Damage Protection Rules Change

  • Rouzer
    Rouzer
    Potential Threat
    Joined Dec 2011 Posts: 54
    Sweet now they have to EARN there Bubbles like me,lol!!!!!
    sector: 1,7,13,36,41,53,77,109,116,158,179,198,210,215,232,259,260,278,331,340,352,354,401,432461,,474,497,499,500..

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    Home sector 351....CaptainRouzer
  • deadboy42078
    deadboy42078
    Minor Nuisance
    Joined Nov 2011 Posts: 111
    How about ALSO adding to the radio tower a feature that lets us start a repair to our base after attacks? I mean you already have a notifications as to our base CURRENTLY being attacked, so why not add a base repair to it...
    Real name- Brian Proctor
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  • straybo
    straybo
    Greenhorn
    Joined Sep 2011 Posts: 11
    This will do absolutely nothing to stop friendly bubbling but think it will that is fine. Hitting a base 10 times just takes far to long anyways there is much better ways to do it so this change will over all mean nothing. At least it won't for me and i can guarantee i will still be able to give friendly bubbles so don't think this is gonna make it easier for u bullies. OK ready.....Aim......FLAME. LOL

    Peace to all the good players out there u are the ppl that make the game great...yes even the bullies lol
  • Halsey
    Halsey
    Greenhorn
    Joined Oct 2011 Posts: 8
    Please take the time and change up damage to the base dock... nothing like having your based hit and then sit for 8-10 hrs while your at work only to come home, start repair and find you can't play for 4hrs because your dock is 100% damaged... we should not have to pay for repairs to play the game. You penalize the player now with set backs to upgrades so adjusting the dock damage should be an easy change to increase the fun in the game by allowing immediate play.... not waiting another 4 hrs.
  • Michelle Eddy
    Michelle Eddy
    Greenhorn
    Joined Dec 2011 Posts: 17
    i don't like bubbles anyways <3
  • David the First
    David the First
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,659
    Alright great the finally no more bubble buddies but i am concerned how players will take advantage of this by constantly rocketing docks, or hitting outside researching or upgrading buildings.

    best solution for rocketing dock is simple only make it nessacary for dock to be repaired to repair fleets not launch.reason to rocket dock is to get rid of his ability to launch fleets
    King David Level 57

    winner of dreads,barracudas,goliath,strike cruisers,dread x, battle ship, excetera excetera add nauseum

    sectors visited 32 268 415 479 481 484 402 home sector 67
  • David the First
    David the First
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,659
    How about ALSO adding to the radio tower a feature that lets us start a repair to our base after attacks? I mean you already have a notifications as to our base CURRENTLY being attacked, so why not add a base repair to it...
    bad idea i like to hit base with player online to rob op or wh repeatedly over the wall snipper style

    if you a eliminate bubbles and b let people instant repair i see my personal record of 100 mill from a single base in a day easily going away
    King David Level 57

    winner of dreads,barracudas,goliath,strike cruisers,dread x, battle ship, excetera excetera add nauseum

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  • Jonathan Joseph Schale
    Jonathan Joseph Schale
    Skilled Warrior
    Joined Sep 2011 Posts: 557
    Halsey wrote: »
    Please take the time and change up damage to the base dock... nothing like having your based hit and then sit for 8-10 hrs while your at work only to come home, start repair and find you can't play for 4hrs because your dock is 100% damaged... we should not have to pay for repairs to play the game. You penalize the player now with set backs to upgrades so adjusting the dock damage should be an easy change to increase the fun in the game by allowing immediate play.... not waiting another 4 hrs.

    This is not a Bad idea. However, they won't do such a thing. They created the Bubble thing... and they don't like it because people are using it or as they put it, abusing it to protect their bases, resources, upgrades, and researches from being set back. If they take away the damage protection it will force people into spending money on a play for free game. Yes, I realize the point is make money... but come on... Everything in this game already cost too much... Plus, as you stated, if your dock gets destroyed, you can't play until it is repaired unless you spend money.
    No Current Alliance... Not Looking to Join Once.

    Been here since 2011... After 9 years... I often wander ... "Is It Worth It?"
  • Jonathan Joseph Schale
    Jonathan Joseph Schale
    Skilled Warrior
    Joined Sep 2011 Posts: 557
    Jeff Smith wrote: »
    Okay rocket it then. Just sayin. Yes, something should be done about bubble buddy. But then yes, rocketing dock over and over and over will happen. Lol not moaning. Just throwing a catch 22 to their solution.

    No way to protect the dock from Nukes. If a person drops Orions on your dock... you can't protect against that. When they can't get through your guns, they nuke what they can't reach.
    No Current Alliance... Not Looking to Join Once.

    Been here since 2011... After 9 years... I often wander ... "Is It Worth It?"
  • Jonathan Joseph Schale
    Jonathan Joseph Schale
    Skilled Warrior
    Joined Sep 2011 Posts: 557
    Keith D. wrote: »
    Honestly I think Kix needs to fix all the bugs first before opening up anything from these features to come.... I know programming those features will open up a can of bugs and throw the balance way off as things will need to change sooo much. So PLEASE fix the bugs before anything else. These are cool but when you have problems after every update that usually never get fixed then can you imagine the problems after this change?

    I agree with this statement to the uttermost. There are allot of glitches that continue to go not dealt with, like the auto launch of Merc Fleets even when you are not on and not playing. the Merc fleets are invisible and it says you cannot launch for x number of hours.. I know many are complaining about it. What good does it to to send and receive merc fleets if you cannot use them. It is not like people giving "Buddy Bubbles" are abusing a glitch in the game. They are using something kixeye created. Doesn't matter if that is the way it was intended to be used or not. Yeah, some of the new features are a good idea, but hey, please fix the problems that exist first. That will make the game much more fun to play.
    No Current Alliance... Not Looking to Join Once.

    Been here since 2011... After 9 years... I often wander ... "Is It Worth It?"
  • JackSparra67
    JackSparra67
    Strike-force Captain
    Joined Jan 2012 Posts: 762
    I have the solution for it all... Patients and Perseverance I had a hubby and wife bubble buddy team, that for ever Attack/ Bubbled, I built a fleet and parked it under his base.
    I sat for hrs staring at his base waiting for him to attack and her to move to bubble. Instant he dropped, I was there and proceeded to trounce his ****!
    Make the bases large enough to hide an ff. Now I m sure someone is gonna call bs on this but....
    It covers both sides of the coin. People who need to protect to grow can grow.
    And If you want revenge, you bide your time. Eliminates all the crying on both side on both sides and couldn't be to hard for the devs to re size or shape a base.
    With all due respect everyone is continually piss moaning over the wrong thing! What you should be concerned with is this alert system.
    It's tough enough to avoid an alert neighbor let alone an alerted one!
  • Target
    Target
    Unicorn Overlord
    Joined Oct 2011 Posts: 4,296
    This needed implementing months ago.. lets roll it out K!xeye!
    loading
  • rummrunner24
    rummrunner24
    Potential Threat
    Joined Aug 2011 Posts: 67
    Rufi0 wrote: »
    the problem is that you are proposing consecutive tests. ie. there is no way to ascertain what change is causing the drop in retention rate.

    also incremental changes won't work because there is no sliding scale between having and not having a bubble. it doesn't make any difference whether the 10 hit bubble lasts for 48, 36 or 24 hrs. The only thing it would change is how frequently players have to bubble each other. Taking it away completely, would have a much bigger impact.

    Point well taken, Rufi0. Thank you for the intelligent feedback.

    Is there a way to isolate this change (from the base protection fleet change, etc) to see how it affects retention rate and monetization?
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  • EvilSC
    EvilSC
    Greenhorn
    Joined Sep 2011 Posts: 15
    i dont use a bubble at all unless i get flattened lol but what will stop a player from attacking and droping a large bunker buster on your dock and if they are in an aliance that aliance does the same thing every day no repair bubble as u have not had 25% damage done to your base , i like the fact people cannot hide but i think ur making it hard for people not in aliances and people that donot use fb credits :confused:
  • Zam
    Zam
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,501
    Awesome! Bubble Buddies just sound bad. Glad you fixed this cheesy loophole.
    Zam



    Sectors visited: 121, 432, 433, 236, 394, 271, 251, 246, 36, 350, 307, 238, 334, 296, 91, 337, 255
  • jibjab
    jibjab
    Minor Nuisance
    Joined Mar 2012 Posts: 259
    Keith D. wrote: »
    Honestly I think Kix needs to fix all the bugs first before opening up anything from these features to come.... I know programming those features will open up a can of bugs and throw the balance way off as things will need to change sooo much. So PLEASE fix the bugs before anything else. These are cool but when you have problems after every update that usually never get fixed then can you imagine the problems after this change?




    Sounds like you want to live under a bubble longer..
  • Ross McCorkindale
    Ross McCorkindale
    Strike-force Captain
    Joined Sep 2011 Posts: 671
    i dont use a bubble at all unless i get flattened lol but what will stop a player from attacking and droping a large bunker buster on your dock and if they are in an aliance that aliance does the same thing every day no repair bubble as u have not had 25% damage done to your base , i like the fact people cannot hide but i think ur making it hard for people not in aliances and people that donot use fb credits :confused:
    You are forgetting alliances already do something similar already, where instead they drop a buster, wait for you to launch a fleet, then buster you again, ad nauseum, as it does no where near enough damage to bubble you.
    that and dock's take ages to repair anyway
    Once No-Beard now HELLO-DS, yep that's me, my youtube channel here
    Drakii wrote: »
    agreed... Just for giggles, if someone whines, SWAG should be able to turn their fleets into floating sausages for 24 hours.
    Currently chilling in 63, Dread X, SC, BS, LC, Specter, Destroyer, and Corvette winner, more yet to be won
    The M wrote: »
    If your base is there and I need resources, I'm a pirate, need I say more?
  • Perbrill
    Perbrill
    Strike-force Captain
    Joined Jul 2011 Posts: 806
    This whole issue could be make or break, a tipping point for the entire game; if you make it too easy for the high rankers, all the lower ranked farms will leave in their droves. This will just leave a few coiners hitting each other for bragging rights only (ive seen this happen on another fb game; sad to see a good game ruined).

    Or alternatively the high rankers will have constant revenge raids from groups of farmed players nuking their docks with smaller rockets 24/7, leading to the same outcome. Be careful Kixeye

  • JoeFri85
    JoeFri85
    Strike-force Captain
    Joined Jun 2011 Posts: 611
    Man Tim wrote: »
    Coming Soon...
    Yep, just like attacking drac bases.
    Folks, the KIXEYE team puts their lives into these games (me included). The simple fact is that we have the luxury of not having to put up with rude **** and disrespect will not be tolerated towards ANY KIXEYE team member. Understood?
  • Ross McCorkindale
    Ross McCorkindale
    Strike-force Captain
    Joined Sep 2011 Posts: 671
    JoeFri85 wrote: »
    Yep, just like attacking drac bases.

    lol, very true
    Once No-Beard now HELLO-DS, yep that's me, my youtube channel here
    Drakii wrote: »
    agreed... Just for giggles, if someone whines, SWAG should be able to turn their fleets into floating sausages for 24 hours.
    Currently chilling in 63, Dread X, SC, BS, LC, Specter, Destroyer, and Corvette winner, more yet to be won
    The M wrote: »
    If your base is there and I need resources, I'm a pirate, need I say more?
  • TheRevolution Hascome
    TheRevolution Hascome
    Potential Threat
    Joined Jun 2011 Posts: 25
    Just go ahead and jump forward to the future update at the end of the year, and get rid of bubbles for anyone who doesn't buy one with credits.
    Every beginning has it's end.... Neo (The Matrix)
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  • QuickDraw
    QuickDraw
    Skilled Warrior
    Joined Oct 2011 Posts: 345
    99% of the problem is people can't take revenge. That is what you see players complain about the most. Someone hits a base and runs home to buddy bubble..which really isn't fair. Some buddy bubble players go around hitting mining fleets and the victims of those hits can't get revenge. I say keep the current system..with this exception, let us build 1 bubble busting rocket a week or month ...etc. That way players can take revenge on players that choose to live in a bubble. Granted, it probably could be abused like everything else in this game, but is just an idea to throw out there. There really isn't an easy fix to this like everyone thinks. You don't protect enough, low level players quit...you protect too much and the higher level players get bored (no bases to hit, so why even play?).

    I am not here to complain or get flamed. Just trying to offer ideas to solve this opportunity.


  • EvilSC
    EvilSC
    Greenhorn
    Joined Sep 2011 Posts: 15
    Perbrill wrote: »
    This whole issue could be make or break, a tipping point for the entire game; if you make it too easy for the high rankers, all the lower ranked farms will leave in their droves. This will just leave a few coiners hitting each other for bragging rights only (ive seen this happen on another fb game; sad to see a good game ruined).

    Or alternatively the high rankers will have constant revenge raids from groups of farmed players nuking their docks with smaller rockets 24/7, leading to the same outcome. Be careful Kixeye






    I agree please be careful kixeye or BATTLE PIRATES will die an horific death :( i wish to keep playing for years to come :)
  • AK KIDD
    AK KIDD
    Minor Nuisance
    Joined May 2011 Posts: 119
    Any mods or Dev care to speak their peace on what has been said?

    I still say we need to tighten up the base level limit on who we can attack. That way the guys getting hit from a player(s) that are 3-5 levels above can still have a fair fight. 2 below 2 above would be a better thing. Here's no way a level 25 can stop the new lv30 idc what they put up on their turrets.
    BP - lv 53- Still waiting on fleet repairs
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  • Balthangie
    Balthangie
    Potential Threat
    Joined Mar 2012 Posts: 67
    Base level limit hitting is a major issue. The +/- 5

    The difference between a level 20 and 15 is not really that much, but the difference between a level 34 and 29 is mighty.

    It takes most players 25 to 28 levels to even get near reasonable levels of protection, and i do not know many who have du4 below level 28 let alone a revenge fleet.

    The simple equation should not be level based. It should be experience based and the range you can travel should be bigger, maybe 2 sectors either way. You should not be able to hit anyone who is less than 75% of your total xp....maybe this would help
  • DogOfWar
    DogOfWar
    Minor Nuisance
    Joined Jan 2012 Posts: 213
    ah.....the bubble boys all up in arms.....living in the bubbles were good for them..only spend res and time on fleets.....having a million fleets with strong ships with a crap untouchable base.....but wait...listen....the winds of change.....haha......ah its good being the dude who took the long boring road spending so much time and res on base defence......this is where the game becomes more fun!!!
    I think the Goliath is pretty <3 call it a potty....and it will flush your little poo ship!!!!
  • SoCal
    SoCal
    Potential Threat
    Joined Jun 2011 Posts: 62
    ive seen so many sectors with bubbles its sad now its gunna be fun hahaha this is awesome
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  • Toy Jun Kie 1
    Toy Jun Kie 1
    Incursion Leader
    Joined Dec 2011 Posts: 1,269
    SoCal wrote: »
    ive seen so many sectors with bubbles its sad now its gunna be fun hahaha this is awesome

    yeah it'll be real fun when there's no mid levels playing because they all quit because they had no way to protect themselves from griefers
  • Hast at work
    Hast at work
    Master Tactician
    Joined Feb 2012 Posts: 2,308
    yeah it'll be real fun when there's no mid levels playing because they all quit because they had no way to protect themselves from griefers

    I was playing since before Buddy bubbling was such a common every day thing and I SOMEHOW managed to stay past the middle levels....amazing? no

    The people that will quit are probably the whiny little bastards that are ruining the game anyway. The ones that say "coining" or "CCing" like its a dirty word and are proud to never spend a cent on the game. Well guess what buttercup, if you go to a store and all you take are free samples and never spend a cent in the store don't cry when you don't get service.

    I would actually LIKE to see the little pissants that think buddy bubbling is a great way to play the game quit in droves. Make room for REAL hardcore players who want to learn how to play a strategy game not just cower under bubbles they didn't earn.

    As for docks getting nuked, who cares? nuke my dock, in a couple hours i'll come over and level your god **** base because guess what? YOU CAN'T GET A BUDDY BUBBLE!!

    See how long nuking docks lasts when people realize it results in a flat base EVERY SINGLE TIME WITH NO WAY TO HIDE FROM IT. People will realize that griefing to the degree that has become rampant in the game is NOT A VIABLE strategy anymore. You don't want to be a farm? Fix your base. Your base sucks cause you've been living in a bubble? well, tough bananas, welcome to BATTLE PIRATES; BUBBLE PIRATES IS NOW CLOSED.

    I see it every single day. I have hit level 29 bases with almost all DU4 towers with a smart setup, can i crack it? sure, but it will cost me. And 2 minutes away from that guy will be a level 29 with level 3 towers but 2 fleets of forsaken hammerheads...anyone want to guess who's been living in a bubble or "no hit" sector? Anyone want to go 2 for 2 and guess which base will be flat?
    Base Name: Praetor [Locust]
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  • jdejulah
    jdejulah
    Potential Threat
    Joined Oct 2011 Posts: 37
    you want to get rid of buddy bubbles, that's fine.

    here is a solution.

    allow other people to defend as well as attack a base.

    this will up fvf battling, and KIXEYE makes its money on fleet repairs. it also puts your base in the hands of your alliance, sector, and friends instead of KIXEYE.

    KOC has an option to join alliances, this should be introduced in battle pirates as well.

    the biggest problem I see with removing bubbles is this, it takes FOREVER to fix a base after being hit. i get home from work at 6 pm, and it takes well over 6 hours to repair my base. people have now got it down where they hit your base, and only give a 24 hr bubble, meanwhile taking out the vital buildings. I will not pay to play the game, I spend money on fleet repairs and speeding up build times.

    anyway, just a suggestion.
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