Who says you should?
You should be able to choose, join, and support an alliance.
What do arbitrary sector lines have to do with anything?
And that goes both ways .. Why should you be limited to "ALLIANCES"...
I only say sector cause ..
1. I can't hear or talk to the pirates in comms from other sectors
2. I've only been in 1 sector
gets a lil old, and the thread is unconstructive in the view that only about 10% of players read these boards, so wtf does your poll have to do with the game changes.
seriously, just adapt and move, it adds 0 constructive feedback for developers to work with.
BP Alliance: - PNLS - Dunno bout us? Well ask your Mom, she will fill ya in.
Who says you should?
You should be able to choose, join, and support an alliance.
One of these means of support should be guarding each other's bases.
What do arbitrary sector lines have to do with anything?
Sounds like a lot of people are saying you should. Allowing multiple strategies to gameplay is better. Allow hitting moving fleets, cut repair times back a lot, more battles should increase participation and therefore revenue. Step 3: profit!
gets a lil old, and the thread is unconstructive in the view that only about 10% of players read these boards, so wtf does your poll have to do with the game changes.
seriously, just adapt and move, it adds 0 constructive feedback for developers to work with.
Of course not everyone who plays the game reads or posts on the forums, but the poll here is about the equivalent to any gallop poll you see posted on the nightly news. You don't think they actually ask and get every citizens' opinion do you? No they ask a smaller population and then based off that percentage of the population they extrapolate how the entire population would vote if asked.
From what we've seen in past, Kixeye has the tendency to give the player base what they are asking for...ie subs no longer instant repair (fully at least), a dumbed down version of the HH that is researchable, nerfing HB3, and a different type of raid event other than the old salvage raids.
So it's not too far fetched that they may actually put this feature back in game or at least maybe a newer revamped version of it.
Of course not everyone who plays the game reads or posts on the forums, but the poll here is about the equivalent to any gallop poll you see posted on the nightly news. You don't think they actually ask and get every citizens' opinion do you? No they ask a smaller population and then based off that percentage of the population they extrapolate how the entire population would vote if asked.
From what we've seen in past, KIXEYE has the tendency to give the player base what they are asking for...ie subs no longer instant repair (fully at least), a dumbed down version of the HH that is researchable, nerfing HB3, and a different type of raid event other than the old salvage raids.
So it's not too far fetched that they may actually put this feature back in game or at least maybe a newer revamped version of it.
No, it is not.
This poll is using a biased sample:
1) average type of people who read these forums are not the same as the average type of person who plays the game. The populations are different, and their behavior and interests are different
2) average person who respond to one of these polls is not even the same as the average of people who read the forums.
The Gallup-type polls are 'push' polls, where a cross section of the study population is carefully selected to be random (no, that isn't a contradiction), and then they are asked by the pollsters.
Any poll which relies on visitors seeking out the poll and then voting will always generate different results than a random full-population poll.
For example,
Do you really think that a poll on an NRA web site asking about gun control would be accessed and voted upon by a valid cross-section of Americans, and that teh results would truly reflect the 'average' person's opinion?
BP ID: 1038 WC ID: 1476 VC ID: 18589 Tome ID: 3698
This poll is using a biased sample:
1) average type of people who read these forums are not the same as the average type of person who plays the game. The populations are different, and their behavior and interests are different
2) average person who respond to one of these polls is not even the same as the average of people who read the forums.
The Gallup-type polls are 'push' polls, where a cross section of the study population is carefully selected to be random (no, that isn't a contradiction), and then they are asked by the pollsters.
Any poll which relies on visitors seeking out the poll and then voting will always generate different results than a random full-population poll.
For example,
Do you really think that a poll on an NRA web site asking about gun control would be accessed and voted upon by a valid cross-section of Americans, and that teh results would truly reflect the 'average' person's opinion?
Does everyone have the option to read, post, and vote on polls on the forums? Yes
Does everyone take advantage of that opportunity? No
Just with voting in any elections, if they don't choose to vote or voice their opinion, then they have no right to **** about results (they obviously will still **** of course, but it's their own fault for not voting in the first place).
well the idea swag has is not as he thinks, that's my opinion though. And here is why it's not as he thinks, a player attacking a base can go to world map just before the battle times out, then pick a location to move too and click move too. as soon as the battle times out, they are already in world map and on the move, and makes it near impossible to engage the base attacker. we have to wait for the base attackers fleet to come out of red and by that time the fleet has already been directed to move away and 99% of the time the base attacker gets away cause of this. I my self would rather have the old way back. yea you get caught 50% of the time, with good skill on getting out and away fast, but now the attacker base attacker has a higher chance to get away, then we do as engaging the base attacker. The odds are definatley in the base attackers favor.
All they would have to have done is get rid of the **** pop up screen that comes up after every battle.Plus I think the view battle option should be by invite only,I mean its great the lower players get to learn some strategies but not everyone wants to share how they FVF or prep and hit a base.
Level : 74 Home Sector : 383 Current Sector : 362 Sectors Visited : 1,253,433,495,228,382,362,231,290,154,413 Hulls Won : All but limited and Jug X Winner of BI6 in sector 383
There is no difference, you said it yourself, all the person has to do is refresh and recall.
Well it is a FLASH FACEBOOK GAME!
the only requirements to run on your computer are access to the internet, that is it....
A company is in the attempt to balance out for everyone who can accesss the internet.
you want to own people with your faster connection go buy a game that has system requirements to play.
A battle shuold be fair for any and everyone to pick and choose where and when.
Dont give this "ITS A PIRATE GAME!" nonsense, every aspect of life has a fight or flight aspect.
Spectator mode allows people to see who is lying and who is dying.
Your post = complaining.
You really think, as much as this company listens to feedback and fixes or adjusts stuff (especially in the time they do, not many game company's do that) is ignoring known glitches or bugs?
if you know a better solution and care that much, by all means, apply for a job, they are accepting applications.
BP Alliance: - PNLS - Dunno bout us? Well ask your Mom, she will fill ya in.
someone please post a SS of this, because this guy thinks its true.
There is no difference, you said it yourself, all the person has to do is refresh and recall.
Well it is a FLASH FACEBOOK GAME!
the only requirements to run on your computer are access to the internet, that is it....
A company is in the attempt to balance out for everyone who can accesss the internet.
you want to own people with your faster connection go buy a game that has system requirements to play.
A battle shuold be fair for any and everyone to pick and choose where and when.
Dont give this "ITS A PIRATE GAME!" nonsense, every aspect of life has a fight or flight aspect.
Spectator mode allows people to see who is lying and who is dying.
Your post = complaining.
You really think, as much as this company listens to feedback and fixes or adjusts stuff (especially in the time they do, not many game company's do that) is ignoring known glitches or bugs?
if you know a better solution and care that much, by all means, apply for a job, they are accepting applications.
All of your post = trolling,enough said
Level : 74 Home Sector : 383 Current Sector : 362 Sectors Visited : 1,253,433,495,228,382,362,231,290,154,413 Hulls Won : All but limited and Jug X Winner of BI6 in sector 383
It's still possible to ambush players, you just have to be really quick.
swag its been about 5 days since the update, with the lag i havent seen anyone caught nor have i been caught. If the game worked perfectly then maybe it would be possible as it stands i believe it is impossible,
Please give us back our attacks, getting out without being hit that was skill, fighting ur way out past 4 fleets that was fun. Bring back the fun.
With the new update we introduced Spectator Mode. The new mode replaced the Attack button that was visible when a player clicked on a fleet that was attacking a base. This method was being used to ambush, or ninja, a fleet immediately after it attacked a base.
This method of hovering over the attack button while a player is attacking a base has been removed because it requires zero skill. A player that has finished attacking a base has to wait for the world map to load and close out the battle report screen, while a player attempting to ninja only had to click once to attack. There was no defense against it and required no skill to accomplish.
Players are still welcome to attempt to ambush a player after a base attack, but now the player that was attacking the base will have a fighting chance to escape. In fact we even encourage players to try to ambush other players to see how wicked fast you can be and show off your skillz. :cool:
You are totally TOTALLY wrong 1000% it took skill to leave attack early and escape attackers (which could be easily done)and every time you escaped it gave you a sense of achievment also if you were trying to attack an attacker and you were the lucky one to connect it also gives one a sense of achievment. To remove this feature has ruined the game. I am all for moving the game forward and taking it to new levels which you do on a regular basis removing the attack button is wrong. Since the day the game began if a friend was being hit friends would rush to help out, now its pointless. wWhich means anyone can attack anything and no one can do a thing about it. You need to rethink this and act on it asap One more thing it's not just the base attacks it's also the fleet vs fleet attacks that this option needs to be reinstated
If you are looking for res, I can tell you I don't have any. But what I do have are a very particular set of skills; Skills that make me a nightmare for people like you. If you go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will kill you.
It's still possible to ambush players, you just have to be really quick.
I must admit that since the update, I have been able to catch 3 people coming out of a base. But that is because they are pathetic at the game anyway. Anyone who is actually half decent at the game will no longer be caught coming out of a persons base.
Oh well, I am definitely enjoying Salvage Pirates, thanks kixeye
I have to say that so much of the fan feedback I read is crying and complaining on how it's not "fair". To that I have to say get good or get gone, or drop a couple bucks and make a better fleet. I like the changes to the game for the most part. They have made it more challenging and fun to play. I had an epic battle last night and was able to fend off multiple base hitting feets with the new base patrol and other features. I think Kixeye has done a good job of not letting the game get stagnant. There is one thign I don't agree with and that is the taking away of the attack feature. I think there is nothing better than wrecking a base and knowing that I have to escape quickly or else. It was fun. It brought more exciting battles. I hope you guys bring it back. Thanks for getting rid of those BS insta-repair sub fleets, besides the friendly bubbles they were the worst thing in the game.
Theres no "adapting". It is very very hard to catch someone coming off a base or a fleet. Why even have mines anymore. Hitters just come through and clean them out. I've never sat on mines but the point is that there use to be a number of different ways to play this game. Now there is one. Cry baby? How do you think the attack button got taken away. Base hitting cry babies. Get rid of the base protection fleets, kill the white screen after battle, and put the attack button back.
I've been reading over the past 30 pages and it seems that to me that the underlying quibble is not so much that the ability to ninja is gone but more about having the ability to defend the base of an ally. So what if there was just a different method for assisting a friend who's base is under attack? What would your suggestion be?
Heh. My suggestion was quoted in the post immediately above your post. To say it again: Just put a "guard" button on other people's bases and fleets. We can do all the defending from the front half of the attack instead of the back. Which is the way it ought to be anyway.
Adding on: No limits to the number of ships that can be set to guard. That would bring back having to send a ton of offense fleets to take out all the defense's guarding fleets, so that the base hitter can get in, and thus bring back the massive FvF battles.
Someone else mentioned the concept of being able to stop a moving fleet. My idea for that: make a grappling hook special. If any ship in your fleet has it equipped, and you can catch up to the other fleet, and keep pace with it X number of seconds, you can force them to stop and fight you.
90% of the frequent Base Attackers use the CHEAT/EXPLOIT to escape getting hit once the base attack ends.
Most other games use code to disable the game once a 2nd window/tab is open for that game.
Kixeye fails to have this code, making it easy for players to exploit.
So even if Kixeye restores the attack button, in most cases its useless because of Kixeye failure to have anti-cheat code.
It is bad enough that players had to deal with the lag issues when trying to attack a fleet but now that Kixeye has taken the "attack" button away it is 99% impossible to catch a fleet. Those that have "cried" to have the option taken away ,build better fleets to protect yourself from the ninja attacks, after all this is a pirate game not supposed to be all fair. I have played about 50% less (the thrill is gone) since the last update. The update was not all bad the base guard was a nice addition but overall game play has suffered. Kixeye don't follow in the footsteps of Kabam and lose your edge of game play and please stay true to your company motto.
It is bad enough that players had to deal with the lag issues when trying to attack a fleet but now that Kixeye has taken the "attack" button away it is 99% impossible to catch a fleet. Those that have "cried" to have the option taken away ,build better fleets to protect yourself from the ninja attacks, after all this is a pirate game not supposed to be all fair. I have played about 50% less (the thrill is gone) since the last update. The update was not all bad the base guard was a nice addition but overall game play has suffered. Kixeye don't follow in the footsteps of Kabam and lose your edge of game play and please stay true to your company motto.
OMG I just thought of something...SWAG is the video for War Commander...I may get a month or two into that new game and have "rubber bullets" introduced because people are jumping platoons in the world map.....jeeesch
I've been reading over the past 30 pages and it seems that to me that the underlying quibble is not so much that the ability to ninja is gone but more about having the ability to defend the base of an ally. So what if there was just a different method for assisting a friend who's base is under attack? What would your suggestion be?
Kixeye will eventually get there, I am positive they will do. We all just need to nudge them in the general direction. I am pretty sure that having the ability to have 4 fleets in a base will be incredibly laggy though!
You are totally TOTALLY wrong 1000% it took skill to leave attack early and escape attackers (which could be easily done)and every time you escaped it gave you a sense of achievment also if you were trying to attack an attacker and you were the lucky one to connect it also gives one a sense of achievment. To remove this feature has ruined the game. I am all for moving the game forward and taking it to new levels which you do on a regular basis removing the attack button is wrong. Since the day the game began if a friend was being hit friends would rush to help out, now its pointless. wWhich means anyone can attack anything and no one can do a thing about it. You need to rethink this and act on it asap One more thing it's not just the base attacks it's also the fleet vs fleet attacks that this option needs to be reinstated
Exactly how 99% of the REAL people think.
Only the braindead people disapprove with this point, because they want basehitting to require 0 skill.
Today perfect example again: Someone was hitting a base in our sector and we had 4 fleets SPOT on the base attacking fleet.
The millisecond the person got out of the base battle we all clicked on Attack Fleet and a whopping 0 of our fleets managed to lock down to a fight with the base hitting fleet.
Because of all the crappy updates (read: hiding the Attack Button) trying to get payback on a base hitter is made impossible.
I would suggest that you wait and see. I believe they will be adding more features to make alliances relevant. Besides, let your friends get hit, hopefully, they are on and can watch and learn to change their base. If not, alliance mates can watch the levelling and make suggestions and learn as well. Win, Win.
They need to sort out the lag and glitches first.
Scudmonkey Level 82 whatever Sector were in this week
Exactly how 99% of the REAL people think.
Only the braindead people disapprove with this point, because they want basehitting to require 0 skill.
Today perfect example again: Someone was hitting a base in our sector and we had 4 fleets SPOT on the base attacking fleet.
The millisecond the person got out of the base battle we all clicked on Attack Fleet and a whopping 0 of our fleets managed to lock down to a fight with the base hitting fleet.
Because of all the crappy updates (read: hiding the Attack Button) trying to get payback on a base hitter is made impossible.
But you all missed the other part of the equation...the base defend fleets have made the bases a **** sight harder to hit now. so does it really matter that you can't lock on to a fleet thats almost certainly just been made mincemeat out of trying to get into the base ? Even people with Dread fleets are struggling to get into bases that they would have 100% before..thats if they can get in at all, as if the right ships are used for defend then the bases are almost impossible to hit.
The updates havent killed going to defend a players base or even stopped Ninjas, theyve just made it all much harder to do...thus requiring some skill to play
Scudmonkey Level 82 whatever Sector were in this week
It's still possible to ambush players, you just have to be really quick.
How is it still possible to ambush a player. After hitting a base, you refresh 30 sec before end of battle go to map, and hit move here. Same thing with fleet to fleet battle, when your at his last ship, and in range leave battle then click move here. No one can hit now. Get with it Kixeye, been playing for a long time, enought is enought. I am not getting my moneys worth. The attack now was our only chance of being able to hit someone coming out of base or fleet attack. Whats the sence of having view battle, if it's only to see him or her level your friends base or fleet. If you dont have a chance to ambush him after he's done.
So, if it took zero skill to ambush a fleet attacking a base. How much skill does it take to keep a fleet moving so it can't be attacked? Not a whole lot there either, but I don't forsee any great efforts on Kixeye's part to allow us to hit moving fleets.
Kixeye hasn’t done as much to annoy its users as other game companies have. It doesn’t sell decorations for games and try to milk gamers for all they’re worth, and it doesn’t sell advanced weaponry that will allow rich gamers to wipe out poor gamers. But it does allow users to accelerate time in the game. Rather than wait for something to be developed, a user can pay to accelerate the build time for units.
You should be able to choose, join, and support an alliance.
One of these means of support should be guarding each other's bases.
What do arbitrary sector lines have to do with anything?
BP ID: 1038 WC ID: 1476 VC ID: 18589 Tome ID: 3698
And that goes both ways .. Why should you be limited to "ALLIANCES"...
I only say sector cause ..
1. I can't hear or talk to the pirates in comms from other sectors
2. I've only been in 1 sector
is this your response to everything?
gets a lil old, and the thread is unconstructive in the view that only about 10% of players read these boards, so wtf does your poll have to do with the game changes.
seriously, just adapt and move, it adds 0 constructive feedback for developers to work with.
TOME: -Harbinger Pampei- Coming Soon.
Sounds like a lot of people are saying you should. Allowing multiple strategies to gameplay is better. Allow hitting moving fleets, cut repair times back a lot, more battles should increase participation and therefore revenue. Step 3: profit!
Of course not everyone who plays the game reads or posts on the forums, but the poll here is about the equivalent to any gallop poll you see posted on the nightly news. You don't think they actually ask and get every citizens' opinion do you? No they ask a smaller population and then based off that percentage of the population they extrapolate how the entire population would vote if asked.
From what we've seen in past, Kixeye has the tendency to give the player base what they are asking for...ie subs no longer instant repair (fully at least), a dumbed down version of the HH that is researchable, nerfing HB3, and a different type of raid event other than the old salvage raids.
So it's not too far fetched that they may actually put this feature back in game or at least maybe a newer revamped version of it.
OS - OSX for Mac
Flash player - updated as of 11/9/12
Browser used - Safari
Lvl 56
Sector 253
No, it is not.
This poll is using a biased sample:
1) average type of people who read these forums are not the same as the average type of person who plays the game. The populations are different, and their behavior and interests are different
2) average person who respond to one of these polls is not even the same as the average of people who read the forums.
The Gallup-type polls are 'push' polls, where a cross section of the study population is carefully selected to be random (no, that isn't a contradiction), and then they are asked by the pollsters.
Any poll which relies on visitors seeking out the poll and then voting will always generate different results than a random full-population poll.
For example,
Do you really think that a poll on an NRA web site asking about gun control would be accessed and voted upon by a valid cross-section of Americans, and that teh results would truly reflect the 'average' person's opinion?
BP ID: 1038 WC ID: 1476 VC ID: 18589 Tome ID: 3698
Does everyone have the option to read, post, and vote on polls on the forums? Yes
Does everyone take advantage of that opportunity? No
Just with voting in any elections, if they don't choose to vote or voice their opinion, then they have no right to **** about results (they obviously will still **** of course, but it's their own fault for not voting in the first place).
OS - OSX for Mac
Flash player - updated as of 11/9/12
Browser used - Safari
Lvl 56
Sector 253
favorite ship I have: Battlecruiser:)favorite ship in game: Battlecruiser:)favorite forsaken ship: SeaScorpion.
favorite special: Guidance Scramblers. (you don't take damage if you don't get hit)
favorite weapon I have: Assault Missiles:)favorite weapon in game: Siege Mortar:)favorite forsaken weapon: Thud Cannons.
Plasma, level 45, ships won; Battlecruiser, Light Cruiser, Destroyer, frigate, Corvette, Leviathan A, SeaScorpion A.
Current Sector : 362 Sectors Visited : 1,253,433,495,228,382,362,231,290,154,413 Hulls Won : All but limited and Jug X Winner of BI6 in sector 383
The CEO is in sec 1?
someone please post a SS of this, because this guy thinks its true.
There is no difference, you said it yourself, all the person has to do is refresh and recall.
Well it is a FLASH FACEBOOK GAME!
the only requirements to run on your computer are access to the internet, that is it....
A company is in the attempt to balance out for everyone who can accesss the internet.
you want to own people with your faster connection go buy a game that has system requirements to play.
A battle shuold be fair for any and everyone to pick and choose where and when.
Dont give this "ITS A PIRATE GAME!" nonsense, every aspect of life has a fight or flight aspect.
Spectator mode allows people to see who is lying and who is dying.
Your post = complaining.
You really think, as much as this company listens to feedback and fixes or adjusts stuff (especially in the time they do, not many game company's do that) is ignoring known glitches or bugs?
if you know a better solution and care that much, by all means, apply for a job, they are accepting applications.
TOME: -Harbinger Pampei- Coming Soon.
All of your post = trolling,enough said
Current Sector : 362 Sectors Visited : 1,253,433,495,228,382,362,231,290,154,413 Hulls Won : All but limited and Jug X Winner of BI6 in sector 383
swag its been about 5 days since the update, with the lag i havent seen anyone caught nor have i been caught. If the game worked perfectly then maybe it would be possible as it stands i believe it is impossible,
Please give us back our attacks, getting out without being hit that was skill, fighting ur way out past 4 fleets that was fun. Bring back the fun.
You are totally TOTALLY wrong 1000% it took skill to leave attack early and escape attackers (which could be easily done)and every time you escaped it gave you a sense of achievment also if you were trying to attack an attacker and you were the lucky one to connect it also gives one a sense of achievment. To remove this feature has ruined the game. I am all for moving the game forward and taking it to new levels which you do on a regular basis removing the attack button is wrong. Since the day the game began if a friend was being hit friends would rush to help out, now its pointless. wWhich means anyone can attack anything and no one can do a thing about it. You need to rethink this and act on it asap One more thing it's not just the base attacks it's also the fleet vs fleet attacks that this option needs to be reinstated
pimp ships/ All of them
SBS-Strike Team
I must admit that since the update, I have been able to catch 3 people coming out of a base. But that is because they are pathetic at the game anyway. Anyone who is actually half decent at the game will no longer be caught coming out of a persons base.
Oh well, I am definitely enjoying Salvage Pirates, thanks kixeye
242K id
Heh. My suggestion was quoted in the post immediately above your post. To say it again: Just put a "guard" button on other people's bases and fleets. We can do all the defending from the front half of the attack instead of the back. Which is the way it ought to be anyway.
Adding on: No limits to the number of ships that can be set to guard. That would bring back having to send a ton of offense fleets to take out all the defense's guarding fleets, so that the base hitter can get in, and thus bring back the massive FvF battles.
Someone else mentioned the concept of being able to stop a moving fleet. My idea for that: make a grappling hook special. If any ship in your fleet has it equipped, and you can catch up to the other fleet, and keep pace with it X number of seconds, you can force them to stop and fight you.
(o.o)
(")(")*
90% of the frequent Base Attackers use the CHEAT/EXPLOIT to escape getting hit once the base attack ends.
Most other games use code to disable the game once a 2nd window/tab is open for that game.
Kixeye fails to have this code, making it easy for players to exploit.
So even if Kixeye restores the attack button, in most cases its useless because of Kixeye failure to have anti-cheat code.
OMG I just thought of something...SWAG is the video for War Commander...I may get a month or two into that new game and have "rubber bullets" introduced because people are jumping platoons in the world map.....jeeesch
Kixeye will eventually get there, I am positive they will do. We all just need to nudge them in the general direction. I am pretty sure that having the ability to have 4 fleets in a base will be incredibly laggy though!
Exactly how 99% of the REAL people think.
Only the braindead people disapprove with this point, because they want basehitting to require 0 skill.
Today perfect example again: Someone was hitting a base in our sector and we had 4 fleets SPOT on the base attacking fleet.
The millisecond the person got out of the base battle we all clicked on Attack Fleet and a whopping 0 of our fleets managed to lock down to a fight with the base hitting fleet.
Because of all the crappy updates (read: hiding the Attack Button) trying to get payback on a base hitter is made impossible.
The updates havent killed going to defend a players base or even stopped Ninjas, theyve just made it all much harder to do...thus requiring some skill to play
How is it still possible to ambush a player. After hitting a base, you refresh 30 sec before end of battle go to map, and hit move here. Same thing with fleet to fleet battle, when your at his last ship, and in range leave battle then click move here. No one can hit now. Get with it Kixeye, been playing for a long time, enought is enought. I am not getting my moneys worth. The attack now was our only chance of being able to hit someone coming out of base or fleet attack. Whats the sence of having view battle, if it's only to see him or her level your friends base or fleet. If you dont have a chance to ambush him after he's done.
Wil Harbin said:
Kixeye hasn’t done as much to annoy its users as other game companies have. It doesn’t sell decorations for games and try to milk gamers for all they’re worth, and it doesn’t sell advanced weaponry that will allow rich gamers to wipe out poor gamers. But it does allow users to accelerate time in the game. Rather than wait for something to be developed, a user can pay to accelerate the build time for units.
????
So says a base hitter?
So says a weak FvF player?
Just asking!