Damage Protection Rule Changes

  • James Frazer
    James Frazer
    Master Tactician
    Joined Oct 2011 Posts: 2,228
    Thank Christ. KIXEYE are finally stepping in the right direction :D

    Now, if you just add that second shipyard and remove the harry potter ship + refund any gold people have spent... Then we'll all be happy and amazing :D
    Name: The_Predator

    Alliance: The Road Crew

    http://www.youtube.com/user/SparrowHawky/videos <- My youtube channel  

    Trogar: "Your base sounds like a Missile Baser's dream. Hopefully James Frazer isn't anywhere near you...." 
    Ascension: "As I posted on your YouTube page, you're the number one reason I keep two flak turrets on my base."
  • Busterking
    Busterking
    Strike-force Captain
    Joined Jun 2012 Posts: 651
    ark wrote: »
    For the last rule of Damage Protection, we feel it’s still necessary to allow players the one-hour of protection for those that are repeatedly getting their docks hit with rockets and/or snipers (SFB3). Also, if you attack another player’s fleets or base, the number of attacks made against you within the past four hours will be reset to zero and remove the bubble from your base (if already under Damage Protection).

    so you cant have fvf if your under a bubble thats a bit unfair tbh if you get a 36 hour bubble you will need most of it to repair so basically all you can do is collect salv when your bubbled i think this will add to the problem of people only logging in once a day.


    My question is, if I have a bubble and I am collecting salv then my fleet gets attacked, do I lose my bubble?


  • 283DEATH
    283DEATH
    Greenhorn
    Joined Mar 2012 Posts: 8
    Please reconsider the repair times for the launch pad. it takes 30 hours for my launch pad to repair when destroyed. nothing else takes half that long to repair. Whats up with that? Just saying!

    Thanks


    Q: Will you be changing how long it takes for certain buildings to repair like the Dock or the Launchpad?
    A: Currently there are no plans to change the repair times for any buildings; however, after the new Damage Protection System goes live, we will closely monitor the situation and see if any changes need to be made.

    Q: My Dock is going to get pummeled all the time; how will I be able to launch my fleets?
    A: If players are plotting against you, recruit some allies or join an existing group. Players will be much less likely to continuously attack your dock if they know that your allies will retaliate against them. There’s strength in numbers.[/QUOTE]
  • Kickass BDS
    Kickass BDS
    Incursion Leader
    Joined May 2011 Posts: 1,426
    The M wrote: »
    Sounds good enough for me. But I still don't see the need in the 4th rule though.
    Just one rocket every 4hrs will keep you out of the game so they only ever have to use one of those 8 attacks every 4hrs. So the rule seems pointless and therefore unneeded.

    Alternatively this will never put a final end to buddy bubbles. People will just start to buddy bubble each other by doing 25% damage to the defenses to give them 12hrs DP. But that comes with the problem that they won't be able to give each other bubbles without taking damage.


    this does very little to prevent buddy bubbling. you can still get the 1 hr protection by simply attacking someone 8 times in a row.

    1. my proposed addition to rule #4 would be that no one player can attack a base more than 5 times in 24 hrs.
    2. sniping is the effect of a crappy base design. we do not need protection from that. those players need to better themselves by learning to prevent this.
    3. you should not be able to target a dock with a rocket. plain and simple. this would prevent many issues all at the same time. dock rocketing is akin to buddy bubbling and should simply be removed.

    i love the rule about the resetting if that person pops or attacks while under bubble the hits get set back to zero. i do think that this should only apply to bases. you should be able to attack ships even though you are under bubble. thank you.
     Kickass (BDS)  
    Sector: CURRENTLY PLAYING "another game" (name redacted because of a forum mod's threat of a ban)............... because Battle Pirates Devs DO NOT LISTEN and REFUSE to do what is NEEDED  to put Battle Pirates back on track.
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  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    I think there should be damage to get any bubble. Players can still ward off an attack by sitting in the corner of of a buddies base. 10% minimum sounds good to get a 1-3 hour bubble. No bubbles just for in and outs. Some damage must be done.
  • Pamela
    Pamela
    Strike-force Captain
    Joined Jun 2011 Posts: 638
    Swag,

    I think I love you!

    No more buddy bubblers and great answers to your Q and A ;P
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    Correction:

    I do not agree with the idea that we lose damage protection for attacking another fleet. Bases yes, but we should still be able to defend our friends and participate in FvF if we are under protection.
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    Spoken like a true bubble buddy.
    HellStorm wrote: »
    Wow the whiners are finally getting their way..... Unbelievable.... Don't you think you should wait till the alliance system is implemented before a change like this? We have only been waiting for months for that. I never get bubbled myself and half the time when i'm hit i don't get the 25% to even get that bubble but i feel that the bullys in the game need to be battled some way. They will just be able to keep people out of the game as long as they want this way and that is wrong. With the proposed alliance system at least their friends can try to protect their base and fight off the bullys. In the end i know all that matters is the players that spend lots of money but us light coiners are players too.....
  • Siberexpress
    Siberexpress
    Greenhorn
    Joined Sep 2011 Posts: 19
    Since we as a group stand about a 5% chance of catching someone leaving a base and you get someone that is just coming in a hitting research and/or your dock to slow you down but not doing 25% I think it is BS.
    If you are going to do something like this give us back the attack button on people when attacking a base, or better yet you want realism let us attack them while in the base.
    Also, someone comes in a does damage , make a cool off for them, maybe 5 times the amount of time they give you to stop the farming of the little players.
  • CurlyPubes
    CurlyPubes
    Strike-force Captain
    Joined Feb 2012 Posts: 823
    I like the idea of losing your bubble if you hit a fleet. Too many people hide under their bubbles and sink miners or salvage fleets without any fear of retaliation. And to say you can't "defend" your friends base?? What are you really defending? If you hit the fleet they've already hit the base most likely, your friend has already lost his resources, and his dock is already toast. Your not defending anything, you're retaliating. There is a difference...Retaliation is a two-way street.
    SOS? Sorry, my magic fleet that sucks attackers out of bases and fixes your buildings is repairing.  
  • Shawn Kelly
    Shawn Kelly
    Greenhorn
    Joined Apr 2012 Posts: 8
    Attacking a FLEET removes a bubble now? So those who have been hit can't help defend another's base? That leaves them nothing to do while repairing but salvage and watch. Granted, it is great against those that hide in a bubble and go hit fleets for no reason, but for someone to have taken enough damage in their base to warrant a bubble, that puts them out of the game.


    As an alliance member if I get a Bubble I can not help my alliance buddies by trying to protect them ...
  • boofer
    boofer
    Greenhorn
    Joined Aug 2011 Posts: 16
    I dont know if anyone else has mentioned this, or if they even know about it, but since this is going into effect, the "The Complete guide to Battle Pirates" under the Players Guide Section should be changed. On the 9th post of the guide it gives "instructions" on how to "Buddy Bubble".

    http://forums.kixeye.com/showthread.php?t=66175
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    I suggest you reread the op.
    BvB09 wrote: »
    No FvF battles will not be involved..you will still keep your bubble.
  • NM-Executioner
    NM-Executioner
    Force to be Reckoned With
    Joined Feb 2012 Posts: 1,877
    i like the idea but now ppl are more likely just to nuke ppls docks n take them out the game in an alliance or not they still will hit u dock any way good idea to stop friendly bubbling but u either need to lower the time it takes to repair the dock for me to fully heal its like 4 hours 1 hour is not good enuff cuz if i get ppl constantly nukeing my dock i will never be able to launch a fleet or let us be able to launch a fleet evan if the dock needs a repair it will take away ppl nukeing ppls docks n allow ppl to play the game evan if your limited like your only aloud to launch 1 fleet at a time like you must be bring in your current fleet out to launch a differant 1 while docks under repair this will fix the whole issue i think cuz while peoples docks r down we can not play the game this means less gameplay for ppl cuz there go do other things and overall less protencial money for kixeye i say less protencial money for kixeye cuz ppl will not pay constantly to repair there docks its pointless and if you do what i said by allowing us to launch 1 fleet while docks down ppl will be less likely to nuke ppls docks all the time cuz i dunno why we cant launch a fleet while docks down any ways cuz we cant do any thing what so ever while your docks evan slightly dameged
    reduced repair and builds times wont happen kixeye said 6 months ago they looking into it umm whats too look into there kixeye i dont see what your looking at?
  • The Good Guy
    The Good Guy
    Greenhorn
    Joined Sep 2011 Posts: 21
    Once again Kixeye You are Taking the Game and Altering it to further No one but the higher levels. Your Build Times and Repair Times are absolutely retarded in their length, and Now your taking away the one thing that allows players some meager form of protection. Vs the HEAVY coiners and Hackers? You took away our attack button when they come out of bases which was I thought a Great Deterring factor when you come into our sector to steal res from our players it was instant retaliation. They still got away with some res but We made them pay for it with the repair bill too. I am totally ready to quit this game entirely after FAR too much money (ouver the years I have been playing it) I have spent on a game where the Designers Continually **** on its players quite regularly. Have you done ONE thing to correct the REAL GLITCH-EYE issues??? If you were a Honorable company you would LISTEN to your FAN base and Correct the MISTAKES first! yet you continue to plod along and ignore the users.. By the way you handle upset clients you clearly show you don't give a ****. so why waste my breath any longer.
  • Stephen Davis
    Stephen Davis
    Greenhorn
    Joined Jul 2012 Posts: 2
    ok to you people at kixeye/battlepirates i say screw you and the game you want to screw with the levels on our bases and now screw with the protection plan we have once we get hit and let me get this correct once we have a bubble if we attack a fleet we LOOSE IT,well kiss my bank account good bye i will no longer play battlepirates as of this moment ,,!,,
  • Wazzup Guy
    Wazzup Guy
    Potential Threat
    Joined Apr 2012 Posts: 72
    how about you make it so that some of the turrets(more than 1) needs to be destroyed
    "i am in insector hitter. if you dont like that come find me"

    BP Name: Wazzup_Guy
    Level: 28
    BPD Alliance
    Sectors Visited:117, 87, 392, 391, 86, 1, 450, 150, and a few others
    Current Sector: Can't really say cause I jump around alot
  • Burke
    Burke
    Incursion Leader
    Joined Jun 2011 Posts: 1,005
    At first glance, I like the direction of this plan a lot.

    I still think things would be better with a scaled ability to launch ships or rockets if a player has repaired some percentage of their dock or launchpad. That way, especially with the dock, people would not be locked out of the game completely if their dock gets damaged.
    Burke wrote: »
    To improve interaction, and avoid non-sporting exploits where some players attack and then immediately hide in buddy bubbles:

    1. Eliminate the 10-hit bubble or reduce it to 1 hour (leaving the "damage bubbles" in place).
    2. Remove or sharply limit the ability to lock people in their bases by attacking the base and then sitting in a corner doing nothing.
    3. Implement a "scaled" ship launch ability if the dock is partially repaired. For example 10% repair, can launch fleets up to 10% of dock weight or something like that to prevent players being locked out of the game for hours at a time if their docks get damaged.
  • thomasthetank
    thomasthetank
    Skilled Warrior
    Joined Jan 2012 Posts: 541
    I love it. The last rule don't care about. My buddies and I don't do the "bubble buddy" thing. Needed to protect resources once before major upgrade. Had my buddy bring his dreads and kill everything except dock and wh/op. Worked just fine and got my bubble.
    Used to have fun here.
  • WILL_H
    WILL_H
    Skilled Warrior
    Joined Mar 2012 Posts: 403
    moforocks wrote: »
    25% needs a bump to 30%. Bases are over powered and 25% really isn't anything with a well built base.

    You obviously don't play this game, do you? Ever since the sc became available, and people bought blitz fleets, there is no such thing as a base that can't be gotten into anymore, like there used to be. They come in, and snipe 1 turret on the side, and my first 3 turrets in 3 or 4 attacks, and then, come and blitz my base with 5 sc's and use a large bb to kill one of my du4 turrets. At that point, how can my base compete? The 5 needs to be changed to 3, but instead, now they have 4 hours to prep my base 8 times....stupid!
  • KIXEYE Swag
    KIXEYE Swag
    Unicorn Overlord
    Joined Nov 2011 Posts: 3,665
    Ok what what about this situation, your under damage protection and still repairing. You go out hunting for blue prints and someone attacks you, do you loose your bubble and leave your base open to an easy attack?

    No, YOU have to be the one that initiates combat. Someone attacking you will not pop the bubble.
  • NM-Executioner
    NM-Executioner
    Force to be Reckoned With
    Joined Feb 2012 Posts: 1,877
    swag can u please just bring out if u dock gets wacked u can only launch 1 fleet into repaired yes your limited still but can still play the game
    reduced repair and builds times wont happen kixeye said 6 months ago they looking into it umm whats too look into there kixeye i dont see what your looking at?
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    He never plays the game? Dude, go check out the war room, depending on your view point he is one of the most respected/reviled players in the game. Those SC blitzes you refer too, he uses them in his videos. Another noob speaking without any facts.
    WILL_H wrote: »
    You obviously don't play this game, do you? Ever since the sc became available, and people bought blitz fleets, there is no such thing as a base that can't be gotten into anymore, like there used to be. They come in, and snipe 1 turret on the side, and my first 3 turrets in 3 or 4 attacks, and then, come and blitz my base with 5 sc's and use a large bb to kill one of my du4 turrets. At that point, how can my base compete? The 5 needs to be changed to 3, but instead, now they have 4 hours to prep my base 8 times....stupid!
  • kris1019
    kris1019
    Unicorn Overlord
    Joined Sep 2011 Posts: 3,475
    That is a rubbish rule. How exactly will your proposed alliance feature work if one or member are shut down and can't fight an invading group?
    No, YOU have to be the one that initiates combat. Someone attacking you will not pop the bubble.
  • Phoenix123
    Phoenix123
    Potential Threat
    Joined Oct 2011 Posts: 37
    I love this idea. Its very frustrating seeing players who have been attacking in our sector only to go and get themselves a frubble before anyone can retaliate or even before their fleets have returned. Or the latest trend I have seen where they get themselves 9 hits so that the prep bubbles them (yep seen level 34's do this). What is the point in playing the game if you are going to hide under a bubble? How are you going to learn how effective your base design is? You can learn loads from base hits.
    Also res is so easy to get that if you ask in sec there are usually loads of people who will help you get the res back you lost during a hit. Can refill your warehouses in no time and get it spent before anyone comes calling.
    Phoenix
    Level 64
    Current Sector - Shhh it's a secret
  • NM-Executioner
    NM-Executioner
    Force to be Reckoned With
    Joined Feb 2012 Posts: 1,877
    hope i see a littie change to dock soon cuz as is it sucks
    reduced repair and builds times wont happen kixeye said 6 months ago they looking into it umm whats too look into there kixeye i dont see what your looking at?
  • Wahoo629
    Wahoo629
    Minor Nuisance
    Joined Nov 2011 Posts: 95
    The dock is still a concern for me. Saying you can join an alliance gives the opposite affect that you're going for. In my experience, when you join an alliance, it makes you MORE likely to get hit. If an enemy can't get in a higher base, they go for their friends. But the dock repair time has never been a big deal to me. What is, is when people come in every couple of hours with a bunker buster, hit your dock, and leave. It will come nowhere near 25%, and effectively keeps you from launching a ship. While this has never happened to me, I have seen it done. But I suppose there's not much you can do about that. It's all pirate etiquette, giving someone a chance to retaliate. But then again, pirates rarely have etiquette.
    The_Doctor Level 56. Went into the ice 5 years ago and woke up to a different game. To be honest, I make all this up as I go along.
  • we3jeepers
    we3jeepers
    Skilled Warrior
    Joined Apr 2012 Posts: 442
    No, YOU have to be the one that initiates combat. Someone attacking you will not pop the bubble.

    you just made the game so we will only look out for ourselves now
    keep up the good work

  • Fire_DS
    Fire_DS
    Strike-force Captain
    Joined Dec 2011 Posts: 933
    need to get rid of the 0% damage bubble all together, i'm tired of friends of the person you are attack hitting a base multiple times while you are trying to attack it, resulting in a 1 hour bubble...really after you travel 30 min to get to a base...to have to wait 1 hour more for the bubble to drop is a big downer.
    image
  • jeffery_s
    jeffery_s
    Minor Nuisance
    Joined Apr 2012 Posts: 295
    in reality if you cant even fvf in a bubble it will make people not even log on till there turrets repair, so it will drive player participation down and in effect cost kizeye money.
This discussion has been closed.