This idea gives free rain to coiners. This will force players to coin repairs, upgrades and researches to complete anything. Great money making scam. Poor **** game play. We non-coiners will find another game to play and leave this game to the people that suck and need to coin. I hate bubble buddies but this screws all players. With no hit rule even us big boys will be **** on. All the little guys need to do is get 10 players to rocket the **** out of our docks that take hrs and hrs to repair. Bubble buddies suck, but we are all screwed by this!
BRAVO -- Well said! Pip Pip and all that.
Could not agree more.... I would rather see adversizing added - it would drive away fewer players.
i'm not too keen on this plan, i know a lot of players who are at lvls 24 - 27, who are being demolished every time they unbubble by hammerheads / floaties .. they get destroyed while off line, maybe 8 hours latter log in and repair, log off as they can do nothing for maybe.. 5 hours while their docks repairs.. by the time they then begin to gather resources again for builds, the bubble is almost up... and then.. BOOM flat again. if they have not managed to spend the resource on a build, its back to square one.. each time any upgrades are being delayed.. and they are finding themselves stuck. so.. they bubble buddies to allow themselves to actually grow in the game.
i would suggest maybe not allowing players to hit lower levels at all unless attacked first, and then be given say.. a 48 hour window to retaliate.. or at least adjust repair times and the effect of being destroyed on builds..
even if only for the dock, so players can go and gather resource at least without being base bound for so long..
I see a use for this now... when theres a raid on, just keep spamming and killing the dock whomever is in the lead so they can no longer compete, and then your friends can easily pass them..
it will probably start before the raid so they never get a chance to even get out of their base..
this is stupid to be honest and a epic waste of valuable time you could of done something important with
all they will do is kill 25% to bubble now (all u do is move bombard,flak,howis to outside and let someoen sfb them to bubble u now) lol like alot already did lol
BP id#550090 LVL 97 WC id#341900 LVL 32 (retired) VC id#14874 LVL 26 (beta tester)(retired) **Leader of the Godz and ruler of sector 402** 147 hackers banned and rising
my question is is this the era of 20 bunker buster on a base ? Then walk threw w no damage? since they could use them unlimited times until 25%
welcome to the serious bubble buddy era more will start to bubble now because of change than use to im notr gonna sit there and let a guy use missile after missile just because they wont bubble someone after 4 missiles means no base is safe so everyone will bubble
BP id#550090 LVL 97 WC id#341900 LVL 32 (retired) VC id#14874 LVL 26 (beta tester)(retired) **Leader of the Godz and ruler of sector 402** 147 hackers banned and rising
Glad this is going to happen. Comms will be alot more quiet as the bubble comm comandos can be targets again!!!! I would suggest that Kixeye start either an auto repair feature or quicker repair times. That way the when you get home from work you don't just start repairs and go do something else. Nothing sucks more than just sitting there while docks and turrets repair so you can get back in game.
Glad this is going to happen. Comms will be alot more quiet as the bubble comm comandos can be targets again!!!! I would suggest that Kixeye start either an auto repair feature or quicker repair times. That way the when you get home from work you don't just start repairs and go do something else. Nothing sucks more than just sitting there while docks and turrets repair so you can get back in game.
ah ackabar and dredbull, kings of the trolls in the frontline together.
all go to sleep, there is nothing to worry about, game is just fine, you just need to change all your settings to reduce lag a bit, offcourse all the new players will understand that and do that at once to play this wonderfull game.
What are you thinking? do you have any idea how many mid and low levels will quit this game? you are taking away the only protection most have from high level wallet warriors... do you even care?
why dont you just pack the game up and close it, instead of making it die a death that it wont recover from? (perception is half the battle)
As it sits you refuse to fix the white screens and countless other defects in your coding.
why are you catering to the people that pay money, when the people that are struggling to survive and play, are the ones that keep them here! does this make any sense to you at all? with all the lower levels gone, the wallet warriors will have no one left to prey on! does that make more sense to you?
I honestly hope that you reconsider your decisions and make the game FUN again!
GUESS WHAT all of us 30+ players had to deal with people above us as well. This was long before the bubble wieners really even started. I would have loved to have had months of hiding like a douche. But I didn't, I sucked it up and drove on.
I just do not get this mentality that since you're a lower level player everything should be handed to you.
nobody is asking for a free ride just for a fair one !
let's try this again...
you are going to have to change the 5 level spread, if you take away bubble buddies, there is no way a lvl 27 can defend an even bad lvl32
A 2+/2- lvl spread seems alot more reasonable and would probably stop the sectors that get bullied from disappearing! (like they are)
but, it would cut some of the fun out of the game.
maybe you need to figure out another option for level hitting, like higher levels get penalized by damage/resources the further under their level they hit. which would also stop the loud mouth lvl10s if they can be hit by a lvl33. (shouldnt apply to FVF though)
only problem this would cause is with your hacker buddies that your programmers love so much.
you also need to fix the problem with sectors being lopsided, because the south side cant be relocated into by anyone other than new players! leaving the north side level heavy and the opposing sector on the north side subsequently being wiped out by the -5/+5 rule
one of the best suggestions I have seen on here is that if a player hits a base, they would be unable to be bubbled for 12 hours except by damage (I would make that 50% damage personally) that way the people that constantly hit bases cant just run home and bubble themselves.
Also:
1. Let us have more ships!! 60 isnt nearly enough! (50 go in fleets and there are 50 ship hulls)
2. Give us more bookmarks or double them friend and foe.
3. Add a bully rule
4. Give us a warehouse to store things we have already built! (including walls and buildings/weapons and hulls)
5. Bring the ship speed back up! (it makes no sense to me why you made them slow to begin with, or was it your bad coding?)
6. let us click a coord to post it, and be able to send multiple ships to a single coord at one time.
7. just cause i am on a kick... give us a circumstance that we can attack a fleet in motion (like matching course and speed)
even better! make multiple fleets in one FVF fight possible! you almost have this now with your glitch that two ships can attack a single fleet... (except both battles are separate)
give us a change that will make the game more fun, instead of just lining your own pockets. please!!
I personally know people that are going to quit this game if they cant play and build! how can you not see that?
how can you not see that #1 rated fb games have died already by not stopping the bullies that destroy the player base!?
I'm sure kixeye will still allow you to buy a bubble.....lol But i have never had a friendly bubble to my base and I actually like this idea. Keeps them pesky little base bubblers from hiding from me.....hehhehheh
what you see as abuse I see as a vital part of base defense. Why should players be subject to base attackes by people who hack or coin there way thru the ranks. I think Kixeye by allowing people to coin their upgrades gives them a far greater advantage.Many people do not use bubbles and the people that complain the most are those that I personal know have coined up.
The down side hear is Battle pirates falls into the category that discourages new gamers from joining.
Category: You need lots of friends to protect
I couldn't get my friends to join BP b/c they thought you needed "lots" of high level friends for protection which at the time was false.
But now BP is no different from other FB games were newer players will play for 2 weeks and quit b/c they keep getting hit over and over.
I myself don't need bubbles but always am considering what new players might go threw, and not being able to help them with bubbles is a troubling thought.
(Granted the system was getting abused by high ranks but this solution could be just as negative for new players)
I disagree that the Base Patrol Flt will prevent any negative effects. Research and upgrades take forever and using a bubble to protect that in my estimation is helpful. Yes, the bubbling is a bit abused, but come on, you can catch players with their bubbles down, has happened to me. Not everyone who plays this game uses the "instant" option in upgrades and research. Removing that protection only hurts those players and really does not affect the game in any way. If the ability to protect their bases is removed many players will stop playing and that can only hurt the game. I do not mind trying to catch a bubble down it adds to the excitement of the game. And as was stated before, people who are trying to re-design their bases can use a little help in protecting their base from looters during that time. I just do not think this is a good idea at all. Play the game watch for the bubbles to drop and attack, isn't difficult.
if you're going to remove the friendly bubbles would it be possible to drop the base attack range from 5 lvls to 2-3 lvls? face it a lvl 32 with all the research completed will eat a 27 that is just getting seawolfs and doesn't have all his labs to lvl 10, EVERY time
If you remove the friendly bubble, do so either only to players 30+, or youll need to stop highlevels from bullying lower levels.
I dont care how you implement that, but it IS the only way a lower level can stay protected against a high level bully.
He cannot keep him out of the base. He cannot win in fleet vs fleet and he cannot attack back.
THAT is not ok.
Or you need to seriously reduce repair times on buildings and the dropped time on research. This has to be VERY drastic reduction, as not a single lower level player has ANY means to fight back.
Adding basefleets for defence does NOT help a lower level at all. It will help the higher level that can post a very good fleet.
A high level attacking a lower level base, will barely feel the difference. Regardless of what armaments the low level puts on the fleet.
I dont not condone any of these new directions, and I fear it will kill the game for any new players and most freebie players.
Yea I walked uphill barefoot both ways in the snow to school everyday for 40 years.
The old players "me included" had is rough when we started. The young players want more perks. This **** buddy abuse deserves to be put in check (making old players happy) and you get a new perk with the fleet inside your base (new player happy).
Why all the crying- just allow the merc fleet as the only fleet inside the base. Problem solved!!!
“I pity that man who wants a coat so cheap that the man or woman who produces the cloth shall starve in the process.” Benjamin Harrison
like stated earlier why not make a cool down period after base hits ,,hit a base ,,no bubble for few hrs unless damaged ,,then when we miss em at the base they hit ,,we can still get their base ,,and therefore they don't have a bubble before crossin back into their own sector ,,,those are the bubbles pissin everyone off ,,the smaller players want em to get bigger n be able to better defend themselves i'm a 31 ,,like i said before ,,lvl 26 bases aren't fun ,,just easy ,,so after lvl 3 ,,say lower the hit range to 3 below,,i personally know 3 people that have quit due to lvl 30s continually hittin em ,,so they can't make it to du4 ,,,so alot of talk about about if they wanna bubble up for an upgrade ,,or to save for one makes em a **** ,,,,i think the lvl 30 plus with the big toys ,,preyin on lvl3 walls n turrets is the ****,,why not lower , the hit below range ,,ya scared yer boats gonna take some damage ,,,i say leave it so they can grow ,,and modify it with a cool down especially after a base hit ,,sec 83 is awesome at bein bubbled before they get back into 83 after they ,,lvl 30 flattens a lvl 25 ,,and they brag about how tuff they are wow kinda funny when ya think about it ,,,i need a bubble i just hit a lvl 26 and am bein followed,,,think this is goin wrong direction and needs to focus on the base hitters ,,avoiding retaliation ,,since it is the root of this problem
At the moment I am being farmed by a lvl >30 player who won the last raiders competition with some nice drac weapons, I am struggling to complete the ridiculously long upgrades and research required as it is.
I do not abuse the buddy bubble system, but I do use it when I need to have full warehouses to get that next big upgrade or that big research. After that it is taking me double the time due to being farmed as I said above. Now without that opportunity I would find it very difficult to get those warehouses full if not impossible and would quickly lose all interest in continuing to play. You would not be losing just this whiney player but a lot more like me.
Good riddance to all those whiners hidden behind their bubbles I hear you say and hello dollar signs.
What makes this game is the variety of players playing it, and without us.........
yeah dont see how the base patrol fleet will stop rocket trolling or kamikaze fleet trolling, docks , upgrades , and researches, , seems like it will make where people will be trolled out of the game very easily
edit: hell could just kill the def fleet , rocket the dock , then you and your allies could just troll the guy forever with him never able to fight back
edit2: not to mention setting back some ones research and upgrades indefinitely
whs: 0 res makers: 0 interest in playing bp: 0
Only players that Kix cares about are the coiners, want them to listen more of you gonna need to cut them off of your wallet.
No dock parameter change geez take out a dock so they can not launch ... but no more bubble buddies love it .... I will say if you are redesigning the base to implement a bubble for say 12 hr once a month so you can have a chance.....
Did not have subs, still made it.
Did not have buddy bubbles, still made it.
Did not have high lvl firends, still made it.
Did not have open salvages all over the map, still made it.
Did not have drac weapons, still made it.
Hade to hit bases for most of the resourses, AND I still made it.
Point is, I hade to work on my base, I hade to work on my fleets. I did know that a BB fleet had small chances against a levfleet, so I did not attack it. Use tactics, use your brain, it will take u a long way.
Did not have subs, still made it.
Did not have buddy bubbles, still made it.
Did not have high lvl firends, still made it.
Did not have open salvages all over the map, still made it.
Did not have drac weapons, still made it.
Hade to hit bases for most of the resourses, AND I still made it.
Point is, I hade to work on my base, I hade to work on my fleets. I did know that a BB fleet had small chances against a levfleet, so I did not attack it. Use tactics, use your brain, it will take u a long way.
yeah many people did make it when things were even stevens but when there are dreads seas scorps battle cruisers hh a's and b's and everything else that owns a low lvl it isnt that fair easy or even fun to bother playing !
yeah many people did make it when things were even stevens but when there are dreads seas scorps battle cruisers hh a's and b's and everything else that owns a low lvl it isnt that fair easy or even fun to bother playing !
It has never been "even stevens", it has never been easy. It is more easy now with constant buddy bubbles and resourses all over.
Idiot, yeah it is very easy for a low level with only BBs to gather tons of resource from salvaging >.< 560k tons max in 1 BBs fleet good luck getting 100 mills for upgrades.
You for got that if they have cargo hold they can add with 1 med cargo hold 1k resources, so if all they are going to do is mine and salve, they need 1 BB with a special dedicated for cargo and some weapons no armor. that's a BB fleet carying 1mil couple of those and you can pickup a few 8's at a time. all they need is a fleet or friend to crack them.
I would like to note that removing the 4 hits 1 hour bubble would be bad. This is because several players could spam attacks on a player's base with a gunboat and not move the GB for 5 minutes after entering your base. This would effectively make the game unplayable for the person targeted.
Keep the 4 hits bubble but reduce it to 15 minutes. The hit counter will reset if this bubbled player hits anyone else's base. Currently, the bubble will start again on the 5th, 6th, 7th hit even if the bubbled player hits someone else. Remove that and reset the counter to 0 hits when the bubbled player hits anyone's base.
I would like to note that removing the 4 hits 1 hour bubble would be bad. This is because several players could spam attacks on a player's base with a gunboat and not move the GB for 5 minutes after entering your base. This would effectively make the game unplayable for the person targeted.
Keep the 4 hits bubble but reduce it to 15 minutes. The hit counter will reset if this bubbled player hits anyone else's base. Currently, the bubble will start again on the 5th, 6th, 7th hit even if the bubbled player hits someone else. Remove that and reset the counter to 0 hits when the bubbled player hits anyone's base.
Removing the 2 day 10 hit bubble is enough.
This is my humble opinion.
not that easy if the same player hit you 4 times you get 1 houer now but if that player hit you 3 times and a new hit you 3 times and 0 damage you still have a bub try and test if a new player hit you 3 new times 0 damage you still not have a bub try it but if another player hit that base again you have a 2 day try it this will just not help a player stay whit a gunboat 3 times 15 min then next is on 3 times then next you wont be abel too play att all
BRAVO -- Well said! Pip Pip and all that.
Could not agree more.... I would rather see adversizing added - it would drive away fewer players.
i would suggest maybe not allowing players to hit lower levels at all unless attacked first, and then be given say.. a 48 hour window to retaliate.. or at least adjust repair times and the effect of being destroyed on builds..
even if only for the dock, so players can go and gather resource at least without being base bound for so long..
it will probably start before the raid so they never get a chance to even get out of their base..
all they will do is kill 25% to bubble now (all u do is move bombard,flak,howis to outside and let someoen sfb them to bubble u now) lol like alot already did lol
WC id#341900 LVL 32 (retired)
VC id#14874 LVL 26 (beta tester)(retired)
**Leader of the Godz and ruler of sector 402**
147 hackers banned and rising
welcome to the serious bubble buddy era more will start to bubble now because of change than use to im notr gonna sit there and let a guy use missile after missile just because they wont bubble someone after 4 missiles means no base is safe so everyone will bubble
WC id#341900 LVL 32 (retired)
VC id#14874 LVL 26 (beta tester)(retired)
**Leader of the Godz and ruler of sector 402**
147 hackers banned and rising
Agree, auto-repair is a must.
doesn't play anymore, former userid : 59919
why dont you just pack the game up and close it, instead of making it die a death that it wont recover from? (perception is half the battle)
As it sits you refuse to fix the white screens and countless other defects in your coding.
why are you catering to the people that pay money, when the people that are struggling to survive and play, are the ones that keep them here! does this make any sense to you at all? with all the lower levels gone, the wallet warriors will have no one left to prey on! does that make more sense to you?
I honestly hope that you reconsider your decisions and make the game FUN again!
nobody is asking for a free ride just for a fair one !
Fair went out the window when they Released the HH's to everyone then Buffed the raid HH Hulls
Forces towards coining.
Might as well make BP a subscription game while yer at it.
Might have solution tho,will post in Alliance War topic.
-Coming Soon-
you are going to have to change the 5 level spread, if you take away bubble buddies, there is no way a lvl 27 can defend an even bad lvl32
A 2+/2- lvl spread seems alot more reasonable and would probably stop the sectors that get bullied from disappearing! (like they are)
but, it would cut some of the fun out of the game.
maybe you need to figure out another option for level hitting, like higher levels get penalized by damage/resources the further under their level they hit. which would also stop the loud mouth lvl10s if they can be hit by a lvl33. (shouldnt apply to FVF though)
only problem this would cause is with your hacker buddies that your programmers love so much.
you also need to fix the problem with sectors being lopsided, because the south side cant be relocated into by anyone other than new players! leaving the north side level heavy and the opposing sector on the north side subsequently being wiped out by the -5/+5 rule
one of the best suggestions I have seen on here is that if a player hits a base, they would be unable to be bubbled for 12 hours except by damage (I would make that 50% damage personally) that way the people that constantly hit bases cant just run home and bubble themselves.
Also:
1. Let us have more ships!! 60 isnt nearly enough! (50 go in fleets and there are 50 ship hulls)
2. Give us more bookmarks or double them friend and foe.
3. Add a bully rule
4. Give us a warehouse to store things we have already built! (including walls and buildings/weapons and hulls)
5. Bring the ship speed back up! (it makes no sense to me why you made them slow to begin with, or was it your bad coding?)
6. let us click a coord to post it, and be able to send multiple ships to a single coord at one time.
7. just cause i am on a kick... give us a circumstance that we can attack a fleet in motion (like matching course and speed)
even better! make multiple fleets in one FVF fight possible! you almost have this now with your glitch that two ships can attack a single fleet... (except both battles are separate)
give us a change that will make the game more fun, instead of just lining your own pockets. please!!
I personally know people that are going to quit this game if they cant play and build! how can you not see that?
how can you not see that #1 rated fb games have died already by not stopping the bullies that destroy the player base!?
Category: You need lots of friends to protect
I couldn't get my friends to join BP b/c they thought you needed "lots" of high level friends for protection which at the time was false.
But now BP is no different from other FB games were newer players will play for 2 weeks and quit b/c they keep getting hit over and over.
I myself don't need bubbles but always am considering what new players might go threw, and not being able to help them with bubbles is a troubling thought.
(Granted the system was getting abused by high ranks but this solution could be just as negative for new players)
If you remove the friendly bubble, do so either only to players 30+, or youll need to stop highlevels from bullying lower levels.
I dont care how you implement that, but it IS the only way a lower level can stay protected against a high level bully.
He cannot keep him out of the base. He cannot win in fleet vs fleet and he cannot attack back.
THAT is not ok.
Or you need to seriously reduce repair times on buildings and the dropped time on research. This has to be VERY drastic reduction, as not a single lower level player has ANY means to fight back.
Adding basefleets for defence does NOT help a lower level at all. It will help the higher level that can post a very good fleet.
A high level attacking a lower level base, will barely feel the difference. Regardless of what armaments the low level puts on the fleet.
I dont not condone any of these new directions, and I fear it will kill the game for any new players and most freebie players.
The old players "me included" had is rough when we started. The young players want more perks. This **** buddy abuse deserves to be put in check (making old players happy) and you get a new perk with the fleet inside your base (new player happy).
Why all the crying- just allow the merc fleet as the only fleet inside the base. Problem solved!!!
I do not abuse the buddy bubble system, but I do use it when I need to have full warehouses to get that next big upgrade or that big research. After that it is taking me double the time due to being farmed as I said above. Now without that opportunity I would find it very difficult to get those warehouses full if not impossible and would quickly lose all interest in continuing to play. You would not be losing just this whiney player but a lot more like me.
Good riddance to all those whiners hidden behind their bubbles I hear you say and hello dollar signs.
What makes this game is the variety of players playing it, and without us.........
edit: hell could just kill the def fleet , rocket the dock , then you and your allies could just troll the guy forever with him never able to fight back
edit2: not to mention setting back some ones research and upgrades indefinitely
Only players that Kix cares about are the coiners, want them to listen more of you gonna need to cut them off of your wallet.
My Base Doesn't have to be the Best. It just has to be a harder target than yours.
Putting a Memorial in an enemy sector is like putting a big red shiny button in my face saying "DON'T PUSH"
Did not have buddy bubbles, still made it.
Did not have high lvl firends, still made it.
Did not have open salvages all over the map, still made it.
Did not have drac weapons, still made it.
Hade to hit bases for most of the resourses, AND I still made it.
Point is, I hade to work on my base, I hade to work on my fleets. I did know that a BB fleet had small chances against a levfleet, so I did not attack it. Use tactics, use your brain, it will take u a long way.
yeah many people did make it when things were even stevens but when there are dreads seas scorps battle cruisers hh a's and b's and everything else that owns a low lvl it isnt that fair easy or even fun to bother playing !
It has never been "even stevens", it has never been easy. It is more easy now with constant buddy bubbles and resourses all over.
You for got that if they have cargo hold they can add with 1 med cargo hold 1k resources, so if all they are going to do is mine and salve, they need 1 BB with a special dedicated for cargo and some weapons no armor. that's a BB fleet carying 1mil couple of those and you can pickup a few 8's at a time. all they need is a fleet or friend to crack them.
Keep the 4 hits bubble but reduce it to 15 minutes. The hit counter will reset if this bubbled player hits anyone else's base. Currently, the bubble will start again on the 5th, 6th, 7th hit even if the bubbled player hits someone else. Remove that and reset the counter to 0 hits when the bubbled player hits anyone's base.
Removing the 2 day 10 hit bubble is enough.
This is my humble opinion.
Sectors visited: 130, 235, 182, 183, 239, 312, 396, 404, 108
not that easy if the same player hit you 4 times you get 1 houer now but if that player hit you 3 times and a new hit you 3 times and 0 damage you still have a bub try and test if a new player hit you 3 new times 0 damage you still not have a bub try it but if another player hit that base again you have a 2 day try it this will just not help a player stay whit a gunboat 3 times 15 min then next is on 3 times then next you wont be abel too play att all