John Lawlor wrote: »
Not sure if im the only one to notice this, but in order to have alliance defence we have to have alliances, right? So this could imply the next update is alliance, anyone agree?
Target wrote: »
Perhaps make the attack button an option when an alliance member is under attack.
KIXEYE CM Swag wrote: »
Are you kidding, I'm not made of money. I'll do priority shipping at best.
Mad_Dog wrote: »
Dont like it. Now there will be endless ships outside a base to defend it. There will be a fleet inside to defend. It wont make sense to attack a base. You could use all your fleets trying to attack one base. But what Kixeye wants is you to do just that. So you will coin more repairs. Stop! Kixeye you are gonna screw up this game and lose a lot of you players.
smilingtman wrote: »
The game took a big hit from taking away the attack when someone is hitting a base or fleets. All you guys did was made it so this guys can go base to base to level them and YES this same people glitch the repairs on the fleets so they are doing it just to keep people low levels. You said it takes no skill to jump or ninja a person hitting a base well take no skill hitting a base knowing you cant be jumped coming out. Takes SKILL to hit a base and get away know someone can jump you, You want to help smaller level people in the game Let friend have the chance to attack the people hitting them. Put the people spending money in sectors just for them and give the people that don't have the money play also.
KIXEYE CM Swag wrote: »
Alliances will enable players to support their battle brothers in some new and exciting ways. One feature currently under consideration is to enable player fleets to automatically defend the fleets and bases of players who are in the same alliance. So for example, a high level player could park one of their high level fleets next to fellow alliance member's base thereby giving it additional protection. Any attack on the protected player's base would be intercepted by the friendly high level fleet. By doing this, however, the high level player would be risking their fleet by leaving it visible on the world map. On the whole, we feel this feature will lead to more fleets on the world map which will lead to more combat and more interesting strategic choices for players in alliances.
Please read the Forum Posting Rules for Future Features & Feedback before posting here.
UnitedStates wrote: »
i dont really think this is a good idea unless you then tip the scale in the way of the attacker. It's a defenders game right now really....
Betty White wrote: »
Why do people say Grow some balls.?
Balls are weak and sensitive! If you really wanna get tough, grow a ****!
Those things take a pounding!