Tux wrote: »
will ppl still be aible to bye 30 day bubbles and if so why is it ok with cc but not for free.....
Tux wrote: »
yes so its ok for cc but not for free thats my point you can do it if you pay all you like but not for free..... so that hole we dont make games to make monny but monny to make games deal ??
Nick Van Den Broeck wrote: »
Good news, but shouldnt u guys focus on getting hackers out of the game..? I mean there are dozens in each sector, making a lot of ppl quit.. Find a way to kick hackers faster, without asking players to report plz..
Pirate_Steve wrote: »
Soooo, what's the big deal? You can still give buddy bubbles. It's just gonna cost your buddy a damaged or sunk fleet. Big whoop! It will help those giving the bubble by giving them experience in attacking bases.
Sharpton wrote: »
Call me silly but shouldn't you get rid of the hackers before making this change? Swag have you seen anyone use a speed hack in PVP or base hitting? HHs with combat speeds exceeding the speed of SWs? You are taking away the only protection many people have vs. the hackers.
Sortar wrote: »
haha what an idiot..more money for king will and his tribe of merry idiots...you guys complain then just spend more...classic..
Florian Precht wrote: »
Base Testing abd Bubble Budding is different...as Buddy Bubbles you don't actually get damaged
PittsburghPirates wrote: »
Now people like me that are aggressive players will be constantly rocketed and have my dock pummeled. I set a fleet to patrol the area and I get hit 50 times and my fleet dies, then what? Then they rocket my upgrades over and over so nothing gets done, and I just end up quitting the game. Great idea.
Calaway049 wrote: »
For those who want to redesign their base, or who get rimmed often, I think you should keep the 1hr bubble regardless of damage. But I do agree than anything more than an hour needs to be done through damage or coin.