29 with a Dreadnaught??? I thought not!!!

    2. ***The high end players are fewer than the mid range players therefore they had less targets under the previous system...this was changed to allow them more targets by widening the gap.***

    And how was it that whined all the time that they didn't have anybody to hit??? The BIG COINERS, that's who!!!!! They big coiners basically coined themselves right out of targets!!!!!! So, tuff SH|T for them!!! If they would have played the game as it was meant to be played, rather than BUYING EVERYTHING THEY WANTED, they would still have more than enough targets to hit. PERIOD!!! I dont't feel sorry for them in the least little bit!!!!!!!!!

    3. ***the only difference being the time spent playing and experience gained***

    Oh please, someone please pull the silver spoon out of my throat, I'm GAGGING!!!!!! WHY IS IT, that all upper players (and you never told us what level YOU are!!!!!) always want to push down our own throats this thing called EXPERIENCE???!!! Look, if you dont have the skill by the time you are a level 20 to do EVERYTHING the big guys do (just with littlier fleets) then you need to take up crocheting!!!!! Expereience is either LOTS OF COIN or a high level player "trying" to make the rest of us feel sorry for them. Well, I'm sorry too. I don't buy your experience plee (pun intended!!!)

    Please tell me, what experience do you need to: mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow?????? Oh, I forgot, you also have to watch the white ring weapons range on the screen also. Maybe that is expereince?!?! Is it??????

    TO SUM THIS UP: If ANYBODY can truthfully tell me, without ltao (laughing their **** off), what experience really is in this game, I would like to hear it!!!!!! So would everyone else that is a level 40 and below!!!!! Especially level 40's since they can be hit by ANYBODY!! Even 47 levels above them!!!!!!!!!!!!!!!!! Jesus kixeye, what were you thinking by allowing a player that is 47 levels higher to hit a level 40????????????????????????????????????????

    Come'on trolls, tell me what EXPERIENCE IS!!!!!
  • sardonique13
    sardonique13
    Incursion Leader
    Joined Apr 2012 Posts: 1,000
    Kaptain K wrote: »
    Let's break this down, shall we!!!!!!!......

    1. ***When you look at it from the perspective of how much of a thrashing the higher level can dish out, I would say it's exactly the same.***

    NO IT IS NOT!!!!! THE THRASHING AS YOU SAY, IS much worse and QUITE BIT easier, TO SAY THE LEAST. Your "old level player" doesn't allow for all the NEW ships kix has released to: That's right, the BIGGEST players. WHY just them? Because they have the larger fleets necessary to win the new ships, that's why!! Have you ever seen on old level 28 to 29 with a Dreadnaught??? I thought not!!!

    2. ***The high end players are fewer than the mid range players therefore they had less targets under the previous system...this was changed to allow them more targets by widening the gap.***

    And how was it that whined all the time that they didn't have anybody to hit??? The BIG COINERS, that's who!!!!! They big coiners basically coined themselves right out of targets!!!!!! So, tuff SH|T for them!!! If they would have played the game as it was meant to be played, rather than BUYING EVERYTHING THEY WANTED, they would still have more than enough targets to hit. PERIOD!!! I dont't feel sorry for them in the least little bit!!!!!!!!!

    3. ***the only difference being the time spent playing and experience gained***

    Oh please, someone please pull the silver spoon out of my throat, I'm GAGGING!!!!!! WHY IS IT, that all upper players (and you never told us what level YOU are!!!!!) always want to push down our own throats this thing called EXPERIENCE???!!! Look, if you dont have the skill by the time you are a level 20 to do EVERYTHING the big guys do (just with littlier fleets) then you need to take up crocheting!!!!! Expereience is either LOTS OF COIN or a high level player "trying" to make the rest of us feel sorry for them. Well, I'm sorry too. I don't buy your experience plee (pun intended!!!)

    Please tell me, what experience do you need to: mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow, mouse click, right arrow?????? Oh, I forgot, you also have to watch the white ring weapons range on the screen also. Maybe that is expereince?!?! Is it??????

    TO SUM THIS UP: If ANYBODY can truthfully tell me, without ltao (laughing their **** off), what experience really is in this game, I would like to hear it!!!!!! So would everyone else that is a level 40 and below!!!!! Especially level 40's since they can be hit by ANYBODY!! Even 47 levels above them!!!!!!!!!!!!!!!!! Jesus kixeye, what were you thinking by allowing a player that is 47 levels higher to hit a level 40????????????????????????????????????????

    Come'on trolls, tell me what EXPERIENCE IS!!!!!

    I will use one example of some "experience" that just comes with experimenting and time. being able to take 1/4 of the turrets of a base by targetting a single patrol boat while beaching your fleet to do it.

    See....it's little tricks like this that I use all the time, which I have ONLY learned with time and experience. That was one example, but I can't give away all my little tricks, can I?


    **by the way....I would love for a lvl 20 to show me a fleet build (which only comes with experience) for an EFFECTIVE siege missile fleet. cwhatimsaying??
    sardonique

    ex-IKY, ex-DOA, ex-PNLS, never ex-ex.....

    .....hey pirates....I'm back.  Buwahahahaha
  • piratepete67
    piratepete67
    Potential Threat
    Joined Oct 2012 Posts: 63
    Tiny **** wrote: »
    A level 40 is no where near the End Game tech or builds as a level 70.

    Then they did something WRONG along the way PERIOD END OF STORY. YES THERE IS MORE STUFF TO RESEARCH NOW SO YOU "MAY" LEVEL FASTER BUT IF YOU DON'T HAVE DU IV/LVL IV GUNS/LVL II or III SPECIALS BY THE TIME YOU'RE LEVEL 40 THEN YOU EITHER NEED TO FIND A NEW GAME TO PLAY OR BUY BUBBLES TILL YOU CAN GET UP TO SNUFF (And believe it or not by the time i was OLD level 29 I had DU IV and most lvl IV guns (though that was before base turret specials))
  • Tiny Teets
    Tiny Teets
    Strike-force Captain
    Joined May 2012 Posts: 623
    Then they did something WRONG along the way

    Yep, allowed level 40s to be attack by all higher players.
    ROBNTHROB wrote: »
    First off I was talking about what I said..
  • piratepete67
    piratepete67
    Potential Threat
    Joined Oct 2012 Posts: 63
    Tiny **** wrote: »
    Yep, allowed level 40s to be attack by all higher players.

    lol You know **** WELL I'm talking about the players making MISTAKES and not KIX for changing the numbers (which is all it is a number)
  • Ric Erikson
    Ric Erikson
    Potential Threat
    Joined May 2012 Posts: 46
    A view from the middle

    Kixeye logic:
    Current players below level 40 really shouldn't have too many problems adjusting to the new level format due to the fact that they will now have time to build up base defenses before they hit 40, not being attacked by the higher level players. Players in the 40-45 range at the time of the change are the ones in the pickle and really have little option but to prioritize their game play to redesigning and building up base defenses. Yes this will pretty much stop their fleet development for attacking bases and building fleets for the next raid or two, and yes that means that they will be farther behind the top players than they had anticipated. But hey life ain't always fair to everyone.

    Battle Pirates provides good game with balance for players to level 35'ish ( up to SW fleets), then players will have to build base defenses for next 5 levels or so and arrive in the big shark pool with a decent base and little fleets.

    In the end those that can afford to coin the needed fleets will and those that can't will leave the game. So what's the problem? You have played BP for 6 months or so free of cost and get to enjoy it, and if you really have become addicted to it it's time to open up your wallet and pay something for the game if you really want to continue.

    I really don't think that all the forum posts about this are going to change anything, it's a good business model for kixeye and I'm pretty sure that they will be sticking to it.
  • trivie
    trivie
    Minor Nuisance
    Joined Apr 2012 Posts: 278
    The point is that once you get to a CERTAIN POINT BASE TECHNOLOGY IS EQUAL (DU IV/LVL IV GUNS/LVL 3 SPECIALS)THEREFORE THE ONLY DIFFERENCE BECOMES HOW LONG HAS SOMEONE BEEN PLAYING/WHAT KIND OF SKILLS/BASE DESIGN.

    No base can nor should it stop 100% however a well designed base should stop a good percentage .

    Yes at a certain point of game play it does, but if a player hit bases before they had all that stuff researched, then they will be well over 40 plus before they get those things researched, also doing the raids would also put them up past level 40 before all those things are researched.
  • Aaron-C_TDR
    Aaron-C_TDR
    Greenhorn
    Joined Oct 2012 Posts: 18
    When you reach level 40 anyone thats a higher level then you can attack your base
    Level: 45

    Hulls won: Hammerhead A, Hammerhead B, Corvette, Frigate, Destroyer, Destroyer X, Light Cruiser, Light Cruiser X, Battlecruiser, Battleship.
  • Captain Trips
    Captain Trips
    Skilled Warrior
    Joined Dec 2011 Posts: 351
    Then they did something WRONG along the way PERIOD END OF STORY. YES THERE IS MORE STUFF TO RESEARCH NOW SO YOU "MAY" LEVEL FASTER BUT IF YOU DON'T HAVE DU IV/LVL IV GUNS/LVL II or III SPECIALS BY THE TIME YOU'RE LEVEL 40 THEN YOU EITHER NEED TO FIND A NEW GAME TO PLAY OR BUY BUBBLES TILL YOU CAN GET UP TO SNUFF (And believe it or not by the time i was OLD level 29 I had DU IV and most lvl IV guns (though that was before base turret specials))

    I think a big part of the problem is that the 'little people' are levelling up unnaturally quickly. This is partly due to the amount of free salves that are opened for them or left lying around from BP hunting, so they can just carry the res home with no game play or real experience gained.
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  • piratepete67
    piratepete67
    Potential Threat
    Joined Oct 2012 Posts: 63
    I think a big part of the problem is that the 'little people' are levelling up unnaturally quickly. This is partly due to the amount of free salves that are opened for them or left lying around from BP hunting, so they can just carry the res home with no game play or real experience gained.

    well IMHO that's their fault if they want to be that lazy or scavenge (and yes I did it too when I was getting res for the bigger updates) but I also opened my own salvages too.all they have to do is TALK in comms and ask NICELY and there's plenty of players that would be willing to offer advice.
  • Dee McLean
    Dee McLean
    Force to be Reckoned With
    Joined Jul 2012 Posts: 1,561
    vetehinen wrote: »
    Old lvl 33 could have more time spend to this game than a lvl 36 ... it was how you played and how much you coined.

    Year ago you still could tell by player lvl what they had then it was messed up by events .

    noticed that i am going up in lvl soon when all i do will ad my points not like in old days only cargo taken in and things you finished was put in point to your player lvl .

    Have a friend he is lvl 40 now all is still lvl 3 in his base how can he defend with any base layout against a lvl 60 player ? 1/2 damage and 1/2 armor points compared to lvl 4 ... you can waste that base in 1 run .
    It slows players down and they need aid from bigger older players to get res to do things ... it aint like on old good days when there was not alot ppl that had had dread x ... biggest baddest ship was FF with 6 peacemakers , no victory mortars or bombard was in game or specials

    When I turned 40, it was because the level change leveled me up to 29 from 28 and I was waiting on my du4 research finishing so I was in exactly this boat. It still doesn't matter because the old level 34 could come along and smash me or the new level 60 could...same amount of smashing lol
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  • Weresquirrel
    Weresquirrel
    Unicorn Overlord
    Joined Sep 2011 Posts: 9,977
    well IMHO that's their fault if they want to be that lazy or scavenge (and yes I did it too when I was getting res for the bigger updates) but I also opened my own salvages too.all they have to do is TALK in comms and ask NICELY and there's plenty of players that would be willing to offer advice.

    Technically speaking, the opposite happens. Gifted and mooched resources actually level up a player more slowly because zero fleet damage occurs. Of course moochers get fewer blueprints, but that's a different discussion. They certainly don't reach level 40 faster because they mooched.
  • Captain Trips
    Captain Trips
    Skilled Warrior
    Joined Dec 2011 Posts: 351
    well IMHO that's their fault if they want to be that lazy or scavenge (and yes I did it too when I was getting res for the bigger updates) but I also opened my own salvages too.all they have to do is TALK in comms and ask NICELY and there's plenty of players that would be willing to offer advice.

    Yes it is their own fault but they don't know any different, it's how it has always been whilst they have been playing.

    Just pointing out it could be a reason why there are so many level 40's who have not got a lot of actual game experience and play salvage pirates. Then they get crushed and start crying.
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  • piratepete67
    piratepete67
    Potential Threat
    Joined Oct 2012 Posts: 63
    Lise wrote: »
    Technically speaking, the opposite happens. Gifted and mooched resources actually level up a player more slowly because zero fleet damage occurs. Of course moochers get fewer blueprints, but that's a different discussion. They certainly don't reach level 40 faster because they mooched.

    ok the reason i was saying they level quicker is because they ALWAYS have their labs researching SOMETHING instead of just the NECESSITIES. but then it's been so long since i was in that boat maybe my memory is failing
  • sardonique13
    sardonique13
    Incursion Leader
    Joined Apr 2012 Posts: 1,000
    Lise wrote: »
    Technically speaking, the opposite happens. Gifted and mooched resources actually level up a player more slowly because zero fleet damage occurs. Of course moochers get fewer blueprints, but that's a different discussion. They certainly don't reach level 40 faster because they mooched.

    Feel noobish asking this question, but....is that correct? Do you get XP points when your fleet is damaged? I thought XP points were only based on the amount of res being hauled back to your wh's AND new ships/construction being built. I know that you get VXP points for your fleet when it fleet dies.....but, I wasn't aware that you got XP points for ships getting damaged.
    sardonique

    ex-IKY, ex-DOA, ex-PNLS, never ex-ex.....

    .....hey pirates....I'm back.  Buwahahahaha
  • wpointm
    wpointm
    Minor Nuisance
    Joined Apr 2012 Posts: 318
    Dee McLean wrote: »
    When I turned 40, it was because the level change leveled me up to 29 from 28 and I was waiting on my du4 research finishing so I was in exactly this boat. It still doesn't matter because the old level 34 could come along and smash me or the new level 60 could...same amount of smashing lol

    Wow you look good for 40..... oh you mean your base.... lol
  • Magic Bunny
    Magic Bunny
    Unicorn Overlord
    Joined Sep 2011 Posts: 17,465
    sardonique wrote: »
    Do you get XP points when your fleet is damaged?

    no, you don't. But you do use up resources creating a space for more to be collected which then gives your base more points.
    Level ... not enough fingers to count that high

    First played July 2011, in sector 96

  • Dee McLean
    Dee McLean
    Force to be Reckoned With
    Joined Jul 2012 Posts: 1,561
    wpointm wrote: »
    Wow you look good for 40..... oh you mean your base.... lol

    lmfao yeh I mean my base lolz
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  • Weresquirrel
    Weresquirrel
    Unicorn Overlord
    Joined Sep 2011 Posts: 9,977
    no, you don't. But you do use up resources creating a space for more to be collected which then gives your base more points.

    Yes. To be specific, replenishing the resources gives 1 point per 287 resources collected from resource gatherers or 1 point per 333 resources collected from salvage.

    Crunching the numbers on an armorless fleet of predator subs with Havok 4 and Engine 2:

    gunboat repair:
    Oil: 118
    Metal: 61
    Energy: 60
    Zynthium: 41

    sub repair:
    Oil: 84121
    Metal: 65002
    Energy: 73702
    Zynthium: 48457

    Total resource cost of repairing 1 lost sub fleet:
    1,086,308

    That comes out as 3262 experience per sub fleet repair (indirectly, by refilling the warehouses with salvage).
  • Ashley Buchans Thomas
    Ashley Buchans Thomas
    Greenhorn
    Joined Sep 2012 Posts: 1
    Ok I get that point but..............
    Lvl 40 = old 29

    Lvl 64= old 35



    so now how is that supposed to work????? that is my point!!!!!!!!!
    Again for those who weren't listening.

    Level 49 = old 32 correct?
    Level 64 = old 35 correct?

    So, now listen carefully, HE COULD HIT YOU BEFORE, IT HASN'T CHANGED ANYTHING FOR YOU.
  • mufcsparky74
    mufcsparky74
    Potential Threat
    Joined Mar 2012 Posts: 86
    While it seems harsh to you that a 58 can hit a 40 or has also been explained to you a 34 hitting a 29 if a lot of you spent less time saying "Can someone open some res for me?" and learned to play the game properly maybe, just maybe, you might have learned how to play the game and thought about base defense before trying to build the biggest ships possible. Remember the old saying. Base first ships second. What's the point in stealing res if you can't keep it?? Just saying!!!!
  • Magic Bunny
    Magic Bunny
    Unicorn Overlord
    Joined Sep 2011 Posts: 17,465
    Ok I get that point but..............
    Lvl 40 = old 29

    Lvl 64= old 35



    so now how is that supposed to work????? that is my point!!!!!!!!!
    so name and shame a 65 who's hitting a 40
    Level ... not enough fingers to count that high

    First played July 2011, in sector 96

  • Captain Trips
    Captain Trips
    Skilled Warrior
    Joined Dec 2011 Posts: 351
    Ok I get that point but..............
    Lvl 40 = old 29

    Lvl 64= old 35



    so now how is that supposed to work????? that is my point!!!!!!!!!


    But that wasn't the original moan, the OP was complaining that as a level 46 he could be hit by a level 59.

    That was what my original answer (which you quote) was addressing.

    So my first reply is still correct. As a level 49 he would have been able to be hit by up to a level 71 under the old system!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    I can use lot of exclamation marks as well, does it help????????????????
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  • willbarrow
    willbarrow
    Potential Threat
    Joined Oct 2011 Posts: 48
    This level change was on the forums for months before it actually happened. Now people wanna come on here and cry because the failed to take action and prepare their bases. Its not every high level player out there that goes to smash a level 40 anyway.
  • sardonique13
    sardonique13
    Incursion Leader
    Joined Apr 2012 Posts: 1,000
    this has gotten way outta hand.....reel it back in folks. I just got screamed at because I am a 54 and hit a 48. by old levels, that person would be a 32 and I would be a 33. They said....."you have to hit 6 levels below you, huh?".....wtf???? I think KIX should just go back to the old levels and let 29's continue to get farmed by 34's....because honestly, there REALLY IS NO DIFFERENCE between a 34, 35, 36, or 37.....honestly.
    sardonique

    ex-IKY, ex-DOA, ex-PNLS, never ex-ex.....

    .....hey pirates....I'm back.  Buwahahahaha
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    sardonique wrote: »
    this has gotten way outta hand.....reel it back in folks. I just got screamed at because I am a 54 and hit a 48. by old levels, that person would be a 32 and I would be a 33. They said....."you have to hit 6 levels below you, huh?".....wtf???? I think KIX should just go back to the old levels and let 29's continue to get farmed by 34's....because honestly, there REALLY IS NO DIFFERENCE between a 34, 35, 36, or 37.....honestly.

    That's rediculous. Good lord, I don't honestly see how some people survive in day to day life.
  • DJPyro nmo
    DJPyro nmo
    Minor Nuisance
    Joined Aug 2011 Posts: 202
    User ID: 876523
  • Boba Fett
    Boba Fett
    Skilled Warrior
    Joined Dec 2011 Posts: 538
    If your mentors werent retarded, your base at level 40 is approaching maxed out. The only difference at that point is the fleets you have.
    jv_ wrote: »
    Sitting out a bunch of fleets afk and expecting them not to get hit is like posting a memorial post on the forums and expecting it not to get trolled.
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