KIXEYE CM Swag wrote: »
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Greeting Captains, weve received substantial feedback from the Community that the current Damage Protection rules foster an environment that encourages Buddy Bubbling. We gone back to the drawing table and developed a new Damage Protection System that we hope balances the game for everyone. Read the details below and we look forward to reading your thoughts.
Why change the Damage Protection rules?
With the current set of rules, players are able to indefinitely hide behind the damage protection bubble by using the Buddy Bubble exploit. Obviously, this is not the desired game experience, and a tweak to the rules can prevent it.
Proposed New Damage Protection Rules
Under the new system, there will be four different instances (two different situations) in which a players base would receive Damage Protection:
When a base has suffered 25% - 49% damage at the end of an attack, the base will receive 12 hours of Damage Protection.
When a base has suffered 50% - 74% damage at the end of an attack, the base will receive 24 hours of Damage Protection.
When a base has suffered 75% - 100% damage at the end of an attack, the base will receive 36 hours of Damage Protection.
When a base has been attacked 8 times in four hours (but suffered less than 25% damage), the base will receive 1 hour of Damage Protection.
For the last rule of Damage Protection, we feel its still necessary to allow players the one-hour of protection for those that are repeatedly getting their docks hit with rockets and/or snipers (SFB3). Also, if you attack another players fleets or base, the number of attacks made against you within the past four hours will be reset to zero and remove the bubble from your base (if already under Damage Protection).
Q: I need to buddy bubble so I can build/upgrade my buildings; how will I make any progress?
A: Theres no challenge in a game where players are immune to penalties. Suffering delays to build times is part of the game; however, there are things that you can do such as relocating to a sector that does not have as much base hitting, or join an alliance where other players will take you under their wing.
Q: Will you be changing how long it takes for certain buildings to repair like the Dock or the Launchpad?
A: Currently there are no plans to change the repair times for any buildings; however, after the new Damage Protection System goes live, we will closely monitor the situation and see if any changes need to be made.
Q: My Dock is going to get pummeled all the time; how will I be able to launch my fleets?
A: If players are plotting against you, recruit some allies or join an existing group. Players will be much less likely to continuously attack your dock if they know that your allies will retaliate against them. Theres strength in numbers.
For the last rule of Damage Protection, we feel it’s still necessary to allow players the one-hour of protection for those that are repeatedly getting their docks hit with rockets and/or snipers (SFB3). Also, if you attack another player’s fleets or base, the number of attacks made against you within the past four hours will be reset to zero and remove the bubble from your base (if already under Damage Protection).
Maverik_X , W.A.R. Alliance.
The M wrote: »
Sounds good enough for me. But I still don't see the need in the 4th rule though.
Just one rocket every 4hrs will keep you out of the game so they only ever have to use one of those 8 attacks every 4hrs. So the rule seems pointless and therefore unneeded.
Alternatively this will never put a final end to buddy bubbles. People will just start to buddy bubble each other by doing 25% damage to the defenses to give them 12hrs DP. But that comes with the problem that they won't be able to give each other bubbles without taking damage.
shipwreck35 wrote: »
Just put your stuff on the outside give each other 24 hour bubbles no pain all gain. As long as there is damage protection you will always have bubble buddies. Start banning people who abuse it and it will end.
Jeff Russell wrote: »
We should be able to record the buddy bubbles and get these people suspended or banned, it needs to end. There are people in sector 284 that live under a buddy bubble. And yes Jack Sparrow, you know who you are.
jaycee wrote: »
You want to suspend people that want to play the game without PvP ??
I enjoy this game just doing salvages, working on my ships and waiting for the next raid. I have no interest in PvP, yet still enjoy the game (and coin some during the raids). The large number of people that buddy bubble tells me that there are a LOT of people like me out there that enjoy the game as it is.
Allow non-PvP switch (with very long cool down times if you attack someone, days). Meaning, you do break your non-PvP status, you a free target for "X" number of days and any time you initiate an attack your timer starts again. That way you have the non-PvP'rs able to stay non-PvP and the current abusers (hit someone and then bubble to hide) will be eliminated.
jonny cabbage wrote: »
nice 1 kix
just a small idea though
for bubbles resulting from damage, why not have the timer start when the repair button is pressed?
that way dead bases will be perma bubbled.
living to live wrote: »
I feel for some of players that don't play that often or new players that are trying to learn the game the new rules are obsered. If you want to help make the rules where some these players would rath hit the little guy because they have no guts to hit the bigger guys. You also have players that do not want to join an alliance because alliance have a thing about making their own rules and act like they own the game and everyone else can go away or play their way. I also feel that it sounds like by making certain rules like above you are forcing some players to leave the game. If you want to help players that dont play anymore remove their bases of the water.
One thing i would also like to say if you are looking at water and the bases and boats it is called a CHART not a map. Thanks
wichart wrote: »
If Kixeye REALLY wanted to get rid of buddy bubbles, they wouldn't sell them in the Trading Post. I'm just sayin'... ;-)
One thing that might (might) have a positive impact is changing the rules regarding which levels can attack a base. I say allow anyone below the bases's level to attack it, but only up to 3 levels higher than the base (instead of the current 5). Maybe that would have to be on a sliding scale of some sort so that it doesn't completely keep the ultra-high level players from being able to attack. There's a much bigger difference between a 25 and a 30 than there is between a 33 and a 38. Or maybe we just need to convince the 30-somethings to quit being **** by only attacking players 5 levels lower than them. Where is the challenge in sending dreads or strike cruisers against a base with level 3 walls, turrets, and weapons, and maybe a fleet of levis or battle barges for defense? Or maybe we need to do away with the 500% rule for base hits. If an attacker can only take a total of about 5 million res from me, and he has to bubble me in order to get to my warehouses and OP, I can live with that. That would definitely cut down on buddy bubbles for players in the mid- to upper-20s who are desperately trying to acquire 20+ million of each res in order to get howie 4s or OP 5.
If you really want to cut down on buddy bubbles, you have to reduce the demand, not the supply.
Matt Greaves wrote: »
i second this motion as im a lvl 28 close to 29 and getting hit bye **** head that are 32 like wtf i had 15 mill each res going for my hh unlock go bed get up owand what ya know a lvl 32 with outrages hh fleet flatten my lvl 28 base and kill every thing in there path
thanks to th lvl 33-34 players in my sector for the leave the little guy alone rule and went to his sector and flattened him
if ya a 30 hit 29 -31 if ya 32 hit a 31-33 not a lvl 28 trying to get his base moveing U WONT HAVE ANY ONE PLAY THIS GAME IF THE BULL SHIZ LIKE THIS HAPPENS ALL THE TIME
7 TIMES LVL 32S HAVE HIT ME IN 2 WEEKS YES 1 EVERY2 DAYS 1DAY 14 HOUR REP SO I HEAL AND GET HIT GET FKED
curly201 wrote: »
Notice that the players who always say "All you need to do is build a better base" are always level 30+, with DU4, VM4s and all the other high end stuff? They've also been playing long enough to have most or all the good BPs. Give me all that stuff and I'll build a base that'll hold off most attacks too. But take what I have available right now and try building a base that will hold off a fleet of dread x's or strike cruisers. Piece of cake? Yeah, right.
Sayuri wrote: »
When are you people going to learn? KIXEYE does not care if you have no time to repair before being leveled again. The whole idea is to make you pay money to buy a long term protection bubble. If they really cared about the non-paying players, they would change the rules. KIXEYE tells you to join an alliance. What do you think a buddy bubble is? It's two or more people who have joined together to help each other out. They bubble each other so that they can repair, build, and/or research without being constantly hit by bullies from other sectors. This is an alliance, even if it's an unspoken one. Yet KIXEYE wants to take this alliance away, just to make money.
The bottom line is this. KIXEYE is a business. If your not paying, their not making money. KIXEYE is going to keep changing the rules in what ever way they want to force you to pay. If a one hour bubble isn't long enough to repair, you'll have to pay for a longer bubble. If you can't do a buddy bubble, you'll have to buy a bubble. It's as simple as that. It doesn't matter if the little guy and those who can not afford to pay complain. These rule changes will be put in place and you will have to "pay to play". If this causes you to quit playing, no problem. KIXEYE just sits back and waits for the next sucker who is willing to fork out their paycheck.
One more thing. Try hitting the people who are saying they love the changes. See how fast they coin their repairs. KIXEYE loves coiner bullies. It's coiner bullies who basically make their paychecks possible.
dragon6241990 wrote: »
Boot the 4th rule if your dock can be sniped by SFB3 then you just have to change it if it is hittable your design just sucks. We all had to change when it came out if you have not changed yet then that is your own fault Swag seriously if people have a snipable dock they just need to move it or redesign why give people a handicap like that put the things you do not want in a safe spot that is how it always has been the hit number of times=1h bubble should just be removed it has become obsolete