axent13 wrote: »
I dont like your arguement - I know Im not the only one that has had to mine countless hours when i first started in the game and up to the low 20's. There were no subs and hardly any lvl 7,8,9 salvages before the first raid. All the battle barges and Levis i first built were the result of a few base hits and a helluva lot of mining and repair time. Not sure why newer players think they are entitled to fast and easy resources when the rest of us had to put the time in. Managing it all was challenging especially when you had the higher players constantly trying to farm you.
jayem8ch wrote: »
How about we fix instant repair glitch before we go worrying about instant fix subs!
Drakii wrote: »
agreed... Just for giggles, if someone whines, SWAG should be able to turn their fleets into floating sausages for 24 hours.
The M wrote: »
If your base is there and I need resources, I'm a pirate, need I say more?
Ross McCorkindale wrote: »
on thinking about it, why not just make repairing the subs more expensive? That way it cost half the price of building a new sub, then the incentive to use them as disposable is quenched without damaging game play terrifyingly.. Then again I'm sleep deprived and possibly insane
Kixeye CM Swag wrote: »
The Predator Submarines currently have a base armor value of 80. This means that if Predators are not equipped with any additional armor and have small flagship, they can instant repair. After several months of seeing how the Predator is being used in combat, we feel that they should not be able to instant repair.
We will be buffing the base armor value of Predator Submarines to ensure that no fleet combination of 4 Predators + a small flagship will allow for an instant repair time.
Michael Middleton wrote: »
same I crushed mine as soon as I built an SFB/Laser Wolf fleet seriously the Predator stands no chance against missiles equipped with missiles
What they NEED to do is improve the Stalker make it faster, make it turn quicker, make it stay down longer because at the moment it's pretty useless 90% of the time
justinsamuel wrote: »
A buddy of mine who is into computers said that the instant repair glitch is not in the game code but has to do with servers getting confused; possibly the same way some players can occasionally lose ships and some players end up in perma-battles. bottom line is that it seems they cannot fix the glitch at this time; instead they can tell you not to do it and look at the logs (since according to my buddy the instant repair glitch, when it confuses the server, the server creates a log of the event) and determine by frequency who is abusing the glitch and who is accidentally causing their fleets to heal up. Then ban the ones who use the glitch frequently.
Burke wrote: »
That is really hard to believe. It sounds the code just doesn't take good care with its data to maintain consistent records of damage received, or ships owned. It certainly doesn't sound like something they couldn't fix, although it's baffling that they haven't, since it would be lost revenue to them.
Curtis Smale wrote: »
What will happen to people that repair 1 AP and then stop and launch? 1 AP ships can fight nearly as well as any other ship so long as they are not shot at. Are you going to institute a minimum AP to launch a ship?
Ross McCorkindale wrote: »
It's the transition from and to the local data and servers that causes the repair glitch to happen
Burke wrote: »
Sounds like they could go a long way toward fixing it by simply sending 6 numbers, the fleet number and the amount of damage suffered by each ship, back to the servers on a more regular basis. That's certainly not impossible to do, and leaving data integrity loopholes lying around is a good way to invite hackers.
Dirtyd0g wrote: »
It is a shame to see kixeye so concerned with making sure low level players cannot grow. Without subs I would still be a level 15 because ever since I got them I have used them to salvage. Battle barges are crap for salvages and so are marauders. It will take all day to open salvages with longboats and without the resources there is no way I will ever get any better ships. It's not like mining is safe because everyone knows mining is too dangerous. Right when you get your fleet full a high level player sinks your fleet and takes it all. I have been using fleets of battle barges and marauders to collect resources and subs to get them. Why is kixeye so mad at low level players that it wants to prohibit their growth?
An effort to force them to pay to get anywhere? There are many annoying factors about this game and the new policies are making it worse. The last time there was a raid the way it went in our sector was disgusting. All the prizes went to people from other sectors who moved here temporarily to get the prizes then left. For all these changes to work the range of high level players being able to attack low level players needs to be changed. I have personally had 30mil worth of salvage stolen by a player from the next sector within an hour or 2 of being ready to use it on an outpost upgrade. It took me nearly a week to recover and I had to live in a bubble to do that. Without a bubble protection or ability to use my subs as much as I like I will not be able to grow as a player. It took me a week to get 30mil of resources with instant repair subs, I lost it in 5 minutes and the bubble only lasted 17 hours. If this is kixeye's way of saying they are using too much bandwidth and want to run off some players I am certain it will work. I am already considering not playing anymore and the changes haven't hurt me yet. I'm sure all of the level30+ players love these changes because now they can farm the low level players constantly and the low level players cannot do anything to protect themself from it. Seriously what can a level 25 player do to a level30 player? if they spend all their fleets maybe they can cost them 30 minutes of repair time while they go back and spend 3 hours repairing.
Alan (Leaf Erickson sector 213)
wilshade wrote: »
Longboats with Havoc 2's can do the same thing> You can even put a little armor on them and they are still insta-repair. They are torpedo boats and are fun. Improvise, adapt, and overcome. That's all ya gotta do.
kevin che wrote: »
oh i salvage with subs because it is less dangerous but now i can't but still we know how to kite
jv_ wrote: »
Sitting out a bunch of fleets afk and expecting them not to get hit is like posting a memorial post on the forums and expecting it not to get trolled.