Damage Protection Rules Change

  • kwelname
    kwelname
    Skilled Warrior
    Joined Dec 2011 Posts: 521
    This idea gives free rain to coiners. This will force players to coin repairs, upgrades and researches to complete anything. Great money making scam. Poor **** game play. We non-coiners will find another game to play and leave this game to the people that suck and need to coin. I hate bubble buddies but this screws all players. With no hit rule even us big boys will be **** on. All the little guys need to do is get 10 players to rocket the **** out of our docks that take hrs and hrs to repair. Bubble buddies suck, but we are all screwed by this!


    BRAVO -- Well said! Pip Pip and all that.

    Could not agree more.... I would rather see adversizing added - it would drive away fewer players.
  • CEZccq
    CEZccq
    Minor Nuisance
    Joined Jan 2012 Posts: 109
    i'm not too keen on this plan, i know a lot of players who are at lvls 24 - 27, who are being demolished every time they unbubble by hammerheads / floaties .. they get destroyed while off line, maybe 8 hours latter log in and repair, log off as they can do nothing for maybe.. 5 hours while their docks repairs.. by the time they then begin to gather resources again for builds, the bubble is almost up... and then.. BOOM flat again. if they have not managed to spend the resource on a build, its back to square one.. each time any upgrades are being delayed.. and they are finding themselves stuck. so.. they bubble buddies to allow themselves to actually grow in the game.

    i would suggest maybe not allowing players to hit lower levels at all unless attacked first, and then be given say.. a 48 hour window to retaliate.. or at least adjust repair times and the effect of being destroyed on builds..
    even if only for the dock, so players can go and gather resource at least without being base bound for so long..
    I get around.
  • Gainn
    Gainn
    Strike-force Captain
    Joined Aug 2010 Posts: 867
    I see a use for this now... when theres a raid on, just keep spamming and killing the dock whomever is in the lead so they can no longer compete, and then your friends can easily pass them..
    it will probably start before the raid so they never get a chance to even get out of their base..
    Winner - EVERYTHING!
    sheranraj wrote: »
    if i get banned I am gonna quit playing this game..
  • Wiked Klown
    Wiked Klown
    Master Tactician
    Joined Sep 2011 Posts: 2,171
    this is stupid to be honest and a epic waste of valuable time you could of done something important with

    all they will do is kill 25% to bubble now (all u do is move bombard,flak,howis to outside and let someoen sfb them to bubble u now) lol like alot already did lol
    BP id#550090     LVL 97
    WC id#341900    LVL 32 (retired)
    VC id#14874        LVL 26 (beta tester)(retired)
     **Leader of the Godz and ruler of sector 402**
    147 hackers banned and rising
  • Wiked Klown
    Wiked Klown
    Master Tactician
    Joined Sep 2011 Posts: 2,171
    my question is is this the era of 20 bunker buster on a base ? Then walk threw w no damage? since they could use them unlimited times until 25%


    welcome to the serious bubble buddy era more will start to bubble now because of change than use to im notr gonna sit there and let a guy use missile after missile just because they wont bubble someone after 4 missiles means no base is safe so everyone will bubble
    BP id#550090     LVL 97
    WC id#341900    LVL 32 (retired)
    VC id#14874        LVL 26 (beta tester)(retired)
     **Leader of the Godz and ruler of sector 402**
    147 hackers banned and rising
  • MadGuppies
    MadGuppies
    Greenhorn
    Joined Mar 2012 Posts: 6
    Glad this is going to happen. Comms will be alot more quiet as the bubble comm comandos can be targets again!!!! I would suggest that Kixeye start either an auto repair feature or quicker repair times. That way the when you get home from work you don't just start repairs and go do something else. Nothing sucks more than just sitting there while docks and turrets repair so you can get back in game.
  • Remco Volatile
    Remco Volatile
    Skilled Warrior
    Joined Apr 2011 Posts: 353
    MadGuppies wrote: »
    Glad this is going to happen. Comms will be alot more quiet as the bubble comm comandos can be targets again!!!! I would suggest that Kixeye start either an auto repair feature or quicker repair times. That way the when you get home from work you don't just start repairs and go do something else. Nothing sucks more than just sitting there while docks and turrets repair so you can get back in game.

    Agree, auto-repair is a must.
    Your happiness is our primary objective and everything that we do to improve the game is aimed at increasing it.
    robertg wrote: »
    ah ackabar and dredbull, kings of the trolls in the frontline together.
    all go to sleep, there is nothing to worry about, game is just fine, you just need to change all your settings to reduce lag a bit, offcourse all the new players will understand that and do that at once to play this wonderfull game.

    doesn't play anymore, former userid : 59919
  • salvage
    salvage
    Minor Nuisance
    Joined Dec 2011 Posts: 105
    What are you thinking? do you have any idea how many mid and low levels will quit this game? you are taking away the only protection most have from high level wallet warriors... do you even care?
    why dont you just pack the game up and close it, instead of making it die a death that it wont recover from? (perception is half the battle)
    As it sits you refuse to fix the white screens and countless other defects in your coding.
    why are you catering to the people that pay money, when the people that are struggling to survive and play, are the ones that keep them here! does this make any sense to you at all? with all the lower levels gone, the wallet warriors will have no one left to prey on! does that make more sense to you?
    I honestly hope that you reconsider your decisions and make the game FUN again!
  • Warler
    Warler
    Minor Nuisance
    Joined Jan 2012 Posts: 107
    GUESS WHAT all of us 30+ players had to deal with people above us as well. This was long before the bubble wieners really even started. I would have loved to have had months of hiding like a douche. But I didn't, I sucked it up and drove on.

    I just do not get this mentality that since you're a lower level player everything should be handed to you.

    nobody is asking for a free ride just for a fair one !
  • Toy Jun Kie 1
    Toy Jun Kie 1
    Incursion Leader
    Joined Dec 2011 Posts: 1,269
    Warler wrote: »
    nobody is asking for a free ride just for a fair one !

    Fair went out the window when they Released the HH's to everyone then Buffed the raid HH Hulls
  • meykeru-sensei
    meykeru-sensei
    Minor Nuisance
    Joined Feb 2012 Posts: 161
    I agree with the general consensus.
    Forces towards coining.
    Might as well make BP a subscription game while yer at it.

    Might have solution tho,will post in Alliance War topic.
    Kixeye doesn't want to give coiners a too big advantage.
    :lol: i cant stop laughing

    -Coming Soon-
  • salvage
    salvage
    Minor Nuisance
    Joined Dec 2011 Posts: 105
    let's try this again...
    you are going to have to change the 5 level spread, if you take away bubble buddies, there is no way a lvl 27 can defend an even bad lvl32

    A 2+/2- lvl spread seems alot more reasonable and would probably stop the sectors that get bullied from disappearing! (like they are)
    but, it would cut some of the fun out of the game.

    maybe you need to figure out another option for level hitting, like higher levels get penalized by damage/resources the further under their level they hit. which would also stop the loud mouth lvl10s if they can be hit by a lvl33. (shouldnt apply to FVF though)
    only problem this would cause is with your hacker buddies that your programmers love so much.

    you also need to fix the problem with sectors being lopsided, because the south side cant be relocated into by anyone other than new players! leaving the north side level heavy and the opposing sector on the north side subsequently being wiped out by the -5/+5 rule

    one of the best suggestions I have seen on here is that if a player hits a base, they would be unable to be bubbled for 12 hours except by damage (I would make that 50% damage personally) that way the people that constantly hit bases cant just run home and bubble themselves.

    Also:
    1. Let us have more ships!! 60 isnt nearly enough! (50 go in fleets and there are 50 ship hulls)
    2. Give us more bookmarks or double them friend and foe.
    3. Add a bully rule
    4. Give us a warehouse to store things we have already built! (including walls and buildings/weapons and hulls)
    5. Bring the ship speed back up! (it makes no sense to me why you made them slow to begin with, or was it your bad coding?)
    6. let us click a coord to post it, and be able to send multiple ships to a single coord at one time.
    7. just cause i am on a kick... give us a circumstance that we can attack a fleet in motion (like matching course and speed)
    even better! make multiple fleets in one FVF fight possible! you almost have this now with your glitch that two ships can attack a single fleet... (except both battles are separate)

    give us a change that will make the game more fun, instead of just lining your own pockets. please!!

    I personally know people that are going to quit this game if they cant play and build! how can you not see that?

    how can you not see that #1 rated fb games have died already by not stopping the bullies that destroy the player base!?
  • idglcowboy
    idglcowboy
    Potential Threat
    Joined Dec 2011 Posts: 56
    I'm sure kixeye will still allow you to buy a bubble.....lol But i have never had a friendly bubble to my base and I actually like this idea. Keeps them pesky little base bubblers from hiding from me.....hehhehheh
  • Brian Goguen
    Brian Goguen
    Greenhorn
    Joined Oct 2011 Posts: 19
    what you see as abuse I see as a vital part of base defense. Why should players be subject to base attackes by people who hack or coin there way thru the ranks. I think Kixeye by allowing people to coin their upgrades gives them a far greater advantage.Many people do not use bubbles and the people that complain the most are those that I personal know have coined up.
  • USS ENTERPRISE
    USS ENTERPRISE
    Force to be Reckoned With
    Joined Jan 2012 Posts: 1,686
    The down side hear is Battle pirates falls into the category that discourages new gamers from joining.

    Category: You need lots of friends to protect

    I couldn't get my friends to join BP b/c they thought you needed "lots" of high level friends for protection which at the time was false.

    But now BP is no different from other FB games were newer players will play for 2 weeks and quit b/c they keep getting hit over and over.

    I myself don't need bubbles but always am considering what new players might go threw, and not being able to help them with bubbles is a troubling thought.

    (Granted the system was getting abused by high ranks but this solution could be just as negative for new players)
    Hitman007 wrote: »
    some times we get glitches, but come on, its a great game
    FallOut wrote: »
    Only idea I saw was "We want Dry Dock now" not very good idea.
    Flo wrote: »
    and also it will be easier findable.
  • AMMOHERB
    AMMOHERB
    Potential Threat
    Joined Mar 2012 Posts: 95
    I disagree that the Base Patrol Flt will prevent any negative effects. Research and upgrades take forever and using a bubble to protect that in my estimation is helpful. Yes, the bubbling is a bit abused, but come on, you can catch players with their bubbles down, has happened to me. Not everyone who plays this game uses the "instant" option in upgrades and research. Removing that protection only hurts those players and really does not affect the game in any way. If the ability to protect their bases is removed many players will stop playing and that can only hurt the game. I do not mind trying to catch a bubble down it adds to the excitement of the game. And as was stated before, people who are trying to re-design their bases can use a little help in protecting their base from looters during that time. I just do not think this is a good idea at all. Play the game watch for the bubbles to drop and attack, isn't difficult.
    AMMOHERB
  • sparrowslegacy
    sparrowslegacy
    Greenhorn
    Joined Dec 2011 Posts: 13
    if you're going to remove the friendly bubbles would it be possible to drop the base attack range from 5 lvls to 2-3 lvls? face it a lvl 32 with all the research completed will eat a 27 that is just getting seawolfs and doesn't have all his labs to lvl 10, EVERY time
  • guunba
    guunba
    Minor Nuisance
    Joined Dec 2011 Posts: 152
    I have to add in here.

    If you remove the friendly bubble, do so either only to players 30+, or youll need to stop highlevels from bullying lower levels.
    I dont care how you implement that, but it IS the only way a lower level can stay protected against a high level bully.
    He cannot keep him out of the base. He cannot win in fleet vs fleet and he cannot attack back.

    THAT is not ok.

    Or you need to seriously reduce repair times on buildings and the dropped time on research. This has to be VERY drastic reduction, as not a single lower level player has ANY means to fight back.

    Adding basefleets for defence does NOT help a lower level at all. It will help the higher level that can post a very good fleet.
    A high level attacking a lower level base, will barely feel the difference. Regardless of what armaments the low level puts on the fleet.

    I dont not condone any of these new directions, and I fear it will kill the game for any new players and most freebie players.
  • burnt
    burnt
    Potential Threat
    Joined Nov 2011 Posts: 81
    Yea I walked uphill barefoot both ways in the snow to school everyday for 40 years.

    The old players "me included" had is rough when we started. The young players want more perks. This **** buddy abuse deserves to be put in check (making old players happy) and you get a new perk with the fleet inside your base (new player happy).

    Why all the crying- just allow the merc fleet as the only fleet inside the base. Problem solved!!!
    “I pity that man who wants a coat so cheap that the man or woman who produces the cloth shall starve in the process.” Benjamin Harrison
  • jon_w
    jon_w
    Greenhorn
    Joined Feb 2012 Posts: 8
    like stated earlier why not make a cool down period after base hits ,,hit a base ,,no bubble for few hrs unless damaged ,,then when we miss em at the base they hit ,,we can still get their base ,,and therefore they don't have a bubble before crossin back into their own sector ,,,those are the bubbles pissin everyone off ,,the smaller players want em to get bigger n be able to better defend themselves i'm a 31 ,,like i said before ,,lvl 26 bases aren't fun ,,just easy ,,so after lvl 3 ,,say lower the hit range to 3 below,,i personally know 3 people that have quit due to lvl 30s continually hittin em ,,so they can't make it to du4 ,,,so alot of talk about about if they wanna bubble up for an upgrade ,,or to save for one makes em a **** ,,,,i think the lvl 30 plus with the big toys ,,preyin on lvl3 walls n turrets is the ****,,why not lower , the hit below range ,,ya scared yer boats gonna take some damage ,,,i say leave it so they can grow ,,and modify it with a cool down especially after a base hit ,,sec 83 is awesome at bein bubbled before they get back into 83 after they ,,lvl 30 flattens a lvl 25 ,,and they brag about how tuff they are wow kinda funny when ya think about it ,,,i need a bubble i just hit a lvl 26 and am bein followed,,,think this is goin wrong direction and needs to focus on the base hitters ,,avoiding retaliation ,,since it is the root of this problem
  • AnnieArky
    AnnieArky
    Greenhorn
    Joined Mar 2012 Posts: 4
    At the moment I am being farmed by a lvl >30 player who won the last raiders competition with some nice drac weapons, I am struggling to complete the ridiculously long upgrades and research required as it is.

    I do not abuse the buddy bubble system, but I do use it when I need to have full warehouses to get that next big upgrade or that big research. After that it is taking me double the time due to being farmed as I said above. Now without that opportunity I would find it very difficult to get those warehouses full if not impossible and would quickly lose all interest in continuing to play. You would not be losing just this whiney player but a lot more like me.

    Good riddance to all those whiners hidden behind their bubbles I hear you say and hello dollar signs.
    What makes this game is the variety of players playing it, and without us.........
  • faytar
    faytar
    Strike-force Captain
    Joined Apr 2011 Posts: 775
    yeah dont see how the base patrol fleet will stop rocket trolling or kamikaze fleet trolling, docks , upgrades , and researches, , seems like it will make where people will be trolled out of the game very easily

    edit: hell could just kill the def fleet , rocket the dock , then you and your allies could just troll the guy forever with him never able to fight back
    edit2: not to mention setting back some ones research and upgrades indefinitely
    whs: 0 res makers: 0 interest in playing bp: 0
    Only players that Kix cares about are the coiners, want them to listen more of you gonna need to cut them off of your wallet.
  • Dark_Matter
    Dark_Matter
    Strike-force Captain
    Joined May 2011 Posts: 918
    All I can say is, hell yeah.
    Battle Pirates: The Aldierus Chronicles<---Click Here

    My Base Doesn't have to be the Best. It just has to be a harder target than yours.

    Putting a Memorial in an enemy sector is like putting a big red shiny button in my face saying "DON'T PUSH"
  • Stephen Hood
    Stephen Hood
    Potential Threat
    Joined Aug 2011 Posts: 33
    No dock parameter change geez take out a dock so they can not launch ... but no more bubble buddies love it .... I will say if you are redesigning the base to implement a bubble for say 12 hr once a month so you can have a chance.....
  • Madman_s276
    Madman_s276
    Minor Nuisance
    Joined Oct 2011 Posts: 114
    Did not have subs, still made it.
    Did not have buddy bubbles, still made it.
    Did not have high lvl firends, still made it.
    Did not have open salvages all over the map, still made it.
    Did not have drac weapons, still made it.

    Hade to hit bases for most of the resourses, AND I still made it.

    Point is, I hade to work on my base, I hade to work on my fleets. I did know that a BB fleet had small chances against a levfleet, so I did not attack it. Use tactics, use your brain, it will take u a long way. ;)
  • Warler
    Warler
    Minor Nuisance
    Joined Jan 2012 Posts: 107
    Did not have subs, still made it.
    Did not have buddy bubbles, still made it.
    Did not have high lvl firends, still made it.
    Did not have open salvages all over the map, still made it.
    Did not have drac weapons, still made it.

    Hade to hit bases for most of the resourses, AND I still made it.

    Point is, I hade to work on my base, I hade to work on my fleets. I did know that a BB fleet had small chances against a levfleet, so I did not attack it. Use tactics, use your brain, it will take u a long way.


    yeah many people did make it when things were even stevens but when there are dreads seas scorps battle cruisers hh a's and b's and everything else that owns a low lvl it isnt that fair easy or even fun to bother playing !
  • Madman_s276
    Madman_s276
    Minor Nuisance
    Joined Oct 2011 Posts: 114
    Warler wrote: »
    yeah many people did make it when things were even stevens but when there are dreads seas scorps battle cruisers hh a's and b's and everything else that owns a low lvl it isnt that fair easy or even fun to bother playing !

    It has never been "even stevens", it has never been easy. It is more easy now with constant buddy bubbles and resourses all over.
  • Edward_Teach
    Edward_Teach
    Minor Nuisance
    Joined Aug 2011 Posts: 166
    bees wrote: »
    Idiot, yeah it is very easy for a low level with only BBs to gather tons of resource from salvaging >.< 560k tons max in 1 BBs fleet good luck getting 100 mills for upgrades.

    You for got that if they have cargo hold they can add with 1 med cargo hold 1k resources, so if all they are going to do is mine and salve, they need 1 BB with a special dedicated for cargo and some weapons no armor. that's a BB fleet carying 1mil couple of those and you can pickup a few 8's at a time. all they need is a fleet or friend to crack them.
    The M wrote: »
    ReLeNtLeSs wrote: »
    Wheres SWAG ?

    He is doing a 8 day refit on his beard. You'll be unable to see him during that time.
  • freestylepnk
    freestylepnk
    Strike-force Captain
    Joined Oct 2011 Posts: 783
    I would like to note that removing the 4 hits 1 hour bubble would be bad. This is because several players could spam attacks on a player's base with a gunboat and not move the GB for 5 minutes after entering your base. This would effectively make the game unplayable for the person targeted.

    Keep the 4 hits bubble but reduce it to 15 minutes. The hit counter will reset if this bubbled player hits anyone else's base. Currently, the bubble will start again on the 5th, 6th, 7th hit even if the bubbled player hits someone else. Remove that and reset the counter to 0 hits when the bubbled player hits anyone's base.

    Removing the 2 day 10 hit bubble is enough.

    This is my humble opinion.
    Immortal_Kombat aka Freestylepunk - Retired Level 59 
    Sectors visited: 130, 235, 182, 183, 239, 312, 396, 404, 108
  • OrcwarriorHH
    OrcwarriorHH
    Minor Nuisance
    Joined Mar 2012 Posts: 180
    I would like to note that removing the 4 hits 1 hour bubble would be bad. This is because several players could spam attacks on a player's base with a gunboat and not move the GB for 5 minutes after entering your base. This would effectively make the game unplayable for the person targeted.

    Keep the 4 hits bubble but reduce it to 15 minutes. The hit counter will reset if this bubbled player hits anyone else's base. Currently, the bubble will start again on the 5th, 6th, 7th hit even if the bubbled player hits someone else. Remove that and reset the counter to 0 hits when the bubbled player hits anyone's base.

    Removing the 2 day 10 hit bubble is enough.

    This is my humble opinion.

    not that easy if the same player hit you 4 times you get 1 houer now but if that player hit you 3 times and a new hit you 3 times and 0 damage you still have a bub try and test if a new player hit you 3 new times 0 damage you still not have a bub try it but if another player hit that base again you have a 2 day try it this will just not help a player stay whit a gunboat 3 times 15 min then next is on 3 times then next you wont be abel too play att all
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